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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Exotic Cuisine edition

Previous: >>97304062

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>97382154
The main change is that Filoni is the one who will have to choose directors and writers for new projects, not Kathleen. But in the end it's still Disney who decides if they will put money on it.
>>
>>97386649
>her rape camp fetish
wut
>>
>>97376942
God i am so glad Starkiller was made non-canon. Those games were fun as hell, but Starkiller was an absolute Black Hole-Sue, slightly worse than The Acolyte's characters.
>>
>>97387592
Do I need to say this every single fucking thread for pity's sake
The TFU games WEREN'T CANON in the EU. The TFU NOVELS were and they explicitly rationalized and heavily downplayed Starkiller's feats
Stop treating the games as canon, they're INTERPRETATIONS of the novels lorewise.
>>
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>>97386576
That's correct. Alternate history. Mixing it up a bit.

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The /btg/ is dead! Long live the /btg/!

Manei Domini edition

Previous Thread: >>97368250

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>97386078

Bro, it's Goonhammer. Their primary shtick is tourneyfagging. That is the reason the site exists. To write primarily 40k competitive content. It goes into their other shit as well, outside of maybe their historicals shit.
>>
Chat, do people not know Battletech is a historical?
>>
>>97387694
Where is Liam, Mia?
Huh?
Where is he at?
Exactly, now begone and bring real best girl Naomi to me.
>>
Why would you even go to a tourneyfag site to get your opinion on a mech? Your personal tactics and tastes should determine your force, not some retard's min-maxed tier list. Are you completely unable to form and hold your own opinion without an "authority" of some kind validating it for you?
>>
>>97387803
No the site exists to generate as revenue.

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Hello. We are 2 spergs looking for a GURPS GM.
Open to any kind of scenario (except vore)
I would suggest using Roll20, but maybe there is a better, anonymous way to collaboratively play table tops.
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>>97381749
>are you the anon from the other thread?
yup, that's me
>>
>>97385265
What would you vore game have consisted of, anon?
>>
>>97385475
Humsn(oid) F pred, soft vore, oral, anal, unbirth, some soul vore, maybe object swallowing
Other than that, probably a relatively standard game, likely set in Ravnica
>>
>>97387418
No rape? Count me out.
>>
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>>97379464
>Open to any kind of scenario (except vore)
Does that mean you're open to every other fetish possible?

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
Rise above the Dice Gods Edition
Previous Thread: >>97363522
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>>97387722
my build wasn't wanked...
>>
Wordle 1,673 4/6*
>>
>>97387816
shoulda rizzed up a qt
>>
not playing new naruto because it doesn't have the genderbender kino
>>
>>97387903
back to /d/ with you, shoo

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Previous thread: >>97295718

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: what's the best classic GURPS cover art?
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>>97366018
I'm doing this with dinosaurs (I think lwcamp also did this but only did a couple of broad categories) and it's reaching autistic level of referencing. It's not really ready to share and my concern is if I do it'll be written off as completely wrong by anons more autistic than me.
>>
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>>97387419
Maybe. But, anons less autistic than you (like me) will be thrilled to have a bunch of badass dinosaur stats to use.
>>
>>97387556
I'll be honest, dinosaurs would be good fantasy monsters but I have never once used a single one in all my years of GMing
>>
>>97387419
>>97387556
>>97387570
I used the stats from the one blog someone posted here for my not-warhammer fantasy campaign
And I'm gonna use them again in my GURPS action campaign inspired by x-com and x-files (X-Com Files if you will) when they go to an island lost in time.
>>
>>97366018
I should give my Borderlands gun system another go. It's just sitting there on my hard drive unfinished.

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Damsel in Distress Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97387354
Maybe if the pencil had been the result of stealing decades of work, destroying a forest, and destroying a small town's economy, you might be making an apt metaphor.
>>
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Next week, the party will continue on their mission to seek out and potentially destroy a hobgoblin war camp. Turns out that they’ve set up shop in an ancient and no longer functioning adamantine forge (the party has a chunk of mythril ore) and they’re using Goliath slaves (one party member is a Goliath, and this is his tribe). I’m trying to gauge how the party is going to go about this because even though I know for a fact that they’re bloodthirsty but will probably be more reserved once they realize how many hobgoblins are here. Also trying to find out ways to drain resources through this that isn’t explicitly combat, as well as figuring out a boss they’d have to fight to reactivate the forge that isn’t just a rip-off of Grym from BG3.
>>
>>97387480
>>97387479
Yeah, it leaves me scratching my head.

