[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]

[Catalog] [Archive]

File: kronos-of-kree.jpg (64 KB, 613x960)
64 KB
64 KB JPG
>>97171444

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.


Comment too long. Click here to view the full text.
78 replies and 16 images omitted. Click here to view.
>>
>>97221934
You have permission to put me down.
>>
>>97221935
Hard to say without having them together. Might need some putty work to get everything together, but if the scale works together, I don't see why not. Not a huge fan of them though. They kind just look like they're about to go for a bike ride.
>>
>>97221822
I know they didn't tell you this, but. If you root around for a bit in the past threads and know the PDF sharethread customs, there's a trove of all the rules for KDM. You can find readily-available recasts as well as 3DP proxies/scans elsewhere for a lot cheaper than plastic.
That said there's not much else that does the highly-tactical PvE boss fights and freaky monsters thing you seem to be looking for. Sadly. You could try to scrounge up the official Dark Souls board game. Or hit up /3DPG/ for information on STLs inspired by stuff like Blasphemous and Souls. Be aware that they're pretty fucking cancerous.
>>
>>97222004
thanks for the info lad
yes while I was waiting I was already searching for printnplay kits for KDM (one would think that there should be some), but seems like I'm going to make it from scratch
Glad to have a direction, I'll fish for that rulebook around
And for what I can understand, looks like the player minis are basically just stand-ins anyway, I'll probably go for some Bestiarum hero minis
>>
>>97221891
How do you even complete a model without completing the base as well?

File: OSR Gen.png (15 KB, 500x500)
15 KB
15 KB PNG
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

Comment too long. Click here to view the full text.
96 replies and 10 images omitted. Click here to view.
>>
>>97219738
Yeah, if you're doing it free and under the radar, but who's gonna spend a year+ reworking the PHB and DMG and then not be able to publish it and recoup any of the time and money lost?
I mean somebody might, but that'd be pretty fuckin' saintly
>>
File: DeckofMagicItems.jpg (5.35 MB, 4080x3060)
5.35 MB
5.35 MB JPG
Yeah yeah, I know it's 2e but one of players found this for free.
>>
>>97220447
Cool blogpost bro
>>
>>97220459
Thanks :DD
>>
>>97219339
Part of the AD&D appeal is precisely the monk-like dedication to parse rules from obscure musings from half-forgotten paragraphs in the DMG. OSRIC 3 was always going to be a betrayal of sorts, but I believe it's a needed one in a moment where the original PHB and DMG are available as PoD and retroclones such as OSE or Dragonslayer are slowly but surely evolving into AD&D-lite.

File: IMG_1459.jpg (130 KB, 850x1183)
130 KB
130 KB JPG
In my games, high level wizards turn to stone.
69 replies and 13 images omitted. Click here to view.
>>
>>97216650
I am not much of an anime or manga fan, but I did like how in the Soul Eater setting witches all have animal motives, or can turn into their respective animals — but there’s this one “witch” (…Blair) who is really just… a magical cat who can turn into a human. A cat cosplaying as a witch lol. Although who says cats can’t be witches?
>>
>>97195417
Looks like candy. What flavor?
>>
>>97217899
That’s cute
>>
I thought moon magic was superior to star magic ?
>>
>>97195417
what system do you use?
when's the last time you played?

File: Teamwork by Larry Elmore.png (2.49 MB, 1000x1288)
2.49 MB
2.49 MB PNG
Surprise Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


