[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]

[Catalog] [Archive]

File: GURPSgen08.png (3.54 MB, 1800x2329)
3.54 MB
3.54 MB PNG
Previous thread: >>97295718

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: what's the best classic GURPS cover art?
>>
File: MeIRL.jpg (174 KB, 740x782)
174 KB
174 KB JPG
90% of unofficial GURPS content now seems to just be one extremely autistic guy who is trying to stat the entire past from the carboniferous to the cold war.
Why aren't there more people like that? You can't convince me that the GURPS fanbase is lacking the necessary level of autism. There should be dozens of obsessive-compulsive loons writing up every steam locomotive, or species of butterfly, or something.
>>
>>97366018
>Be me
>Faggot who has fallen in love with HTML, and also likes GURPS
>Start having fun with converting GURPS PDFs to HTML and statting GURPS vehicles in HTML
>Fall ill with depression
>Stop doing HTML stuff
>Amass enough wealth at work to retire early
>Slowly recovering from depression (hopefully)
>Dungeon Fantasy 8: Treasure Tables is the most relaxing GURPS book to convert, since the conversion actually involves making huge improvements to the tabular formatting, rather than just brain-dead copying and pasting into <section> and <aside> elements
>Currently halfway through converting it to HTML for the second time (I already uploaded an HTML version to the trove back in 2021)
Based? Or the most disgusting faggotry that you have ever laid your eyes on?
>>
>>97366018
I’ve done this, I think most groups do this, it just doesn’t get posted or is redundant. I can’t tell you how many different Warhammer Fantasy or TES GURPS files I’ve seen over the years.
>>
File: chudmissiles.png (117 KB, 617x741)
117 KB
117 KB PNG
>>
>>97366530
>TES GURPS files
Speaking of which, I've been posting in this bread about my TES conversion for a few months now. The files are already available in GCS (though you need to update to the latest libraries version manually), but my conversion document/sourcebook is almost done. I'll upload it to the Mega when it's finished.

File: High Elf Wizard.jpg (2.07 MB, 2400x3600)
2.07 MB
2.07 MB JPG
Should an elven wizard be more powerful on average than a human one? Explain your answer.
114 replies and 18 images omitted. Click here to view.
>>
In my setting, Elves age at the same rate as the other races, while still being immortal, they just all fuck off to other places in search of power and glory once they hit a certain age. If can Elf can engage in interdimensional travel, they WILL fuck off to go do realpolitik in one of the various Elven Strongholds across the Multiverse. The only Elves in the Mortal Plane are the very young, and a few odd Exiles that are sent to live in the Mortal Plane as punishment, serving Penitence for this or that reason by taking charge of the Stewardship and Education of young Elves.

Rather than being cautious, in order to protect their long lives, Elves in my setting are foolhardy, because they have an almost infinite amount of time to rest and heal from there wounds. If an Elf Swordsman loses a limb, he mostly suffers a loss of face and social standing; he can just take a few decades to study magic until he regenerate that limb, and than go back to practice his Swordsmanship. And basically every Elf has mastered some form of skilled trade, so they can earn a living while healing from dangerous work.

For this reason, most other Races and Cultures hate Elves, but actually stamping them out would be difficult, because at any one time, there are like a half-dozen Elf Wizards hanging around that will just Black Hole any army that tries to engage in any meaningful Elf genocide.
>>
>>97364609
Would they even be fair to be playable at that point?
>>
I'm a white male human farmer and I think elf maidens smell good, honestly the men smell good too
>>
>>97366466
I doubt you've somehow ever smelled an elf maiden in your life
>>
>>97365291
>because at any one time, there are like a half-dozen Elf Wizards hanging around that will just Black Hole any army that tries to engage in any meaningful Elf genocide.
I guess that answers OP question

File: osrg.png (13 KB, 335x308)
13 KB
13 KB PNG
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

