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It's Da PDF Share Thread!

Get ready to stuff your hard drive like Santa's Magic Sack!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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>>
>>97234598
Does it get the volas taken down or what? Anyone know a repo where I can find it elsewhere?
>>
>>97243794
Try reddit. Theres a Trove there
>>
Hi, hi!
Looking for Live from the Succubus Club for V5 AND the 7th Sea 3e Playtest if anyone happened to get their hands on it!

Thanks in advanceeeee
>>
Seconding request for Night Whispers for Vampire the Requiem 5ed from Storytellers Vault
>>
>>97242261
Checked NOGM and would seem ideal but is mostly empty :(

thanks tho!

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Christmas edition

>Previously in the Mortal Realms:
>>97225164

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, Sharty on the 'log and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>97242421
KHORNE gofile[DOT]io[SLASH]d[SLASH]HNVNmk
>>
>>97243334
I feel like kurnoth is one of those gods where his thing is he won't return physically himself but he's got his right hand man in the game. That was kind of a theme of the dawnbringer ordeal, with krethusa and I guess zenestra too.
>>
>>97243334
I think kurnoth is being established as a full god and therefore won't get a model. They seem to be more interested in fleshing out characters that want to become a god rather than those that are already at that level
>>
Morning /aosg/
How was your christmas? Any warhams?
>>
>>97243816
Nothing. I have enough stuff to paint as is, so that's not a problem

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Merry Christmas edition
>Previous
>>97224887
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders
https://pastebin.com/9i9zhydQ

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>>
Tzimisce elders capturing all of the smelly werewolves and fusing them together into vozhd!
>>
>>97243332
>implying the Shadow Lords the Lasombra are in bed with would allow that without getting paid
>>
>>97243382
You think the Tzimisce would ask smelly woofs for permission?
>>
>>97243332
I would pay money to see a parody video of Girl With the Dogs but it's just various woofs (Mostly Bone Gnawers) all forced to get groomed by their sept elder on camera as their rite of passage.

The twist is that they have to kill the spirit of the camera that filmed them afterwards or else have said embarrassing footage shown to the entire sept.
>>
>>97243332
werewolves regen fleshcrafting changes to their bodies like normal wounds

so bad plan. very bad plan

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I refuse to believe Halo Flashpoint is even a 10th as successful as Mantic claims. In terms of online, easy to find metrics it has:

3100 people as part of its sub(P)reddit.
2100 or so people as part of Facebook Groups.
No one discussing it on Twitter gets many likes/comments/retweets.
No one big or well known talks about/plays it on Youtube.

Yet it's one of the fastest growing and more popular tabletop games to come out recently?
I don't buy it.
I don't hate the system, but I am baffled by Mantic's ability to get away with lying about how successful this game is.
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>>97243565
Giant cope. Conservatives who think they're Christian are all over this game, and so do antitheist libs
>>
>>97243089
Infinity
>>
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>>97236626
You’re underestimating the GW dominance. It doesn’t take a lot to make the top 10. Its also a perfect game alot of people are buying Flashpoint that are not tabletop gamers or buying it to paint alone or just have the box. Halo collectors are actually quite a big market especially since Star Wars died.


Its a phenomenally good game I haven’t touched it since last January but I fucking loved it and if I take a notion to play a minis game i’ll be digging it out.
If the retards had dropped a strong Covie box alongside the Spartan edition it would be huge in my area we had real traction on release but we did one tournament in January and despite it being really good it just died largely because the Elite players got smoked. Yes they’re strong in objective games but you needed two sword elites to match the Spartan meta and I for one couldn’t afford two Spartan editions to do that. The Banished box was a huge dud that didn’t sell locally or I suspect very well in general but that no dount that was 343 pressure to push infinite. It’s a great game and i’m looking forward to get back into it when theres Grunts, Jackals and Hunters.
Pic related my nail varnish drowned Chief.
>>
>>97238770
If GC had dropped before Fleet Battles it would have done gangbusters. Instead it dropped around Halo 5 when Halo fans were dropping the series for other things and then like a year later Spartan Games was gone.