Comment too long. Click here to view the full text.
114 replies and 21 images omitted. Click here to view.
>>
>>97221800
finesse is gay anyway
>>
File: my body is not ready.png (77 KB, 250x262)
77 KB
77 KB PNG
>another weekend where we all miss every attack and the DM never misses, then obviously fudges numbers to keep up alive
>>
>>97221726
It is, but some prefer to do very little with it. The John Smith the farmer type.
I think a better question may have been do people like going in depth or making complicated backstories?
>>
>>97221896
the last session I ran, everyone missed, me the GM included, somehow felt very much in line with the tone of the game as it was set in Brancalonia, but fuck it made the combat longer than it was supposed to
>>
>invited to join a large two-shot adventure this past weekend
storywise, we're all hired onto an ancient fortress exploration crew after an unrelated party of dragon hunters cleared out the resident wyvern infestation
>lvl 3 thief
>get fucked during char gen with 6 str, 15 dex, 9 con, 18 int, 16 wis, and 18 cha and an anal retentive DM that only allows 4d6dl1 AFTER you choose the stat
>end up just dumping background ASIs into STR and CON just so im not a weak fuck
>come out the other side with a whopping +4 to hit on my longbow
>everything we fought had 15 AC or better
>four big combats with a total of 17 combatants
>i attacked fourteen times and missed eleven times
>i only successfully triggered sneak attack once
the dm and the dice fucking hate me

Vista edition

>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.

Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.

You can discuss Shadowrun here too because I also feel bad for those guys.

>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates):
bit<dot>ly/2Y1w4Md

>Resources for RED:
https://datapool2045.net/


Comment too long. Click here to view the full text.
237 replies and 33 images omitted. Click here to view.
>>
File: shadowrun fanart.jpg (385 KB, 1000x1000)
385 KB
385 KB JPG
Is Shadowrun 6e decent? I heard the release corebook was trash, but since then they've released two updated editions that fix alot of the problems.

I want something Cyberpunk adjacent to run for my group. Getting tired of doing another Red campaign and figure Shadowrun is just Cyberpunk with higher power scaling and more build variety. Basically the things I try to homebrew into Red anyway.
>>
>>97221936
Unless they fundamentally altered the core systems my understanding was that 6e was irredeemable garbage that played like FATE; in which case you could have just played fate and cut out the middle-man.
>>
>>97221960
Okay cool. I'll avoid and look for something else or wait for that Anarchy 2.0 to come out. Preview looked decent.

Also off topic, but why do designers have a hard on for rules lite "narrative" style games these days? Why is there such a big push to reinvent the wheel instead of just reiterating and improving on what previously worked.
>>
>>97221936
Gobbet, my beloved.
>>
>>97221975
There's this idea that there's a barrier to popularity in complexity; and that the simpler a game is the more money it's going to make. Not only is this completely wrong, they're often stupidly tearing out most of the interesting systems and mechanics and leaving behind dull ones because they weren't complicated.

RED thankfully didn't make this mistake, not entirely. It's simpler, but there's plenty going on to keep people interested without also being in modifier hell (though I feel a lot of GMs I've played with are terrified of applying circumstantial modifiers, so it's whatever). There are other flaws in the system, but the bones are good and you can build it up where it needs bulk.

File: Dcg-BT24-065.jpg (599 KB, 951x1295)
599 KB
599 KB JPG
Diabolic X edition

Previous >>97182768

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

Comment too long. Click here to view the full text.
25 replies and 5 images omitted. Click here to view.
>>
File: integrity.png (431 KB, 640x478)
431 KB
431 KB PNG
>>97221109
I expected something extremely similar when I hovered over that spoiler.
>>
File: G8EKhbCXQAM9RBb.jpg (133 KB, 680x680)
133 KB
133 KB JPG
no 11:30 or 5pm reveals. definitely being kept for liberator (releases on Christmas), so likely Shoto's Digimon
>>
Are SPs guaranteed per case?
>>
>>97221531
Mucho GODS
>>
If BT23 Rosemon is deleted with a When Attacking effect, plays itself back with Fortitude and then suspends itself, can it redirect the attack to itself or did it miss the "When one of your opponent's Digimon attacks" timing

Mobile Siege Platform Edition
A thread for discussing the Star Wars franchise and its various media and tabletop games.

