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Palladium Games and Rifts General! /PGaRG/

RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!

Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more.

Talk about:
>RIFTS(tm)
>Heroes Unlimited
>Palladium Fantasy
>Beyond the Supernatural
>Dead Reign
>Robotech (lol)
>TMNT & Other Strangeness + After the Bomb
>Splicers

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>>97827279
Nightspawn/bane is one of Palladium's most unique lines.
>>
>>97827279
>>97827630
It's one of the most original ones, yes, and has some great monster PC creation tables. Wish it had gotten more traction among fans of 80s horror movies.
>>
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Man, I love Rifts covers.
>>
>>97836149
I think the rifter covers are usually better I think because there is not so much a pressure to display the setting of the book as much.
>>
>>97837544
They're much more amateurish, I'd say.

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Fractal edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-march-23-2026

>News
The Pro Tour and Magic Spotlight Series in 2026:
https://www.magic.gg/news/the-pro-tour-and-magic-spotlight-series-in-2026

Metagame Mentor: The Final Four Standard Regional Championships of Early 2026:
https://www.magic.gg/news/metagame-mentor-the-final-four-standard-regional-championships-of-early-2026

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>97837501
>>97837520
>>
Your top three sets of the post-MAT era?
>>
>>97834724
So this is gay and furry right? I don't see any tits on that fox thing. Well done wotc.
>>
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>>97837354
Let me guess; there was a Beyblade tournament going on as well?
>>
>>97834269
I always thought it was kind of fucked up that the Spirits of dead people were treated as "mascots" by Lorehold students, even using them in sports.

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I'll start
>D&D 5E is a heroic fantasy game (I didn't say good), trying to do anything else should have you using a different system.
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>>97835868
Prep is simple. I populate a region with few sentences. For example:
>Revax-19: mining town, refines Rhydoium ship fuel. Incredibly toxic. Miners are slowly dying of exposure. Corpo but closely associated with the Empire.
>Mining office: Ketra Moree (Zabrak, sharp features, sharp wit, laura linney from Ozark) wants to leave her post by any means necessary
>Swoop bikers- Brandish blasters even though it's outlawed. Tolerated by the Empire because they keep mining revolts down (see it as a threat to their power/ability to sling spice). Run by a Trandoshan named Vim [missing eye, disruptor pistol, loud [Tommy, Goodfellas]
>Refinery: Twisting pipes. Ughnaught workers. One is spying for the nearby imp garrison for promise of early retirement. Rodian named Jint Voss running a smuggling operation on the side [sly but unsubtle. The imps are aware but tolerate him because of his efficiency]
>Doctor Bel Van [Bith, stuttering, works for the same company as PC #1's family]- gathering blood samples for nearby imperial base. Easy to detect his effort to obtain bloodwork. Unaware of why the Imps are collecting blood work (They are studying Rhydonium effect on system as possible stimulant).
>The miners are about to riot.. Recently "retired" miner is finding his company scrip doesn't convert cleanly into credits off world.

It doesn't take long. Just a thing that happens, a person attached (with their own hopes, dreams, etc), and some attachment to the are a they are in. I improve the rest. Descriptions, dialogue, etc.
>>
>>97836232
Sure, but I'm replying to the context generated from this comment: >>97833615. I think you might interpret "thinking on your feet and reacting to player's choices" as "improvising everything".

So, if I didn't interpret you correctly, I apologize.
It sounds like there are others here, though, that are arguing for a "pure improv" GM style which I do think inevitably results in sub-par experiences.

>>97836586
When it comes to populating the world, I agree with you and share the "living world" approach to worldbuilding. The world build in such a way that it goes on whether or not games play in it are- by far- the most robust and satisfying. That being said, I don't sit at the table 4 hours a week to worldbuild. I do so to experience, adjudicate, and respond as the world in question to the antics of my friend's characters. And the world absolutely changes based upon what they do. I don't know that completely agree that "the world doesn't exist for the characters" because, in a sense, some of my worldbuilding explicitly *does*. I am trying to play roleplaying games after all and the way in which my character's history and story affects what happens from sessions to sessions creates some pretty neat stories and memories.
>>
>>97836786
Because there is no point, you fucking moron. He's just saying nonsense trying to be 3deep5u. The only way to confront such an idiot is to point and laugh.
>>
>>97837219
>respond as the world in question to the antics of my friend's characters. And the world absolutely changes based upon what they do.
Not necessarily. It's entirely up to them if the world is responding or not. If they aren't choosing themselves to make big moves, then the world likely would care less. The world isn't responding to every peasant doing whatever it is they're doing. If it were; they're not a peasant are they.
>>
>>97835868
>Also: any extra prep is pointless work and wasted time & energy on GM side.
Spoken like a railroad (shitty) DM

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>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.

