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Finishing a tabletop role-playing campaign and giving it an ending is a good feeling.
>>
>>97215817
Too bad you'll never experience it.
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>>97215817
based
>>97215955
cringe

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Post amazing terrain, amazing tables, and good looking games

Rules: no slop!
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>>97212543
1. take 1.5-2 inch nails, preferably one with large flat heads
2. glue them onto a base with the tip facing upwards using super glue
3.spray paint the entire thing brown
4. grab some hot glue or gel super glue, apply a generous amount to the tip
5. stab a chunk of Woodland Scenics FOLIAGE CLUSTERS onto the nail.
6. base and seal with water/pva

Use the foliage clusters, not clump foliage. foliage clusters are large and dense, clump foliage is tiny and crumbly, a real pain in the ass to work with for this purpose.
>>
I wish I had the space for all of this. for the tools, the materials and the finished terrain.

right now all of my stuff is either in the way or put away in a way that I forget that i have it. and when I build something, I have to properly store it somewhere for it not to be damaged.
>>
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I don't have sick amazing terrain, but I'm trying
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>>97193526
Man the redditors really hated this post. Weird how they keep coming to this cat website just to get mad.
>>
>>97215846
Keep coping catcuck

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OOP edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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>>97210508
It's fucking stupid they won't decide on what it looks like. They have the art talent, why not pull the trigger?
>>
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>>97215006
I saw this thing listed for almost a hundred bucks. What happened, is Long Wang highly playable?
>>
>>97215382
was it painted?
>>
>>97215550
I was trying to find some good deals on small time online shops and came across one that was selling this boy for ninety, but the rest of their tags were in the 40s. I didn't get why that one was marked so high, just guessing it was because of low supply and high demand in their area.

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Why was XP for gold largely abandoned as a way to reward players?
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>>97167023
They do want to engage with the dungeon and slay the dragons. They're just not going to be suicidal about it.
>>
>>97210100
This is the correct response.

As to the actual reason, because the game became less about the dungeon crawl and more about the stories. Once the wargaming geeks were pushed out, it had to have a reward for the time spent. So experience for (((RP))) became big; story completion as well.

Basically, the game became more complex and needed more ways to reward the players
>>
>>97178128
>That's not to say it's not without its weaknesses, though; the current system doesn't actually TELL YOU how or when to award EXP or for what, so it's another thing the GM just has to make up on the spot. That's a significant issue.
Its deliberately not defined to a specific method so its intuitive for it to be tailored to fit the style of game being run in that particular instance
>>
>>97210100
... because it went out of fashion.
What? You're too dense to grasp that fashions and trends are fleeting things that come and go for no actual reason, rhyme or logic? Or just a resident autismo?
>>
>>97215746
>What? You're too dense to grasp that fashions and trends are fleeting things that come and go for no actual reason, rhyme or logic? Or just a resident autismo?

Fashions tend to go out of style for actual reasons while trends and fads tend to have a lifespan of interest after which they either die off or go into hibernation. If it was a fashion in D&D it died of become of some actual reason and if it was a fad it lived out it's lifespan of interest. Rotary Phones were replaced due to the technological development of push-button phones which is an example of something falling out of fashion. PbtA on the other hand is more a fad and is dying off more because interest in the "system" is dying. Wanting to understand how the "fashion" of rewarding XP and leveling up has changed over the decades is a legitimate point of interest in TTRPG development history.

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Moloch's Fun Park Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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>>97208803
>I figure the christian/muslim communities would just blame the jewish population and force them into hiding.
Nothing in the setting really implies that, especially since it is known that the Templars were responsible for the Hellgate opening.
The lore already gave hints that there are hidden fortresses they hold.
>>
>>97194127
Cheers for the great advice anon. Actually managed to find more than enough mini options for Stigmatic nuns.

>>97212599
In fairness, E-tool melee action is a well beloved trope, though it might risk game balance.
>>
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By chance does anybody know of some other wargames where Trench Crusade models can be easily adapted to? That uses vehicles as well?
I like the aesthetics and some of the TC fluff. I just want the scale of the wargames to be larger rather than small scale skirmishes.

