liars edition >Demo DaysNext: https://itch.io/jam/agdg-demo-day-59Previous: https://itch.io/jam/agdg-demo-day-58Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA>Halloween Jamhttps://itch.io/jam/agdg-halloween-jam->AGDG resourceshttps://hackmd.io/dLaaFCjDSveKVeEzqomBJw>Helpful linksNew Threads: >>>/vg/agdgArchive: https://arch.b4k.co/vg/search/subject/agdg/Steam Games by AGDG: https://agdg-steam.netlify.app//agdg/ Steam Games: https://made-by-agdg.vercel.app/Recap: https://recap.agdg.app>How to WebMhttps://obsproject.comhttps://github.com/argorar/WebMConverterhttps://github.com/michaelmob/WebMCam>Previous thread>>500534151
happy halloween
Hello
>>500589747repostan
>>500590313yay
>>500590185>demo>yesdevpick one
https://www.youtube.com/watch?v=G-4x2zsDPw8
>1200 cards made with AI slop>metahuman characters>asset flip environment>valve allows it If you have any kind of respect for this hobby then you're a cuckold, keep making that pixelshart game expecting any kind of "street cred" from goycattle gamers.
>>500590495>temu pokemonlol
>>500590313nice, thaks
Sending gooder vibes.
>>500590495the real question is why don't you doi it?I am already planing on ading trading card game mechanics to my games and random dungeons.
still debating wether i should submit or not
>>500590854Submit.
Just like, make game
>brewing the third cuppa to finish the demo no one will play anyways
Unity is being a DUMB GAY WHORE.It fucking refuses to let me fuck with the transform of a recently instantiated object and drags the child back to the parent's initial position for no raisin wtf is this FAGGOT SHIT.
>>500590313Looks more like a graveyard than Stardew's graveyard.>>500590315Didn't you have another playtest recently? How did that go?
>>500591142this comment has been sent to the unity DEI teamsoon your account will be banned on an account of homophobia
>>500591114Send me a name and I'll play it dude, I'll even record it just for you.>>500591252I swear to fuck, Godot didn't do weird shit like this. How the fuck.
nig
>>500590313>tfw my graveyard level is still in conceptual phaseMirrored Soul in DD59? That's some great news!
Not sure if I make a porn game or not
>>500591816Do it.
>>500590315Are your earlier levels 'finished' or are you gonna add new stuff there?
https://itch.io/jam/agdg-halloween-jam-/rate/3013680it's done
>>500590371Interesting, but please add eye-candy. I hope you're not gonna leave these icons for your final game.
>>500591142blackbox go brrrrrrr
Next year an AI slop indie game will become FOTM and /agdg/ will cope and seethe.
Roasted pumpkin sneeds are the perfect comfy fall devsnack. I wish I had some apple cider too, but alas.
>>500590495pokemon clones fail all the time, I guess it can work as mobile game slop though
Done with work for the day, now to keep playtesting and looking for any last-minute bugs. Already found several soft-locks, like pic related- during the tutorial, every button BUT the one are supposed to be enabled for the tutorial.
>>500592574AI is the great equaliser, it's already an industry where game journalists decide how many people will ever hear about your game, nepotism is everywhere and you need to go through humiliation rituals on social media being a clown to get some marketing, I have no problem with AI. In fact I welcome it, God bless slop.
Oh, someone uploaded a new game to the halloween jamPLAYED AND COMMENTED:>BATTY VAMPS>Hildegarde & Lombard (Spooky Version)>SecondHuman Project
>>500592367It's just something I'm rushing out for DD, if it's fun I'll try making it look decent
>>500590495>>500589656lmao, his baitpost didn't get enough (You)s before the last thread ended so he just made another post in the new thread.Remember that this is who posts here with you. Not fellow devs, not people looking to offer you helpful feedback, but dopamine addicted zoomers who use /agdg/ as a pseudo-/v/ because they're guaranteed attention here rather than on a fast moving board.
>>500590185>cant accept the truth because in his mind anyone that posts frogs and bocchis and ai must be nodevs>denies all proof tooKek>>500585373Kek based. Anyone have the screenshot of that one dev saying the Linux grpup was a vocal minority and how we wont include Linux builds in future games?
>>500592367retard
>>500591362Okay.I have found the fucking solution.The character controller needs it's vector3 position set manually or else it slingshots itself back to where it was created for no reason the fucking thing.
>>500591102I'm fucking trying but this engine is so barebones I have to do everything myself
>>500593004dios mio pedro, muy buzzwordos senor
>>500590313Very atmospheric.
>>500590495Umm its a jobby for me>money>gamedev gf>beong able to say I made "that" game (mine)>having a gameThose are my goals for me>>500593310>dopamine addicted zoomers who use /agdg/ as a pseudo-/v/The same types that can easily be duped for sales and dlc if you play your cards right, hug
why did you reply to your own post?
>>500591142>>500593454>the character controllertoo lazy to write your own? sounds like you're making slop.
>>500590495What's the problem? You didn't literally think it was impossible to make it just because some AI art was used do you? There are literals games that have used AI for fake frame gen.>>500591252Ironic Patreon monitors the social media of anyone who uses it. Why's it their business? Kek at how much they're to force a certain type of thought process
>>500593824God I wish I made slop instead of fiddling source movement in Godot for a while.I have no idea why Unity wants to store it's own internal value for the Vector3 positions and not use the transform for no fucking reason.What autism.
