Damsel in Distress Edition>2024 PHB Scanhttps://files.catbox.moe/g8oo9h.pdf>Cropped and rotated, but more artifactyMjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h>2024 DMGhttps://files.catbox.moe/fd04pq.pdf>2024 Monster Manualhttps://files.catbox.moe/atd38s.pdf (D&D beyond version)https://pomf2.lain.la/f/1en5qwum.pdf (scan)Comment too long. Click here to view the full text.
>>97371961Depictions of slavery aren’t an endorsement. I think a lot of games should add a bit more edge. The world is edgier than 99% of fantasy worlds.>sheNobody say it
>>97371916she begged us not to shoot anymore of the blinking energy boxes next to the buildings, seeing as that would probably kill her. Does that count?
>>97371995I think so. And it sounds like you listened to what she meant, so well done.
>>97367779I mean the Insomnia options basically readA) Take 1 Extra Hour to complete a Long Rest (Expend Hit Dice to heal via Short Rest)B) Do this if you're a Rogue, otherwise do not do this.C) Do not do this.I'd rather do that than have to deal with>Permanent -10 to movement speed, making you slower than 2014 Halflings.>Having Disadvantage on all Perception checks and a -5 to Passive Perception.>Losing turn to stand up from Prone>Having to start the game with no more than a 12 in either STR or DEX.All that together is pretty brutal.
Has anyone played the Commerce Domain Cleric from Eberron yet? Looks pretty fun and decently balancedhttps://www.worldanvil.com/w/eberron-whw-tom/a/commerce-domain-E28093-cleric-subclass-article#:~:text=Cleric%3A%20Commerce%20Domain&text=Clerics%20of%20the%20Commerce%20Domain,trade%20to%20back%20it%20up.
This thread is dedicated to all kinds of solo games, systems, tools, and campaigns.Fail Forward Edition.>Last Thread: >>97062042Resources:https://rentry.org/srpgghttps://infinityweavers.link/re-up/solo-rp-toolkitMore threads:https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/orhttps://desuarchive.org/tg/search/subject/%2Fsrpgg%2F/type/op/Comment too long. Click here to view the full text.
>>97365181>doesn't it have an action/theme table in there? do you need more than that?I don't think the tables in Kal Arath are really suited to/give enough info to dress up dungeon rooms/activities, nobut i might just be a brainlet
>>97365231sometimes you just gotta get really loose with stuff. but usually for things like dungeons it takes me a few rooms of nonsense to start getting something coherent
anything new?
anything old?
anything middling?
Fuck Players thread. >be me>not even GM>join Cyberpunk Red effort game>GM says make sure you're active, can post decently, not busy with work life>answer honestly and get accepted in>discuss DM on character concept day 1>get character sheet done, get world integration in>basically Corpo looking to move up in the world in his company and looking to make underground allies, eventually taking down rival bitch girlboss>GM already made girlboss NPC, already made the company I work at, doing work like proper good GM>3 days pass, only one person has made their character and chats a bit>DM asks the other two if they're ready to make their character yet>"busy with work, I'll be available in 2 days">didn't you say you had free time?>uhh yeah but stuff came up it'll be done after this weekComment too long. Click here to view the full text.
>>97362783stop playing with amerigoyim under the age of 35they are always either porn addicts, trauma dumping fags, or moral auditors
>>97362783Playoids are gormless crybabies. They whine about no one GMing a game instead of taking turns running or actually trying to appeal to potential GMs(by offering to host etc) They bitch about not being spotlighted instead of having their characters do interesting things in the game world.
>>97363178>This. Online interactions don't really scan to the brain as being fully "real".Yeah I've realized this too, when it's an in person game it's a fun social experience but online it's just disembodied voices if even that and the game just feels like a burden I have to put up with every week once the novelty wears off.
>>97369285Guess you should get therapy then.
