gamedev!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! edition>Demo DaysNext: https://itch.io/jam/agdg-demo-day-60Previous: https://itch.io/jam/agdg-demo-day-59Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA>AGDG resourceshttps://hackmd.io/dLaaFCjDSveKVeEzqomBJw>Helpful linksNew Threads: >>>/vg/agdgArchive: https://arch.b4k.co/vg/search/subject/agdg/Steam Games by AGDG: https://agdg-steam.netlify.app//agdg/ Steam Games: https://made-by-agdg.vercel.app/Recap: https://recap.agdg.app>How to WebMhttps://obsproject.comhttps://github.com/argorar/WebMConverterhttps://github.com/michaelmob/WebMCam>Previous thread>>501408365
TOTAL, ABSOLUTE, AND UNCONDITIONAL INNER CIRCLE ANNIHILATION>Marmorealflopped>Afterlife Gladiatorflopped>Goblin Resortnever getting finished>(A)wokeneternally a shitty school project>Dreams of Joy Departedwent off the rails>Poke ALL Toadsno audience>Oudemai's Bloody Forevernot even a prototype>Ctesiphonenginedev development hell>Plundergroundpathological project hopper>Cosmic Callfloppedyour turn is coming osur
>go to gamedev thread>spend all day finding reasons why gamedev is pointlessi will never understand this.
Project FACStatus: still not even a prototype, still working on the key mechanicTime invested: 69h 37mTime slept: 5h 30mTime until cheat meal: 3 days
Isnt it kind of crazy how fast AI went from generating nonsense trash that looks like someone vomited on a canvas in 2021 to AI making 3D models,rigging and animating them and it actually looks fine.This model was generated,rigged and animated by AI and you could actually use it in your game like it looks fine.(Maybe you could up some texture errors in a few places though)Only 3 years passed.Imagine what AI will be able to do in another 3 years from now.
>>501496598neets
my game was a flop, what now?
>>501496326Idk what Goblin Resort is, but that's a cool name for a game.
>>501496724make another flop?
i love gamedev
>>501496598You can't hide from the truthBecause the truth is all there is
>>501496628Alright, is this a real workflow, or is this one of those "I'm an expert at 3d modelling and with like 50 tools I was able to make this with AI."
>>501493296Don't chase trends and don't bank on virility. Yes, there are break-out successes like Vampire Survivors and Lethal company, but you need to understand the context and that it wasn't an over night success. Zeekerss who created lethal company made mini-games in Roblox for a decade. Lethal Company wasn't a fly-by-night overnight success, it was a decade of trial and error.Luca Galante of Poncle who created Vampire Survivors worked in the gambling industry coding slot machines for a decade. He took all his knowledge and experience from the gambling industry to make an addictive game. Matthew Davis and J. Ma from Subset games worked in the game industry professionally for half a decade and it took them two years of full time work to create FTL: Faster than Light.Mega Crit games is a similar story, Casey Yano and Anthony Giovannetti were working in the software development industry for half a decade doing hobby games on the side, before quitting their jobs and working on Slay the Spire full time for 3 years before release. Valheim is a similar story. Small team working part time for almost 6 years and developing Valheim's gameplay loop and aesthetic. Although I haven't published yet, I'm quite similar to many of these developers. Decades of education and experience in the industry, inspired by previous games (FTL, StS, PoE, Noita) and have been working on my game for 3 years full time. Though, being a one man army its probably going to take me 6 years to get to a full release.Passion, creativity and singular focus will get you a good product, and once you have a good product, customers will come.
>>501496962>virilityyou probably meant virality
>>501496862so the truth is that i should not gamedev?
if you think about it, failure is just another kind of success
money chasing schizodev having a meltie in the last thread, let's keep the vibes in check in this fresh thread
>>501496724Nobody downloaded it?
im not bsing when i said im making an nsfw game. im loving the process because when i get burnt out i write stories and come up with scenarios. my mind is so horny from all the sexless years that resulted in having a crazy imaginationi need your help though. instead of doing the animations in blender i decided to just use the engines IK system with a bit of code in order to create the ol' in and out. is this a bad idea? it's already starting to get a bit messy trying to come up with something that saves all the transforms and changes that i do across multiple objects in play mode. it's really nice having everything previewed immediately in engine though. the customization is incredible though i can have one hand grab a tree rotate the body..the possibilities are endless.
>>501497173Oh really, and where was schizodev wrong? You're just declaring victory here without any arguments put forward, no examples of your superior mind. Maybe you're weak and stupid? And where was schizo dev in this thread, why do you bait the situation if you're so fucking smart.
>>501496930Its meshy.You just type in prompt and get 3D model.
>>501497118How you let the truth affect you is your own business.But I was just quoting a song I likehttps://youtu.be/-HW7nj-GUZY
>>501496930nta but it's easy as pie. just some website and then basic blender stuff you learn in a 5 minute tutorial
finally got the ai system to work
post your game
>>501496802sloppa
>>501496962thank you for the moralization spacedevwagmi
>>501497364why do you care so much if other games fail?
I started testing movement for my turnbased tactics project. The easier part was figuring out what an AI should do in a given turn- if you're familiar with something like Utility AI. For me, the harder point is figuring out where an enemy should move after they decided on what to do.>>501497370Sweet job.
>>501497491post my lain?
>>501497035Thanks for the pickup, yes, I meant virality. But maybe it was a Freudian slip, because virility is also important in game devs.
we have the ability to put in and do whatever we want in our game. use that to your advantage.
>>501498245i dont, i cant make anything i want to make
>>501496628website?
>>501497370slimebros we are so back
hello frens, I'm new. Two weeks into this project. No engine, all self-written C++ and OpenGL. Idea is to simulate a simplified galactic economy. Currently there are ~100 systems. There are a couple of resources, each of them either being in demand or being produced by the systems. Ships transfer the items between them. The economic model is pretty simple right now and pretty unstable. In particular systems keep spending money they don't have.I want the player to have control over a trading company, eventually buying more ships, taking on riskier cargo etc. And maybe influence a galactic war. Good idea?
>>501498245I want a unique mechanic nobody thought of but is so obvious in retrospect. such mechanic wins me all the awards.
>>501496962i just want to make a fun game that people will enjoy. i don't wanna end up like most of the releases here, literally nobody played those games. honestly i'd rather having negative reviews than getting completely ignored.
>>501497821she's vibrating with excitement
>>501498752Then make something that isn't a piece of shit. Maybe even spend some money on it!
>>501496962i just dont know what to commit to every path has its cons.
>>501498739plague inc but in space and with more depth, neat idea
>>501498739Seems pretty neat. I like seadogs.
>>501497305>You're just declaring victory holy mental sickness, please go back (to reddit) and never return. or post game
a game thats literally just different lockpicking mechanics from other games
>>501498739Hello bro. Just a quick heads up - this community is ran by an insulated cabal of developers who suppress and ignore all games that are outside their in-group while promoting their own. It doesn't matter how good your game is because they will do everything in their power to kick you into the ground and make you want to kill yourself. You might wanna not spend time here
>>501498921"muh reddit." Fuck you.
>>501498752fuck indeed
web lockpicking
>>501498138Based
>>501497491just a teasefinally got around to work on it again
>>501498739Hard to say bro. This could be fun or super boring.
>>501498481Meshy ai
>>501499049im pretty sure that already exists its called museum of lockpicks or something
>>501499272>that already existsoh come ON CAN I HAVE ONE GOOD, ORIGINAL IDEA?!??!?? that one took me THREE FUCKING MONTHS TO COME UP WITH.....
winter bros... why does this time of the year feel so depressing? its cold, windy and dark...maybe i need to christmas max and decorate my home for mood buffs.