Played Minty's Challenge and was a bit sad it had no comments. It's cute game, try it out anons https://itch.io/jam/agdg-halloween-jam-/rate/2960727PLAYED AND COMMENTED:>BATTY VAMPS>Hildegarde & Lombard (Spooky Version)>SecondHuman Project>Minty's Challenge
>>500594349By source movement, do you mean Quake/Source like player movement or what? Because I tried to do the exact same thing but gave up.
since anon asked before, splattercat got me 915 wishlists, compared to yesterday where i got 20. i had plans to contact him on release so this was a nice surprise. happy halloween
>>500594624Cool, hopefully that number keeps going up.
>>500594473>try it out anonswhen DD starts and I submit my project I'll start by playing the Halloween jam games
>>500594349>I have no idea why Unity wants to store it's own internal value for the Vector3 positions and not use the transformmakes sense to cache Vector3s that will be used a ton in the same script. is that what you think the reason for the "reset" is? that the character controller script is caching the spawn position and then applying it to the transform after you manipulated the transform elsewhere?if this is what's going on then the character controller probably has a method for telling it to teleport and you should be using that when you want to teleport the character. to have a character controller and separately move the same character with another script, with no synchronization of states between the two scripts, is begging for bugs. I don't see how you could expect it to work.
>>500594541Quake/Source are both similar in how they process air accel and rotations to where they're fucked in unique ways that allow you to air strafe.You can decompile ver_DD58 to get at fixed source movement for Godot and use it as you please.https://fountainofnil.itch.io/nil-wants-to-scream
>stalked my oneitis' Halloween posts on Instagram instead of devving again
>>500595239>oneitisPeople still use this word? Holy cringe
>>500590313
>>500595162oh wait you're right! I've failed to see this and it's really obvious to me why it's done like that now in the way you explained it, thank you!
>>500595303fr lil bro that wasn't very sigmamaxxed of him on god
>>500593310yeah the post quality in here is soooooo high that we are soooooooooooooo much better than vee, sister
>>500595239how long can you spend on instgram posts? or were you...
Adding some final touches before submission opens. As far as itch.io submissions go, do I need to prep some kind of thumbnail or other content as well?
>>500591225Went great. People had a really good time with it.>>500592092I've come up with this idea similar to world tendency in demons souls. When you find secrets in a level, it increases a karma level. Increased karma opens up new rooms, spawns harder enemies and unlocks better weapons. You can then start subsequent playthroughs with higher starting karma. Should add a lot of replayability to levels that are currently quite short.
>>500590495that will be 20000 reviews+tips
>>500595738no, itch let's you do whatever the fuck you want
>>500595826Actually neat concept. What happens if you have a really bad karma? What if you had a good karma and then fell down to the low karma regions?
>>500595738>As far as itch.io submissions go, do I need to prep some kind of thumbnail or other content as well?you really should or else no one will check out your game. I usually only play games when I recognize the game in the thumbnails
>>500590185>LiarsPatreon counts as a 'major online store'
>>500595738thumbnail, screenshots
>>500596056>>500596231>>500596487Thanks fellas, I'll try and cook up something
>>500596487do screenshots matter?
Are review bombing dying as a practice? Dragon Age's new woke game isn't able to maintain a negative review ratings despite massive <2hours negative reviews campaign by grifter discords, am I safe to have a black female in my game?
>>500596665I wont bother with your game if there are no screens
progress.Turned my game into an autobattler.
>>500596789wtf im adding screenshots then pls play it!!!!!!but im bad at screenshots whats the smart screenshots i have to take
>>500596864Nobody gives a fuck, Cris.
>>500596892it doesnt matter I just need to know what the fuck the game is
>>500596815HES BACKFINALLY
>>500594473Okay, I'm done with AGDG Halloween Jam 2024. My personal favorite was BATTY VAMPS.Played:>BATTY VAMPS>Hildegarde & Lombard (Spooky Version)>SecondHuman Project>Minty's Challenge>Fatal DeliveryThanks for uploading your games to the jam frens!
>>500597334new hrt pills arrived it seems
>install UE5 on Linux>it crashes at "Waiting for textures to be ready" whenever creating/opening a project>crash log is full of "libvulkan_radeon.so!UnknownFunction">can't find any info about it online
>>500597820If you can't figure this out you were never going to finish a game anyways. This is an issue with a preexisting engine with documentation. What are you going to do when you run into a bug with your own code and have to fix it yourself?
>>500592889It's not a pokemon game it's a shop simulator.
>>500597789thx, looking forward to trying your game out.Too bad you missed out on Visitors, that one was a fun spook.
Such a cute gesture!
>>500591142What exactly are you doing? Are you using instantiate properly?https://docs.unity3d.com/ScriptReference/Object.Instantiate.html
>>500598327>that jas pumpkincunny bros...
>>500598323>missed out on Visitorsyeah, sadly couldn't get it running properly on my machine>looking forward to trying your game outthanks anon
>>500598327can't believe there are anons on this thread right now who identify with this redditor
>>500598327I will add this to my Eric folder.
>>500598327please add my pumpkin to your folder Eric!
>>500596553Kill yourself back to shartdew general, schizo.
>>500596864>autobattlerweird choice but if you scrap the ai and make the game about something like running a dojo and training students it might be pretty cool.
>>500598597frfr lil bro this boomer ahh dev cringe no cap
>not even DD yet and already got a downloadwe're all going to make it bros
chillin on my front porch handing out candy and working on my game.Beautiful night out tonight, it was like 80 today.Figured out why sometimes the projectiles would immediately despawn, they were hitting the leftover hitboxes of dead humans.