Comment too long. Click here to view the full text.
130 replies and 12 images omitted. Click here to view.
>>
>>97366059
>Showing players the map is not an option because they can get lost,
Thank you for saving me the effort of making this point.
>>
File: Vagabond.jpg (275 KB, 900x1354)
275 KB
275 KB JPG
Keep seeing this game on DriveThruRPG, anyone got any experience on it?
>>
>>97366337
>Vagabond is a "lean-and-mean" d20-based system, laser-focused on practical play without sacrificing modern TTRPG character expression. It was designed from the ground-up to be a "game that could run itself", removing unnecessary micromanaging from the game master, while not killing the fun character builds of modern systems.
Meh, NuSR
>>
>>97366337
Pirated it when it came out. Wasn't anything worth salvaging, deleted it.
>>
>>97366337
Same answer as the last six times you posted this.

File: p.png (3.55 MB, 1536x1024)
3.55 MB
3.55 MB PNG
▶ Thread Task: Cosmic fantasy

Previous thread: >>97346073

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed) (embed)

Comment too long. Click here to view the full text.
75 replies and 46 images omitted. Click here to view.
>>
>>97366781
As another anon pointed out, that already looks like something straight out of a 5e book. But if you want some "texture," here is my take that still keeps the image the same overall.
>>
>>97366781
I've had bad luck in general using Gemini for making original pics. It's better for doing edits of existing pics. For instance, here's ChatGPT's take on the topic of this dorf wight.
>>
>>97366899
>>97366866
One thing that always gives away the AI nature is when the subject is looking straight at the camera. If you can get it looking off to the side of the camera, it would look much more natural.
>>
File: image.jpg (304 KB, 784x1168)
304 KB
304 KB JPG
>TT
Updated version of an old classic.
>>
>>97366974
I feel a sudden urge to take up amateur astronomy as a hobby.

But seriously, that fucking cool.

File: images.jpg (8 KB, 267x189)
8 KB
8 KB JPG
About a decade ago we got a rumour that the Primarchs would come back (before it actually started happening).
Part of that rumour was that one loyalist would turn traitor and one traitor would become a loyalist.
So who's it gonna be?
Picture potentially related, Angron for ants.
1 reply omitted. Click here to view.
>>
>>97366030
Perturabo comes back to the light because he gets cucked out of his machine empire by Vashtorr.

Jaghatai Khan goes over to Khorne, because that's where he belonged all along.
>>
>>97366063
>Jaghatai Khan goes over to Khorne
Undivided, clearly.
Guy has loyalty to nothing and nobody.
>>
>>97366063
>Perturabo comes back to the light because he gets cucked out of his machine empire by Vashtorr. He then immediately falls back to Chaos when he walks in and sees Dorn is back too.
>>
>>97366030
>So who's it gonna be?
Alpharius turns to Chaos

Omegon returns to the Emperor
>>
GW would basic bitch out, turn guilliman to chaos because he learned what his dad meant when he made them during his meeting at the Golden throne after his resurrection. And because of general burnout having been put in stasis during the heresy, then waking up and seeing the imperium is still embroiled in never ending war thanks to the corrupt lords of terra.

GW then makes titus chapter master/high lord of ultramar or whatever to take his place after they kill of calgar.

Magnus is redeemed because he literally did nothing wrong when trying to psychically warn his dad about the traitors.

File: 1768379130764115.jpg (240 KB, 1080x1620)
240 KB
240 KB JPG
Boss edition

>Previously in the Mortal Realms:
>>97349032

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

Comment too long. Click here to view the full text.
120 replies and 31 images omitted. Click here to view.
>>
>>97366636
They might show us some of the new Ogors, Gargants, and steam mechs from CoS.
>>
Deathrattle aren’t as frightening to paint as I thought they’d be. Definitely feeling the horde aspect here though, 6 models in and got 14 to go lmao.
>>
>>97365898
Cities
>>
>>97365865
>>97366799
i would say use obscuring/covering terrain to your advantage, otherwise if you feel like your opponent has a bit of bloodlust you can use that to your advantage by leading your cav and certain units fairly far away on the board so you have more breathing room to get objectives

in most cases if the enemy is focusing fire and charging your missiles and cav, then that means your hero units (which are the backbone of CoS armies) have more wiggle room to do things as well
>>
I figured the Realmgate/Soul Wars plus the Necroquake were foundational lore and not edition narratives, that’s pretty neat. I’m surprised they haven’t kept the books in print about them.