The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

>Examples of companies providing rules and/or miniatures for alternative wargames.

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>>97837126
>Moral
I meant morale, but if there's a mechanic based on what is and is not moral to do in game let me know!
>>
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Sales wise, how do you feel Heroscape return has been doing?
acceptable?
>>
>>97837705
Friend bought it . We only played 1 round but it was really fun. I'd 100% be down to play again
I never played it as a kid so I did not have nostalgia vision.
>>
>>97833434
>pin up models
Didn't corvus belli stop doing those years ago?
>>
>>97837705
It was literally one of 2025s most popular games in terms of sales, anon.

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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e


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>working on projects on Gdocs
>Notification appears
>"This document is above the character limit. You must delete content to continue editing."
Pain peko
>>
>>97837246
Google docs has a character limit? Why am I not surprised I learned this fact in the Exalted thread
>>
I just want good errata for Solars.
>>
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>>97837655
>>
>>97835018
>Solars being first out the gate has always been to their detriment each edition.
That's because if you use anyone else as the baseline, the Solars become a nothing burger. Hey, here's a bunch of roided-up DBs that haven't done jack shit in several thousand years and have been obliterated before at the height of their power.

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Disc 1 Final Boss edition

Previous >>97787403

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>97836553
Compared to Yellow/Purple? It's gotta be Red Green. It's about big numbers, suspending so I can punch you in the face or Raid so I can punch your biggest thing in the face.
>>
>>97836486
There are a couple ways to do it. bt16 Pail 2 checks -> bt12 dragonmode 1 check -> ad fightermode 2 checks, so you've stripped all 5 security for 3 memory or less depending on your level 4s and tamers. So bt5 omni or bt20 omni X for the final check. You can also do 4-5 checks by using the starter dragon mode to play out your 4s, DNA into pail to swing 1-2 times more and go into another imperial.
>>
>>97835022
If he can get some kind of protection over him he'll be pretty good as evoing by effect is very common place now(trainings, promo TS rookies, Medusa egg etc). Issue is by himself most top ends are probably going to remove him before he can try and delete something. Hopefully Ceresmon grants boardwide "unaffected while suspended" or something like that.
>>
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>>97837279
>Hopefully Ceresmon grants boardwide "unaffected while suspended" or something like that.
The issue there is that you're probably better off using Bacchusmon's suspend on your other digimon that do something when they get suspended, if possible.

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Hotseat multiplayer is a traditional game right?

What faction and hero are you starting with and why?
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>>97833800
Why do you want to post here instead of the appropriate board? There are just as many people who will tell you to kill yourself on /v/. What's the difference?
>>
>>97834822
Actually yes! I played it co-op with my wife. It took us about four hours to get through a scenario, most of which was setup and rules-reading. If you're tolerant of lots of bullshit fiddly rules, it was actually pretty fun.
>>
>>97836967
It's a great game when no one is trying to break it.

Unfortunately, it's not /tg/
>>
>>97833800
>angels and demons are ayylmaos
>beam guns and nukes are in your medieval fantasy setting
>>
>>97837663
Anon, how is the tabletop game not /tg/?

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Should casters be able to hold their own in a fight, or should they be balanced around requiring protection from martial classes?
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>>97831141
Wow, thanks for another inane one-line survey thread with your dog shit commissions attached, puckee!

Seriously why do you do this? Is it to make the website look more palatable for advertisers? Because we all know you are mod protected, typing out your full name is filtered
>>
>>97834157
How difficult do you think it is to be able to reuse reverse image search and then look at the 4chan archive?

