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>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.

The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

>Examples of companies providing rules and/or miniatures for alternative wargames.

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>>
No, I'm Sharticus!
>>
>>97829971
BASED father

>>97830920
I can't play games made by trannies
>>
any good sources for fantasy/medieval heads? up to about year 1600 or so? in plastic or in STL is fine.

I've come into a couple dozen Free Company Militia bodies but they have neither arms nor torsos. All my frostgrave/oathmark kits have fine arms but the heads are all helmeted which doesn't fit the vibe. they are all also just a bit small when compared to the GW heads.
>>
Dominions. I know its already pretty much a wargame but I'd love to get my hands on all the different type of miniatures that would be produced from such a game.

/bgg/ Board Games General

Previous thread: >>97771950

Pastebin:https://pastebin.com/h8Tz2ze8

*NEWISH* survey results:https://pastebin.com/scAkFdTv

>what's your favorite abstract game?
>what game from your collection would you say are you the best at?
>dice or fixed values for combat resolution?
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>>97829260
It’s at a bar dude. Nobody is playing heavy games there
>>
As a Race fan I thought Roll was one of the most disappointing games I'd ever played, saying it's better than Splendor is nutty
>>
>>97832942
I agreee it was rather disappointing, but it's better than splendor for sure

That said, I'd still play splendor over it just for how quick it is set up and played. Not that roll requires all that much, but it sure is fiddlier. I've also learned through Roll that rolling small dice is somehow nowhere near as statisfying as rolling standard ones. I wonder where in the dice size chart the curve goes down again
>>
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>>97828601
>>97830420
Already grabbed myself a copy. I'm a sucker for theme and cyberpunk/cyberpunk-adjacent material.
The syndicates as suits that alter the behavior of the shared pool also seemed really neat to me.
Also off topic but relevant, I've been disappointedly watching Marathon's questionable launch success. Its got a similar-ish aesthetic, and a habit of mine is to try and capture more transient experiences in amber. Boardgames strike me as great medium for that given I can still be playing them in a decade or two if I look after them.
At least I get a dose of cyberpunkish material to keep in amber I guess, to compensate for Marathon's likely transience.
/end of unsolicited monologue
>>
>>97831452
Fairy Tale is such a weird game. You hate draft to build a tableau and then flip your opponent's cards to attack their points. It kind of reminds me of six card Golf. I don't know what else to compare it to.

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Disc 1 Final Boss edition

Previous >>97787403

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>97832742
It should be illegal to make Deramon as good as BT24 and 25 and have neither of them be [WG]
>>
>>97832742
>not Sirenmon
what is going on
>>
>>97832819
I had the same thought. It's entirely possible Sirenmon will be in yellow like her original.
>>
>>97832742
Idk if I'd run this in Vortex just cause bt24 Deramon is already so damn good but this is going to be pretty sick in pure plants alongside Gear Forrest.dek.
>>
>>97832742
>>97832744
Does Bloomlord want this?

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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e


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>>97829030
>general opinion
It enthused me enough to get back into the game re-learn the painstaking, agonisingly asinine mechanics, did enough right I was profoundly relieved from the impression Essence gave me of where they were taking them, and has enough lacking that there's just a little bittersweet aftertaste to it all. But god, in my entirely subjective and profoundly biased opinion it is by far the best thing 3e has ever put out both in terms of lore and mechanics.

>whether they're above or below par
If I had to sum up 3e Infernals in a nutshell (based on my own kinda flawed understanding of combat resolution), it's that they take Abilities to extremes that often give them unconventional edges at the cost of absolute mechanical supremacy that only rarely becomes a detriment. Brawl is the best illustration of this imo: If you look at Solar Brawl you get to do shit like stick people with persistent onslaught penalties, yo-yo people you punch into the horizon and just reset your rounds of control on demand. Infernal Brawl is NOT that slick, but it DOES do things Solar Brawl can't like give you scenelong permanent bonuses in exchange for penalising you stopping the fight early, sic grappling gambits out to short range, give you an Brawl-compatible heavy weapon that can inflict disease with a bite (which is...debatably useful given how long interval takes and there being no way to intensify syndromes, the best use case I can think of is sticking someone with Jigsaw Puzzle for a free Crippling effect mid-fight) and throw people hard enough to inflict fall damage. It also has what to my knowledge is the FIRST Solaroid Charm that flat out inflicts uncountable damage if it hits with enough successes, unless you count Heart-Eating Fist. Punching stuff falls far short of Solar and even Abyssal equivalents simply due to lacking anything like Fivefold Fury Onslaught or Rampage-Berserker Attack but it doesn't matter because the wrassling is that fucking sweet.