>>501499116massive tits don't look so good without bras
>>501499356
A non newtonian type gane where if you take your time it will be easy to finish but the more you try to rush the harder it becomes.
>>501499387in 2d they do!
>>501499387they do when they are in your face
>>501499125what is it about?
portal, but instead of shooting portals on walls, you shoot walls on portals
i wanna make a game everyone buys but nobody plays
>>501499758It will be a commentary on how women suffer under the Patriarchy and how the normalized verbal harrassment towards women has become(especially on the internet and in online games) and why it needs to stop
>>501499865put your game on humble indie bundle
>>501499595>character moves slower the harder you push on the joystick
>>501500008ok i'll put it there
>>501499982finally some competition for dustborn
>>501497491steam page almost ready just need to draw the capsule pictures
repost, fixing knife stuff. im going to have a wide variety of offhand weapons, eventually i'll add guns that are scarce and work like hotline miami that are single use.
>>501499595>>501500051absolute ludokino
>>501500124wait what? what game is that ?
forgot the post lol
>>501500124The world would be a happier and peaceful place if your killed yourself
i'm going to improve the physics a bit so the character aligns with the surface on ramps, so he's more like a skateboard at high speeds
>>501499227>>501498858>>501498857thanks. I wanted to do something highly technical that doesn't need a lot of assets or sounds or other creative input.I hope to get the economic simulation stable and add more depth. I just found the idea cool to play out the logistics behind the grand 4X games. Could involve sabotage of competitors, blocking of empires etc. I want a *real* economy where such systemic gameplay is a natural result. I'll hang out here. Any input or ideas are appreciated.Working title is Quid pro quo
>>501500124These ai posts are getting pretty funny
>>501500124just a heads up that I will be reporting your page to nintendo about 5 times a week
>>501477091you aren't supposed to export control rigs, the only engine that supports control rigs is unreal
>>501499595Each time you skip dialogue the HP and ATK of all enemies permanently goes up by 1% so you need to carefully read each line of dialogue or else you will be playing on nightmare modeThere will also be quizzes about stuff said 5 hours ago so unless you memorized every line you will be getting permanent debuffs for each wrong answer.The game that killed all zoomers and gen alpha...
>>501497491I just finished a non-game about counting, but my next project will be a real (smol) game. I'm putting in the reps but is it just junk volume?
>spent entire day reworking my code so it's more portable
JAI more like GAI
>>501499758it's a rogue-like autobattler similar to Loop Hero
>>501501717lmaobased
>>501502639why are you pretending to be me
Found two paths to guaranteed success:Goblin + Boring job Simulator https://store.steampowered.com/app/2748340/Goblin_Cleanup/orEastern Europe + Boring job Simulator https://store.steampowered.com/app/3167920/LowBudget_Repairs/
>>501500767I would try to visualize your growing trade empire in some way. Give that autistic map painting feeling. Visualize progress.
>>501502995What's the difference?
>>501499334>that one took me THREE FUCKING MONTHS TO COME UP WITH.....
>>501502851silence crabshow game
>>501502995goblin welfare case manager... hmm
>>501503081moronic amerigger
>>501503173>debugger (77)
>>501500131i see
>>501499272Museum of Mechanics: LockpickingIt's very low-effort garbage, even an agdg nodev could do better.
>>501498739>The economic model is pretty simple right now and pretty unstable. In particular systems keep spending money they don't haveanother case of anon accidentally modeling reality on an intergalactic level
>>501503237hey, as long as they're yellow that's fineit's just warnings
>>501503237static typing is for people with too much free time and not enough dev
>>501500767>>501503054yeah add some dots of light moving from system to system signifying trade traffic
>>501503305kekw I figured it out though: Contracts check if a buyer has enough money beforehand. But they have to pay only when the ship arrives. In the meantime they could already have been out of money. But it doesn't crash anymore. The economy just comes to a halt when there is no money left to spend. Empires need to generate money next.>>501503054>>501503398Yeah I love the idea of creep and spreading influence. I'll work on that, but trying to stabilize economy right now. Trying figure out how much money empires should generate. Based on size or something
I have finished writting the plot of the entire game and the sequel.Now i will be making concept arts based on ingame text discriptions of the characters that i will then 3D model into 3D models and then i will model the enviroments and then... i will do nothing because i dont know how to code.Actually maybe i could make a animated series out of this since i dont know how to make a game hmmm...
>>501503710You could copy some history of like, the east india trading company. How they used their wealth to get the government to go to war for them. To open up new trade routes, new markets.
I'm cooking up some real ludo
>>501503710if you are autistic enough (I'm guessing you are) you could watch a budgeting lecture on youtube, an hour or so should get you through balance sheets
3x3 or 4x4 grid for a Battle Network-like?
>>50150453540x2% yourself
>>501496962You’re hilarious. An utterly delusional egotist who could give both cris and fygoon a run for their money. Imagine thinking that boring, soulless asset flip of yours looks fun or appealing in any way.Your inevitable flop will be one of the most entertaining flops to come out ofthis general.
>>501504568>40x2% yourselfwhat?
>>501504568wtf is 0.8
>>501504272I've never been good in history unfortunately. Sounds like a chore and potentially hard to implement as a general mechanic. But interesting still>>501504437potentially a good idea to read up on how stuff works. However I've also often had good results in life diving into stuff unprepared. We'll see how things work out
>>501504650leave him alone. He's not bothering anyone. At least he's not part of the inner circle
>>501504650>You’re hilarious. An utterly delusional egotist who could give both cris and fygoon a run for their money. Imagine thinking that boring, soulless asset flip of yours looks fun or appealing in any way.>Your inevitable flop will be one of the most entertaining flops to come out of>this general.CryingSoyjak.png
>>501504961no, he's 100% correct, it's just that the post in uncalled for
>>501504748You'd just have an area of the galaxy blocked off. "Local population has tariffs prevents trade." Eventually you get rich enough where you can check a box that says "open up high tariff zones through war." They get brought into the republics trade zone. Not saying it's needed, it's just an idea.
>>501504950He’s annoying and delusional and full of shit, and he’s contributing to the horrible culture of money grubbing, asset flipping, soulless turdworlder grindset dogshit that infests this place like a cancer. I can post whatever I want to here by the way. Same as anyone.
>>501502995>Goblin + House FlipperHOLY SHIT. THIS WILL MAKE ME MILLIONS
question, how many people here actually look at *how* things are implemented and using that in their workflow?https://x.com/JasozzGames/status/1854550577075642836>>501499334there's so much stuff made already doing this is literally impossible. once you come to terms with that you'll realize it's the little things in your game that differentiate it. when you make it, anyway.
>>501505425you can expend that energy towards bringing down the inner circle. It will do a lot more for improving the quality of the general
>>501499356The summershit elites invented DST to ensure that it's dark all the time in winter, don't let them win.
>>501505701just wake up earlier you lazy negroid
Okkyou have 10 seconds to explain to me why are you failing in deving. And why are you polluting my thread with your presence if you don't have more than 1,000 people playing your game.
>>501505523I don’t care about your discord high school lunch table politics. Inner circle, outer circle, who gives a shit. Just like make a good, soulful game that only you can make, and stop chasing money and foolish dreams of “success.” Go to biz and flip shitcoins if money is what you’re after. This hobby is made for creative souls with passion. Not trend chasing poorfag retards trying to scrape out their ticket out of the favela with some ugly unity slop.