File: ecl-93-boggart-prankster.png (1.06 MB, 745x1040)
1.06 MB
1.06 MB PNG
Boggart edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

Comment too long. Click here to view the full text.
>>
>What's your favourite goblin?
Not any of the ones from ECL, that's for sure.
>>
this is my slutty goblin wife
>>
Good game design interaction;
One player does a thing, the other player mitigates to minimize damage. Game and board state progress.

Bad game design interaction:
One player stops the game from happening. Game state is halted and high likely in favor of the player stopping the game from happening.

By the amount dick riding counterspells get it's like talking to nugioh shills.

File: IMG_7969.jpg (21 KB, 295x303)
21 KB
21 KB JPG
What’s the edgiest tabletop game of all time
107 replies and 14 images omitted. Click here to view.
>>
>>97351077
That's honestly funny. Good on him.
>>
>>97343498
do you believe
that the human body produced a nutritional superfood...
>a) for you, the random dude father, to eat?
>b) for the newborn creature that just developed? >c) for the mother of such creature, that will have to closely take care of if now?
>>
>>97365731
Alpha males don't allow mere women access to extremely rare performance enhancers. She popped one out, good for her, let's all clap. She's done, on to the next one.
>>
>>97347512
>you might want to talk to a shrink about why you think it's a good idea
I did, and they told me that so long as I didn't hurt anyone or myself it wasn't anything to be concerned about. This is basically how all therapy is. "Do you want to kill yourself or someone else? If no, please stop bothering us."

This was after getting all nutrition and supplement stuff done (which combined with working out did have a side effect of actually making me WAY happier and healthier) but, no, still wanted to eat... "placenta".
Finally got to do so this year (consensually, ofc) and holy shit, it's like everything is quiet all the time now, I'm so much less highly strung, I didn't even realise how bad it was until I was out of it. So hey, if you've had a compulsion to eat long pig for most of your life and you can't fix it...

Sorry for the blogpost but I don't exactly get to talk about this often and on the Vietnamese Caligraphy Forum everyone is potentially the cannibal anon.
>>
Garth Ennis is a cock sucker

File: Безимени-1.jpg (151 KB, 1641x1074)
151 KB
151 KB JPG
Obscure conflicts edition

Previous thread:
>>97095668

>Thread Question:
Which obscure conflict would you like to collect miniatures for and get a game going?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

Comment too long. Click here to view the full text.
270 replies and 46 images omitted. Click here to view.
>>
File: 1767809587527386.jpg (97 KB, 960x544)
97 KB
97 KB JPG
>>97366347
I have been interested in this too, but I have never played any of them. I am particularly interested because I want to include some naval action. To me I get the vibe that they aren't very historical though, and seem very gamified. Of course this is just a vibe, I haven't read any of the rules
>>
File: Dawns-Departures.png (6.44 MB, 1804x2558)
6.44 MB
6.44 MB PNG
Anyone have the PDF for the Sharp Practice campaign system? It doesn't seem to be in any of the troves
>>
>>97363434
>For some reason Byzantines of every period are vastly underrepresented in every scale.

Zoomers can't use a search engine #32728292

You have Victrix, Gripping Beast, WGA, Fireforge, Essex, Old Glory, Pendraken, Baccus, Alternative Armies, Khurasan

And yes, late Eastern Romans count also and work up until Thematic/Maurikian
>>
>>97366557
>seem very gamified

The horror
>>
Is the "Late War Leviathans: Forces in Europe" for Flames of War available anywhere? Not sure if retarded but I can't find it but would like to use some IS-3 and T-29 models I got from Clash of Steel.