1/?
>>
>>97829030
As for the other abilities-Stealth, Thrown, Linguistics and Athletics are legitimately the best I've seen in any splat so far. Presence, Socialise and Lore too although those are kind of cheating because Presence has VEE (now with an upgrade to affect entire nations!), Socialise has the replacement for Black Mirror Shintai, and Lore has Mind-Hand Manipulation/Principle-Invoking Onslaught (now with Agg damage!) which continues the trend of Infernals just cheating in compensation for falling short in pure arete.

>lore
I'm of two minds about the lore in a lot of ways. It's much better than what I feared it would be based on the devs describing it/Essence and Pillars, but I also miss the storytelling from previous editions, and Infernals being too new to write anything meaningful about their impact on the setting feels like a copout. I'm glad it's not the Green Solars angle from the 3e Infernals preview, but I also wish it did more to stand out and make it's own identity other than "revenge" and "not that". Hell is as gritty as 3e is willing to be but still more sanitised than Exalted should be somehow; Ipithymia continues the trend of baffling me with how the effort to whitewash certain characters is going, though closer to my grudgingly positive takeaway from Heron than my complete rejection of 3e Lover. Also I don't like how they made Ligier a more blatant Azhrarn expy. Plus his writeup feels a little underwhelming for what he is in terms. It's strong, don't get me wrong, it just feels weird the Green Sun does more sword/spear stuff than actual sun stuff. And I'm still waiting for the devs to reconcile the humanoid 3CD statblocks with their celestial forms.

2/3
>>
>>97829030
>build-your-own form
Looking at how Blasphemy keyworded Charms work and how the preview described build-a-shintais, it's clear that Keys were definitely meant to be more than what they currently are (organisational shorthand). I definitely prefer the ExWoD approach of permanently adding to shintais rather than just letting you activate certain Charms at the same time, and the "avatar of a Yozi" thing sounds like a unique addon I would've liked to see incorporated somehow.

As with many, many things in 3e it really does feel like they threw out the baby with the bathwater and called it a day. Still, there's a surprising amount of fun to be had once you accept Devil-Bodies are less strong in and of themselves and more meant as a sort of chassis for your other Charms.

Also not amused by how they made a lot of the inner world-using Charms kinda undertuned, although the fact that you CAN bring things out you made with your own effort low key solves this. Just Introduce a Fact in there that enhances your Crafting (or sorcery, or VEE, or whatever), and you'll be mass producing Karvara in no time.
>>
>>97832215
The real Slim Shady is based on Azhrarn.
>>
>>97826736
i think they were running their own shit when they weren't wed to a solar, plus i believe they were heavily involved in the shadow deliberative that bridged the first and second. of course their behaviors were different then because their castes were different

"What the fuck?! 'You guys' let the thread die with no link to the new thread" Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>>97832764
I was talking about Hubworld: Aidalon, but yes nuRunner also has artwork designed by troons.
>>
>>97832655
The Demo Decks didnt really have much of a game there but they are promising
>>
>>97832655
>artwork designed by troons
Netrunner?
>>
>>97833035
He's just madly in love with transsexuals. There's no other reason he'd bring them up unprompted.
>>
>>97830777
>>97832899
it's not in games that already give you a lot of cards.
the "default" is magic and other draw 1 per turn games. they give you way fewer cards than you can use, so draw is very valuable. If a game lets you draw 2 per turn then draw is only half as good.

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Reject all AI from TTRPGS!
If a player uses AI to make a character portrait of their PC - BOOT THEM FROM THE GAME!
If a player uses AI to make a character biography - BOOT THEM FROM THE GAME!
If a GM uses AI to write an adventure for a session - QUIT THE GAME!
If a GM uses AI to generate a picture of where the PCs are - QUIT THE GAME!
If a GM uses AI to generate a battle map - QUIT THE GAME!
REJECT AI FROM TTRPG!
REJECT AI FROM TTRPG!
REJECT AI FROM TTRPG!
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>>97831037
You have to commission your creativity? You can't write your own adventure?
>>
>>97818057
Nah. A.I. is a tool. Wouldn't ban photoshop because the person didn't draw. But I will put my foot down for bad A.I. usage.

> Wonky inconsistent stats.
> Cursed art.
> Contradictory descriptions.

But pic-related? 0 problem.
>>
>>97832308
Why does he have five legs?
>>
>>97832776
The fifth is for the ladies.
>>
>>97832776
Good catch. Was the first of 3 attempts. A.I. is basically a retarded genius.

>>97832815
Pokémons were always fertile from the moment they hatched.