Fleet Battles was cool but it was appealing to a tiny demographic.
>>
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>>97238770
It's very slowly evolving away from multiplayer and into a more general Halo universe skirmish game with the last two releases being Brutes and ODSTs, and apparently they've got Grunts and suchlike in the pipeline as well. I get the impression that they wanted to make a general Halo game from the start, but having it based on the multiplayer made it both an easier sell from the licensing standpoint (direct tie-in with the current video game) and a smaller initial investment for making the game what with all players using the same pool of miniatures.

Remains to be seen if they make any dramatic changes away from the multiplayer arena setup in terms of gameplay for future expansions, we'll just have to wait and see.

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Is it finally over for scalpers?
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>>97243739
>>
>>97243739
>last wagie with self-respect
How long until they kill you?
>>
>>97243812
>How long until they kill you?
Literally never. I've been through a lot of shit growing up, so suicide was always on my mind, every day, for around 15 years. I'm past that now, but only because I am choosing to live purely out of spite against the world that tried its best to kill me just to see how far I get. I do have a goal now, too. Which helps.
>>
>>97243739
Teamwork building is ubiquitous now. Even major law offices and banks do it. Enjoy being unemployed because you hate fun.
>>
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>>97243857
>Enjoy being unemployed because you hate fun.
The entire point of these exercises is to embolden a connection between the people that work there, and the corporate entity that they work for; in this case, the "Walmart Family" (actual term used often). Corporate entities are not friends or family. There not even legally considered to be a person. If I killed a bunch of people while on or off the job, I go to prison. If a corporate entity kills a bunch of people, they get fined and the CEO gets a golden parachute. We are literally not the same.

Not to mention the fact that I do "Teamwork Building" just fine. It's called having good relationships with your coworkers. Sure, there's some I don't like or don't like as much than others. But these forced team building exercises are an artificial method of trying to establish coworker morale. You know what would really encourage morale and employee happiness? Better benefits and pay, and treating me like the human being that I am.

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Magic should be rare, mysterious, superstitious. It should take time to use and be exhausting to cast

When did fantasy magic and wizards turn in Avatar the Last Airbender shooting fire and lightning out their assholes?
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>>
>>97237233
To be fair, they were dealing with the forces of Sauron. Both Gandalf and Sauron are the same kind of being.
>>
>>97241531
yes but gandalf is contractually forced to not be that kind of being and i believe even forget most of the stuff he was and could do before incarnation into mortal flesh.
so i don't think he should count for that weird crusade against any form of fantasy that isn't low.
>>
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>>97240201
NTA, but he didn't say that. He said that what is natural or mundane is already magical. You are made from self-assembling 3d runes with components that phase in and out of reality with clock-like precision. Cancer is when a portion of your flesh fails to let a little elemental death prune its essence, and so grows beyond what is healthy.

Gravity and the fabric of space are still essentially magic to modern scientists.

I don't know if you're trolling, but if you're not, learn to regulate your emotions. I was amazed at how shrill your response was.
>>
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>>97239138
YES
>>
>>97221863
>Doesn't work well for tabletop RPGs, or rather requires tremendous effort on GMs side of things.
Not really, you can go the Fragged Aeternum route and just have a very soft ritual magic system that pretty much says you can do whatever you want as long as you've know the mechanical effect, did the research to figure out a ritual, spend ritual components, succeed at a ritual roll, and submit yourself to the consequences of whatever arcane force you choose to invoke for the ritual.

The metaphysics can be entirely decided by some broad guidelines and however the GM wants to specifically rule those guidelines.

The Three Emperors Edition

Previous thread:
>>96939608

>Thread Question:
Do you plan any big projects for the next year already?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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>>
>>97239809
The only reliable solution to find consistent enthusiastic people willing to play any game you want is to
>find a good (Christian) woman
>have a stable, lioving healthy relationship
>breed her repeatedly
>be a strong and admirable father (probably the hardest step for you losers on here)
>instill in your young children a passion for wargaming and miniatures
>wait (about a decade)
>profit
>>
>>97241050
What's the point of maintaining an up-to-date Trove if external download links are provided when someone asks for a file?
>>
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>>97235160
Should've made it a dedicated drone carrier.
>>
>>97240331
Mystery boxes are usually stealth warehouse clean outs.
>>
>>97239809
Blokes I know elsewhere do, it's a good scale, combines most of the benefits of 15mm and 28mm. AB sculpts are great. Biggest downside is that you don't have BA or FoW as feeders for potential players.

