[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]

[Catalog] [Archive]

Work in Progress, Hawken Invictor Edition
https://www.youtube.com/watch?v=tFQ7Pg07edc

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s


Comment too long. Click here to view the full text.
203 replies and 66 images omitted. Click here to view.
>>
I have a cast resin piece that is oily looking. I've already washed it with a toothbrush after letting it soak in warm soapy watter, but it doesn't seem to have changed at all. It's only one piece that was like this. What do?
>>
>>97373997
Put undiluted detergent into a sponge or spare soft toothbrush and scrub it, then rinse it off.
>>
>>97373178
I have several anime titty statues, I just think they're neat. I see them from time to time, think "nice" and move on with my day, kind of the same as looking at my painted armies on display. I know there are people that fap to them but I just like having a physical object as decoration
>>
>>97373997
What the other anon said and/or dunk it in isopropyl alcohol
>>
>>97374047
Dish or laundry detergent?
>>97374108
How long can it safely be in alcohol?

File: IMG_5845.jpg (30 KB, 630x624)
30 KB
30 KB JPG
Which 40K character's death has affected you the most?
41 replies and 9 images omitted. Click here to view.
>>
>implying a discord is really needed to make anyone hate 40k
talking to 40kiddies makes people hate you faggots. look at the retarded faggot earlier in the thread pretending 40k is peak sci-fi.
>>
>>97373044
B-but it's okay when it's written well!*

*Editor's note: it is never written well
>>
>>97368702
I thought it was pretty based when Erebus killed that gary stu faggot loken
>>
>>97372883
Fucking loving these books. Just finished Blood Reaver. The second I finish my current units that still need painted, I'm getting the Nemesis Claw kill team to paint. I have fallen for these murderous scum.
>>
>>97372613
Exactly. They've already captured that audience, so they're trying to psyop the chuds to try and "reclaim warhammer" so they can profit from both sides of the culture war. And they're paying pajeets like >>9737026 to do it for 1 rupee per post.

Post art you like.
27 replies and 23 images omitted. Click here to view.
>>
File: image-40.png (64 KB, 152x203)
64 KB
64 KB PNG
Posting this here because someone might have it, I'm looking for the complete version of this image and I have been for a few years, if anyone has it I'd be very happy if you could share it
>>
File: pavel-proskurin-knight.jpg (1.07 MB, 1890x2288)
1.07 MB
1.07 MB JPG
>>
File: 1.png (3.19 MB, 2112x948)
3.19 MB
3.19 MB PNG
>>97354431
>>
>>97373903
How do you draw tis sword witout unbuckling the belt ?
>>
>>97354431
Traditional games?

File: images.jpg (8 KB, 267x189)
8 KB
8 KB JPG
About a decade ago we got a rumour that the Primarchs would come back (before it actually started happening).
Part of that rumour was that one loyalist would turn traitor and one traitor would become a loyalist.
So who's it gonna be?
Picture potentially related, Angron for ants.
39 replies and 4 images omitted. Click here to view.
>>
>>97368622
>>97368706
>>97373283
You guys are fools if you think GW would ever pass on the "Russ becomes Odin" angle. Especially after Kratos cockslapped Norse mythology into public awareness. What surprises me is how long they're taking to do it.
>>
>>97373459
I suggest you learn what sorcery is in 40k
>>
>>97374293
Probably still trying to figure a way to completely copyright it?
>>
>>97374293
>Kratos
>not Marvel (aka the whole reason Dad of Soi went Norse)
Sonyggers really are something else
>>
>>97366057
No he didn;t

File: Dude has quite the bulge.jpg (324 KB, 1678x2048)
324 KB
324 KB JPG
Damsel in Distress Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