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Way of the Samurai Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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Ok, so let's start with the lemurian chart.
>>
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>>97832089
The temples don’t want you to know this but the prophecies are free you can usurp them I have 458 prophecies.
>>
>>97832207
Lost Seer Jayanyati
Top left
>Subvert Ancient Prophecies With One Weird Trick
>Orthodox seers HATE her
>Betrays the Tigress Temple, still loyal to it
>Betrays Malcolm, still loyal to him
>Betrays the world, still loyal to it
what is her FUCKING problem
>>
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>>97832089
Background Proposal
>>
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>>97832089
Spot 17
Degenerated Lemurian:
>Lights out, No one home
>Mobile source of living flesh
>Horrible to paint

Pretty close to the original, but focusing more on their use in Cultivation instead of worker status. The Lights Out, no one home bit sets up for the Infested Degen.

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I never realized how many players suffer from aphantasia and insist on using miniatures. Are you one of them, or do you embrace the unmatchable graphics of theater of the mind?
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>>97831518
Theater of the mind? More like theater of the poor
>>
>97831518
>he cannot imagine a thread where he gets genuine interaction related to a topic instead of the cheapest bait imaginable
Just imagine being this much of a faggot.
>>
This has nothing to do with imagination and has more to do with people's ability to multi task. After 3 or four different factors the average person's brain can't accurately account for them. Keeping room dimensions, npc positions, number of npcs, distance/range, turn order, player positions, hazards and obstacles (im additiona to keeping track of the rules and paying attention to the GM and other players) in perfect clarity is something the majority of people won't be able to do. Infact most people will likely forget half of the details they are trying to keep track of in their brain unless directly reminded of them.
>>
>>97832857
It is not weaseling around or cheating to state that the following is not a claim of you failing to provide an alternative to theater of the mind:
>>97832572
>What did you expect from bringing it up explicitly as part of a highly emotionally charged railing against theater-of-the-mind with no alternative purpose offered?
Again, "alternative purpose". What the fuck do you think the word "purpose" means in this sentence? Do you need a refresher on syntax and the thing charted out or something?
>>
>>97831518
First off, 0/10 troll thread, I'm responding out of boredom more than anything else.

With that out of the way, let me state that yes, I can picture things in my mind quite well, but that doesn't mean it isn't useful to have a tactical board and various pieces on that board to determine where stuff is in relation to one another. Plenty of people who can picture stuff in their heads can still lose track of something as complex as a combat encounter if they're trying to play out said encounter relying solely on their own mind to keep track of where characters and such are with no real visual aids.

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He did nothing wrong.

Everything that he ever did was for humanity
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>>97777202
>He did nothing wrong.
>Everything that he ever did was for humanity
He's a massive sperg dictator. Worse than that he was absolutely horrible at his job. The average dipshit anon could do a better job than the Emperor, granted the same powers.
>>
>>97830217
>>97831943
>lorelets dont understand he wanted the heresy to happen
>>
He did nothing wrong.
>>
>>97831943
>Worse than that he was absolutely horrible at his job. The average dipshit anon could do a better job than the Emperor, granted the same powers.
Anon, the Emperor is a gigantic basement dweller nerd who explicitly hates the warlord persona, he does it because when Malcador found him living in a cave basement during the Age of Strife (working on unfucking humanity's genome) it was Malcador who convinced him he would need to be a warlord and emperor to unite Terra.
>>

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What would you guys say is the most important skillset for "smart" characters in TTRPGs?
>ability to make/build shit
>perceptiveness
>knowledge
>>
>>97830485
What setting worldbuilding?
>>
>>97830485
>The player not being a retard.

This is why you should just stick to braindead Fightermen, OP.
>>
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>>97830906
Yeah, came here to say this. Smart people can only be roleplayed by Smart people.
>>
>>97830485
A smart player
>>
>>97830485
The ability to make use of what they know. That's why Doom and Tony are better than Reed, he invents technology to could change the world and leaves it in a closet. He invented a fucking belt that makes someone the near equal to the Flash, and did nothing with it. Tony might not be as smart, but at least he actually uses his brain to do things besides indulge his hobbies.

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Here’s your magic card bro
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>>97829531
I don't care that Monday's blue
Tuesday green and Wednesday too
Thursday I don't counter you
It's Friday, Magic™ night
>>
>>97830096
I am setting your cards on fire for that.
>>
>>97822189
Someone's trying to steal that book!
>>
>>97831102
The fire doesn't want 'em.
>>
Can I play MTG without any DEI cards at all? Are they purposely made better gameplay wise? If I like the older art (at the very least of 2000s and earlier) will I have to spend a lot of money? Are those older cards power crept hard?