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN

Old links
>https://pastebin.com/yUVx32wB


Comment too long. Click here to view the full text.
22 replies and 10 images omitted. Click here to view.
>>
File: IMG_0043.jpg (692 KB, 1400x2259)
692 KB
692 KB JPG
>>97221213
>>
File: Torpedo Sphere.jpg (30 KB, 736x414)
30 KB
30 KB JPG
>>97220965
Because the Mk.1 looked like this
https://starwars.fandom.com/wiki/Torpedo_Sphere/Legends
>>
>>97218669
double revenge triggers suck, but Dooku would at least give you a revenge trigger of your own. The best list atm seems to be Riff/Grevious but I don't know how well it performs into double revenge as it is so killy. Ventress has god tier activations but doesnt really do anything outside of them unfortunately.
>>
File: Andor-Online-Image1.jpg (526 KB, 2050x1292)
526 KB
526 KB JPG
Finally saw this, it was basically the prequels if they were actually good
>>
File: bluBlr7.jpg (1.01 MB, 5333x3000)
1.01 MB
1.01 MB JPG
>>97220915
Maybe you should stop installing mods without knowing what they do, Visas' class is jedi sentinel and will stay that way. Sith assassin is one of the player only prestige classes.

File: 1683746645206.png (3.07 MB, 1134x1538)
3.07 MB
3.07 MB PNG
Wacky Races edition

>Previously in the Mortal Realms:
>>97206969

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, Sharty on the 'log and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

Comment too long. Click here to view the full text.
293 replies and 89 images omitted. Click here to view.
>>
File: 1756097092435675.jpg (35 KB, 640x523)
35 KB
35 KB JPG
The still not retconed background existance of dwarfcasts and elfcasts implies all you need to be a SCE is a soul, which further implicates grotcasts
>>
>>97221996
ok
>>
>>97221138
Will he be able to stay alive long enough to kill 3-6 varanguards though? He might be able to delete one of them, but the 2-5 others will in turn just mulch his ass.
>>
This fat bastard's One Piece-tier shit-eating grin literally debuffs people.

>GRIN OF THE GRANDFATHER: To look upon Pust's ever-smiling visage is to glimpse the face of Nurgle – a sight that is hard to stomach.

>Declare: Pick each enemy unit in combat with this unit to be the targets.

>Effect: Roll a dice for each target. If the roll equals or exceeds the target's Control characteristic, pick 1 of the following to apply for the rest of the turn:
> · Subtract 1 from hit rolls for the target's combat attacks.
> · Subtract 1 from wound rolls for the target's combat attacks.
> · Subtract 1 from the target's Control characteristic.
>>
>>97222018
I get it, creepy little fucker

File: 11800150.jpg (278 KB, 1024x1024)
278 KB
278 KB JPG
How do we fix Steampunk?
129 replies and 18 images omitted. Click here to view.
>>
>>97219174
If referencing and drawing inspiration counts as ripping things off, then yes, an AI can only rip things off, but by that logic, the same should be said of human beings. Art is built atop art.
>>
>>97221835
Tradition is by definition a living thing. It is cultural continuation, the passing down of cultural elements from one generation to the next. If such continuation doesn't exists anymore then we are not talking about tradition. We are talking about history.
>>
>>97217321
>go pray to Harry Potter, plebbit
I pray to Odin. The true god-wizard.
>>
>>97196423
>>97196434
Whereas cyberpunk was an aesthetic but also a social commentary on unrestrained hedonism/corporate greed and the consequences thereof, steampunk is just an aesthetic, which is why it's so hollow and why it mostly appeals to cosplayers. There's no substance so it's nebulous and vague, which makes it easier to get into but less poignant.
>tl;dr it's shallow
>>
>>97221874
>steampunk is just an aesthetic
Steam punk deals with themes of rapid industrialization, colonialism, Victorian class structures, the impact of anachronistic advanced technologies, such as the "difference engine" would have on the world at large. Steam punk isn't just cyberpunk with brass googles it's a genre of alternative history, a fact people sadly forget.

Wasted Edition

▶Previous thread:
>>97108804

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

▶Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

▶TQ

Comment too long. Click here to view the full text.
235 replies and 47 images omitted. Click here to view.
>>
>>97219933
Drukhari? No that's Dark Eldar son
>>
>>97220134
Very cool, I got an unfinished Dwarven lotr army as well, I really like the comfy dwarven rangers sculpts.
>>
>>97221410
>I must be fucking retarded but I can't find shit for dark eldar BFG
They weren't exactly a common release, they went mail-order only after about a year. If you mean the rules, they're all in Armada and magazines. I've been debating selling off my fleet because I haven't done shit with them anyway
>>
>>97194515
Cool dudes, nice kitbash. This is why I enjoy this hobby.
>>
>>97221933
I have the models from a random Ebay BFG lot I bought but were they even called Dark Eldar in that Armada supplement or just Eldar Corsairs? I can't even remember at this point and I refuse to walk the 10ft to go check my book case.