>>501505846I am succeeding
>>501505846Post your 1000 concurrent player count game
Which game engine out of these three has the best character controller?>Unreal>Unity>Godot
>>501505929If you don't care about discord high school lunch table politics then you would be completely on board with erasing the inner circle. They are the ones who suppress and discourage ordinary hard working passinate devs by making it all a popularity contest instead of a community of creators. They are the ones who are making it a hierarchy instead of a forum just to feed their egos with the little power they have in life
>>501505425atleast hes doing something productive while you're seething about imaginary inner circles and third worlders
Inner Circle mongrels woke up
Thirty-six (36) days since the last Godot update or blogpost.
>>501506661GODOT 5 WILL FIX THAT
>>501505178unlocking zones is a guaranteed feature - that's why I already have the area visualization test done. Could be a pirate threat, radiation shielding required, trading license needed, stealth required for illegal drugs, enemy civ or whatever.
im actually so excited for my new project that i'm gonna start working on when i'm mentally, and motivationally readyi almost can't wait, it's gonna be so fun, and hopefully a good game!
IT'S UPhttps://youtu.be/G9Ha4VJpPfA?si=9lKQXseaiOcZiISP
>>501506885Concerned about rape
I used AI to generate some stuff for my game. What's gonna happen to me now?
>>501507005no one cares about you
>>501506710*redot
>>501500352action roguelike, name soon
lets think about this for a minutekill inner circlersbehead inner circlersroundhouse kick an inner circler into the concreteslam dunk an inner circler baby into the trashcancrucify filthy ecelebsdefecate in an inner circler's food
>>501507328can I disable the filtering
>>501506885>*Mispronounces his surname*We're off to a bad start
>>501507169You clearly do. You even replied.
yesdevs devvingmeanwhile this is the 3rd day the schizo has been posting this
>>501506661>checks>it's trueHoly shit, is it actually dying?
>>501507438wait until you find out that someone can be working on a game and fighting for workers' rights at the same time
>>501507438What are you talking about retard.
>>501507438you must be new, thats mild for the schizo sludge that post here
>>501506885>I just dev at a whim, no structureeric is just like me. he's basically a neet
I have some dungeon crawler related questions for you fucks:A) Do you prefer Unique party members with stories and dialogue, or do you prefer making your own head cannon squad of generics.B) Do you enjoy solving puzzles to explore the dungeon or is it just an obstacle for getting loot and xp?C) Do you like having a lot of different classes that may not be perfectly balanced or would you rather a smaller roster with tight balance?
if you think about it it's really funny that you can filter the term 'inner circle' which is the only thing that can harm them in the first place but you have no way of completely filtering the posts made by the inner circle. Your perceived freedom of choice is an illusion.who's the real threat here?
>>501506885>didn't ask about the N word controversy
>>501507796>you can filter the term "inner circle"huh, actually not a bad idea. thanks!
>>501507796>who's the real threat here?AI-generated slop
what do I need to do to make schizos obsessively shitpost about my game
>>501507743I dont know if asking some random devs these questions will do much for you. Should really just do what you like for your own game.>Adepends on if the game is story or combat focused>BI like puzzles>Cjust make it good
>>501508024I already made my own choices I was honestly just curious
friendly reminder that if you don't have 10k followers, you are very likely to flop>pic related
>>501508004you have to post progress and talk about your game. they really dont like that.
>>501508104arksync guy had 10k
>>501508078So what do you think then?
3 straight days playing Nine Sols instead of deving after work.....It's Emiliover.
>>501507983then you will suffocate in your own ignorance
>>501506885Yuck I can't believe this greasy pizzafaced fucker had the audacity to subject Eric to his own earpod. I would have refused
>>501508268*wishlistsand 6k followers on his main
Literally just got laid off, which means I get severence time to work on my game. Wish me luck AGDG.
>>501509595I wish you luck. You can have some of mine, I'm not using it.
>>501506885If I had his money you would never catch me in public ever>>501509595GL. Make it count
>>501509595What was your job? Tech worker?
>>501504650SInce he ditched VS gameplay he is not THAT delusionalAnd whats wrong with being a little egoistic?
You remember back in 2020 when /agdg/ wasn't flooded with cheap clones of whatever game got popular for a month that given year? Good times
sex with woman and love with bros
>>501509954Thanks>>501510057Software engineer. Honestly the company isnt what it was anymore, and I could see this layoff coming for months now. In all honesty I was a pretty imporant part of the company, but then things got so mismanaged last year that I got put into a team that did not have any work for me, while other teams would've killed to have another engineer with my expertise. Surprise surpise, today theres a wave of layoffs and I was part of it.I get 5+ months pay, so I'm fine for a while.
>>501510241>a game within a game.............woah
>>501507973Eric calls people nodev?
ill get a gf because of my game releasing
>>501510791Allegedly he would screams the nigger word at people in the office.
https://www.youtube.com/watch?v=WTYE1YFsC_oThe current guests of Nortubel so far.In my next game, I could revisit the idea of crossovers like these.
>>501510241Do you have a demo so I can test and steal your control scheme play it?
>>501511125you need to make fujobait to get joosten
>>501506289>GodotSolid 2D and 3D character controllers, called Character Bodies.>UnityOnly for 3D. Still no 2D one out of the box.>UnrealNot as familiar with this, but it's also probably solid as well.
>>501511635i dont think joost is into anyone
>>501511961>>501506289Assuming you're talking about a 3D humanoid character controller (the only one that matters), Unreal has the best character controllers by far. ALS Community, or you can copy the Lyra blueprint. In Unity, you have to pay for an asset. Godot doesn't any decent ones. You have to write your own. Baby's first move_and_slide is not a character controller.
>>501502995Will your game have a mind goblin?
>>501506289Seems a dumb noob question to me, since how your chara moves is one of the most important things to get right
>>501508520Eric is too nice but yeah that was gross
Got 80+ cards implemented, soon I'll be able to work on AI and try to play an actual game and start balancing.
>>501511986someone unearthed her old posts on a fujoshi site
i take it back, i dont want to be a gamedev anymore... its too difficult...
>>501513042It's not at all easy to get right though. The vast majority of devs are much better off downloading a competently made off-the-shelf framework. A testament to that is how there's still not a single decent one yet for Godot.
>>501511430that's not fair I want my game to be in Nortubel
>>501513370>he didn't draw all his cards as charming beta art made in mspaint
Who is in the right?
>>501513803Minigames are fine if they're a time/resource limited part of the main game and contributes to it somehow, like a fishing minigame where you need limited bait for example so it can never take over the player's attention.Bad minigames are things like arcade machines just thrown in somewhere to distract you and add nothing to the game and just ruin the pacing, spooky's jumpscare mansion is guilty of that.
>>501513674Dont worry, I have that too.
>>501513674>charming beta art made in mspaintYou'd be calling it "ugly soulless programmer art" like you do with Nortubel.There's no winning with you niggerfucks. You just love to bitch and whine and bitch and whine.
And the new ui is done! Now to redo the tuto
>>501514156ok based. I will now play your game(if beta art is an option)
>>501514184it was real in your head I guess
>>501514156And who drew this art, may I ask you?
>>501514616Tatsuyuki Tanaka
>>501514352you might be the best female dev here by a wide margin
>>501505846unless you meant 1000 concurrent players in which case I'll get my coat
>>501514352You need to make the fuel as a big glass tube flask or maybe even an orb? and much larger sinse its almost unnoticeable
I'm making new enemies for the second map, here are some of them.I will also make variations for all the old ones, to differentiate between basic monsters and stronger monsters.
