I like this modelThis looks cool
>>97777123>aroused breathingGotta make a few of these.
>>97777888needs more rivets
>>97803652the design is made by a fan of 40k instead of a fan of sci fi and history
>>97825698This honestly seems like a problem to me because most of the good 40k stuff was designed by people who were fans of sci-fi and history and wanted to make a 40k equivalent of said things.
>>97820341>We can do this forever.I'll grant you this looks more like the fattened greebled M3 up there than say anything else in the ranges but that's just an argument that it /could/ fit in an Elysian force.genuinely like to see you post more so i can learn how retarded you are>just admitWhat if i hate it because it looks like a taurox, ever think about that?
Splinter editionPrevious: >>97708621>News & RemindersFood Chain is banned in HistoricArena Direct Teenage Mutant Ninja Turtles March 27-29; win up to two Teenage Mutant Ninja Turtles Play boxeshttps://magic.wizards.com/en/news/mtg-arena/announcements-march-23-2026>Secrets of Strixhaven Spoilershttps://scryfall.com/sets/sos?order=spoiled>Useful Linkshttps://pastebin.com/QFA0hqaAComment too long. Click here to view the full text.
>>97825639Sure, but that's besides the point, if it has any at all.It's just "coincidences" after "coincidences".Rarely run into certain cards and then i make a brand new brawl deck and opp drops a very specific counter card.I also run into Zurgos and Kor all the fucking time it's insane
Oh its a brawl tard. Lmao
>>97825421>>97825292>Meds. How do you know your opponent wasnt complaining about the number of lands they had?Unlikely. He had perfect land drop. He played 3 land deck and had all three colours by turn 3.
>>97825812Don't reply to retards implying you're crazy. They just want replies and are even bigger nutjobs than the people they're trying to insult.
>>97825640grinding to #1 like usual
Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!Last thread: >>97665641Resources for Newfags: https://sites.google.com/view/wbgeneral/Worldbuilding links: pastee.dev/p/sp2Mdb5Ihttps://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator/wbi/: https://discord.gg/6ZjEc7dy4TWorldbuilding Hub: https://discord.com/invite/wGjxK3YThe Writer's Forge: https://discord.com/invite/CUxHxWqTira: https://discord.com/invite/f52W6KgDawn of Victory: https://discord.gg/hUAynC3wConlangerama: https://discord.com/invite/ceKjZBr2jCComment too long. Click here to view the full text.
>>97823491>>97823610Man, I didn't want to answer the question of what waits in the afterlife because it was better to leave as something to wonder about. Readers would see death, see the passing of the soul under the protection of a psychopomp, and things would cut off before we see how they are judged. I guess I have to think about this. But I think , instinctually, I don't like the idea that the god is something other than the true person.
>>97825597In areas far away from the bigger cities, or castles they do.And some of them are even quite formidable.
>>97825597No, they get conscripted in the army for 25 years.
>>97825789Alternatively, how about you just dont have her enter the afterlife then and maybe use some sort of mystical preservation method to retain her existence in some form on earth, like maybe she boudn her soul to a family tomb or something which could have become a place of worship that ascended her soul to godhood, hell maybe she even used something like magical mumification to keep her soul in her body and prevent it from passing on, which eventually lets her resurrect as a divinity.Maybe her becoming a divinity was even something she planned for and prepared to happen over time.
This is an interesting stream. Just posting this here for people who have cartography question.https://www.youtube.com/watch?v=p29Ztx2P-50
It's Da PDF Share Thread!STEP 0:<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.It will answer 99% of your questions about this thread. If you haven't read it, we will know.STEP 1:Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.STEP 2:Request, share, stay awesome!Previous thread:>>97757836Comment too long. Click here to view the full text.
Does anyone have the Savage Pathfinder Adv Player guide 2 and Bestiary 2?I realized I only have the first ones
>>97822050>>Shonen Punch>>97823510Yes, thank you so much for Shonen Punch!