Comment too long. Click here to view the full text.
110 replies and 24 images omitted. Click here to view.
>>
>>97374182
Your DM should read the Cypher System rulebook and possibly adopt their magic item sytem. Almost all magic items in Cypher are either single use or random charge. Essentially you could have a sword that gets flames for a minute, but you roll a d6 on activation and on a 1 it's done after that activation.
This could make him more comfortable doling out items regularly knowing they won't be around forever even if they're OP and then he won't have to be the bad guy taking toys away
>>
>>97374135
>>97374164
>2) You're only hidden until an enemy "finds" you, which has no strict rules
Isn't that here:
>On a successful check, you have the Invisible condition. Make note of your check's total, which is the DC for a creature to find you with a Wisdom (Perception) check.
>You stop being hidden immediately after any of the following occurs: you make a sound louder than a whisper, an enemy finds you, you make an attack roll, or you cast a spell with a Verbal component.
"Finding" you requires that the target either can magically/special sense wise see Invisible Creatures or they have to make the check.
>>
>>97374177
>reference section
Not sure why this is here, you seem to want it to provide a mechanical benefit but it does
>occult studies
completely broken, needs to be removed entirely
>infohazard
probably broken. A free, resourceless cantrip attack on your bonus action from range at 3rd level? Yikes
>cognitohazard
Probably broken even without the previous ability. Completely broken with the previous ability

Neigh
>>
>>97374244
I read that before and forgot. Yes, that might imply that the only way to find you would be a search. On the other hand it says "find you with a perception check", a DM is has the perogative to interpret that as meaning that's not the only way to find someone.
Still has the other 3 issues even if the DM rules how you're thinking
>>
>>97374274
>Still has the other 3 issues even if the DM rules how you're thinking
Correct, I would assume most DMs wouldn't stop a person from hiding in combat or in a situation where they can move cautiously, as many Rogues and Goblins do that in and out of combat. I also would assume most DMs use the highest passive perceptions as the DC you'd have to beat to not be found instantly by said target(s).
A DM could also simply start using See Invisibility, True Sight, or Blindsight. Those automatically counter hiding in the new rules. So even low Passive Perception creatures just notice the PC who rolled a 40 on Stealth and is Invisible but not to them!

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e


Comment too long. Click here to view the full text.
24 replies and 1 image omitted. Click here to view.
>>
>>97374176
I chop all attributes and abilities off at 5 for NPCs. Furthermore I've reduced their flexibility, so they tend to be specialized or even a little bit gimmicky instead of having everything
>>
>>97374156
Nah. I hate the way the Deathlords are handled, but I like this as figures in the setting.

>>97374242
I think it'd be cool for them to have a couple of unique Charms reflecting who they were in life.
>>
>>97374285
Really? I also think their story is really bad.
>>
>>97374266
That sounds reasonable. For non-Exalted NPCs, specifically, I think it's fine for them to have a few big, impactful powers, maybe more powerful in a specific way than what Exalts can do, as long as they have a clear theme going on and less flexibility and versatility than Exalts have.

>>97374285
I'm also pretty fond of Deathlords, though there's a bunch of details about them I'd change.

>>97374296
What do you dislike about it?
>>
>>97374285
>I think it'd be cool for them to have a couple of unique Charms reflecting who they were in life.
Use arcanoi.

File: CToroK3WIAAWJmp.jpg (72 KB, 960x720)
72 KB
72 KB JPG
How do I get my players to stop calling everything dwarf related "digslop"?
29 replies and 1 image omitted. Click here to view.
>>
>>97354435
Continuously pretend to mishear it as "nigslop" and chastise them for being racist.
>>
>>97373591
That won't work because one of them is black and I'm afraid to say "nig" around him.
>>
>>97368359
They switch to saying digpagpag. Your move
>>
>>97374208
Hit them.
>>
>>97374277
They gangrape you.
What now?

File: TEAM_TOGURO6.png (1.05 MB, 1280x960)
1.05 MB
1.05 MB PNG
what's the best tabletop rpg if I want to make a campaign that's basically a shonen anime style tournament?
8 replies and 3 images omitted. Click here to view.
>>
>>97373985
well plot only happens if you actually write it so just do the system you know with that number of players
>>
>>97373985
Ah, ignore that fucker, he's one of the resident shitposters. He will not give you any useful answer.
As far as games go, you can try out musha shugyo, it was born to emulate arcade fighting games, it's pretty much made for 1v1, but you have to work anime powers into your moveset. There are expansions with rules for weapons and armor, but never got them.