>>97366977>made up for it in other ways,What ways, exactly
Boss edition>Previously in the Mortal Realms:>>97349032>Official AoS website:https://www.ageofsigmar.com>Downloads, Rules Errata, and FAQs:https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/>Toolshttps://runebrush.pa-sy.com/warscroll/>Anvil of Apotheosis hero creator:Comment too long. Click here to view the full text.
>>97372188If you're hoping for that plotline to go anywhere, I'm sorry but it doesn't.
>>97372200I know, but it's cool seeing a Kurnothi there.
>>97372188But I HATE Blacktalon, I wish it was never born!
>>97372213I'm quite enjoying it, actually. Bingeing S2 tomorrow.
>>97369810Arkhan's not coming back after what he said
Work in Progress, Hawken Invictor Editionhttps://www.youtube.com/watch?v=tFQ7Pg07edc>Full-on /WIP/ OP Links Pastebinhttps://pastebin.com/BE42AEcD>WIP Tutorial Images Megahttps://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"https://www.youtube.com/watch?v=ufP8ka3KGno>Saint Duncan also explains thinning your paintshttps://www.youtube.com/watch?v=wxWgsqSf74sComment too long. Click here to view the full text.
Shame that the varnish dusted, very happy otherwise.
The shield isn't in focus because fuck me apparently, painting the chevrons was a lot harder than I expected.
>>97371672>>97371687Nice, makes me think of Kev Dallimore's style of painting. The shield turned out very nicely.
My first ever kitbash. It was a SM Razorback chassis.
>>97371672>>97371687Really nice man. My Barons’ War guys arrived today. Looking forward to painting some up.
Is your character the type to hit on barmaids?
>>97370365Chris Brown?
>>97337982>puckee spamming his commission againhttps://www.reddit.com/r/DnD/comments/1kiihss/artcomm_sarah_pheltan_barmaidtavern_wench_by/https://desuarchive.org/tg/search/image/sUNE9rziWzq0VmQQskuT0A/>21 times since May 2025
>>97371192Na, I'm Brown Chris..
>>97369818I'm straight
>>97337982This looks like shit.
Besides Shadowdark, are there any other TTRPGs that have playable goblins?
>>97360731
>>97359394Yeah
First-time Proctor Edition>Previous>>97354664>Pastebinhttps://pastebin.com/WiCHizn0>Mediafirehttps://mediafire.com/folder/s9esc6u7ke8k5/CofD>Mega Ihttps://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw>Mega II (also containing fanmade games)https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ>WoD5 Megahttps://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA>STV content foldersComment too long. Click here to view the full text.
>>97371617V20 is nice & compatible enough with revised
>>97372049The issue is just how much power should the power have. Do you let them rise trough the ranks fast and call the shots on major events? Or do you make the rise so hard it takes multiple real years of your life to achieve? How do justify so many old vampires getting merc' by some 20th century twats? etc
>>97371540Magic promethean azoth powers that create encrypted communication over the airwaves
>>97372019Well, there were a lot of things that went into WW's decline to be perfectly honest. Most gamelines weren't profitable was the ugly truth of it. There was the big three which usually made money, but "big three" was something of a misnomer. Vampire was always in its own weight class. But even vampire was beginning to lose steam, yet none of their other lines had struck the same gold that vampire did. It's worth noting that they were in many ways a publishing house first and an RPG company second. The reliance on physical sales made the profit margins razor thin and incentivized constantly pumping out new books. This is what ultimately lead to the bloated metaplot. Constant little updates about what was happening "in-setting" created a way to reliably get sales from a print run. But it also created a problem. It encouraged more and more pandering to metaplot whales, which creates an environment that isn't very conducive to the sort of creativity RPGs thrive on, which long term means the metaplot would choke the setting out. And that's if they didn't accidentally misread the room and deliver an update that pissed the metaplotfags off. It's why you have the Camarilla and Sabbat effectively breaking even during their big late revised metaplot war. They didn't wanna lose the fans of one by having the other lose in a serious way. Ending WoD in an apocalypse and launching a kinda-reboot immediately after was their attempt at a Hail Mary because they could see the writing on the walls that they were in a slow death-spiral.