>>500598670>antiericschizo is so obsessed he browses he browses sdvg toolmaonotice how both screencaps arent even the same, just compare the image size
>coating your blade in charcoal makes it less reflective and better for stealth scenarios>charcoal is removed when the blade is used too much or sheathedDoes this sound fun?
Happy Halloween, /agdg/! Let's make this the spookiest demo day yet!
>>500599017>leftover hitboxes of dead humanssomehow, that sounds cool as fuck with zero context
>>500598930Post a link and you will have two downloads
>>500599127in the same way that tracking the player's kidney stone development is fun
>>500599127>coating your blade in charcoal makes it less reflective and better for stealth scenariosFeel free to prove me wrong if you're basing this on some historical context you read, but this sounds retarded. Would the charcoal even stick to the blade? Would the player even think to make that connection without you spelling it out for them?
>>500599126>16 days threadYeah I can see why you became an /agdg/ tourist, kek.
/sdvg/? Isn't that general full of pedos?
>>500599148please don't mutilate dead people
>>500598757I am thinking of like tracing the AI so is not obvious is AI.And then make the story about a guy who is posesed by some evil demon, so a bunch of girls (kof and SF parodies) have to defeat him.Dunno if make it NSFW.
>>500599609cris, i genuinely like some of your art, but i'm gonna be honest, you are not good enough to make a porn gameplease keep it sfw and people will play it
>>500599472maybe...
i blame slimo
who the fuck is slimo
>>500599412>Would the charcoal even stick to the blade?Old scabbards had a veneer of oil in them to protect blades from rusting. I can't say I know of any specific historical context but blade coatings to reduce glare are pretty common. The character is a thief so this will be in the tutorial. >>500599398Damn.
>year only just got started>it's already fucking november
>>500600368what is this, dirk the adventurer?
>Final hours before DD>Discover a couple of annoying bugs with recent refactors>Nothing game-breaking>But fixing them requires more time than what's left before DDOf fucking course.
>>500599127Y-yeah no. Sounds like ridiculous bullshit that's hard to keep track of as the player. There's a reason why Thief had the visibility gem. In a stealth game it needs to be very clear to the player when he's hidden and when he's not or it's going to cause a lot of frustration.
>>5005961490 karma is just the base game level. Everyone starts the game with this level, so they can know the level layout, whats needed to get to the exit, etc. Adding karma adds the complexity. Think of it as adding in skulls from halo.
>>500600863I'll have both, actually this mechanic was inspired by Thief because in TDP your visibility is increased when you're holding your sword for the same reason (same with arrows). I'm just offering a consumable that lets you keep your sword out while sneaking (sheathing/unsheathing takes time, think Kingdom Come Deliverance style).
Do you think a horror tactics game could be made using Chimera Squad's encounter system? Would it rely on a lot of CYOA?
>>500600829that's why you never refactor
>>500597820Maybe it because of Linux itself?>>500598648Kek it'd be funny if it was actually carved into it. with a pear dyed in purple food coloring next to it.
>>500600829hotfix that shit with horrible shitcode for dd
>>500596864Whats the gameplay
>>500602423
>>500602423It's an autobattler anon.That's the gameplay.
>>500601994>Maybe it because of Linux itself?It was the engine. I just installed UE 5.4.4 instead of 5.5 Preview and it works.
>>500602708Autobattlers still have gameplay in the form of setting up line-ups/abilities/preplanning. That thing is just "select a character and hope for the best" which is not that compelling.
Have a build ready but wondering if it's worth it to submit since it'll probably get ignored for its ugly cover and screenshots
>>500602998I added some special blocks mechanic where you can charge a resource bar to earn coins so you can gamble them to earn waifus.
>>500601469But I had to refactor it at some point. The original code was just enough for an alpha but to support rogue-like gameplay, I needed it to be able to swap out logic based on the player's decisions. That simply wasn't possible with the original setup. There's a time and place for KISS.>>500602194Imma push a build now and start working on just that. I'd rather an okay working build than an untested one.
>>500602998please stop replying to crisIf you can't identify crisposts then you need to lurk moar
When will we get some decent AI tutorials. I want to use AI for my game but I just don't understand how it works with all these acronyms and fancy terms and Chinese language documentation.
>>500603610first, I recommend you learn art, because all the best AI art is made by artists
>>500602759well it was an easy fix at least>>500596864what do those sprites in the boxes at the bottom mean?
>>500603610Just buy some AI off the asset store.
>>500603756Done, what's the next step?
>>500603805the tatami area.
>>500603832No money.
>>500599442one of my favorite, if not my favorite, thing about AI is that its totally gonna destroy idol worshipping (eceleb worship)no more gamedevs to worship hahaha everyone will have a game tailor made for him from an AI
I don't give a shit about what subhuman retards think. I will NOT let anyone playtest my game and waste my time with the worthless opinions of people who upon missing one more brain cell would walk on all fours like a beast!It's my fucking game, >I< know what I want and what I am doing and you get to play MY vision and not some kike's or COD kid's soulless trash of shit.You don't listen to feedback, Anon, do you?
>>500604196He may not be wrong. He's specifically talking about the Internet 1998 and earlier. Was the economic impact of the Internet in 1998 really that much bigger than fax machines?
>>500604783This would be valid if you were sane and had good taste but then you wouldn't be posting here.