Otherwise there's Fight! RPG or panic at the dojo.
>>
File: sfstg.png (1.2 MB, 604x818)
1.2 MB
1.2 MB PNG
>>97373930
The White Wolf Street Fighter game. It uses their storytelling system but has a more fleshed out combat system where positioning matters for one on one duels and systems for being a career fighter doing tournaments and stuff. Very cool.
>>
>>97374166
nah, the guy was asking for the OP to provide more to go off of if he was legit. too many threads have these awfully vague questions the OP never cares to follow up on
>>
File: 1765433302943555.jpg (36 KB, 500x500)
36 KB
36 KB JPG
>>97373930
Can't think of anything more dull than a session of the gm and one player playing the game while my twidiling thumbs just to throw out "friendship" boost at the end.

File: beastmen_7th_edition.jpg (207 KB, 350x439)
207 KB
207 KB JPG
Obnoxious Beastmen Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

Comment too long. Click here to view the full text.
231 replies and 54 images omitted. Click here to view.
>>
Painting different units of bretonnian men-at-arms and bowmen in different liveries to represent different knightly retinues y/n?
>>
File: house.jpg (4.78 MB, 4608x3456)
4.78 MB
4.78 MB JPG
>>97371516
To all you whiners, are you contributing? Are you organizing narrative games, and building terrain?
It seems most of you just want your LGC to magically have good terrain and events.

This requires effort from a real person, and if no one is doing this, but you really would like it to happen, be that person.

All it takes is one person putting in minimal amount of effort to craft some terrain or host some simple narrative games and you will soon see others follow.

Your terrain doesn't have to be the highest quality. Get some of the terrain pdfs and watch some youtube videos, then make some small houses, hills and woods.
I can speak from experience that once you bring it with you and put it on the table, others will notice and get motivated to make their own.

One person becomes two, then three. All of a sudden, everyone wants to join your campaign and is showing off their latest terrain build.
>>
File: house.jpg (2.7 MB, 1728x2304)
2.7 MB
2.7 MB JPG
>>97374302
oops
>>
>>97374302
>to all you whiners, are you contributing?
still waiting for my cum to turn into mushrooms before I can harvest them to turn into proper terrain.
>>
>>97374220
I'm a big fan of that and I always try to do it in any force if possible. I love the idea of individual heroes each bringing a small part of the whole force.

>four "chaos" gods
>only one actually embodies the concept of chaos

what did they mean by this?
24 replies and 5 images omitted. Click here to view.
>>
>>97345793
I thought they were were 8 "chaos" gods.
>>
File: Hashut.png (1.65 MB, 1024x1326)
1.65 MB
1.65 MB PNG
>>97355999
HASHUT
HASHUT
HASHUT
HASHUT
>>
>>97367521
What? Where’s that from?
>>
>>97367558
Bless you
>>
>>97367521
Chaos Gods of Order never made the jump

File: Bleed me damnit man.jpg (12 KB, 189x266)
12 KB
12 KB JPG
Tell me /tg/ what makes a good tabletop wargame?
45 replies and 6 images omitted. Click here to view.
>>
>>97370701

Das it. Thank you, Anon.
>>
>>97361746
>what makes a good tabletop wargame?
An entity, whether an independent person, group of people, or corporation, who both cares about game design and has experience making tabletop wargames.
>>
>>97372402
Probably the one time you'll want to be able to switch to a Bong VPN?
>>
1. Good lore
2. Balanced gameplay
3. Robust tournament support
4. Emphasis on activated abilities and single entity hero units/monsters
5. High accessibility. Preferably by favoring low model counts, small boards, and simplistic terrain/paint schemes.
6. WYSIWYG and IGOUGO. Alternating activations is a bad mechanic.
7. And this is the most important one, a genuine respect for diversity, inclusion and representation
>>
>>97363016
Wrong, parasite.

File: west marches.jpg (483 KB, 1927x980)
483 KB
483 KB JPG
Hey there

I've decided to start a West Marches-style campaign on my LGS. It sounds the perfect style to run for a public setting w/ rotating players, but I myself have never DMed one

Any experiences, tips and advices regarding DM-ing/playing West Marches style games?