>>97825616All three editions... g0f1le /d/lPCMUp
>>97825808Awesome, thanks
Requesting Runemaster Volume 1: Sea King's Crypt (Broken Blade Publishing)
/bgg/ Board Games GeneralPrevious thread: >>97771950Pastebin:https://pastebin.com/h8Tz2ze8*NEWISH* survey results:https://pastebin.com/scAkFdTv>what's your favorite abstract game?>what game from your collection would you say are you the best at?>dice or fixed values for combat resolution?
>what game from your collection would you say are you the best at?Going by BG Stats, Imperial Struggle. My ADHD-ridden brother gets his ass spanked every single time. But that's more his ADHD than me being good, so Brass and Power Grid are two others where my win rate is 2+ times higher than the expected win rate for the player count.>dice or fixed values for combat resolution?Most dice resolution sucks shit through a straw, yes even in otherwise good games, very quickly turning them into snakes and ladders. Dice should either have marginal impact or there should be some serious luck mitigation mechanics. Most times when people cope that these mechanics exist, the mitigation mechanics are the marginal part, not the core dice luck aspect.On the other hand, fixed value combat is much harder to design, especially in a way that's not boring. I can name the number of good games with such combat on 2 fingers. They are Dune and Kemet.>>97825407In our defense, we are slobs.
97820421the same answer whenever the question is splendor and that's century spice road.
>>97825383I pretty much never lose Ticket to Ride, even when players actively target me. Although one time I did get a perfect score of 22 in Splendor. (Bought a 5 point card when I had 14 points, and aid card also gave me a 3-point noble tile).Dice Combat is weird. I love it in Hoplomachus, Summoner Wars, and Eclipse. I hate it in WOTR and War for Arrakis. It's a game by game thing.
>>97825407yeah where the hell was the guy who bakes the thread anyway.
>>97825949I mean you're playing against people who unironically play Ticket to Ride and Splendor, it's like bragging you won Sorry!
Pigheaded Edition>What is Trench Crusade?An alternate weird history 28mm/32mm tabletop skirmish game. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, and it's very Blanchitsu.>What's the QRD on the background?The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.>How do I get started?All the files are free online:https://www.trenchcrusade.com/rules/They used to be split between the website and the discord, but no more. For posterity's sake, the old mega will still be kept active even if it's unlikely to need updating: https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ>third party sources for making trenchers:Comment too long. Click here to view the full text.
>>97825351Read the lore newfag.But to summarize>Heretic Legions (who are very specifically heretics, and not apostates or anything like that) actually have/had a specific motivation, ie "We demand equality with God".>This is part of a specific (and heretical, this is what the word means) reinterpretation of religious dogma where God is actually a Tyrant for XYZ reasons, meaning going against the faith's instructions and your god-given intuition on morality is now a good thing.>Hence, why the Heretics and the Faithful are both stable in logic, but cannot abide the other to exist as they're diametrically opposed to each others' very nature.>This causes seethe in some people who insist that God=unambiguous good, and Heretics must be an inane, random evil, and not a logical, considered one.
>>97825343I think the point of the ambiguity is that individual people on both sides are existing in system that makes them do terrible things to survive. It doesn't seem to come up in the discourse but aberhamic monotheism is absolutely not a utilitarian philosophy. the church routinely torture children in order to receive strategic prophecies, that is a sin. the people born into existence within the heretic side are also simply trying to survive. >tldr: its not that heretics are good, its that the faithfull are also committing evil.
>>97825351There are retards like the guy who replied to you both here and on Twitter/Reddit who unironically think the Heretics have a logical argument for serving the things that wish to torture all Creation for all eternity until existence itself unravels.
>>97825638This seems deranged.>>97825768I see your point anon
>>97825638Anon as a Heretic Legions player, you have to be so fucking vile that the literal gates of Hell find no goodness in you. If you're found to be less than a total uncomprimising irredeemable piece of subhuman shit, your soul burns before the hellgate for eternity.There is no gray with that. Hell are in fact the bad guys even if they have the barest argument that God's creation being imperfect means that he created suffering explicitly.
I always hear about the stir this caused, and recently about how bad or redeemable it is. I'm not certain about it myself because I dabbled with 3e and then got into 5e, never paid much attention to the scene during that entire era. What does /tg/ think of the system?
>>97825317What rules do the travel and exploration rules in the PHB not cover that you would need detailed out?