I plan on using WGA's The Damned for heretics.
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>>97210352
interesting that they just straight up steal the communicant stuff half the time.
>>
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>>97214574
>By chance does anybody know of some other wargames where Trench Crusade models can be easily adapted to? That uses vehicles as well?
Forbidden Psalm: Last War maybe? I think they have rules for letting your group salvage/build a tank and control it?

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Thanquol was the hero of the Gotrek and Felix books
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>>97213742
I don't think that "person" plays games themselves
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>>97208100
I bet Gotrek is a little slut and likes to power bottom for ah who gives a shit
>>
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>>97208134
>>
>>97213742
Nope, they're /v/
No one cares about TOW but vidya secondaries
>>
>>97215865
cope

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It's Da PDF Share Thread!

Get ready to stuff your hard drive like a cosplay hooker at a con!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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Requesting Pathfinder for Savage Worlds. Archive is gone.
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>>97215553
Much appreciated
>>
Apologies if this has been posted recently and I just haven't seen it, but is there anywhere that has an easily downloadable (i.e. not fucking around with Scribd et al) repository of 3rd Edition 40k books?

https://www.goodreads.com/series/342622-warhammer-40-000-3th-edition

Seems like there were quite a number of them, and I'm interested in them mainly from a flavor perspective, as it seems to be the consensus that 3e was the sweet spot of coherency before it became a bit too self-serious for its own good.
>>
>>97212919
>>>97201086
>>OSR version of Neon Blood?
>/d/48W4zD
Sadly, this one is borked.
>>
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Does anyone happen to have the PDF of the spanish edition of Tales of the Valiant? Seems to have been released this week...

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When did Warhammer go from being a game about making themed armies in cool campaigns into being a sweatlord tournament game where people whine about balance and how your models must be Games Workshop approved with the right weapons and no kitbashing? What even happened to campaign play?
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>>97207665
He's essentially correct. Coming from an oldfag (picked up 40k in 1993 as I got out of college) who played extensively in both the US and the UK in the 90s and 00s, your black shirt is more correct than even he probably realizes. Americans and Brits approached the game from fundamentally different perspectives. While both groups did have outliers, taken as a whole, over playing for 6 years in the UK and for 9 in the US, Brits and Americans can be *generally* sorted into narrative vs competitive gamers, respectively. Brits TENDED to lean more towards using Warhammer as an excuse to hang out with mates in a shed and tell a good story with their toy soldiers, and while winning mattered, it was less important than the experience of playing the game and making funny/interesting things happen. Short campaigns were common, and people would not unusually take a scenario they just played, switch sides (you aren't using *your* army) and refight it to see if you could do better. Or to kill more time before you had to go home. You were getting to hang with your mates for a fun time and some laughs when your librarian got killed by the scatter of his own vortex grenade.

Americans by contrast *tended* to approach the game from the perspective of "how do I win this game most efficiently?". If a unit wasn't performing, you took it out of your army, even if it was the 1st unit you ever painted, or you really liked the paint job. The expectation was that while you can have fun with the game, winning produces the most fun, so you are an irresponsible gamer if you aren't doing everything you can within the boundaries of rules and a social contract, to win.
>1/2
>>
>>97209473
Again, I want to be very clear about this, these were not hard and fast rules. All Americans were not like that, and there were absolutely Brits who only cared about the game if they won. But because you were generally limited to playing only with the people in your immediate area, whom you were already at least acquaintances with, you had to conform to the attitudes of people around you, or other people would just stop playing with you. Neither side really had an internet community to fall back on and reinforce their behavior, and serious netlisting didn't really start being feasible until mid 3rd edition (I blame this a lot on the DakkaDakka forums).

The two things that were really divisive back then were the existence and power level of eldar (some things don't change), and the guys who would model for advantage. Modeling for advantage was a competitive technique that actually came out of the UK. Americans would just play rules lawyer really hard, but all of the crawling Wraithlords I ever experienced were in London and in Birmingham (fortunately, Birmingham being Birmingham, somebody stole the crawling Wraithlord, which solved the problem).