Or general tips for running games on LGS ?

For those unfamiliar with West Marches style, here is what google have to say about it:
>Player-Driven Exploration: Players decide where to go and what to explore, venturing into unknown territory from a safe starting town.
>Rotating Cast: A large pool of players participates, but different combinations of adventurers form parties for each session, preventing the need for a single regular group.
>Sandbox World: The world is a sandbox, with the map and plot emerging as players discover new locations and rumors, rather than being dictated by the GM.
>No Fixed Schedule: Sessions occur when players organize themselves, often on a voluntary basis.
>Low GM Prep: The Game Master (GM) focuses on creating a world and potential encounters, responding to player choices, rather than crafting complex plots.
>Self-Contained Sessions: Adventures are often designed to be resolved in a single session, with storylines evolving over time.

Comment too long. Click here to view the full text.
122 replies and 38 images omitted. Click here to view.
>>
>>97369691
Welp, good luck with convincing the management to let you keep it going, OP.
Still, maybe the other West March campaign is using another system, so it won't steal your participants, right?
>>
File: murloc.png (863 KB, 700x562)
863 KB
863 KB PNG
OP here!

Played the test session today, only 3 players (Bob from >>97355904 was a no show)

My usual group is... something. They have about 0% focus, is very hard to explain anything to them, and I thought they were familiar with 5e but turns out only 1 player was (even then, there were several mix-ups/hold-ups with character creation)

With that being said, I think a future session with those players would be ~50% more productive

Nevertheless, the session turns out pretty well. Identified some minor flaws, but overall travel made sense, they discovered interesting things, they kind of easily completed a quest/rumor, then afterwards just exploring on their own:
>Decided to follow a quest to find the missing doctor around the coast
>Found him only 1 hex away
>Nevertheless, had to fight 4 murlocs (pic related) to get to him
>Actually, the chance the guy was there where the murlocs were was only 1/6
>After making that small-chance roll, I mentioned it to the players, and opened to the discussion the likelihood (in %) of the doctor even being alive
>We settled, being optimistic, at 25% of being alive

Comment too long. Click here to view the full text.
>>
>>97373401
I'm glad you're having fun with your game but this is absolutely nothing like a West Marches, you might want to consider relabeling it especially if there's another WM game that's going to be ongoing in your FLGS.
>>
File: 1532591063092.jpg (40 KB, 720x694)
40 KB
40 KB JPG
>there is now an internet community name for sandbox campaign figure it out as you go maps
welp, there goes the only kind of campaign i like to run anymore now that everyone will have pre set expectations because muh west marchums. fuck me i guess.
>>
File: party.png (756 KB, 800x500)
756 KB
756 KB PNG
>>97373422
>absolutely nothing like a West Marches
Well, considering that Google's definition (made up of whatever the internet consensus is) has 6 definitions:

>1. Exploration Focus: A sandbox world with uncharted areas that players map and discover as they venture out.
>2. Persistent, Shared World: Actions by one group affect the world for others, creating a dynamic, evolving environment.
>3. Hub & Spoke Model: Adventures start and end in a safe, central location (like a town or guild), with characters returning there between sessions.
>4. Episodic/Serialized: Sessions are often self-contained adventures (like one-shots) that build upon each other, making it great for new GMs.

All of these (4 out of 6) definitions are un-arguably part of what we are doing
>5. Player-Driven Scheduling: Players organize sessions among themselves and the GM based on availability, rather than a fixed weekly time.
>6. Large, Fluid Player Pool: Accommodates many players (even 50+) by having different groups play at different times, all part of the same world.
Out of these, item 5 is also valid because A) this core group as 3~5 players that maybe be present at a given day, and B) we often do guests that may play a session here and there. And 6 because I'm planning to keep this the same world as the one from the LGS, so actions wouldn't be contained just between those few players (I wouldn't call WM if it was just the core group, to be a proper WM experience it should have at least 10+ players overall)

But please do enlighten me how a definition that matches 6 out of 6 criteria is "nothing like it"

Comment too long. Click here to view the full text.