>>500604783I WILL let people playtest my gameI WILL listen to their opinionsI WILL NOT compromise my vision to cater to them
>>500604196Singleplayer games are fun because it's a weird indirect way for the game devs to communicate with you, through mechanics, levels, etc.The moment an entire game is made by AI nothing will be communicated. It will just be vapid thoughtless incoherent visual slop, sound slop, mechanics slop, story slop, and content slop just trying and failing to give you an engaging experience.Also videogames are 100% reliant on consistency, which is what AI struggles with the most. Have fun using a mechanic once and trying it again 3 minutes later only to realize it now works differently because the dumb "AI" forgot about it.And if you think it will help you code the game good luck again. AI code will never have any foresight or consideration for other related pieces of code
Gerrymandering is a fun game, who knew?
>>500605108That's not gerrymandering though. gerrymandering is about creating districts of equal size where the party you like has a bunch of slim majorities, and the party you don't like has a small number of supermajorities.
>>500605354Gerrymandering is setting up districts that disagree with me.
for true spacers
>>500604984to be fair kikes and corpos hadn't figured out it back then2011&2012 is when they got spooked, realized the power of internet and took control of the masses using it
>>500605354Yes, the color coding shows which of four parties won the district. I just didn't set up scoring for packing and cracking yet. This is a contrived one based on matching people to their group.
>open /int/>first thread see thisFinndev are you here? :3
>>500605050That's mean, you asshole.>>500605053>I WILL procrastinate>I WILL waste my timeThat's all I'm reading
>>500605053Correct take.Simply changing your whole game because a fortnite kid didnt get it is different from changing the UI a little bit because playtesters kept telling you they couldn't quickly see how much ammo they had or that kinda shit
https://voca.ro/1i9Fr6a58V2T
>>500600346brazilian cutie
you have a target audience. if a member of your target audience plays your game and suggests something, then you should give it strong weight. if someone outside your target audience suggests something, you should give it low weight.
Remember, when an agdg game fails, it's agdg's fault for not play testing it and giving it vital feedback to make it not bad.
>>500605957ok>>500605960ok
>>500605701>Retarded compulsive liar attention whore makes up shit to get the dev's attention and possibly get a mention in the credits or patch notes>"dev" changes game, because he doesn't know what he's doingMan, if you are too lazy to think about your game and what to do with it, you deserve to fail.
>>500605960this. I'm not bad, you guys are. It all makes sense now
>>500605957My target audience includes women. Why the fuck would I listen to the opinion of a women? Women have no idea what they want.
>>500605957Once in a lifetime something unexpected happens and your game becomes a massive hit but 95% of your playerbase is far, far outside your target audience. At that point, you'll have to make a decision whether you cave into mass appeal to keep the player numbers high or whether you keep your course and inevitably steer the ship towards your original audience, who are a minority.
Dad just came into my room. Asked me if I don't want to go out with friends, a girlfriend, and stuff and about my future as well. I've been "busy" on gamedev but simply don't really have much to say to them or my siblings. I think, they think somethings wrong because I keep to myself. In terms of a future job or gf, yeah I don't see that going well at all. Gamedev is unironically one of my last few hopes because the alternative is slaving away for small change. Though my game doesn't really inspire much confidence and a future game is probably too far out to just keep neeting. This stung, I need to make it off gamedev so I can move out since I'd probably get asked these questions even if I got rich, because I'm a shut in. It'd be like my game making me rich doesn't make much of a difference to them because I'm still a shut in.Aggy what do I do!!!! Besides looking for a job to just have as an excuse in hopes I somehow make it within the next few years. More hours into gamedev to sped up the process of releasing games?
I just watched a streamer play one of the best games of the last few years and guess what happened? He loved it and said he wants to play more of it but he also said, and I quote: "It's too slow for streaming".I never want to hear again that streamability is a metric for a game's quality. If one more inner circle nigger comes in here and wags his finger at me for not making a game that was perfectly engineered by a team of soulless bugment marketing scientists to have something wacky happen every 10 seconds I will kill every single bitch here I swear to God.
>>500606138You don't listen to what they say, you watch what they actually do and how they interact with the game. Even with male testers you should pay more attention to what they do in play tests than what they say in feedback.
welcome back progress schizo
>>500606297become a gamedev stay at home wife
>>500606302what was the game?
>>500606468shut your fucking mouth asswipe. I am leagues above the likes of you
>>500606297I showed my parents my project and that got them to back off for now.
>>500606302the streamer economy really did a number on the industry holy shit
>>500605957this is my target audiencehttps://www.youtube.com/watch?v=_VFWjPDIFY0
How can I measure the relative vertical angle between two vectors in Unreal Engine? Specifically the direction my object is facing and the direction of movement. I tried getting Velocity and Actor Forward Vector, normalizing them, and then getting the dot product, but that gives me that total angle, when I need only the vertical angle between them. This is like a brick wall I can't get past.
>>500606852This kind of shit is exactly why I despise most "demo day streamers". They don't understand their fucking place in the ecosystem. No, you are not here to farm views by using the content of demo day games as fuel for your soulless twitch career. What kind of a fucking troglodyde still doesn't understand that this is poison and obfuscates the true purpose of demo day which is about giving an outside perspective to anons' games? No I don't give a shit how streamable my game is I want to see someone play it like a nomal person, not like some cumguzzling soituber who's really squamish about losing 10 viewers over some dead air of 20 seconds without jumpscares. If no one understands this then we are all truly lost
GN ready for DD
>>500606302>I never want to hear again that streamability is a metric for a game's quality. If one more inner circle nigger comes in here and wags his finger at me for not making a game that was perfectly engineered by a team of soulless bugment marketing scientists to have something wacky happen every 10 secondsliterally no one here has ever said this or anything close to this.