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Tree 2 Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97831797
I just don't think giving them beards works, its visually offputting as well as exceptionally lazy, if that makes sense, I want to find a better solution.

giving them mole feelers around the mouths is honestly a pretty neat idea, i'd love to see how that looks
>>
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>>97831928
I think it works fairly well.
>>
I think I already know the answer to this question, but I just want to verify:

In a hypothetical scenario where, say, a chromatic dragon were to have an item in their hoard that they, genuinely, had no idea what it was or what it did; this would not matter in the slightest. As far as that dragon is concerned, that thing is it’s… whatever it is… and it will fight tooth and nail to keep it.

Sound about right?
>>
>>97832934
Depends on the Dragon. A red dragon might fight you simply because it belongs to him and you dared to take it. A green would probe the party to find out who it belongs to and why they want it so badly, if it didn’t already know from its animal spies, negotiations have begun. A white dragon might try to lure the party over to the item and to eat one of them. A blue could try to recruit the party in exchange for the item, considering daring adventurers a greater treasure. A black dragon would probably pretend to be sympathetic to the party and then destroy the item to see them suffer.
>>
>>97832934
Probably. Some of them like Green or Blue dragons might hypothetically be open to a trade, but they're also probably going to assume that if there are people seeking it out specifically enough to request it, then it must be more valuable than any of their other treasure, and so they'll likely charge accordingly.

Even then you need to be dangerous enough that the dragon doesn't just decide it'd be easier to kill you and keep both the item and whatever you brought as a bribe.

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Is there ANY miniature wargame that isn't insanely expensive? I'm talking about things you can buy in a box and play immediately, not "print your own minis" bullshit or things where you're forced to use proxies cause official models don't exist.
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>>97810889
the trick is to avoid games with enforced monopolies. if they're just using their rules as a way to get you to buy the official minis, you are going to have a shitty time. fortunately that only describes like 20% of the hobby. it's the most visible 20% because they advertise and shill like crazy, but it's not all there is.

once you get out of that bubble playing minis games becomes very affordable. most skirmish games can be played under $40 per army. some shit like gaslands or brikwars can be played for almost nothing.
>>
>>97831664
>Of the Cloaans, only Mega and Best-Lock will actually have minifig accessories, and one of the reasons I prefer 2010 is that Construction Points allow you to stat up things that are NOT Minifigures.
Is that not covered in the 2020 MOC creature rules?
>>
>>97827739
>america is the best and most free.
at this point i think we should stay on topic.
This is GW, GW is doing this and it is a BRITISH company.
England is unfree and gay, i don't know why you'd go out of your way to defend especially because i think it effects the end result.
>>
>>97832341
>Is that not covered in the 2020 MOC creature rules?
I mean not as clearly, Mike wants to fit everything into Unit Inches...
>>
>>97829248
Nigger, that's how value works. Its comparative. You can cope all you want but its still low cost. Get over yourself.

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He was in his prime during the 1920s.
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>>97826346
>and you have seen Mount Tai
Great post, anon.
>>
>>97828388
Actually, I'm completely in favor of him beating the shit out of fraudolent masters that claim to have supernatural powers, and I laugh at how the commies get all pissed off about it. Fuck commies.
>>
>>97828167
Take a nap lil bro
>>
>>97819486
I would assume that the Chinese in the Mythos have built their culture and practices around avoiding falling afoul of Nyarlathotep and similar horrors.

Their cultural obsession with the Mandate of Heaven and the divine bureacracy also fits cleanly as a worldview into the mythos. There are things far beyond human ken which govern a system to which human beings are totally subject, and there is no notion whatsoever of rebellion against that order being advisable or even possible.

Essentially Ip Man would see some Shoggoth shit going on and say "Hmm Qu Shing Tao Lai Bing Bong Quan demon, mostt unauspicious, we should leave and rearrange tthe furniture to ward it away" and then walk off screen and get into a fistfight with the entire Japanese Navy or something.
>>
>>97832994
This was literally what it talked about in the Call of Cthulhu Secrets of Japan book. Like there is an entire section about like Eastern beliefs and the Jade Emperor and how they fit in.

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Zerg or Tyranids, who's cooler?
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>>97832936
>the fact that every faction is visually identical to an existing 40k faction is pure coincidence, honest
The best thing is Blizzcucks- I mean Actifags- er, excuse me, Microjeets, actually believe this!
>>
>>97832995
>every faction is visually identical to an existing 40k faction
The humans do look like humans. And after Starcraft came out, Tyrannid got a redesign to look more like zerg. But I must notta noticed the gray-skin mouthless giant faction in 40k?
>>
>>97828052
Thanks for proving the opposite of your point
>>
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>>97832995
>every faction is visually identical to an existing 40k faction
Literally impossible to tell them apart.
>>
Xenomorph.


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