File: 1488592585843.png (1.09 MB, 765x990)
1.09 MB
1.09 MB PNG
I was diving in the archives and discovered this thing that /tg/ made a long time ago. Catgirls + an underwater world. It looks like the project withered away and everyone involved left this board ten or so years ago.

So, how was it? Did it ever get off the ground?
35 replies and 16 images omitted. Click here to view.
>>
>>97373945
>we've lost the rules for Catastrophe
no i have them, but 4chan is now a no pdf posting place
>>
>>97374019
>4chan was always getting scraped by other sites
I don't disagree with this, Twitter and Youtube have just encouraged monetizing it. With 9gag and Reddit the worst you had to worry about was internet points and just flat out claiming your ideas were theirs.
And the fundamental problem is the kind of thread this sort of monetization encourages. Like the pattern on Twitter is
>4chan OP with a question
>the thread got a lot of replies, so it must get a lot of replies on twitter too
And again these accounts are monetized, so you have an endless churn of
>ELF GF WHAT DO
>WHAT WOULD YOU DO IF ELF GF
>ELF GF IS RACIST AGAINST HUMAN, OH NO WHAT FUNNY SITUATION
>>
>>97373814
Prove that point. And you'll never be a man, even if you have all the appropriate parts.
>>
>>97374023
Can you post them on a file sharing site or something?
>>
>>97373777
Nice digits but we always had leftists, the site in general had an (irreverent) left wing bent. Redditors are more of a problem. The real death knell was furries no longer being gatekept after MLP brought in so many tourists

File: LD743473.jpg (234 KB, 1062x1500)
234 KB
234 KB JPG
Back From The Dead Edition

Previous Thread: >>97241180

The thread to talk about Super Heroes/Villains/Spies/Agents/Rogues be it in spandex or not.

Popular Choices for Games:

>Mutants & Masterminds
Currently the most played one, uses a d20 resolution for everything, has powers building and rules for tactical combat.

>Marvel TSR/ FASERIP
Classic Supers game from the 80s, still has a lot of fans and various retro-clones. Uses a d100 with an universal resolution table to decide the degree of success, has random character generation and abstract rules for powers and combat.

>Masks (PbtA)

Comment too long. Click here to view the full text.
12 replies and 6 images omitted. Click here to view.
>>
>>97364645
https://youtu.be/PsQ0nDeQgK4?si=mcWDyrbiXcuYzugH
'Turning X into a Character Design' was a whole thing.
It probably is a really good exercise, along with those with those 'draw 1 character in 10 artstyles' things.
>>
>>97368062
Yeah, there was also the "turn thing into a spaceship" trend, I really like these things.
>>
What are your favorite superhero archetypes to play as? Have you ever done a cross system conversion so you could keep playing the archetype?
>>
>>97361714
What more can you say about your character please?
>>
>>97355136
Anyone got any stories or experience running Tiny Supers? I was looking into running it, it looks like it strikes a nice balance between mechanics and powers without having massive lists detailing every power.

File: mtg.gofm-1421000572.bmp.jpg (316 KB, 1024x768)
316 KB
316 KB JPG
After playing both the original Shandalar and the 2016 update version I've come to the conclusion that magic was just more fun in 1995 when it was more loose and relaxed. The kinds of decks you go up against in the 2016 version are so much more ruthless about shutting down every play you make that the only way to compete is to be an even more obnoxious dickhead and make sure they never get a chance to do anything. Every victory was bitter and spiteful in a way that I never felt with the older simpler Magic cards.
11 replies and 2 images omitted. Click here to view.
>>
>>97359103
I know that it's never gonna happen but I wish they'd do another duels of the planeswalkers been replaying 2014 cause have time to invest in arena
>>
>>97356397
>always play Cube Draft, no matter the cardgame
Live draft Algomancy is better than cube draft Agomancy.
>>
>>97354218
The main thing I remember about Shandalar was wandering from town to town searching for cards to improve my deck, avoiding powerful enemies and pouncing on weaker. The meat of the game was the process of building your collection and sorting the wheat from the chaff. Even with a more modern deckpool I don't see why you couldn't do that.
>>
>>97359103
MTGO is fine how it is.
>>
>>97359103
There's Forge


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.