>Bro you're weird what a weird hobby
Appeal to triviality is a common tactic used by those who are trying to discredit any type of discussion of a subject.
The fact that this doesn't take any effort or time at all to call out this bullshit, says a lot about you.
>>
>>97831141
Depends on the caster.
>>
>>97837444
>How difficult do you think it is
No idea, never looked into it, because I don't give enough of a fuck. The weird thing is that you do. There isn't anything deeper to it.
>>
>>97837547
This
Casters should have a theme and if being able to defend themselves fits the theme they should be able to do that, and if it doesn't they shouldn't
If your caster is a magical scholar of some sort like a wizard, then no they shouldn't be able to throw a punch better than any other nerd. That's not part of the theme of being a wizard. Other themes like a sci-fi technomancer, or an alchemist, or a magical deal-maker or summoner, or a seer or oracle, or a magical performer or bard, or a religious scholar or cleric, or a necromancer, also should not being able to defend themselves. That's not part of what their theme is, even if some of these thematic casters get to defend themselves in DnD logically speaking they shouldn't. They might have spells to defend themselves but frankly some of these like the cleric, bard, oracle, or alchemist should not be combat classes with any offensive magic at all.
If your caster is some sort of cultivator or magic martial artist or element-bender, if they're some sort of crusading zealot with a god's blessing, if they're some sort of animist or shapeshifter or shaman with a martial bent then yes they should be able to defend themselves.
But frankly, TTRPGs need less of a combat focus and more classes which are entirely non-combat.

30-50 Feral Ogryns edition

Previous Heresy: >>97802085

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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>>97837409
Seconding. I've always wanted to see a cool diorama with SoH/Luna Wolves fighting Orks, maybe I'll make one with the new greenskins coming out this summer.
>>
>>97837267
Didn't the Scars spend a lot of time hunting them down?
>>
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>>97837662
>mop-up operations
>everyone on a jetbike
>wind in your hair
>running down orks like its going out of style and taking heads with tulwars left right and center
>this evoking enmity
not rikrey
>>
>>97837178
>God damn I've missed proper expansive lore about individual units
I bet Sabres are driving like crazy in the fires of this Horus' heresy!
>>
>>97837382
but what about SQUAD BROKEN

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Need A Light? Edition

Sprues and instructions
https://starcraft-tmg.com/downloads

How-to-Play
https://www.youtube.com/watch?v=EDBsIPVIOHw&t=3s [Embed]

Art of War Battle Report
https://www.youtube.com/watch?v=IR4tT_UTlBc

Play On Tabletop Battle Report
https://www.youtube.com/watch?v=0fImg1-vXX8

Previous Thread

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>>97835918
No no anon! That's much to obvious a solution, we'd rather be angry about it.
>>
>>97835918
No, but I want a hero. My Dood.
>>
>>97831015
Fuck. I doubt it'll be this big but if they want it to be scale accurate it'll have to be close. That's fucking awesome!
>>
>>97837047
https://www.youtube.com/live/FiRFWhXdQKA?t=4316s

This base looks like 150mm so I guess it should be right.
>>
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>>97837530
>>97837047
7 sprues like that one for around 70 bucks is not that bad. 40k Predator is $80.

Would the Beastmen race from Warhammer Fantasy, The Old World and Age of Sigmar been more popular if they were instead a Beastwomen race where the purpose of their raids is forcing human and elven males to breed with them?
>>
It would attract a different audience but I highly doubt they would end up being more popular, people who like monstergirls might now care for a game where the whole point is that they die in large numbers.

Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!

Last thread: >>97665641
Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: pastee.dev/p/sp2Mdb5I
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
/wbi/: https://discord.gg/6ZjEc7dy4T
Worldbuilding Hub: https://discord.com/invite/wGjxK3Y
The Writer's Forge: https://discord.com/invite/CUxHxWq
Tira: https://discord.com/invite/f52W6Kg
Dawn of Victory: https://discord.gg/hUAynC3w
Conlangerama: https://discord.com/invite/ceKjZBr2jC

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>>97784855
Anyone focus on glass as an important industry in their setting?

Pretty sure for a lot of the west and Italy and Venice in particular, Glassmaking was an important and highly exported product. Often being highly covetted in places like China in a way that Fine china ceramics were coveted in Europe.

I always thought that it might be interesting to make a european inspired place the "foreign and exotic location where you get luxery goods" If you are in a non european inspired place like if it is more Arabian, Southeast Asian, or Japanese. Think I got the idea in part when I was playing Scarlet Heros which has some more southeast asian derived settings.


If you want to go for something more magical maybe stained glass windows and fine crystal wineglasses that vibrate and hum with magic but will shatter if the magic is not kept in check could be a cool idea. Or maybe you are a glass blower that literally blows in the breath of life to animate glass objects. Glass has a lot of interesting potentials.
>>
>>97835314
>always thought that it might be interesting to make a european inspired place the "foreign and exotic location where you get luxery goods" If you are in a non european inspired place like if it is more Arabian, Southeast Asian, or Japanese. Think I got the idea in part when I was playing Scarlet Heros which has some more southeast asian derived settings.