File: IMG_9777.jpg (522 KB, 1290x718)
522 KB
522 KB JPG
Douchemachine used to be the largest competition to GW.

Now look at it and laugh
79 replies and 5 images omitted. Click here to view.
>>
>>97353578
>OSR is alt right
A very vocal group of AD&D 1e literalists that are somehow in the BAPsphere on Twitter are not reflective of the larger OSR, or the politics of the authors in the 70s-90s.

For every Jethro, there are many Patrick Stuarts, Scrap Princesses, etc.
>>
>>97332225
>Infinity is way too complex and niche. Soicast also made all the details on their minis soft. They did well in N4 to remove spanglish and nested rules, but rebloated in N5. Lore is actually bad, it's very boring, bland and generic. I remember when Toni Macayana died, everyone just asked when they'll rerelease the tikbalang. No one cares at all.
They made the biggest mistake of trying to become more mainstream. Infinity used to have anime aesthetics, hot female minis, and more grounded designs. They used to set the trends that even GW tried following, and made miniatures so incredible it crashed their own website. Now it's all capeshit, safe bland designs, NA2, and some of the most retarded looking minis like the new MAF, SP and CA. They're now constantly chasing trends, every army plays like herohammer, and they're constantly fighting SKU bloat by discontinuing armies while introducing new ones. All for the 'mainstream' audience that will never give them the light of day especially with 40k dominating that audience and the fact that they do not have good PR no matter how many influencers they pay.
>>
>>97354640
They proved to be incompetent by not retaining people during/after the covid lockdowns. Most of those new customers didn't stay very long after the lockdowns lifted, and realized the model kits were extremely expensive. However, you're not wrong about their IP having reach, because even if they're not buying kits, they're buying games and eventually other media (when/if the amazon slop comes out?). GW still makes a ton of money from licensing and potentially bringing in more people into their product ecosystem regardless of how long they stay.

Battletech does have games, but I dont know how popular they are. Corvus Belli is trying to get their trash aristeia game into vidya, and they supposedly have a movie being made.
>>
File: _DJF1101_cropped.jpg (59 KB, 580x300)
59 KB
59 KB JPG
>>97330812
There are options at the large army scale, but all the games that ask you to bring more than 20-30 models are mostly model agnostic rulesets that are being sold. Outside of historical minis, most of what comes to mind is fantasy rank and spanks that exist fill in for Warhammer Fantasy being dead for a decade: Mantic Kings of War and Oathmark.
>>
>>97334752
>Didn't BT get discovered by the sjw's?
The biggest thing culture warriors point to for BT becoming pozzed is an unofficial fan publication.

File: trench crusade.png (5.03 MB, 1800x1174)
5.03 MB
5.03 MB PNG
>world's first 100% vibes based tabletop setting
94 replies and 5 images omitted. Click here to view.
>>
>>97357532
Knights Templar in 1099, decades before they exist as an order, go full apostate retard and open the gates to hell underneath Jerusalem in the first crusade, Hell invades from there. So, the divergence is the Templars being a thing so soon. Which I don't believe was a concious choice but a mistake on Toumas' part.
>>
>>97365135
>>97365164
>gatekeeping
>tell off all the paypigs and half of your audience for being racist lore chuds who care about historical accuracy in wargayming
>left over audience doesn't actual care about the genre
>pull a bait and switch on registered plastics
>seethe and cope when your game stops getting popularity boosts due to controversy
I don't know. I don't really care about revisionism and can accept the setting for what it is, but I don't accept dev faggotry.
>>
>>97362735
Reddit atheists need to go back.
>>
>>97365360

If they were clever, this would be used as a potential plot point hinting that the actual divergence is much earlier and use it to world-build.
>>
>>97361533
>such a nice project
The devs are rugpulling extraordinaire asshats