>>501515710VS cloneshoot your head off
>>501515710the skulls still have their wisdom teeth, just like me frcool enemies.
at the end of the day, it's all skinner boxes. we are crafters of bing bing wahoo
>>501512390How good is CMC when compared to ALS and Lyra?
>>501515969no we're fucking nowspeak for yourself soulless automaton
>>501516003IDK. I haven't used UE in a long time.
>>501511430>my game will never be nortubel'dpain
>>501515832Magic Survival clone. get your facts straight.
>>501516206Don't care. You're cancer.
>>501515328what game
>NOOOOO STOP you can't just like make good fun games that gamers want to play>you have to be like me and talk about making SOVLful imsims for jaded oldfags who grew out of playing video games (you can't play my game because it was only real in my mind)
>good >fun>that gamers want to playI'm seeing none of that
After about an eternity, finally got all the town buildings and foliage complete.The town grows as you progress through the game, starting from a shitty little shanty and eventually becoming pic related.Each little burg has a separate spawner and has ~ 7 levels each, for a total of 63 building layouts! A few of them still need a prop pass, but that takes maybe 15 minutes. Now on to making building interiors and holiday spawns!
>>501516563I'm not cancer, get your facts straight
>>501516983awful meme resolutionwhat the fuck are you doing my eyes hurt
>>501516563>joins a thread, tells someone to kill themselves>n-n-n-no, you're cancerwwwwww
>>501516990This world would be better without you. Nobody here thinks you are making /agdg/ a better place, no matter what they say. Your existence is a waste. You exist only to leech off the creations of those more talented and competent than you. People secretly wish you disappeared because they know it would increase the quality of the general
just need a bit more motivation and i'll start workig on my game...
>>501517389https://www.youtube.com/watch?v=xzpndHtdl9A
politics on the internet is increasingly people just projecting some evil onto an imaginary anonymous entity that doesn't even exist and getting mad at it.like, it's just one step from people signing up their own accounts to post some shit that offends them and then getting angry about it and reacting to it.maybe it's because nobody talks to real people anymore, so their whole image of reality is all inside their heads.
>>501517494whats your game?
>>501515832>>501517389taking out the trashthank you for your service
How delusional do you have to be to think that video games need to make the world a better place?
>>501517389I'm not that dev. I'm just messing with you and your unhinged replies are gold.
>>501514094I thought the image was funyn because it perfectly summarized the thread. Currently playing Deus Ex: Human Revolution and I enjoy the minigame but then I immediately thought: Some people must absolutely hate it.Looked for posts about the minigame and half the people love it while the other hate it.
>>501517428my advice: stop thinking. just dont think about gamedev. dont think about productivity. dont think about motivation. see it this way: thinking is the enemy of doing.and by stop thinking i dont mean having back thoughts that it'll lead to yesdev. i really mean stop thinking.
>>501517654>I enjoy the minigameI enjoy the hacking minigame
>>501517752This seems like good advice, I'll think on it.
>How delusional do you have to be to think that video games need to make the world a better place?
been working on visuals recently - new sky, clouds, sun shaders + vfx. working on terrain + level props next. next week will be a full overhaul of the car graphical systems>vid related>>501496962this is pretty accurate. success is fairly predictable, but you guys need to start collecting metrics. probably one of the best metrics is posting to social media and getting a sense of audience reactions by likes/comment/followers. 10k followers is my personal goal (from just game dev posting)
>>501517752how do you stop thinking?
>>501516872>>501516969Both of you are nigger subhumanites and should be skinned alive then boiled alive in steaming hot water. And your agonized screams should be streamed live to all of 4chan.
>>501517884do instead
>>501517903have you tried making a game that gamers would want to play?
>>501517859the terrain is looking positively WET. way too smooth.
>>501517884lobotomy
>>501517859looking good. can you launch out of that pipe btw? is there a crack/opening somewhere?
>>501517859your game has literally zero soulnegative soul even
>>501517884realize that your thoughts aren't grounded in reality. they are all ideology. all fantasy "wants". tell your thoughts to fuck off and leave you alone.pretend your thoughts are an annoying girlfriend getting on your nerves.
>>501515580Is this size better?
>>501517859nigger circle metal
>>501511514It was on DD
>>501514352>>501518215SOVLFVL VI
>>501518405this
Hi.
Die.
>>501518591HELLO MARMO HOW ARE YOU
>>501518660>>501518694holy based
>>501517859why did you remove the download ?
Can someone explain to me why we're not all against the inner circle? Is there an actual reason?
>>501518167>pretend your thoughts are an annoying girlfriend getting on your nerves.i can't do this... i don't have the life experience required to shut off my thoughts
>>501506885Powerful
>>501519171just bee urself
>>501518215NO It doesnt even look like a fuel indication
>>501519171learn to not give a fuck. you have guilt issues.
>>501517986 >>501517859agreed, natural stone should not look like it was polished
>>501519106>>501519106>>501519106Hello? This is a serious question
I don't want to get out of bed.
>>501519575jlmg
>>501516797Mobileshit probably, that's Firebase Analytics
>>501519417i did in the past, but that was just a shitpost
>>501496152I love this OP picture!Anyways...HEY GANG, I finally made tiled texutre with shaders! :DI feel great! >>501519575Thirsty? Gotta pee?and you just GOOOOTTA eat!Well you gotta brush your teeth after that!Why not also do some other things while you're at it?HA! I tricked you dummy! Now you're making!!! :)>>501517859This seems too good for my computer, please for the love of heck have a potato mode plz
>>501519709good news fygoon, your inner circle application has been accepted. talk to you know who to redeem your inner circle citizenship
>>501520031damn thats craazywho is that?
>>501520031we aren't so go back to your containment board >>>/pol/
>>501520031Why? He's fine, there's nothing to cry about.
>>501519106Is anyone gonna answer me? Surely you have a reason. You speak with such conviction every time the topic comes up. Surely it can't be true that you literally don't care about this place at all and that's why you deflect the topic every single time.You have a reason right? Surely your position on the matter is informed and thought out?
>>501520070
>>501519709you are a crab thougheverbeit
>>501520031never heard of that dev before, what's his itch.io ?
We deserve better bait.
>>501518359I missed it somehow
>>501519273Here anon, is this better?
>>501520070>This seems too good for my computer, please for the love of heck have a potato mode plzmr dev, i had the same issue during demo days, potato mode is absolutely required
>>501520504>>501520070its over guys, he's doing differed rendering. a single flat shaded cube will run at 15 fps for us
I was looking at witchfire recently, It's a single player extraction shooter. And it got me thinking...The concept of a single player extraction shooter is a roguelike/lite where you have an opportunity to exit a run early in order to start your next run stronger.I think there's something there... It could be a novel new subgenre for roguelikes. Think of stuff like a hunting game, but with that specific mix of concepts.... You would hit it big...
>>501518127>negative souli like that concept, gonna write it down. thanks budgive me full control.>>501518084its open on both ends. there will be a lot of alternate route type stuff being added>>501518296im not in the inner circle. im out in the far reaches>>501519017i dont want non DD people getting it, so i only keep the game available for DD the weekend>>501520070i need to optimize it a lot
>>501517986>>501519502im redoing the terrain shaders at the moment to have more control over the graphics and make it more cartoonish
>>501520903>i dont want non DD people getting it,why not add a password than ?
I'm beginning to realize that the only reason why the inner circle all left the threads and retreated to the discord is because they couldn't stand listening to someone expose the truth about their regime. On the discord they can ban and doxx anyone who criticizes them but here they have to actually disprove the accusations to win, and they can't do that.Remember that quote that leftism cannot survive without censorship? Well that's all the proof you need that the discord is a hugbox echo chamber. The /agdg/ threads had no problems being perfectly usable even well into the twilight years of 4channel until a certain group of people showed up. Think on them apples.