>>500607486Literally DOZENS of demo day streamers have quit demos that are otherwise high-production over too much dead air. That's not the fucking point. Some of us don't make games to see how good they will perform on streams. I want to see how much game performs when a normal person chills the fuck out and just plays it
>>500606297Now this is a proper bocchiposting!How old are you fren and which country?
>>500607486also niggers like the inner circle faggots who ONLY stream games based on how streamable and content-farmable they are. Are you fucking kidding me? The fucking GAME DEVELOPER COMMUNITY that is supposed to be about giving each other feedback and they have turned it into some kind of eceleb cumguzzling competition where they do 4 hour streams on a single game for the 40th time instead of God forbid giving a single ounce of feedback to some game that might not be cranked to the max with zoomerbait shiny bing bing wahoos but was submitted to demo day because it can use the feedback BECAUSE THAT'S THE POINT OF DEMO DAY. What the fuck
>>500606523giwtwm
where did the anon go that shamed demo day participants that don't leave feedback?
>>500607687>>500608145None of this has ever happened. Take your meds.Are you a differerent schizo than the other schizo? Your writing style seems a little different.If not enough people play your game, have you considered making a more appealing game? Or asking for feedback? Don't answer that, I don't actually care what you think.
>>500607141>relative vertical angleAssuming "vertical" means relative to the world-frame vertical, then all you're looking for is the difference in vertical vector component. Unreal is Z-up, right? If so, I think you're just looking for arcsin(velocity.normalized().z - front_direction.normalized().z). Arcsin is only valid for angles <90 degrees btw.
hmmm WELCOME BACK CIRCLEGANG today we will be streaming DREAMS OF JOY DEPARTED for the 4th stream in a row for the 8th demo day in a row be sure to RING THAT BELL and HIT THE SUBSCRIBE BUTTON also don't forget to check out the MERCH in the DESCRIPTION BELOW
>>500608505>Are you a differerent schizo than the other schizo?the same one who pretends to have gotten no feedback, and had his streamed game cut short, and been left out of the collage. the same one as every demo day
>>500607291I stream sometimes on DD the new prototypes to give some input, but with a dev perspective and so far its been all goodmaybe there's someone in particular you just dont like that acts as you mention, but that's also part of the businessif your game isn't good for streaming, its alright, not every game can be fun to stream and that will tell you to work on alternatives for a spotlight
>>500605960my friend already made it so he’ll just spread the word
>>500608680>no guys you have to believe me /agdg/ is not a rotting corpse. this never happens. it's all just one person who has these grievances and they don't happen to anyone else he's just a crazy looney kook. anyway please perticipate in my demo day and suck my dick on stream thank you
There's so many fucking kids screaming outside. I turned all my lights off, but I hope the light from my monitor isn't enough attract them.
https://store.steampowered.com/app/1562700/SANABI/>pixelshit action platformer>28k reviewsretro chiptune bros we are so in
>>500608887It's raining where I live so Halloween is effectively cancelled.It's a shame cause I bought lots of candy.
>>500606297>because I'm a shut in.I understand that people here are not normaloid hypersocial but you really need to be aware of the trap that is to be attached to personality traits like this. literally just live life. don't try to play a character that you think you are
>>500607141Are you trying to calculate a lift force?
>>500608825You have no excuse. If you are a streamer and keep streaming the same 4 games because they are the most fun and get the most viewers then you are not a participant in the community you are a grifter. The games on the top row that get 6 gorillion streams every demo day don't even fucking need them because they already have mega traffic from 10000 other places. If you're gonna be a feedback giver then the position requires to give your time to the games that can benefit from the feedback, not to games which are already cocksucked from 12 different angles
Bro you're all slowly turning into Marnix
>>500609382Does that mean I get to go to Japan
>>500608520>Assuming "vertical" means relative to the world-frame verticalI meant relative vertical. It's for an airplane thing, so it's going to be rolling and inverting and stuff. The object's "up" is going to be changing constantly. >>500609183Yeah. Is there some easier / more performant way of going about it?
>>500609190My one-off mid-row submission a few demodays ago got like 3 streams. Skill issue?
>>500606653i would set off a firecracker inside my nostril before i showed my parents my gamehow did you stomach the disgusted looks on their faces
>>500609382Its marnix who slowly turning into us
>>500609382where's my streamerbait slop that appeals to jappanese vtubers then?
>>500606297Get a job and work on your game on the side.
>>500607687>>500608145They are not your personal playtesters, you're lucky streaming demo day games is even a thing.
>>500609713This isn't about my game or any single game. It's about the /agdg/ culture. It was supposed to be a brotherhood, not some faggy pecking order where a bunch of faggy zoomers relish in their popularity while acting like snobbish pricks to all the games that aren't customer presentable.NEGRO we are not consumers here. We are CREATORS. How fucking subhuman do you have to be to think that people come to the game developer community demo event to get customer-tier evaluation instead of fellow developer evaluation. Fucking pull your head out of your ass for a second and look at the bigger picture you nihilist irony poisoned zoomer cumstain. This isn't about me and you. We are individuals, but we live in a system
>>500606523I'm a man tho, I wanna be a stay at home gamedev husband while she does the waging! Just a few household chores and gamedev, easy enough. But that wagecage, I don't ever want to go back.>>500606653I doubt that will work in my case. They're aware of my game's existence.>>500608092I dare not reveal which dev I am so I'll give an age range 30-40 and in the US.>>500609154>don't try to play a character that you think you areIt's the easiest way to describe myself. It's not easy finding people I get along with, it's not easy getting a gf either. How many 30-40 year old people do you see frequently hanging out? Maybe once a week, more/less if married depending on their relationships dynamic. It's not like I can just go and start chatting with randoms on the street about gamedev, I'll look like a weirdo. There are no gamedev clubs here btw. So it's not as simple as going to one of those like that one anon with a literal gamedev club though iirc he said most of their games looked worse than his or aggy's games.