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Would love to share some YTers I like to use for inspiration. Looking for anyone you find helpful. Preferably smaller creators and not restricted to 5e. I’ll submit three that I really enjoy while I’m doing prep

First I’ll submit is Desk and Dorks. The channel is made by a medieval historian and combines his knowledge of subjects to enhance games.

I particularly like his take on Bronze Age fantasy and building better town guards
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>>
>>97225250
Notepad anon because he talks about lots of games and makes some retards on this board seethe with incoherent rage.
>>
>>97242649
What is the consensus on this guy? I liked his opinions on Shadowdark and Mork Borg
>>
>>97242691
Since he doesn't play any of the games he reviews, he mostly has surface level opinions. Given the nature of TTRPGs, expecting a lengthy, in-depth dissection of the complete mechanics is kinda silly though.
>>
>>97242691
He sounds gay.
>>
>>97242691
I like his general leanings, the "punctual and fast" analysis style and the fact he goes on his way to review obscure ttrpgs, however i would like for him to go with analysis on more established and even older rule systems instead of itch.io tier shovelware or meme games nobody will remember anything about 5 seconds about discovering them.

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>>97171444

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.


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>>97243006
Thanks. It was a 3d print I found on Thingiverse iirc. I have stats I made for him for AD&D somewhere.
>>
>>97242411
Writing stat lines is doable for me. I'll take a look. Thanks.
>>
>>97242400
Definitely frostgrave. You could try a co-op one though. Rangers of shadowdeep has a story that might keep her more engaged and much less wizadry. 5 leagues from the borderlands could be fun if she enjoys the campaign aspect of it. Depends if she just wants to play and not think about it afterwards or wants a campaign experience.
>>
>>97242400
Open Combat. I suggested it to another anon not long ago and it's still in NewVola.
>>
>>97242400
IF you want to keep it really, really simple for the introduction and maybe scaling it bit by bit after the first game then I'd recommend OPR Skirmish, and only go into Frostgrave and Mordheim if she really gets into fantasy skirmish

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Who was in the right?
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>>97234185
Still has some fun quotes.
>>
>>97221448
Planet and the fungus/worms were abominations that needed to be eradicated.
But, the age was also that of large interest in psychics and "ascending" so the good ending of the game is humanity being subsumed into a nightmarish fungus hive-mind.
>>
Meant to post much earlier in the thread, but I suffered a Prometheus Virus outbreak and have only now rebuilt my base population to sufficient levels.

Assuming anyone is still monitoring the thread, what are the best campaign premises to use when running an SMAC game, either in GURPS or some other system? Some of my ideas have been:
>PCs are a probe team from a single faction or set of pact brothers, and the game plays out like a cyberpunk espionage thriller
>PCs are division heads for their (possibly custom) faction, and must use social influence and connections to steer their faction or faction leader in the "correct" direction while also handling their official duties
>goofy riff on the above using MAID(?!?), where PCs are vying for the affection of their faction leader
>small-scale story about a group of terraformers in the early days after Planetfall, exploring this alien world, discovering its wonders, and trying to build a comfy homestead along the Pholus Ridge
>>
>>97228616
Share it damn it!
>>
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>>97222499
>>97222212
Enjoy getting Jonestown'd via a Psi Gate.

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Gets Hot edition

>Previous Thread: >>97227248

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS

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>>97242271
>scantily clad musclebound futa primarch
anon keep your dick in your pants jesus christ
>>
>>97242255
>You get to introduce one new character to any faction of your choice. What is it and why?
What, like as a story? As a model? As a mechanical thing? Or just "anything goes" because them im going to want my legion to get a super cool special OC with a cursed xenos sword that only he can wield who has a hot dark eldar waifu that is tsundere for him and also hes renegade but not in that boring conformist way and he was totally cool and killed like 20 custodes that one time and...
>>
>>97243116
>but now that it only has a command vox relay does it not make sense to have a secret-agent-man space marine?
But that IS the impractical and bulky com equipment. The MoS is a nerd, his thing is looking over the battlefield with his big radio set and telling people what to do/calling in reinforcements.
>>
>>97243240
> that would require GW to make 18 unique upgrade sprues, plus one for blackshields
they already do that for all the Necromunda factions. I can't believe it sells better than the HH
>>
>>97242778
GW already said they plan to do all the legion specific shit in plastic, but that they want to get all or most of the legion agnostic stuff done in plastic first.