>>501521004I've seen you shit on games unprovoked.
>>501520452nta but add some valves, gauges or pipes
>>501520414yummmyyy :3Mimcro plamstic :D>>501519709These models are like balloon animals or those balloon furniture items you see in Animal crossing. I like it! I hope it's internally consistent and developes a cutesy/nice early computer 3D style that the dev is happy with and is internally consistent with itself because the sheer adorableness of it is enough to make me wonder how it plays and if I'll see it next DD. it's a style I to see mature as time goes on
This is a early development build where I'm looking for things that I'm overlooking and for people to point out or give me suggestions on what would make it more interesting so that I can develop it later on or further refine.What's planned is to add exp and leveling throughout a level, and each level up will give you 3 choices to increase your stats for the current session.I know that the current builds boss HP bar is glitched and I'm in the works of fixing it but it's being a pain in the ass.Please help. https://gd.games/reaply/stop-the-dreadnought
>>501520452You are just trolling at this point right?Why would you want to make ui in a ui-based game as unintuitive as possible?
Ok, I'll give you 24 seconds of my life, in 24 fps per second to use your brain cycles to explain to me why your game failed.Go
>>501521084Well said.
>>501521084and to add to all of that, it's becoming increasingly clear that the only posters here that are screeching about the threads not being "good" anymore like the good old days are mostly inner circle simps who are just assmad that their favourite ecelebs were chased out of the forum. If you pay attention to the atmosphere you will notice that not all devs get unfairly crabbed, only entitled egotistical fags who otherwise get their dickes sucked for every fart they make
>>501520725Prostate-chan
>>501520903you know what would kick ass, having the pits like 4 little pit arenas surrounded by love , with a timer ever time the timer zeros the island starts sinking into lava and you have to jump to the other island. or something like that, or if those rocks you have there an earthquake happened and they collapsed on top of your opponents BOOM! BLOOD EXPLOSIONS! ARGGGHHHH
Best of luck on making thread!You can do it! :D
>>501521725>lovelava
take the pornpill and save your game
Sometimes... you just have to wait out the hopeless ennui and think about your game until you feel like deving again. And I feel like deving again.
>>501521031just keeping thing simple you know>>501521725yeah i love that idea. the plan is to have stages that have hazards (such as areas that are destroyed / collapse etc over time - even randomly). lava rising and eroding the map sounds cool - will write it down, thanks bud
At Net revenue ofLifetime Steam revenue (net) $9,785And 3172 copies sold, I finally have access to trading cards and such for my game. I have been checking regularly over the months. In reality valve uses non-transparent ways to determine whether your game is eligible.
>>501522403i just have to finish this project i just have to finish this project i just have to finish this project i just have to finish this project i just have to finish this project i just have to finish this project i just have to finish this project
Made this logo for my game where the player arms his fishing vessel to overthrow the gouvernement
actually to make money with no audience the most important step is to ensnare autists with mind control such as speedrunning, UGC, and content grinds, then you concentrate them into a community via discord. then in turn those autists will ensnare other autists for you.
>>501522830
>>501521464There is no dev discussion here anymore Proof? Let's check the last 20 threadsIt's just autists screeching, delusional schizos, and some dev postin progress and fuck off right away like we are a weekly screenshot thread on reddit
40 to 60 games release on Steam alone EACH DAY.About 350 games in the week around your release.AAA release? Successful release AAA or indie, in your genre? BOOM you are done.Also, not only are you competing with other new releases, but the entire backlog of games on every system a player owns. :)Take all the "indie success stories" you can think of in the past 10 years and divide it by the number of devs in that time who have tried (again, 50 games a day, 1500 a month) and there's your historical likelihood of "making it."Steam cut, higher self-employment taxes, no benefits, no retirement, AND to top it all off: Your sales diminish over time, so even if you hit this "mediocrity lottery" you'll have to do it all over again in a couple years.>He thinks that indie gamedev can provide a sustainable primary income in 2024HahahahahaH O B B YOBBY
>>501523001I just make what I want and find other guys who like what I like and hope they like my game
>>501522769sounds pretty close to what archtowerdev said I think
Prettier Ui
>>501516983This looks soulful. Aren't you overscoping on adding interiors?
>>501523126I'll do itYou'll see
>>501523218>>>/adv/32275573 are you okay? maybe you should spend less time aliceposting and get yourself checked out
>>501523172>here's why my game flopped>not enough marketing>it's the customers who are wrong
>>501523267benis
>>501523014yes because 90% of the new "devs" here are inner circle leeches who cannot exist without their eceleb masters. The old /agdg/ had no problems just chilling here. It wasn't a popularity contest or an ego stroking session for them (except for Crumble and he suffered for it). Now the entire lineup of devs is just a bunch of crumbles. Terminal faggots who can't just chill out and hang out with their dev buddies. They have to act better than everyone else and fish for attention and brownie points and circlejerk each other and create divisions between themselves and othersWhy do you think that the inner circle cultists are so insistent on constantly repeating that I have no game? Because the hope that they are right is all they have. If they had to admit to themselves that I do have a game what would that mean for them when there is no barrier between them and me? They can't live with that, and so they need to put down others to elevate themselves. This is what the inner circle cult always has been and always will be. Forced hierarchy, elitism, and classism. A bunch of faggy devs trying to elevate themselves above other devs because this is all they have after they got bullied and oppressed through all their loser lives.
40 to 60 tanks of propane are consumed by homes alone EACH DAY.About 350 tanks in the week around Christmas.Light a match? Gas or an electronic lighter, near your tank? BOOM you are done.Also, not only are you competing with other fuels, but the entire battery of power systems the state owns. :)Take all the "propane explosion stories" you can think of in the past 10 years and divide it by the number of customers in that time who have tried (again, 50 tanks a day, 1500 a month) and there's your historical likelihood of "blowing up."Cables cut, lower CO2 emissions, no need for sunlight, tank recycling, AND to top it all off: Your personal cost decreases over time, so even if you hit this "alternate energy lottery" for one town you'd have to do it all over again in a couple years.>He thinks that propane and propane accessories can't provide a sustainable primary income in 2024HahahahahaB O B B YOBBY
>Coding is the easiest part bro coding is sooo easy NO IT FUCKING ISNTYOU CAN OPEN PAINT AND DRAW A STICKMAN WITHING THE FIRST 5 MINUTES OF PAINTING FOR THE FIRST TIMEYOU CANNOT JUST OPEN C++ AND WRITE A GAME IN 5 MINUTES OF CODING FOR THE FIRST TIMESTOP GASLAMPING MEYOU'RE MAKING ME FEEL INSANE BECAUSE I CANT CODESTOP FUCKING GASLAMPING ME
>>501524036i can do both, they are easy.coming with a good idea is the hard part
>>501524036its called gaslighting
>>501523594>virgin intersets of abstract target groupvs>chad concrete interests of your own
>>501524147she looks like she fucks Scratch devs
>>501519171Imagine you're having lots of sex, and it's great.But then like 2 months go by and the sex is fine but nothing new anymore.And then imagine that your sweet caring gf is now basically bitchy all the time and wants you to do dumb shit. And you used to go along with it because the sex was fun but now it's just the same old same old.Imagine all your pointless thoughts as that gf that you don't really know why you're with anymore, because her bullshit is no longer worth it
>>501524036It is thou. Game design is pretty hard, having a tate and skill to make good decision on chara design, enemies, art in general, music etc its not easyAlso make it appealing to a costumer, and then market to them
>>501524036Yes, it is
>>501524036Scripting game logic is easyEnginedev is hard
>>501525358make 1 gameplay plz
I'm a newfag. What the fuck is inner circle and why the thread is literally worse than most gacha threads on this board?Like, for real. What the hell happened here?