>>500607141ony thing i do is to take directions and put them in the local space (by multiplying by the basis.inverse()). then i set one of the components to 0, normalize and revert back to global space
>>500609702If your two vectors are already in the frame of the airplane, then what I wrote still applies. You don't need some weird vertical angle to calculate the lift force though. That's just the dot product of the velocity and the plane's forward vector times some lift factor.
>>500610069>UHM, NOBODY OWES YOU ANYTHING Yeah, and I don't owe them a "streamable" game either, faggot. It's voluntary both ways.
>>500610120>>500610309this goes hard
>>500609702get angle from wind direction x wing normal.. this gives the same angle even if the wing is rotated about this normal
>>500610120>>500610309this. so much this.
>>500610309Yes, exactly, and nobody said you do.
>>500610156>and in the USdo you have your foreskin intact?
>>500609702Bro, shartreal 5 is useless for a proper flightsim untill they roll out chaos physics documentation, believe meYoud better pick shartreal 4, poonity or even godont
>>500609382someone draw marnix im tired wojak.jpg
don't care didn't ask still gonna stream demoday games
>>500610120thanks, goes straight into my faggyfaggy takedown folder
Happy Halloweenie, Aggy Daggy!
>>500610726Post the rest
>>500610868sex
>anon makes an unfun games that no one wants to play>no one plays it>WHY AREN'T YOU PLAYING MY GAME WTF MY GAME DESERVES TO BE PLAYED!!!
>>500611020Shut the fuck up faggy zoomer. your game most of all gets no plays
>>500610120I was going to say that it's ridiculous to treat agdg like some sort of brotherhood, but then I realized that maybe it was like that before newfags like me showed up, and got sad both for having missed out on it and for the oldfags who lost their community.
I need a non AI cheap method to make 2D HD anime waifu art.
>>500610592
>>500611221It was exactly like that. Imagine a Demo Day with less than 30 participants
>>500611347wait what, doesnt demo day usually get less than that?
>>500611221I think most of the old posters moved onto the Discord or different forums already. This general has become so incredibly abrasive these past few years that it no longer really has anything to offer to anyone who honestly just wants to make games.
>>500610309>NOBODY OWES YOU ANYTHINGActually, AGDG owes me sex.
>>500611274Pick up that pen.Or just just render or trace vroid models, but then it's obviously 3D.
>>500611221it still is a brotherhood. but we had to retreat to private discords to keep out the raff. As you might imagine, anon was not invited to these.
>>500611426Last 10 demo days consistently get to ~100
>>500611494thinking of studying photobashing and kitbashing workflows.
>>500611518i havent checked demo days in like years yikes
>>500611317not enough eyebags
>DD didn't even start yet and anons already seething about streamers
I made it without nepotism, by my own strength and willpower. :)
>>500609826i am convinced this is tca dev
>>500606297>Gamedev is unironically one of my last few hopes because the alternative is slaving away for small change.In all likelihood you are still doing that with gamedev. Have you seen the games that people are releasing here? 500 reviews is a megahit from agdg. I don't think any games this year have managed that. With that many reviews let's say you get $120k, then steam cut, then taxes, you're down to more like $60-80k. After how many years of work on a game? The longer your game takes the closer you get to minimum wage. Oh wait no. I forgot... You're the one who's going to drop his first game and get 50,000 reviews. You'll be interviewed and invited to give talks about your remarkable indie success story and genre-defining game.Stop dreaming and just get a job like the rest of us. Nothing is free, you are spending the goodwill of your family to sustain your loser neet lifestyle, and you probably waste most of the time you have on shitposting, anime, vidya and porn.
>>500611518Now count again but without whodev games.
>got permabanned from chatgpt
>>500612053they should geoblock india china and russia it would save on costs
>>500611867I failed without nepotism, by my own strength and willpower. :)
>>500610156Damn fren...Since you have a relatively good location ask here or even in d*scord and maybe one of the US aggydaggers will help you to socialize?
>>500612140Oh anon, you don't know? No ChatGPT access in Russia or China, no officially anyway.
>>500611886No...
>>500611886>tcawhat's that?
>>500612053Wtf did you prompt Anon
>>500603894Next, learn art direction so you can prototype art styles for your game and understand what would make it viable or non-viable.
>>500612270Keep your chin up bro, it's rough but it's also a great time to be a gamedev. Your next game could be your big breakthrough.
>>500612628uoooh
>>500611317cute
>>500612683>Your next game could be your big breakthrough.Haha... yeah
>>500612594this dev >>500607141
https://www.youtube.com/watch?v=fbQ8dyJ-BPIthis marnix in the style of this
You are not a true jobby dev if you aren't making a coom game.
you guys ready form some sh- i mean some *amateur* games ?
Happy Halloween bros
>>500613102sad to say this but you're one of the most talented people here
>>500612008what's the issue with whodevs? this is a public thread and DD is a public event.
equipment slots
>>500613361is a public toilet better than a private one?
>>500613361This. And wouldn't a serious dev want to stay a whodev? By being a whodev you make sure your dev reputation doesn't pollute the feedback.
bros.... it really is a toilet, isn't it ?