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Another Infernals edition edition

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats

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>>97243595
>It's kind of funny to me how in 3e, Lore is the stat more about directly bending reality to your will while Occult is the one more about spirits and only spirits, like fuck man mix it up and give me an Occult Charm specifically for dealing with Raksha or Behemoths ffs if you're gonna make Occult the skillmonkey to Lore's "can do literally anything and everything as long as it tangentially related to knowledge"
I think it has to do with the fact that Lore is, ironically, a bit of a closed book when it comes to actual baseline effects. Like, take a look at how knowledge/lore skills are used in other TTRPGs; they'll tell you about what you're dealing with, weaknesses and vulnerabilities, past events, what to be wary of, political structures, and in games where magic is a particularly relevant knowledge-based skill, it'll likely have some side-effect related to research.

In Exalted, Occult and Lore being separated means that magical research is separated out into Occult, as it deals with, presumably, spirits, elementals, and sorcery. The fact that they made Occult into a potential combat stat as well via sorcery further gives it a niche as THE premier sorcery skill. Lore, meanwhile, gives everything you're looking for baseline when it comes to knowledge effects. Introduce Fact is baseline functionality, and rolling against difficulties to understand things about the world isn't some kind of extreme matter available only to demigods; a mortal that's studied long enough can be nearly impossible to run out of information, especially via connective ideas.

The main problem with this is what happened to Medicine in core. Solar Medicine is so spastic and unfocused that many of its effects don't actually do anything, because they were building to problems that don't actually exist.
>>
>>97243595
>>97243681
Expanding on the baseline functionality of Lore has limits too, since lore backgrounds are barely even a mechanical widget you can work with, and Introduce Fact's difficulty grades aren't particularly high in the first place.

So... you have to expand in scope. What do sages do? They tell you about how powers have affected the world in the past, which is how we get shit like Evocations being accessible via Lore effects. They know where to find resources. They know how to train you to be better.

That expanded out, made into demigodhood, just kind of turns the mess into a coherent understanding of how to improve someone's capabilities. And in Exalted, expanding capabilities is generally supernatural.
>>
Can a sidereal exalt as an old man? I know Terrestrial have the possibility, but pretty much it's unheard of. Sidereals are the only one who are fated to though, so do they always exalt young?
>>
>>97243716
Save for DBs, all exalts can exalt later in life; as long as they're mature enough to have strong convictions and the life experience to stand out before the divine, they can exalt. In 1e, Yurgan Kaneko - better known as the Bull of the North - actually caonically got so old that he was worried about becoming a burden to his tribe, so he wandered out onto the ice looking for a way to die, and exalted instead. I believe Chejop Kejak also exalted on his death bed from old age, but I'm less confident that I'm right about that one, as it was secondhand information and I can't recall who told me.

When someone that old exalts, while they don't physically get younger, all the frailty and ailments of old age get blasted away by the divine power of the exaltation juicing their body. They're essentially suddenly in their prime again. There's no reason this wouldn't apply for any exalt type that isn't a DB or literally made exalted at birth (Alchemicals and Liminals).
>>
>>97243681
>>97243685
That makes sense on both parts. I just wish they'd put more thought into SOME kind of coherent theming for instead of Lore instead of just going "oh well, sufficiently smart people are indistinguishable from wizards and miracle workers anyway" and given Occultists something to do other than bother spirits. Like bother Behemoths. Or I don't know, infuse magical powers into animals, do something with demesnes/geomancy, make thaumaturgy relevant.

Infernal, Sidereal and to a lesser extent Occult won bigly because the writers weren't afraid to think outside the box for them. Even if Infernal Occult's case it was 80% copying from old Yozi Charms and then turning around and going "they're not Yozi Charms anymore ;^)" . I'm not saying you have to go out of your way to be esoteric for every Exalt ability necessarily, but that Occult in particular needs to be a lot more versatile and Lore a little more focused for everyone else.