>>501525358for what purpose
>>501525516https://en.wikipedia.org/wiki/Creativity_and_mental_health
>>501525516>why the thread is literally worse than most gacha threads on this board?/agdg/ shidded on my game so I destroyed the threads as revenge.
Minecraft, now you can actually mine
>>501525670You are not me.
>>501523787xD
>>501525452Enginedev is easy, but insanely time consuming. It's a nodev procrastination ritual.
>>501525726xD
>>501525712>now you can actually mine
I had to test my chat filter and had to type really mean words to make sure it workeduwaaaaah!
i might kill myself after free release
>>501525948did you remember the nigger word
>>501525670>>501525726you are not me
>>501526075test ni66ertrust me, I'm a certified gamer
>>501525358>assemblyNot as bad as nodevs think.>assembly but manually conforming to Microsoft's ABI so you can write win32 programsYikes, I suggest building up a library of macros if you're dead set on it. There used to be some nice community made SDKs in the 16/32 bit era, not so much for 64 bit last I heard.
>>501525856Post your Engine?
>>501525726>>501526083xD
>>501525516Show progress retard. Meta discussions are geh
>>501526278cute lolie
>>501526239next DD?
I thought today is tuesday or wednesday at most!
>>501526582
Close to finishing clicker game. Just needs CGs
>>501526216Back around 2014, I worked on an "illustrative line art" renderer. Basically, the underlying engine used constructive geometry primitives, rather than polygon meshes, and drew lines directly in screen space along the contours, similar to how an IRL artist would draw. It's theoretically way more efficient than any shaders for outlines, but in reality, it's just an unnecessary premature optimization. I was in my early 20s fresh out of uni, same as basically every enginedev you can find here. I use Godot now btw.
>>501526365Before you ask, no, that is not Alisa.According to Yandex, that is...uhh...Lydia Deetz.
>>501527038but lydia is also /sometimes/ a lolie
is there even a point in releasing a non dopamine factory game like these choose 1 out of 3 boons niggerlikes, vampire saviors likes, or balatro?
>>501527207no, just include some of those mechanics in your game
>>501524353anon, just break up
>>501527207how about a factory game
>>501527207Action roguelikes are one of the best performing genres for the number of dev hours required, but it's not the only high performing genre. You should do more market research.https://games-stats.com/steam/tags/
>>501526368>DDDungeons and Dragons?
Still waiting on an explanation why you don't want to join me against the inner circle
>>501527474demoday. I want to test your boat game.
>>501527390i can tell you have autism cos theres like 4 different things you are glossing over to come to that conclusion
i have a video game idea that will make me a multi millionare, i wont tell you.
>wake up>roll back ui changes to nothing>literally just remove the pngs>game looks better damn
>>501527713hello 0n
>>501496152indian game development
>>501525516>have a thread for making games>if you're making your game you can't post in the thread>thread gradually ends up full bitter talentless workshy retards>progress of any decently competent-looking game that is posted gets shit on (e.g. >>501504650)>to get attention you just post some bait about game engines, or AI, or e-celebs, or become an avatarfag or a namefag and be as annoying as possible while the game you're making is literal dogshit>anyone with any skills leaves the thread to wallow in its own shit and everything gets worse
>>501524036artists have been arting their whole livescoders have been coding since they are 14 at the youngestyou don't need to program everything from scratch, sometimes you don't even need to write a single line of code yourself to finish a gameif you as much as "take too much inspiration" from another artist you are considered a thief, every single line must be plotted by your own muscles and it can't resemble any lines previously plotted by other people
>>501527481im not gay
have you guys played the minecraft AI web thing?
>>501525712now add the sex
>raycasts suddenly don't show under debug->visible collision shapesthanks godon't
>>501527837>14 at the youngestI started at 12 after I realized the limitations of AgentCubes
>>501528054wokot 5 will fix that
>>501528120people start drawing with crayons at 18 months
>>501527579aw man it is probably going to take monthts before I can have anyone play my game, thanks for asking tho
Can you all zip it? I'm trying to watch my Alisa v Strane Chudes brainrot.
>>501527837I took a (very basic) webdev course in 3rd grade when I was 8 or 9 and was able to make my own neopets pages. In middle school, I tried to make some simple ASCII or text games on my TI-83. But, yeah, I guess I was 14 when I took APCS and learned my first "real" language (Java).
>>501527841so you have no argument. Good to know what kind of people support those clowns
progress: absorb energy from defeated enemies
>>501528830thank you for being born
>>501528998
they made a game about /agdg/
>>501529386somewhere out there are a bunch of trannies that get triggered every time they even so much as smell the word "circle" and I'm glad I did that
Do you think arcadelikes are dead or dying out? Is now the time to make something story driven?
>>501529932
>>501528830I prototyped a wizard game a while ago. I kinda wanted it to be more interesting than flinging colored balls at targets... I don't think it is possible though
>>501529932oops lol, I guess my post is basically just a more sand version of this one >>501527207
We are so back!
>>501530089holy shit is that an image of mr anonymous screenshotting his own posts!?!?
i give up making gamings, you niggerts won.
So...you're a fan of Lewis Carroll's work, huh?
>>501530101I do not want to make colored ball flinging simulator either. What I have planned is more interesting than that, this is just the beginning.
>>501529932here is how it should be
First Metroid Prime like
>>501530348I love hebes so much it's unreal
>>501530451HELL YEEEEAAAAAGHHHHHHHHHH
I'll give you a full minute, a full minute to explain to me why your game is failing to attract anyone to play it.Go
>>501531016haven't made it to demo stage yet
>>501496628>>501497369You doing the rigging part yourself?Looking at the site these models and textures don't really hold up close but they'd be alright for a game where the camera is further away.
>no jiggle physics
>>501524036Most people here are autistic shut ins, that's why programming is considered easy and game design is considered hard. Game design requires putting yourself into the shoes of someone else and imagining how they might play your game. That's literally impossible for someone with autism due to how their brains are wired.
>>501516983building materials and architectural styles changing so wildly within one town makes it look like a messit would be fine to have a couple one-off buildings that look special but overall if you want to theme different districts it should be more subtle
>>501523391Not all buildings are getting interiors, just shops and important ones. No way am I doing skyrim level shit.>>501532616It's not all the same race/species doing it. Main vibe is a refugee 'last stand' site, so everyone is doing their own thing in their own way, but I agree with you in essence as well.
>>501530351im intrigued
>>501532065This thread likes to make the false equivalence of "art" and "code" being in the same category of skill, but they're not. Coding by copying tutorials and cloning known games is the equivalent of drawing by tracing or modeling by kitbashing. The difficult part for both coding and for art is figuring out what to code, what to draw, or what to model, not just as high-level ideaguy drivel, but as a concretely design and workflow. Any beginner gamedev who is struggling with code is likely struggling because they're trying to program something original while lacking fundamental skills and any beginner gamedev who is struggling with art is likely strugglying because they're trying to draw/model something original while lacking fundamental skills. As a beginner, you should be tracing, kitbashing, and cloning Pong.
>>501530351My thoughts were you'd be able to play in slow motion or target spells while paused so you can target enemy spells that are in-flight and deflect or counter them in some way? I dunno I couldn't forsee making it fun without spending ages implementing a shitload of spells to make it tactically interesting.