>>97387509
Hey, that's a very thoughtful answer, thanks. It's understood in our group that the Steam Deck fella plays D&D quite passively. He's only familiar with a couple of his spells, he'll take his turn promptly in battle but without much consideration of his options, and will rarely act outside of battle unless one of us makes a specific suggestion. But he never misses a session, he clearly enjoys being there, and will happily gush about the battles and situations we faced afterwards.
>>
>>97387407
Depends on what's going on I guess. To me the steam deck one is too far, but I don't mind the others.
If it's combat that's been going on for hours, I fully expect players to be checked out on their off turn, and as long as they're still paying attention for when I call out their names for their turns or if they're targeted, I don't care.
Same with a 1 on 1 moment involving a different player. If they aren't in the scene. I know how some people are, and I've had my share of people in games who aren't the most vocal, who look checked out, but at the end of a session they'll be the first to happily talk about the session or will gush about some moment 5 months ago that's stuck in their head and shows that they're clearly enjoying the game.
>>
>>97387750
Well, the hobgoblins themselves are probably going to be relatively spread out both inside and partly outside the structure of the forge itself.
Since it's a forge, the hobgoblins could also have set up a bunch of traps making use of it. Walls of molten metal blocking off hallways, or fire traps here and there.
You could also potentially have some disgruntled goblins the hobgoblins are using as miners or laborers, and so the party might have a chance to try and talk to them for some info.

The forge itself could also already be active, but the challenge instead is to wrest control away from whatever the hobgoblins have cooked up to defend it. A Fire Myrmidon would fit, but if that's a bit too high grade, it could be as simple as a bugbear, ogre, or troll that they've kitted out with plate armor and a flaming sword.
A troll could be interesting for some environmental interaction, since they're weak to fire.

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>world's first 100% vibes based tabletop setting
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>>97350829
How's the ADHD treating you bwo
>>
>>97382557
They start off with 3d printing support and promising not to be like GW and then they hit it big and then suddenly they're anti-3D printing and have certain standards for their games. That is fair, it is their IP, but also it was a rather sudden shift in their opinion.
>>97382582
The art and setting were cool, making it religious fiction is interesting. I know it isn't everyone's cup of tea, but the setting feels cool.
>>
>>97382158
I certainly didn’t. I don’t even know why people cared when the glup shittos got killed during the endtimes, it felt like the natural thing to do.
>>
>>97350525
>historical wargame
Nah. Let them stay in the grimdark slop pig pen.
>>
>>97350485
>independent Finland outside of Swedish or Russian rule
>PLC with the Teutonic Order still around and an independent Cossack state
>ancient nomadic Scythians somehow still around
doesn't make any sense

mondays edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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>>97385982
idk man, Aleph still has babes, while the EI has uglified the female morats.
>>
>>97386241
Counterpoint: AI Pandora vs EI Pandora.
>>
>>97386324
>after studying human physiology, EI has decided to refocus human mating instinct back on their own species. To achieve this, the morat and sashvastii troops operating in Human Sphere have been remodelled to appeal less appealing to the average human taste, drastically increasing the popularity of Next Wave -human operators and recruiting efforts.
>>
>>97387470
IT ALL MAKES SENSE NOW
>>
>>97387470
Don't forget that the TRVE EI loyalists will already have all their hot monke butts already.

It fucking sucks.
Long live V20.
That's the thread.
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>>97387720
>guy is mad about optional options that may or may not be opted
Chill, dude. It's just a book.
>>
>>97387743
Stop being wrong on the internet and I'll be able to stop correcting you.
>>
>>97387720
>2nd Edition Revised
post the 2nd edition revised book please.
>A. False.
at least justify why you don't like V20 besides "too many options".
>>
>>97387240
IIRC the skills are the same, but I can't say anything about multiple actions. 10's just being flat successes instead of re-rolls is indeed a downgrade, fair.

But I think those things are easy enough to fix to not dismiss V20's value as a compilation.

A bigger issue is something like M20, where tons of nuance is lost, to the point where M20 makes it harder for new players to even understand how things are meant to be played, and where the Technocracy is shoved in sideways even though it makes no sense thematically/narratively for them to work the same way mechanically.
>>
>>97387720
>2eR is how we spell 2nd Edition Revised
>we
No it's not. It's always just referred to as VR, or Revised. The editions for oWoD vampire traditionally goes V1, V2, VR, V20.
>Not every option on Earth is supposed to be included in every single chronicle.
So don't include them, you fucking sperg.

Does anyone in your party usually cause problems for the City Watch?
>>
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No, they let him spam his AI-generated dogshit freely.
>>
>>97387812
This post is extremely low quality.
>>
>>97387812

City watch doesn't exist in this setting. Policing is done by a combination of the Hue and Cry system, part-time watchmen, overworked sheriffs, citizens-arrests, holy brotherhoods, and thief-catcher bounty hunters.
>>
>>97387857
Galen spotted outside of /40krpg/!
>>
>>97387812
Kill yourself.