>>97825722Go look at 3rd edition and see how much 4th edition pales.
>>97825760I'm aware the glut of information 3.x provides about various minutia such as this. What I'm asking is how would any of that actually help flesh a 4e game out and help a DM play to its strengths? What is lacking in PHB1, DMG1, the Rules Compendium, or any setting specific other book that would be necessary for a DM to provide for interesting roleplay or exciting encounter building, if not both? Part of what makes 4e so DM friendly is it doesn't concern itself with such things as rote standard, but provides just enough in case the DM wants to make things difficult. What is missing that a DM has to have to make 4e work better for what it does? Not what is missing that makes 4e inferior to your system of choice.
>>97816081A level 30 Defender will have about 194 hp at 30 while and level 30 Controller will have ~128 hp at that level. At 30 an Ancient Red Dragon is meant to be a standard solo opponent rather than a solo boss fight. Compare it to level 26 characters if you want an Ancient red Dragon to be a boss fight.
>>97778542If 4e was an automated campaign dungeon crawler type game like gloomhaven, it could have been one of the best board games ever made
Dual lands edition>Banshttps://magic.wizards.com/en/news/announcements/banned-and-restricted-march-23-2026>NewsThe Pro Tour and Magic Spotlight Series in 2026:https://www.magic.gg/news/the-pro-tour-and-magic-spotlight-series-in-2026Metagame Mentor: The Final Four Standard Regional Championships of Early 2026:https://www.magic.gg/news/metagame-mentor-the-final-four-standard-regional-championships-of-early-2026>Spoilershttp://www.magicspoiler.com/https://mythicspoiler.com/Comment too long. Click here to view the full text.
>>97825737I hate how many of these cards have thematic names and the only one that doesn't has phallic art.
>>97825855How long has Gay Bolas anon infiltrated WotC for that he managed to set this all up?
This is going to be an MtG video essay about Ugin and Bolas before long.
>>97825133Based Tog poster.
When was the last time we just had 'draw four', anyway.
Seriously, what is it?
>>97824988i actually lold out loud
>>97822226A miserable pile of shitpost.
There was a very interesting post a while ago where a fa/tg/uy said he was impersonating different shitposters in an attempt to psychologically manipulate the mods and discover who gets special privileges on the board and who doesn't. The post was really vague and I may be misremembering but it piqued my curiosity.
>>97823607His name is actually known.
>>97825869send me a pm ;)
Welcome to TODD!This thread is for OPEN discussion of TSR-era D&D (up to and including 2e), TSR-era settings, and related games, such as retroclones, OSR, and OSR-adjacent games. Free discussion of house rules is encouraged.>GamesIncluding but not limited to: OD&D, B/X, BECMI, AD&D 1e, AD&D 2e, For Gold & Glory, Hackmaster, Myth and Magic, Shadowdark, Into the Odd, Mausritter, Cairn, Mörk Borg, DCC, Mothership, Knave, Troika!, White Hack, Black Hack.>What is this thread NOT for?Meta discussions and drama related to game creators and other /tg/ threads. We come in peace.>Resources2e fan wiki:https://adnd2e.fandom.com/wiki/Advanced_Dungeons_%26_Dragons_2nd_Edition_Wiki2e archive:Comment too long. Click here to view the full text.
>>97825887>>97825890>>97825900The Clerks references kinda grew like a cancer as I wrote, at one point Jay and Silent Bob were hanging out on level 16. Thankfully, I cut it.
>>97825887>>97825890>>97825900>>97825914
>>97825922This is all meant to be finished In 3.5 hours, and I always try to do cards for consumables and magic items.
>>97825932And a rough map, with fog, pumpkins, and ventilation ducts. The stars are data nodes.
>>97825935hey thx im gonna use this stuff in my ASE game
▶Previous edition: >>97687864▶What is /gwsg/?A thread to talk about Games Workshop's specialist and spin-off games which fall between the cracks.Battlefleet Gothic, Blood Bowl, Epic, K*ll Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster......and any other GW system and board game are welcome.▶Helpful resources (feel free to suggest additions!):https://pastebin.com/qq9N8V0V▶TQ: What is the best Orc Specialist Game?