ITT: secret knowledge your party would kill for, either to get it, protect it, destroy it, hide it, whatever

maybe just playing delta green would scratch that hitch but I'd like to avoid intergalactic reality warping monsters and keep things tech noir / cyberpunk related because the setting is eclipse phase with nechronica and cowboy bebop shoehorned in but anything goes really

btw the twist for my players is that they don't know they're onboard a generation ship but I'm looking for ideas to get them on a shitload of false leads kthxbye xoxoxoxo merryxmas & hppy new yr btw

fuck this new captcha so much wtf
5 replies and 1 image omitted. Click here to view.
>>
>>97217422
Without knowing more about your party or your world's history, generally anything that indulges or promises to enrich or empower the players is enough.
The price for profit can always be reduced to money. Life insurance is proof enough that even the average person understands how much someone's life is worth

If you're talking about raw power, heck just attach a meta-mechanical benefit for getting a piece of treasure or book. You promise to give them a feat from the book? If it's the first time, you don't even have to tell them it's the worst feat in the book.
>>
>>97217429
OP asking for plot hooks to engage players (unless he's not just botting, which he probably is)
>>
>>97217422
>false leads
Give them one that is almost correct but not quite
>schizo ramblings about being trapped in a lab-test
Have them find a brain-in-jar experiment underway.
>abort, retry, fail?
t b h hiding that they're on a generational ship is difficult to do unless you get into megastrucutres. Doesn't take that long to get from one side of a ship to the other and player characters will have inordinate amounts of free time.
>>
>new captcha is an IQ test
>OP gets filtered
Kek
>>
>>97218230
>botting
qrd?

What is the best system for playing a paraplegic fantasy adventurer?
40 replies and 13 images omitted. Click here to view.
>>
>>97215490
5e
They have a 3pp officially promoted module where you for the cheap price of nothing become better than people with functional legs
>>
>>97221198
Eastoids make them hot. I unironically think that westoids would have gotten away with the social justice movement much longer if they kept the marquee characters conventionally cool and attractive.
>>
>>97221926
That's only part of the issue, token characters always feel forced and hamfisted because inherently are unless the whole thing is made with levity in mind or they're part of a joke. In the specific case d&d adventures aren't generic fantasyland escapades but are specifically and for the vast majority about outdoormanship, underworld delving and monster fighting, putting a guy in a conventional wheelchair there only evokes annoying, dragging scenarios, making the guy sit on an unconventional wheelchair (that offsets those inconveniences) makes the whole exercise moot. On the other hand having the cripple strapped to, for example, a dire wolf mount makes the whole experience potentially interesting balancing out the potential grievances.
>>
>>97215592
>geez, he raped your dog but it was like a 5min thing why are you still talking about it, just let it go if you don't mention it ever again everyone would forgot already why are you STILL talking about it, it was like 10 years ago? I didn't even remembered about the dog rape untill you mention it AGAIN geeeez
>>
>>97217028
Look it at this way
If the rules says you can make a downie, BUT you don't have to talk like a downie, and everyone around you treats you normally (not like they would treat a downie), plus you have extra perks like "perpetual Rage", why wouldn't you play a downie
They want to play the gimp in a wheelchair precisely because they DON'T have to be a gimp in a wheelchair

Go To Church Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

Comment too long. Click here to view the full text.
126 replies and 23 images omitted. Click here to view.
>>
File: IMG_4756.jpg (4.93 MB, 2100x3000)
4.93 MB
4.93 MB JPG
Do the Skitarii have any martial arts? What if they developed some?
>>
You know, I always find it odd that while Nurgle and Khorne have proper chaos space marines that represent them in the Khorne berserkers and plague marines, the same cannot be said about Slaanesh and Tzeentch. Like, shouldn’t Tzeentch marines should be something like a sorcerer unit, or a heavy mutant marine unit? And I don’t know what Slaanesh should have got to be honest
>>
>>97221709
I think so. Player 3 is foaming at the mouth for the chance to kill daemons and already delivered two IC rousing speeches. We got a "daemons could be here. With the warp, you can go anywhere you want" joke and we pretended we never started doing DW and were instead playing our other campaign.