The issue I see with this is that the East having all these exotic goods wasn't just a coincidence, it's way more likely that tropical countries are going to have valuable goods than a northern temperate climate. For example if we assume that there's a one in a hundred chance any given plant will produce a useful spice/dye/medicine/whatever, you're way more likely to find it somewhere like Indonesia which has over 28K species of plants than Britain which has only around 1K (Indonesia being an archipelago also helps a lot here compared to somewhere like Africa since it creates more endemism). This is why all the fancy spices and dyes came from places like India, Indonesia, and China and not Europe. Also there's animal-based goods like silk, ivory, pearls, animal skins, etc to consider as well.

Of course not all goods are as ecologically related, like minerals or some manufactured ones like glass that you mentioned, but it's still important to consider because unless you're setting your not-Europe in the jungle they'd probably still need to have a trading relationship with some exotic tropical region to get certain goods.
>>
>>97835681
Fair enough. It wont be exotic in the "same way" as warmer and more bio-diverse climates are to europe.

I wasnt trying to imply that the not-europe would ONLY export exotic stuff, just that some of the stuff they do export would seem exotic in a non-European inspired main location.

ON the topic of glass and silk, I also find it interesting that glass making processes were also jealously guarded just like how silk making processes were in the east. The Venetians being an obvious example, but later on I believe there was like only one small German state that had the knowledge to make the finest telescope lenses and people from all over europe bought them and tried to get the secret. European telescopes more broadly meant were also another major luxury export across the globe.
>>
>>97834742
>cogfop
Cringe.
>>
>>97835314
It's just something that exist in the background.
It isn't a focus in my setting.

There are some fairly advanced applications of glass, like it being a information storage medium, but that is because the tech level of my setting is intentionally all over the place.

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Why did domain level play fall out of style?
>>
>>97837556
Nobody bought the AD&D domain level modules, and the attempt to reintroduce it in 2E flopped commercially.
>>
Management is a niche compared to just adventuring and doing cool things. I like strategy and management games but even I am not sure I would enjoy such a playstyle right after work.

Long time MtG player (17 years?) and with what's happening to the game rn, i don't really have much interest in any of the new sets.

Sorcery looks like it could maybe scratch that itch. The art is fantastic and reminds me of legacy MtG art. Anybody here play?

I watched a few overview vids, but I'm curious how the actual gameplay goes.

For someone who plays mostly EDH, are there any similarities?

Is it usually a 2 player match?
How long are the matches usually?

Is it as much of a money pit as MtG?

Convinced a few of my MtG friends to give it a shot based off of the art alone. Just need an idea of what I'm up against in terms of learning curve.
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>>97820929
Is that Ian Miller art?
I'm sold.
I rate him over Blanche.
>>
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>>97833338
Yea he painted a lot of cards in this recent set. the playmat for The Void is great, it's huge. Miller has been one of my favorite fantasy artists since Mirage came out, I really want to get an original piece from him before he's gone.
>>
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>>97833517
I wonder where my copy of the Tolkien Legendarium he illustrated went from time to time.
The Barrow Wights page has my favourite drawing.
Here's a little version of it, fuck Pinterest trying to hold the full size one hostage.
>>
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ordered some singles, going to try and make a void deck, need a few more voidwalk minions
>>
>>97835460
that's fuckin' awesome

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It's Da PDF Share Thread!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!

Previous thread:
>>97757836

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>>
Requesting Traveller - The Deep and the Dark
>>
>>97837275

g0f1le /d/3PsMz9
>>
7-06 Brastlewark at War Part 1: The Gnome Defection
7-07 Draconic Folly
7-08 The Haunted Corridor
7-09 The Chitterwood Walks, Part 1: Scrambling the Tribes
7-10 Shattered Blades
7-11 The Darkness Within
7-12 The Chitterwood Walks, Part 2: The Battle of Logas
7-13 Ancient Beyond Imagining
7-14 Brastlewark at War Part 2: The Gnome Liberation
7-15 Within Antiquated Halls
7-16 A Star's Journey

Wondering if anyone also has the convention only module

6-99 Under the Eye of the Mantis

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>>
Requesting
Carnage & Aether
>>
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Requesting Arkelon Chronicles


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