Going to do reconquest of primus soon. What deranged garbage should I set up for the downtime game and what should the rewards be?
>>97820813Going to be a white board by the time I'm finished cooming
If I choose the frontal bombardment cannon for a strike cruiser, can I combine it with the one already on it for an effective s8 salvo?
>>97823411You should read the campaign rules to begin with before coming up with your own weird twists to it.
8 Lunar class cruisers and an admiral comes out to 1,490 points. Tell me why this bfg fleet wouldn't work?
You know what'd be a great April Fools' joke, if this board wasn't absolute dogshit for a day.
>>97818367>vague posts about board quality You're the problem.
Bumb
>>97820658>vagueNaming the problem nets you a 3-day ban.
>>97818367Traditional games?
>>97820110I like that, I have a semblance of a setting with all of 1 drawing where flying mobile suits almost completely replace infantry and most other ground vehicles in high speed high tempo combat, but smaller nations and colonies make do with foot infantry and small mecha.
Way of the Samurai Edition>What is this?/TG/ DEVELOPED A GAMEIT IS PLAYABLE. IT HAS BEEN PLAYED.EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRulesas with maps, tokens and lore resources.>TL;DR Dochttps://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." sectionComment too long. Click here to view the full text.
>>97821863Dunno. What's there left to do? Have we done an Italians one yet?
>>97822389In the wiki, there are a couple.>The Original Chart>General Epigean Chart>General Agarthan Chart>German Chart>Austro-Hungarian Chart>American Chart (Incomplete)In this thread, we have the Spanish and the Hyperborean ones. Thus, unless there are charts in the archived threads, all others are still undone.
>>97822436Lemurian chart could be fun. Something like Fatebound-Fateless and Spiritual-Profane.
>>97821722I think we could stand to swap some spots around. My own personal interpretation of the axes:>Progress/TraditionProgress represents the attempt to make use of the madness. To innovate and iterate upon it.Tradition represents immersion in the madness. To embrace it and become one with it.>Absolutism/WingdingsAbsolutism represents both a baseline level of intelligibility to mundane humans and a desire to control the madness. To wield it, rather than be consumed.Wingdings represents both a deviance from baseline humanity and anything it would understand as well as submission before the madness.>>97822835I propose Fatebound/Defiant.
>>97825786I figured that the Hyperborean chart was factional rather than philisophical.
A thread for everything Dragons. What is the best kind of Dragons for a game. Just the standard, firebreathing scally Dragon? Or is it better for a game to give your players variety?
>>97812205>>97812672>>97813749Other dragons are a given. I was thinking more in terms of empires, civilizations. Masses of creatures that can exist as long as dragons and rival them in power in their own way, not necessarily being significantly supernatural.Guess I'm trying to write a huge adult dragon as I would an adventurer: what kind of rivals, challenges and quests can he face without it being a straightforward high power magical creature or heroic character. As well as not escalating into all out war with armies.Like giants are pretty good for that. Fae or high power magical creatures seem too wild, momentary challenges.Sentient gryphons or harpy civs perhaps?
>>97817879Ok, not neccessary an adversary or opponent. Something i can see are Dragon hunters (Knight Order or barbarians)Harpies are good. I wouldnt make them civ but like a bird flock. Dragon (Eagle) vs Harpies (Crows).Sphinxes or Chimeras are not that magically. They can just act like special animals.Just like unicorns.
>>97816210Thats just a title given. There are no Dragons in 40k. Hydra tanks are not really a reptile!
>>97816410>>97816210Do we consider 40k dragons to be dragons? Are there any modern dragons in tabletop or popculture?
>>97812133>What are some good, long-term opponents for dragons?Other dragon's enterprises, depending on setting. Intelligent dragons that aren't lazy horde-nappers set up corporations, baronies, puppet kingdoms. Other dragons in the know go after these organizations.
Is GW really planning a Titan-sized Daemon Perturabo model or is this symbolic?
>>97818814Tranny art
>>97817417Yelling against the wind by this point
>>97810812America doesn't lose wars, faggot.
>>97821613LolLmao, even
>>97810913warmachine is in the midst of a pretty substantial soft relaunch at the moment. so I think 40k chuds probably dont have long there either