>>97221751
They're all new players but one, a big fight against a greater daemon would've been too tough for their level, especially since no one would've had fun cause only the librarian is equipped to battle them effectively, and the main enemy are Nids.

>did that test completely wrong
That's what I was going for, to be fair. Completely flip the expectations of how a normal test should go, hence offering players to pick a -20 penalty. The highest WP player failed his 90% chance to succeed, while the lower one passed his 18% twice, so the RNG was also tzeenchian. The reward for the room was a fate point, so they got that back as well, no "gotcha! you wasted resources on an illusion".
>>
>>97221929
Slaanesh does have his Noise Marines though, who are supposed to represent love for extreme stimuli
Tzeench has plenty of sorcerers serving him, which aren't relly a "unit" per se, but it would be hard to make one of them seeing how individualistic they tend to be. And rubric marines are associated with him, who are a resurt of sorcery
>>
>>97221976
I know that, but they don’t represent them well like how Khorne berserkers and plague marines represent Nurgle and Khorne. Like, which part of rubric marines scream Tzeentch? These automatons could well be Nurgle units considering how tough they are

File: 1765986125963585.jpg (598 KB, 1960x1340)
598 KB
598 KB JPG
How do you justify a "pest race" like goblins or rat people in your setting? Why wouldn't the dominant species make a concentrated effort to eradicate them if they were a problem?
141 replies and 24 images omitted. Click here to view.
>>
>>97214004
>Consider: Why can't modern states exterminate the nazi populations within?

Because they are cowards.
>>
File: 025413.jpg (770 KB, 1869x1554)
770 KB
770 KB JPG
Who on Warth would want to exterminate this? Anyone who would is a monster.
>>
>>97213999
Canada is not the best example to cite of a nation capable of dealing with invasive pest species
>>
>>97215103
God I hate millennial writing
>>
>>97220088
>can't name a single traditional game he plays
Yeah I don't think so

File: 1758060525992282.jpg (14 KB, 182x187)
14 KB
14 KB JPG
Games where Intelligence is the best stat?

Hard mode: not because of magic.
24 replies and 1 image omitted. Click here to view.
>>
>>97217507
Starfinder 1e because hacking is broken and it's an INT skill. Basically everything in the game can be either reproduced or circumvented via hacking. You can hack doors, alarms, vehicles. You can hack people's phones, even their weapons and armor. It's the best combat skill, the best social skill, and the best utility skill. And it all hinges on a single kind of skill check: Computers, which is INT-based. You can even get wireless hacking at a very low level, allowing you to basically hack anything in Bluetooth range, removing the need to actually touch what you're hacking or look suspicious while doing it.

The developers released a supplement later on that tried to nerf hacking by splitting it up into three separate skills, forcing hackers to at least choose one or two things to be absolutely broken at, rather than bending the game over and fucking it constantly. However, the devs didn't have the balls to just straight-up patch it, so they released the change as a set of "optional rules," which--when a playgroup is even aware of them--are generally ignored.
>>
>>97218454
Those people aren’t actually in charge. The real puppeteers are unseen. Even Epstein was just a pawn. Level up lil bro
>>
You get to improve skills by +10% for each point of Intelligence in BRP at the end of character creation.
Also the Idea rolls can be versatile and really useful, depending on how much the GM lets PCs get away with.
>>
>>97219434
He's a retard who hasn't played with it either. Again. Play a game for once in your life with real players.
>>
>>97217507
Digimon Digital Adventures 1.4, where investing into Improved Derived Stat Brains + Technician and its branching qualities + Prodigious Skill Computers on your Digimon can effectively let them warp reality because they can affect all code and have a bare minimum of like +30 on their 3d6 Skill Checks.


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.