So in the end, as Americans took up more and more market share, GW changed the game to cater more and more to their attitudes. The narrative basis of the game was essentially extinct by 6e, mid-way through which is when I finally dropped out. But it was clearly on the heavy downswing after 4e.
>The real irony being that the big GW-sponsored get togethers and tournaments were also dying out at the same time, just as competitive play outside of the bounds of a narrative structure became the default method to approach the game.
>2/2
>>
>>97196184
Considering that many factors of WH40k were originally based on the scifi comic 2000ad, it suggests that this was always the case. It just went corporate, that's all, with a focus going more on what sells to the general masses than what was subversive, satirical, ironic or cool.
>>
>>97207665
It's the truth
>>97209473
I would also expand on how the lore has changed to cater to the American audience
>>
>>97213023
How did the lore change?

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>wizard invests fortune in spell research
>doesn’t write an article about it
>doesn’t allow peer review, never submits to journal
>nothing is ever published

And don’t get started on how few alumni of the magic academy ever come back to teach instead of going private.
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>>97213446
>a 6 hour musical exploring the unconventional, out of time, romance between Lord Byron and Freddy Mercury in Hogwarts
Would watch.
>>
>>97212077
>and then eldritch demons came out from the spatial rift created by commie magic and are everyone equally. The end.
>>
>>97214930
Those single question threads will quickly sink as their topic is expended and people lose interest and the influx of new question threads will push the old ones off the board. Generals tend to be useless for actually getting questions answered as they grow in length, bad for in-depth, on-topic discussion as you have to parse multiple post chains simultaneously, and attract people who use threads as a replacement for a social life who keep bumping them during down times because go forbid they let a discussion die once it has run its course.
>>
>>97214930
as opposed to what, faggot? exactly what interesting, useful, high effort threads discussing the rules of game systems, or sharing resources for professionals, or collaborating on industry innovation do you imagine are being prevented by generals? I sure as fuck don't see any in the catalog, and there's plenty of room for them.
>>
>>97215735
If I'm still interested in a discussion, it hasn't run its course. Threads are over when I say they are, and not an instant before.

RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!

Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more.

Talk about:
>RIFTS(tm)
>Heroes Unlimited
>Palladium Fantasy
>Beyond the Supernatural
>Dead Reign
>Robotech (lol)
>TMNT & Other Strangeness + After the Bomb
>Splicers
>Nightbane
>Savage Rifts

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>>97214460
>Motorcycles are preferred
Wouldn't the use hovercycles instead?

>new captcha
Do you have X-Chan installed? You need to update it.
>>
>>97208087
>>97209768
Thanks, I got more.
>>
>>97215346
>>
>>97215352
>>
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>>97215336
One, because I thought it looked cooler and tapped the nature of biker gangs.

For the other, hovercycles cost ten times as much as mdc motorcycles with Golden Age bikes (140mph, 25 mdc) costing only 11,000. I figured shell shocked slack jaw defectors would be strapped for cash.

But Im talking about posting on mobile. It gives a catchy not required and then fails to post stating that captcha was filled incorrectly.

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Thread #01 Winter Wonderland.

Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97089644

Rules:
>We are acephale. There is no storyteller, we are not a quest.
>This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra.
>Namefagging is encouraged but by no means mandatory.
>Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.
>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter.
>Spoiler any OOC discussion.

Happy hunting.
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>>97212724
Who said anything about letting one go? Nobody. You can acknowledge someone's humanity while still understanding they need to die. Proper baseline humans like you or me do horrible things all the time without any supernatural assistance. It's childish and cowardly to hide behind the "they aren't people" excuse. They are people. They still gotta die because in order to persist, they regularly engage in something that exists between assault and rape, even if they've never killed an innocent.
>>
>Dovraga s Michiganom, dovraga s Crkvom i Orguljama, a Leopoldov red može trunuti u paklu. Amerika je velika Jezabela i radujem se što ću je vidjeti kako gori.
Anyone know about anyone hiring boots? Just got off an absolute shit of a job and I got three boys from San Paulo who went through an absolute nightmare. Currently laying over in Detroit. I've got 18 years under my belt and the boys got the full treatment. Vatreno Krštenje. Gonna train them into proper workers.