File: 1766519556145646.jpg (49 KB, 1024x1024)
49 KB
49 KB JPG
>get back into 40k after 9e killed my group
>check out all the lgs's near me
>every single group just plays symmetrical tournament scenarios
>they all organize over discord, join it to get some games going
>most of it is people posting 40+ minute ai generated warhammer fanfic videos and soijacking over it
>mfw
23 replies and 5 images omitted. Click here to view.
>>
>>97363774
>red thrust

TOO SOON
>>
>>97350925
>>
>>97350500
>every single group just plays symmetrical tournament scenarios
That's because 10th edition is genuinely unplayable garbage if you dont do that.
>>
File: 1767999712786599.jpg (97 KB, 1024x647)
97 KB
97 KB JPG
>>97350729
Lets stop lying to ourselves. People do not want campaigns or they would play them. They want matched play i.e. normal one off games to be fun and engaging and FEEL like it was a scenario game. The vast majority dont give a rats ass about connecting one game to the next in a overarching campaign, and the ones that do are already playing them happy as can be.

The status quo is something that GW sets like it or not, and right now its shit and up to them to fix it.
>>
>>97364688
>this goes hard, love from uttar pradesh

File: beastmen_7th_edition.jpg (207 KB, 350x439)
207 KB
207 KB JPG
Obnoxious Beastmen Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

Comment too long. Click here to view the full text.
81 replies and 21 images omitted. Click here to view.
>>
>>97366353
State Troops are still overcosted for what they do, which hurts the entire army if you try to build it the traditional way. The City-State of Nuln army is doing good if you like to spam outriders. Haven't seen anyone play the Knightly Orders army, but it seems a bit costly for what you get.
>>
>>97366464
I forgot, the State Troops with swords are doing pretty good (but not great) now that Parry is a thing. Having that 4+ in melee really helps.
>>
File: Empire.jpg (236 KB, 1250x833)
236 KB
236 KB JPG
>>97366480
>4+ SAVE in melee
I need to slow down and reread before I hit post.
>>
>>97361406
A better image for you, OP
As for the >TQ

Bolt Action, and actual games, since no one plays Fantasy around ehre but me and my friend
>>
>>97365636
>chorf
>switching to dwarfs
Hope he's ready for more tabling. Love your lore and reports anon, that's some passion for /yourdudes/ even if they're beasts.

File: patrol.jpg (300 KB, 589x800)
300 KB
300 KB JPG
Out on Patrol Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

Comment too long. Click here to view the full text.
275 replies and 146 images omitted. Click here to view.
>>
>>97360026
It's in the TTS.
>>
File: Atlan Saur Champion v.1.jpg (421 KB, 1024x768)
421 KB
421 KB JPG
>>
File: Sudden assault v.1.jpg (483 KB, 1080x799)
483 KB
483 KB JPG
>>
I hate painting webbing but my Colonials are almost done. Then I can go to the land of New Mu and play there with fun (painful) things like magnetization and veils.
Since I want my whole Mu force to be wearing face coverings of some sort this does mean that if I do a priestess she'll have to be veiled like picrel. Those glazes look painful and I'm not great at faces to begin with.
>>
File: Cathaller.jpg (87 KB, 891x920)
87 KB
87 KB JPG
>>97366917
Forgot picrel.

File: BaldrtheBig.png (1.05 MB, 692x1024)
1.05 MB
1.05 MB PNG
I'm trying to write a campaign and have a good idea of where I want it to go, but I'm not sure how to get started. In your current game, what was the main threat facing the party in their starting location?
9 replies and 1 image omitted. Click here to view.
>>
My DM sat as all down and said, okay chucklefucks here's what's happening.
>>
>>97366795
Why do you bother posting if you don't want to contribute anything?
>>
>>97364443
Prison they were all in got ransacked by necromancers. The necromancers got what they wanted, and left the walking cadavers as a distraction. The party broke out of their cells and fought their way through when the initial chaos settled down.
>>
>>97364443

The party got their entire equipment confiscated by corrupt city guards at the gates as their first interaction and introduction to the setting.
>>
>>97364443

Shipwreck.


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.