>>501527207Designing your game as a roguelite solves some problems that indies struggle with, like playtime. It's a very cheap way to add replayability to your game.It's much harder to make for example a crafting survival open world game than a roguelite. Even coop action games are now being taken over by roguelites having coop modes. I don't think it's going to last forever but right now it really is the meta. Other sorts of games still sell but making a roguelite does seem like the easier path. If you can mix the roguelite concepts into something that hasn't been done before you pretty much have a hit on your hands of course assuming you can make it good.>>501529932Strict arcade games have been pretty much entirely replaced by roguelites. If you were try to sell an arcade game without roguelite run progression and meta progression it would flop 99.9999%.Story games haven't gone anywhere but they have a lesser market share than they used to. They're also way harder to make as a solodev and harder to sell to an audience.
Rigged yuma for kannadev.Backpack is rigged too but its not that good.Good night.
>>501533879night
>>501533779Roguelikes and Roguelites preform roughly the same. Meta-progression is not necessary.
>>501530089In this zoomerified era the complexity comes from roguelite mechanics in fast paced arcade style games. Games evolved but in a different way because the general target audience is different from that of the late 90s and early 2000s. Zoomies don't have the patience to stick with those slow paced games with complexity but they love their roguelites. The very run-based format of these popular games is reflective of the modern society. The audience wants rapid dopamine hits in a short repeated experience rather than a hours long slow burn hit.
>>501533879Thanks and good night.
>>501534328niggercattle like you are dangerous because you bandwagon on the trends and keep churning out slop and making society worse. Yeah, keep making roguelite slop and things might keep going that way. Why the fuck should any of us care? If all you care about is appeal to the mass market then shut the fuck up and get a real job. You're not doing anyone any favours by making more exploitative gamblingcore bing bing wahoos
>>501533879
>>501533879>AIslop
A sudden urge to wallow in self-pity again...
>>501534278True roguelikes are wayyyyy more niche. It's a dedicated audience for sure and if you know what they want you can succeed there. Roguelites are appealing to the 80%. Of course not every roguelite will appeal to everyone but you're targeting a much wider audience. >>501534601I am merely making observations about the market. No need to get so mad about it.
I don't understand how someone so severely autistic can so shamelessly call others autistic.
>>501534763
>>501534763how about you either end your anime-riddled ass or get up and get to workman up bitch
>>501534763i feel like this every minute of my life, and then i use the internet to hide away from it
>>501534816Roguelike != "Traditional Roguelike"
>>501533879>the lolidevs are working togetherits over
Vidrel is as good as your graphics need to be in 2025.
kind of very happy with this new workflow.
>>501535090roguelite and roguelike may as well be the same tag, its completely arbitary on steam
>>501535246I actually laughed out loud. God damn it cris...
>>501535117this looks nice
>lolidevs working togetherare we gonna spawn the next nobeta in this general?
>>501535447no they keep having gender emergencies and disappearing
>>501535246cris is getting too powerful...
>>501527390>Hentai games make this muchThis is not even including all the money the creators make from Patreon every month.Many of these games use pixel art and you could make a decent fucking animation in little time.Sites like R34 and Gelbooru will help you with marketing.Is making a hentai game the meta?
>>501535298Hmm yeah. I wish I could filter the games by which of the two tags has the higher tag power. It should be games with a prominent meta-progression = roguelite.
>>501533489I'm going for layers of complexity here. Instead of selecting a spell or using hot keys or whatever, all spells are cast by putting the right sequence of magic words. Each letter on keyboard will be the first letter of a magic word, putting them in the right combo selects the spell. So you as the player have to actually memorize the spells the way a wizard would. When you see enemy spellcasters, you will also hear (or see on screen) their magic words as they cast. This lets you predict in real time what they might cast, and if you are maintaining spacing and can put in the spell input quickly you can cast the correct counter (which may be a direct shield or counterspell or may be you knowing how to dodge so you can punish with something else). You also have to manage the different mana pools which forces you to use a large variety of spells. Force example, one force mana can cast force bolt to stun the opponent, but one force mana can also cast force field to protect yourself from physical attacks and stuns. I want to create a game that both rewards thinking fast and also preparedness
>>501535571all lolidevs are straight males THOUGH
>>501535246NOW I'VE LOST ITI KNOW I CAN KILLTHE TRUTH EXISTS BEYOND THE GATES
>>501535779
>>501535743Nice.
>>501535743>all spells are cast by putting the right sequence of magic wordsI considered something like that but I think typing magic words or even using OCR to have mouse-drawn rune/symbol inputs for spells is potentially gimmicky and annoying for the player and thus something that players would make macros in order to avoid doing.
>>501535743color code that spell floating text
>>501528830are you gobdev? ui and art looks really similar to the last game they were working on. wonder what happened to that guy
>>501535040Sad to hear fren, do you have any reasons for that?
>>501536147killed him and absorbed him
Yelizaveta: The Labours of Misfortune
>>501536230im 29 years old and i have been a hikikomori NEET since i was 16
Hey man, real talk—what the hell happened with your game? It feels janky as hell, and nobody's playing it. Is there a reason it’s just dead on arrival? Like, did you just slap this together and pray for a miracle, or was there even a plan here? The whole thing feels like a half-baked mess. I’m just curious—what went wrong?
>>501536320horbror why are you shilling your sister's game here?
>>501536395HOW DO YOU KNOW??
>>501536320horbror spotted
>>501535090Steam is mistagging 90% of roguelites as roguelikes. Many of them will be tagged as both. Actual roguelikes are a niche. A well selling one but a niche still. Most people have never played one. Most people will never play one.>>501535725Roguelike is a pretty strict definition. Meta progression is one of the common elements of roguelites but I don't think it is mandatory. Though it is pretty rare to not have it when other roguelite elements are present.
>>501536063Drawing runes is too imprecise for me, I think that with good design my spell input system can be sustainable for an entire game. I want to avoid situations where you spam the same input over and over, spells that require you to fire repeatedly will be you cast it once, then it changes your state so that merely left clicking casts the spell until you use up all the charges, so you might only have to cast it once ever x uses. Also considering having wands that you can store spells in so you just select the wand and fire with limited uses that you can recharge at save points.>>501536147Yes I'm gob dev. Wanting to make this game is why I made jump gob. needed to make something to learn enough to make the game I want.
>>501536635well there's the traditional roguelike tag too for the original meaningits filled with mistagged games too
>>501535117Needs texture filtering and the faces look dumb but otherwise that's really nice
>>501536860>Needs texture filteringyeah thought the same
>>501536860>>501536943absolutely not
>>501536360Damn, did something happen to you when you were 16?
>>501536821It's really annoying that people misuse the tagging system like this. Makes it fucking hard to find the things you're looking for when every tag is filled with games that have nothing to do with the tag. Also makes websites like that one a bit questionable because how accurately is it really measuring the tag performance if the tags are so misused.
Shader looks good with the new textures, the base tiles look pretty decent and realistic. I have to make it less bright. Right now my idea is to make this game, and right afterwards make something else in a different engine to compare. Probably going to have to create a bunch of custom models soon too.
>>501536518>>501536553Yes, this is me. My own computer is still fucked, getting it checked this saturday. The Yelizavetadev is too shy to post on her own so I am helping her shill. Goal is to have a strong demo for dd60.
>>501537039kys ps slop retroon
>>501537082i have avoidant personality disorder (well its technically a schizoid diagnosis but thats because my psychiatrists actually believed i dont want to have friends, family etc when i told them)
>>501536320I like it
just finished writing the story for one of my bad ends and now doing the art for the cg woo game dev is happening
>>501537141how do you do the vocals in your songs?