>>500613102Nice
>>500613435if the public toilet is well maintained, then yes. it will be better than the whole in the ground carved by some redneck next to his trailer.
>>500613181thanks bro, it's good to have something to post for once
>>500613102What about me? I'm the whodev who claimed her as wife (along with the cop girl).
>>500607141I have code that does exactly this, for working out the required rotation and pitch of a turret with separate moving parts for azimuth and elevation...Cant be bothered digging the code out though so good luck
uhh what? i didn't even upload it to DD yet
>>500614209I think itch has a problem of bots scraping and downloading. I once released an html5 only game and it somehow got like 3 downloads within an hour of release. Downloads, not browser plays.
>>500607687do we even have half a dozen streamers, yet alone a dozen?
>>500606091Take your meds man, jesus christ
>>500613834as long as you dev it's valid
This probably isn't the place to ask but is there any simple explanation as to what defines a thriller and separates it from horrorIs it possible to make a thriller game
>>500610273I'll try this, thanks. >>500610278>what I wrote still appliesI'll try it too. Thanks. >You don't need some weird vertical angle to calculate the lift force thoughMy reasoning is that if I yaw the plane that creates an Angle of Attack too, but the resulting force should be along the side-to-side axis, not the vertical axis. That's why (I think) I need to be able to tell the vertical component of the AoA from the sideways component. >>500610437>wing normal The sideways vector? >>500610564>Bro, shartreal 5 is useless for a proper flightsim, Youd better pick shartreal 4Don't they use the same basic physics stuff? >>500611886>>500612594>>500612948I wish. He already has that stuff figured out, and even set it to automatically limit the angle of attack.
>>500610120I play demoday games as a consumer. I don't play every demo, I play the ones I'm interested in. If I have feedback it might be informed by my experience as a dev. So I'm not sure what you are complaining about. That some games are more popular than others and get more attention than others? That's unavoidable Also agdg "culture" is posting bochi and Eric every 5 mins and telling anyone who posts progress to kill themselves because they're interrupting the daily thread argument about AI.
>>500612948>tca dev needing help with linear algebra or calculating lift force
>>500614668newfag you are so new it's painful to read your drivel
>>500612979>tfw I drew this in /owg/ like 3 years ago and still see it posted to this dayunironically warms my heart
>>500614846I'm doing this right now lol
>>500613102Please tell me you will be at DD
I finished my basic core loop.Took me 2 days to make it.lmao.I can't imagine how niggas spend 7-8 years making games.
>>500614998>cris would rather spend 20 years making tons of shitty shovelware than commit to making one good game over 8 years
I learned if/else statements todayI still can't write code by myself but I'm working on it.
I'm so tired. I'm not making it to the 2am submission. Fuck this I'm going to sleep.
>>500614768has it been 3 years already? you making the next overwatch?
>>500615214it's 3 am right now
>>500615214If you don't submit within 5 seconds of the deadline you die instantly
>>500614637>Don't they use the same basic physics stuff?NOue4 uses physx which is well-known and ue5 switched to chaos with zero documentationUnreal uses frame-dependent physics by default and to get async physics thread with full control you either use c++ or side plugins and walking on a minefield, you cannot access it in blueprintsI wish I could switch back to poonity...
I'm not sure if I will submit a demo to demo day. Like, I think I have enough new content. Right now I have a complete new level, an overhauled tutorial, and another completed level layout that just needs to be decorated to fit the grass aesthetic. As well as some minor gameplay, ui, and visual tweaks. It's just that the same time I expected to have more new levels by now and I still haven't tweaked the previous levels much. So idk right now I'm thinking I'd rather wait to release a more substantial update.
>>500615626do iteveryone posts the same game every jam anyways
>>500615181Why do people assume I could have made a game if I started 10 years ago?
>>500614668There is no way you know what DD is but you don't know about the Eric schizo.
>>500615626Trying to submit to every DD is super overrated.I only submit if I need feedback
refined the controls a bit, mouse movement now lerps to the desired rotation, feels very fun to just float arround
>>500616006>*receives feedback*>*becomes a submissive sissy femboy slut*
>>500614998la que postea bocchi es mujer? es gorda como la otra gorda o que onda?
>>500616093
>>500616006>submitting for feedback>not just submitting so you can watch schizos rant about how you get the top demoday spaces and how nobody gave feedback on their game
>>500616226dunno.there's multiple bochi posters.
>>500616387Yet they only post during EU tz for the most part.
>>500614637>The sideways vector?no, the normal of the winng, the 'UP' of the wing... then you would need to subtract 0.5*PI.but on second thought its better to use the dot product as the other anon suggested, since a wind coming sideways should not produce much lift even if the wing has its belly facing it. its the wind coming against the wings forward that matters.
https://www.youtube.com/watch?v=szx4Da5c-1cGot my Core Loop done.Pls rate.
>>500615775i dont. i only submit 2/3 of the stuff i make
>>500614998>>500616226>>500616387>>500616482>anti bocchis are sub human 3rd world country jeetscolor me surprised
>>500616648the reason Colombia is rangebanned/10
>female protagonist>instantly filters 70%+ of the potential playersIs it worth it vros?
>>500616648I think you're self-sabotaging by trying to use AI.
I'm so comfy right now
>>500616813Always have been
>>500616093this game and engine aren't going to code themselves
>>500617462>pixel art hud>satelite photo earth
>>500617679shut the fuck up
>>500617462This is that 2D space game with the guy floating around in a spacestation right?
>>500616813I'm from America.Shah, tebya, avatarfag.