>>97372145>Ending WoD in an apocalypse and launching a kinda-reboot immediately after was their attempt at a Hail Mary because they could see the writing on the walls that they were in a slow death-spiral.Thing is, the people handling that hail-mary were the retards driving them into a corner, not the geniuses that built up whitewolf as a company in the first place.The fact one of the bastards nearly drove them into bankrupcy just from how badly they mishandled the original WTA videogame should have told them they needed to fire those idiots Loooong before then.
Obscure conflicts editionPrevious thread:>>97095668>Thread Question:Which obscure conflict would you like to collect miniatures for and get a game going?>Community Summary of Wargames:https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing>List of Historical Tactical, Strategic, and Military Drill treatises:http://pastebin.com/BfMeGd6R>ZunTsu Gameboxes:Comment too long. Click here to view the full text.
>>97370999Very beer and pretzels, kinda like WoT but with lots of more tanks, and you can use most of them in Fow Leviathans. Because of playing WoT 10 years ago and having a blast with IS-3, those kind of tanks that were developed at the end of WW2 but never made it to the battle field appeal to me. The rules are in those starter sets, and they did make a bunch for some reason. They used to be an online pdfs on their site but they seem to be gone now. Just overview stuff like this:https://www.battlefront-community.com/article/how-to-play-clash-of-steel/
>>97371592A peasant wouldn't ever carry any flag, it was always a knight or esquire, even the lowest flags like livery standards were held by men of status. For really high status men, like a Duke, it would even be another Lord carrying his standard
>>97371800God, I wish we still had standards.
>>97371800Well any ways, the higher status person carrying the state flag seems more likely to me, even if both are nobility.
>>97371453Stay mad, Pierre.
Clussy EditionPrevious thread: >>97241303Battlefleet Gothic, Blood Bowl, Epic, Kill Team,Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,Warcry, Warhammer Quest, Warmaster ...... and any other GW system and board game are welcome.>Helpful resources: (feel free to suggest additions!)https://pastebin.com/qq9N8V0V>TQComment too long. Click here to view the full text.
>>97369941>Unfortunately the list building got made worseThat really is unfortunate because I was planning to get the core book and army list with the intent of then using them to build forces in other settings as counts-as, then the new edition dropped. Serves me right for procastinating. Is it that bad?
>>97370043I found some third party tilesets, but nothing cmpatible with those old sets. Admittedly, I'm no expert in looking for 3d printed stuff. Prices are crazy like for everything warhammer related (still mad at the price for the metal ikit claw, it was available from GW until a few months ago, you can't sell it at the same prices of a metal deathmaster snikch or queek headtaker), so I have no hope of getting a box any time soon.
>>97369375You're welcome fellow fa/tg/uy.
>>97370043Man, I wish GW would do Mighty Empires/Planetary empires again.
>>97369622The best way to start necromunda is always just buy the gangs from GW and find a group that already had the rest.If not then Hive Wars is an okay start to the game, based on the facts that it's the only available option from GW, and finding things like dice can potentially be more expensive, and some people don't want to DIY/3d print.You still need to buy the upgrade kits, at least for Delaque, they suck without it.>Hive SecundusIt's a self-contained game using Necromunda rule, kinda like a dungeon crawling + roguelite. You can use the gangs to play a normal Necromunda game, but it would feel like driving a car with 2 flat tires.
So my DND group was kind of disolving, 2 out of the 4 players left because of life issues (one got a job abroad and the other one is dealing with life), to keep playing we incorporated 2 new players with not so much experience but avid watchers of Critical Role.One of these player conditions was that we incorporate x cards to the game, she says that it makes it much more comfortable for her to know she can avoid unpleasant story elements having this tool. I started to read a bit about it online and is this something you guys have used? In my 20 years playing I've never used this.
>>97370535How are you supposed to crybully others by ambushing them with a mental breakdown over a trigger you didnt discuss?