Also if anyone on the same job is reading this you're free to try and link up with us. Unless you're one of the Air-Force/ICE rejects. I'll bury you myself if you show your face.
>>
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>>97214926
Our ancestors were trying to warn us, too bad people tend to have a short memory
>>
>>97214570
I believe there may be a small company near Lake Superior that has constant need of capable soldiers. A.F. Solutions, if I remember right. You might want to consider it as a last resort, however. I doubt your men would like to walk into another nightmare.

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Stories, art, don’t care. Post it or don’t

White human male and orc female pairings are the key to fixing the realm
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>>
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>>97206555
>>
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Anyone here got good orc related stories?, I would but my DM isn't a fan of orcs and prefers encounters with undead and big beasts than greenskin people so I have none nor do I feel like making up some bullshit tale either, like some anons here...

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How do you justify a "pest race" like goblins or rat people in your setting? Why wouldn't the dominant species make a concentrated effort to eradicate them if they were a problem?
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>>
Are kobolds a "pest race"?
>>
>>97215305
yes
>>
>>97215305
yeah, they need correction from softskins
>>
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>>97213989
there are a billion places for them to hide in the woods, the mountains and the underground and while you spend resources hunting them down all the other enemies of the dominant races will have a field day
>>
>>97213989
We can't even kill rats in our world, anon.

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Previous Thread: >>97002412
For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)

>DON'T post or ask for "Looking For Group" or "Looking for Players".
>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.
>NO Shota/loli crap. Go to /trash/

>What's a Solo RPG?
1: YouTube (Season 1 of Me, Myself & Die! gives a good explanation)
2: Ask in the Solo RPG General: >>97062042
3: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos"

>Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)
https://infinityweavers.link/re-up/solo-rp-toolkit


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>>97215667
slimes get the worst of it
even their ability buff for ahving a slave equiped is only 2 dice

given how short goblins are i can see the low agility
they cant navigate a battle so well
but i hardly see ow riding around someone on their hands and knees would help that so what do i know about logic

give the gobs decent agility
maybe say slimes can eqip all the slaves they want or something
>>
>>97215020
the adventures
of Stallinius Mobilius Maximus
str 10 agi 21 tgh 9 mag 6 cun 8 idt 11
ah upon yon hill a maiden and an orc
i rush to the top
i canot fail
orc : i like a girl with spirit ect
fair lady: away with you brute or ill rend thine gallbladder

i set upon the billious fool neither of us hit the other
maiden takes several swipes before her barrel stopper thunks him well
orc will no doubt strike her next
no one lands well another hit on the other but she is well frightened when i rghtiously impale the orc from behind
the beast squeeks in dismay and i trot away with my new cock sheat and the favor of yon maiden as a propper knightly figure should
>>
>>97215792
anon
what is a maiden, lady, ect? nothin of the sort is on this list, we should respectfully try the origional setting before addingto it
perhaps since you invisioned this creature as comaratively helpless to the orc the scene would work well enough with a goblin or a slime
>>
>>97215741
I'd say being short isn't that important to agility; cats are also short and hella agile. It's just the ability to jump around, dodge, pounce or otherwise be mobile within your immediate space. Maybe it should have been written as speed, but I don't think anon put any more thought into it than just a shitpost.
>>
>>97203844
>>97203860
This is cool. If I were to suggest something, maybe change the Pretty Pleas ability to be less random. Having the session end of a dice roll seems at odds with the rest of the design. Maybe instead you could have it so that spending 0 effort vs a 10 effect ends the session. Just a thought.

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Would the Al Zutt be a good basis for a fantasy race
In arab literature they were described as very tall, lean, strong, hardy man with very dark skin normally used for hard work and also know for their virility and sexual nature
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>>97209594
Do they run trains on the clerics?
>>
>>97209594
>still trying so very very hard to force ‘zutt’ into a meme
Get fucking help or kill yourself
>>
>>97212514
>>97212949
That is a sacred ritual to transfer power and virility, seeding the cleric with extra manliness and give him the potency of up to 30 men
>>
Ask trenchcrusade players. They are into that kind of thing
>>
>>97215906
actual kek


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