I guess most people having relatively unimaginative War charmlines is the cherry on top. Again, W for Infernals/Sidereals.

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On the spectrum of rubber forehead aliens to complete starfish aliens that are made out of silica and breathe methane, where are YOU specificially comfortable with. Does there come a point where an alien becomes too weird for you to "relate" to in order to include them in your games as playable races?

Personally I am fond of aliens that look plausibly like they could have evolved in a different world and have no distinguishable lineage to earth life, even if they share some superficial features.
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>>97240231
>>97240304
>blah blah blah I want star trek or rick and morty deconstruction

get Aids and die slow.
>>
>>97243586
Retard
>>
>>97241451
I dont really do aliens for strangeness sake, I dont even consider my aliens that alien but maybe I just got desensitized to them to them to the point I see them as familiar as elves or dwarves. Their designs arent complex messes, they are meant to be modular and laden with variants. Keeping to an 'underlying mentality' that has a lot of flexibility has been what I have been trying for.. Be it a species with a pathological fear of boredom or having trauma from losing members of the individual organisms aggregating (lekgolo inspiration yeah). Of which is meant to be something you can interpret in many ways and still likely be valid as a player due to it being a species with numerous different members who will be pretty different. I didn't make them 'that alien' because they are products of nature and I wanted to contrast simpler, more "innocent" designs with the horror hell postbiological abominations of advanced galactic civs. An AI's psychology is going to be more alien than an intelligent lifeform who evolved from darwinian processes, even if their form isn't a 1:1 to humans.
>>
>>97240164
I don't particularly care about appearances I just don't want them be the same as human in terms of mind.
If a rubberforehead alien has a different psychology and cultural from humans I'm okay with it.
If a starfish alien is basically a human just in a different body I wouldn't like it.
>>
Alien psychology gets brought up a lot, but what does this actually entail? It cant just be some excuse for them to behave randomly. I think rules with Alien moral codes a player using said needs to follow could give some structure to it, even if it is a bit heavy handed. For instance the player getting rewarded for doing certain actions and punished for others, I have no idea what the implementation of that looks like without a clue what system is being used but I don't think it'd be much different from the mechanics paladins or such have. Alien morality paladins can be neat.

Deck the boards with solos burning
While the poles and leafs
Scream REE REE REE

Tis the seasons to be folly
All AffO freaks go
'wege 'wege 'wege

OP dons his gay apparel
Lacerda, Knizia hand in hand
Troll /bgg/ threads we feel compelled
Fucking birds and FIRST, my (you)s sell well

Welcome to the Holiday Edition of the Board Games General!


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>>97243718
the number one question you can ask yourself before buying a game is "who am i gonna play this with?", if you can't answer this question, don't buy it, i've followed this rule and there's only two out of a hundred games in my collection that have not been played this year
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>>97243718
Man I miss supermegacomics
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Played Kemet with my folks tonight who aren't really big board gamers. I managed to convince them to play and they both managed to have some fun with it, my dad literally almost beat me and would have if he'd built a level 3 black pyramid and bought the domination tile off of it. I might be able to convince them to play again in a couple of years lmao.
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>play board games with my normie parents who don't understand strategy
>win
>they tease me because I win all the time
>don't win
>they tease me for not winning this time
I just want to play games

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Merry Christmas Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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Any toughts on Sorcery: Contested Realm? I haven't looked up on the playstyle, I got too distracted on the art that leans into the 90s Magic kinda way.
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>>97243697
it would, much like fab, have been better as an expandable/living card game
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Trinity Draft website is up, along with duel rules and printouts for making draft packs.
https://trinitydraft.com/
Hopefully the anon that went in got his.
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>>97243697
It's fun. Lands matter beyond providing resources, positioning is very important and there's a lot of power in common/uncommon cards.
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>>97243842
Even if it had shipped, I wouldn't have it because I don't live in Japan. It's going through a package forwarding service, so it'll probably be a while because international shipping.
That said, the last message I saw regarding shipping dates were that they'd be sending them out from the 21st to the 25th, and now it's the 26th and I haven't gotten a shipping confirmation message, so I'm a little concerned.


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