>>97370535Yes. Yes, it is common sense. A fair number of groups seem to somehow immediately discard their common sense when it comes to the concept of a game of pretend, though, and forget the people around them aren't clothing store dolls and real people who are going to judge them by how stupid they act.
They would have been nice if we had those when the DM railroaded my fucked up childhood backstory character into nooky with a dryad. RP-wise she felt it was necessary to go along with one more rape and the emotional fallout eventually led to pvp
>>97363372>player conditionswhat the FUCK, player conditions? Players can sit the shit down and eat what they are given, holy heck players are worthless scum and should be happy to even be given a seat at the table
>>97364465>And one extremely interesting consistent result he found is that the "second generation victims", i.e. the children of victims, tend to be much more strongly traumatised by these sorts of experiences and react much more emotionally when talking or thinking about them than the actual people who survived through them.Evolutionary advantage to hold a grudge against those who wronged your family and to obliterate them
>Brutus' Drivehttps://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g>DriveAnon's Drivehttps://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing>Jumpchain IRC Chathttp://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA>Ruleshttp://pastebin.com/Gqj3iKyn>How to Jumpchainhttp://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/viewComment too long. Click here to view the full text.
>>97371189sex.
>>97371189>impartial to the track teamPartial to the track team you mean?To answer the question, videogame clubs aree always a good choice.
>>97352313cured pretty
>>97371189I'm generally partial to the track or cosplay clubs (if there is one)
>QQ jump in uploads gives you two characters from literally any setting for free, including actual omnipotentsThere are still people here who want you to pretend that community is any better than reddit.
Tabletop RPGs tend to split up crafting into a high number of crafting subskills for every individual area of expertise. There's no question that crafting is still extremely powerful despite forcing you to go through this hassle, but what are your thoughts on which particular crafting subskills tend to be the most useful in the context of a TTRPG campaign, be it a medieval or modern or sci-fi setting?Pic related is from Legend of the Five Rings, where I'll be playing a crafter soon, and I intend to invest heavily into crafting. But feel free to talk about any game you've had experience with.
>>97369413>the predictable questionOnly in this hypothetical where you are intentionally being difficult.
>>97370220You're the one being difficult. He didn't say he wants to make mithril chainmail, so he doesn't want to make mithril chainmail.
>>97362482When crafting is used effectively, it's the most boring solution to whatever problem it is being applied to.
>>97370300No it isn't.
>>97369659imagine how much you could do with another one
>world's first 100% vibes based tabletop setting
>>97370401I'm as strong a proponent of in-group preference as any other internet chud, but they just seem stubbornly incorrect in how they label their out-group.I was touching grass during the whole internet atheism vs. christianity phase, so I essentially missed out entirely, but I guess it must have really mindfucked them.
>>97367494idk the whole meta christ bit was honestly kind of cool and the knockoff primarchs.
>>97370495>>97370497Are these reddit atheists in this room right now?
TroonCrusade is a rugpull. Stay mad lmao
>>97367129>media literacy.this shit is funny to me.like, it's the same with Graham Mcneil's last church.>story about the emperor, the decline of humanity and in context shows the emperor as a petty man who doesn't understand humans>but didn't you hear, Mcneil hates religion and it was intended to show humanity's superstition inventorying itself, aren't you media literate?maybe the author doesn't convey the message they want, maybe a work is a fucking discussion between people and people can take different meanings based on cultural context, age and other things.Niggas really out here going "akchually i read the author's blog and he said it meant this" like we didn't have death of the author be fucking a thing for a half century and a bit
Con/Health is a conceptually boring stat that should at the very least be looked at>Don't play DNDyeah I included health retard
>>97362887What? Who said anything about being forced?
>>97362887No, it's not the opposite. I'm describing the abilities being independent, which means you can take strength without toughness and toughness without strength. What is your thought process?
>>97345460They’ve been in 5e already tho?
>>97362887Hello?
>>97349296>>97348470Completely nonsense just combine all stats into one stat called STAT