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"dude dnd artificers are so cool cuz u can make some crazy stuff like this and bend the rules to ur will n stuff"

most crafting thatn isnt raw gets banned by the DM or just anything intresting or the meme that artificers can craft a gun. (unless they tell the DM irl how to do it)

Let's try it again edition

Previous thread:
>>97275454

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,

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>>97387443
If you don't purpose build terrain for each game, you never beat the game.
>>
>>97387482
Mostly true, but also if you built a nice set of "European Countryside in Summer" terrain it works with 90% of games you will ever play, and then you can custom make a few specialty pieces for individual games
>>
>Does terrain plays an important role in your games or you use whatever table and makeshift available to build it?
Yes, both.
>>
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>>97387443
I think terrain is extremely important but don't have the time or patiences right now to make full fledge battlefields with unique terrain for scenarios and all that. But terrain and painted miniatures (even poorly painted) make the game 100% more enjoyable.
>>
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What the hell happened to this? I thought it was supposed to come out last year, then it was delayed till this year but there's no date in sight
Also for some reason they are already selling minis, but not the full range, in combination to the Gundam card game?? What is going on

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Composite Critter edition

Previous >>97320851

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>97386603
Yeah I just threw it together and was surprised at how effective it was. I was picking it up anyway because I get all the new fish level 6s but I might build the TS deck
Nice to have a good Whamon for once
>>
I have the Sakuyamon starter deck arriving today. Can I just sleeve it up and take it to a local tournament this evening as it is? New btw
>>
>>97387540
yeah it will do okay, very good for a beginner, it has a bit of complexity but I am sure the people there can help with any of the more challenging effects.
if you can get a second copy of it so you get x4 of all the cards in it (as some are only x2, you only need x2 of some of them though!) you will be pretty much set to play a competitive meta deck
its a very competent deck on its own just 1 copy and the provided build isn't ideal but half the fun is figuring out what the good cards are and the ones you like.

hope you have a good time anon!
>>
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>Kick the shit out all your security with one single attack.
>>
>>97386603
Did your list use Homeros? I wanted to build it since i got 4 promo Goma but that loli is way too expensive for now

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e


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>>97386889
The area marked on that map would still make Halta one of the larger countries. Cutting its population down to 10% of 1E/2E numbers would still leave it one of the larger nations population-wise, too - not one of the absolute largest, but large by Age of Sorrows standards.
>>
>>97386971
I'd say it's more medium size. It should at least be a little bigger than Iscomay.
>>
>>97387006
It's definitely more than medium size in a world mostly consisting of city-states and petty kingdoms. Why does Halta need to be larger than Iscomay, though? Iscomay's one of the larger and more powerful nations, too, a significant regional power, not a run-of-the-mill Threshold kingdom.
>>
>>97374106
our DM does the opposite. the pace is so fast that we all have a bunch of exp we "cant" spend because of training time. its hilarious, we are all grinding away on training charms just to compensate.
>>
>>97374246
so halta is effectively fractured.......like china was most of its existence.

How would you humanize enemy mooks even if the players have to put them down at the end of day? How do you make it so that players leaving piles of corpses in their wake is not a trivial matter?
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>>97385570
You just have to manage the collateral damage. How much disease can you excise until you cut out too much healthy tissue in the process for the whole system to heal?
>>
>>97386763
He implies ghetto niggers aren't capable of human feelings.
>>
I've always wanted to see a Lord of the Rings story that takes place after the War of the Ring has concluded. A band of a half-dozen Orcs and two Goblin Warg-Riders from Mordor fleeing in the wake of Gondor and Rohirrim entering it, because they don't want to be wiped out (whether or not the Men actually intend to do this isn't clarified).

These Orcs are still evil, to be clear. But we'd basically follow a sort of reverse-Fellowship as they travel from Mordor north, to Dol Guldur, because they're chasing rumors that Dol Guldur hasn't fallen, is holding out in the wake of Sauron's defeat.

And the point would be to show that while they're evil, it's because they were shaped to it, not born to it. And it doesn't consume their every waking moment. We get moments of camaraderie, of humor, genuine friendship between the Goblins and their Wargs (who, remember, can speak) and of course the entire journey is one of desperate hope.

Of course this being a tragedy, as they near Dol Guldur they'd come across an Orc fleeing from it - it's fallen to the Dwarves. Dwarves to the north, Men following from the south, this band of Orcs trapped in the middle.

So the story concludes with them deciding to make a last stand against the Dwarves and Men, preferably at some historically significant ruin. And the final chapter is the battle in which they fall, one by one, while we also see them working together, defending each other, being aggrieved when one of them falls because they knew them...essentially everything that would go into a last stand if the characters were Men or Elves or Dwarves, it's just that instead we're following Orcs and Goblins and Wargs.

They probably take up a song during the whole thing, something Orcish, something about battle that's nevertheless also somehow about the pointlessness of it all. Something tired.

The last surviving Orc, run through by a sword, manages to finish the song.

"It's done."

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>>97386976
Love it
>while they're evil, it's because they were shaped to it, not born to it
Hate it
>>
>>97386562
I think animated return of the king illustrated it best
https://www.youtube.com/watch?v=VoAfb3f04mo


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