>>500616813I'm from the second world, therefore superior to you
>>500618634>shah tebyawait a minute, that's not Russian, it's really broken Bulgarian
>>500618931It's difficult transliterating what the Black Knight says with just an English keyboard.
>>500617271does this work
>>500617462first person amogus?
>>500618634Us Americans support bocchi posting.
Just had another moment of brilliance
>>500618567that was a prototype kind of thing, but yeah>>500617679theyre placeholdersgodot 4 environments have some cool new features
>streamers are good actua-ACK
>>500619419Who's us? There is no us.
>>500619313I get too horny and goon
>>500611001Glad you agree.
>>500610868
>>5006196852018 called, they want their takes back.
>>500620096gaming and everyone participating in it have been declining for over 20 years
How long must I study before I am learned?
i cannot stop farting
>>500614948I just resumed development like 2 weeks ago so sadly, no. The game itself works but I don't have much time to make assets and that's what's holding me back at the moment.
>>500620159bore off
>>500620048what game is thisI'm suddenly imagining something like vampire the masquerade but presented like shin megami tensei
>>500620559closeit's baroque, a game by atlus
>>500620163>Catholics need tranime to get more ChristiansAnother common W for protestants: Lewis Carroll and C.S. Lewis
>>500620776>Lewis Carrolluhh anon...
I am NOT taking no for an answer :rapeface:
>>500614998por que recomendas godot si es una poronga? no lo use todavia pero los comentarios dicen que es una garcha
>>500621297Cris es fosspilled y también tiene un tostador que solo puede correr Godot.
>>500621297godot has all the features needed for any type of game.most of the issues is that It can't compete with AAA realism, or it suffers from slowdown when doing some MMO or RTS or some shmup.Godot advantajes is that it offers full freedom on the design of the game.
>>500618634i dont take this faggoon serious because hes like a cocksucking simp over on /v/ and posting progress there dogshit but still progress and here hes just being annoying basedjack
this thread is the toilet of both the discord, the /v/ yesdevs, and the nodev marnixbros
>>500621607He makes it really easy to just not engage with him here by posting the same images over and over. At least Bocchiposters can stay on-topic and aren't posting Soviet shit constantly.
>>500621776>bocchiposters stay on topiclollmaoLike this: >>500606297
>tfw no girl who says the name of my game during the title screen in a cute Japanese accenthttps://www.youtube.com/watch?v=bUthktR5PYI
>>500622000>nodev tries to claim talking about gamedev isn't gamedevSAD!
>>500622127this is so disgusting to watch. You "people" aren't even human
>>500622000he put more effort and soul into that one post than you did in like ever
>>500590185Are there any actually good Unity FPS tutorials on YouTube where the end product actually looks somewhat presentable? Every series I’ve looked at is like 20-30 parts and by the end it looks like complete fucking garbage. It seems like no-one is capable of making a long form tutorial series in which by the end you make something that at least okay looking or a solid foundation to build off of.
I'm ready for Demo Day. Maybe I should do something really quickly for another game jam too
kino
>>500622127I feel so terrible for all the miserable, lonely men who resort to playing this garbage to ease their pain.The world can be such a cruel place.
>>500622127If Lewis Carroll was still alive would he be a Blue Archive player?
How do we stop /vg/ gachashart tourists from invading our thread?
>>500622316Good graphics are just good assets. Just find some premade assets if you want your game to look nice.
>No clue how to do marketing off a coomer game
>>500623048just ask Madodev and Auradev
Just want to let everyone know I appreciate each and everyone of you who submits something for demo day as well as the streamers who genuinely try to give unbiased feedback.
man, i need a goal in my life. the hobby isn't doing it anymore
>mfw console games could have died out completely if the japaniggers didn't get uppity and decide to revive them since the game crash of the 80s didn't affect PC games at all and we could have been living in a PC game utopia right nowI HATE THE NINTENDOCHRIST I HATE THE NINTENDOCHRIST I HATE THE NINTENDOCHRIST
>4 hours
>>500620559I like my idea better
yupI'm just gonna be skipping the demo day is allHAHAHAHAHAHAHHAHAHHAHHAHAHAHHAHAHAHHAHHAHAHHAHHAH
>>500622316Those tutorials are mostly for coding and showing you how to use Unity. You're probably looking for asset creation tutorials.
>>500624248No, I’m looking for a tutorial series to follow that leaves you with something that has good game feel. As opposed to jank movement and things clipping through walls
progress
>>500622316BROever heard of half life/counter strike textures?just find the .wads and download them
>>500624483
https://x.com/karatkuro/status/1851643458588467617mixels is literally an art style now and i think that's beautiful
stfu about your mixels before i shove my dixel in your nixel fag lol
>>500624548I’m not just talking about textures and assets. I want to find a tutorial series that leaves you with good game feel. These tutorial series just seem to be for making Android store slop. I want to find a tutorial that actually gives you a good foundation.
bocchi the reddit bocchi the tourist bocchi the schizobocchi the nodev
>>500624694>artchad makes mediocre game>will make millions because he's an artchadartchads win again... codebeckies it's over...>>500624789Just steal Doom's source code
have fun with demon day bros, I'll sadly be skipping but I'll play some demos fo sho
>>500624928Honestly going the doom total conversion route and learning GZDoom/ZScript seems more appealing
>>500624483halloweens over tommorow
I wish my game is successful enough that anons make a general for it on /vg/. Then I can proceed to troll the shit out of them about my own game kek.
https://www.kickstarter.com/projects/mysoulcg/mysoul-0is this a troll
>>500625247no sar pls do needful
>>500625247yes