>>501537456arent you a tranny
>>501533879>it's a real modelwuttoo bad it's another loli that isn't going to be used in a game
>>501537332he's right, if you believe it needs filtering then you shouldn't be here let alone touch anything that involves deving. Just blow your brains out or something, but do it outside, think about the guy that will have to clean itup.
>>501537490Synthesizer V, it is a vocaloid clone/competitor. You pay for the program and to license different voices. I have paid for 1 and then edit it endlessly in audacity and reason. It operates on a pianoroll in its most easy form. It is not an instant access to lyrics, it takes some finagling.
>>501537671unfiltered textures are ugly, especially when the texel density is reduced to inhuman levels. It's what separates soul from retroslop
>>501537671I would promptly suggest you take your own advice
>>501537831interesting...
>>501537862I'd pick the shotgun if I were you, , make sure the job gets done.
>>501536860>>501536943>>501537862It's good enough the way it is. That's why I said that's how good your graphics need to be in 2025.
i like unfiltered
>>501535246you know I get why everyone is making fun of this but the actual drawing on top doesn't look bad. just get rid of some of the autism and sure. I just want you to finish a goddamn game cris. please. it's ok if it's not perfect. it's better to have several failed games than years of experience doing naught.
>>501496152The joy of debugging pressure simulations while listening to the hacknet OST(When I've finally gotten this all working to my satisfaction, I should really make a blog post about it or something, because I really could have used one - the information out there about it all either doesn't go into enough detail or is written in academese (and sometimes is stuff that's too big-brained for me))
>>501538121Just do it, pussy. we both know you want to.
I'm projected to miss DD60
>>501538287>I should really make a blog post about it or something,do it
what's with all the edgy posts?do you think you're on /b/ or something?
can i be your 3d artist... im not good at it...
>>501525358based asmchadnow try>mov game,gameplay
>>501538281cris made more money with gamedev than i ever will
>>501538421git gud
>>501538187Yeah, I would recommend it. They used to have a trial version available, not sure if this is still the case. If so, good start to play around a bit.
what happened to this?
>>501537335It is what it is frenHope your game is cool at least
>>501525516thread isn't THAT bad it's just that all long-lived generals attract schizosmost of them get bored eventually, especially if you don't give them any attention"inner circle" is a bunch of people socializing on the agdg discord serverthey often shill each other and prioritize exchanging attention over people who are less active on the discordbeing in there is absolutely irrelevant to the success of your game and some of the greatest/saddest flops i have ever seen involve their members, but some newfags still try to involve themselves there as a form of pseudo-marketing
>>501538641gender complications
>>501538421post work and interests
>it's another "5-years-in-development-and-counting furry puzzle platformer where the player character has a massive ass" episode
>>501535571>>501538716had a good laughthank you for your humour
>>501538358No, you will make it. You have to.
>>501538717sure but first, what engine do you use?
>>501538641Killed it
>>501538358I'm projected to have the best demo at DD60
>>501537621>he fell for the AI shiposting
https://x.com/stuffbecauseidk
had i chosen to be a musician, a painter a sculptor, a poet, a writer i'd be encouraged to project hop. every small work, adding to my collection of art that could be readily enjoyedinstead i chose this god forsaken HOBBY that eats you for years before you can even begin to give people some joy or escapism, before you can even decide if its good or not... and when you hop you get looked down and despised. another project in the thrash bin; another couple months wasted away
>>501538963>I'm a Chud That Got Teleported Into the Imperial Capital of Another World and There Are Foxgirls Everywhere!?-RPG
>>501538897American Mcgees Alice references will always be welcome and appreciated.
just finished playing this puzzle
>>501539275This would unironically easily sell millions. too bad chuds don't make games
>>501538881im a godaughter myself
>>501538641I'm still here, wokrking on UI. Why?
>>501538963rofl
>>501539463oh no that won't work at all, sorry
Ok just took a look at the jam games.Can you explain to me why 99% look like dogshit?How long did it take you to shit out this shit? Couldn't be more than 10 minutes.Alright you have 30 seconds to explain yourselves. Go
There's no way of knowing who is posting what on 4chan... Right...?
>>501539739
>>501539703what's the point of an ascii art filter if the resolution so big that it isn't even ascii art anymore?
>>501539981s'cool
>>501539739there's about 4-16 autist who run addons who will always know which devs have a mental break down and keep a mental note about it
>>501539739Well, true and untrue, spotting devs posting has been a fun past-time for a lot of people. I still suspect anyone writing kek of being the cardgame dev.
>>501539292Hell yeah
>>501539275>>501539451SAD!
>>501538348I'd rather make games
>>501537118capturing the marble blast aesthetic I see
>>501540090How do they know that?
>>501539391I enjoyed those games on my 3ds
>>501540090if that were true my identity and game would be public by now
>>501540160That's even more pathetic and unbelievable than random Japanese high schooler tough.
>>501538716lolidevs arent trannies in fact they hate trannies
>>501539981First of all, it is not a filter. It is image to image conversion, which takes a lot more work. Filters do not generally produce clean and acceptable results in this field, at least not yet. You go frame by frame, convert them, match them and then choose the ones who are appropriate to create a result. After that there is editing too, for instance, to hide words in the general end product. The point is the mood and the vibe. It becomes a very distinct artstyle.
>>501540345revealed to me in a dream
https://x.com/BrunoBombardi/status/1854503340572340604Humiliation ritual.
>>501540345If you know, you know.
>>5015388813D GameStudio
>>501540603post a pic of the tweet faggot
>>501540630So they don't know, and you're actually just full of shit.
>>501540749I just took a shit, so I am actually quite empty of shit right now.
>>501506885>out on the lawn at my parents house throwing rockswhite privilege at its finest
>>501540530I dig it
>>501540729
>>501541254Kino enthusiast spotted.
>>501539275>>501540160i should make this...
>>501540090
>>501541262wtf is that model lil nigga. That's too many polygons lmao
One more for tonight, look forward to the first demo dropping at dd60. It will be cool, but not for everyone. Kinoheads will get their minds blown though.
>>501541262>Deprecated
>>501541842where is the gameplay
>>501541891how are you actually supposed to do IK in godot now...?
>>501542067You script it in gdscript
>>501541891Not anymore. It was refactored as a SkeletonModifier3D.
>>501542067The old IK system wasn't very useful because IK bones could only be controlled by IK while it was active. The skeleton pipeline recently got refactored so that you can easily blend together IK, ragdoll, animations, and whatever else you want.
>>501540530moreover I get exorcist vibes. omen, damian, 666the number of the beast.Like it's a girl nun at the monastery and demons take over her or some shit, and wonders around doing brutal stuff at night. morning it all turns back to normal. graphics too?
>>501542397AYO WTF DIS NIGGA POSTIN!?
>>501542397Mr. Advertiser, get down!
>>501542397As far as I know she converts each frame, a multitude of times, and then chooses which frames to use to create the whole, after that comes editing. It for sure takes some effort, but other devs could probably use this style as well and create cool shit.
All you had to do was release the game 10 years ago to make it.
>>501543112i know rite
>>501542397Also, very vague pussyrub
>>501539739definitely not or the schizos would stop attributing frogposts with inane shitflinging and crabbing to meit would be obvious to them that those posts were not me
>>501542792Kind of on the right track, religious themes are blatant, but it is more about self-inflicted punishments rather than demon possession as far as I figure it.
>>501543395shut up cris
>>501539739no or else I would already be in jail for the type of posts I make on the pragmata threads
disgusting nepobabies like eric barone should not give "advice" to real devsyou will never know the struggle of the amateur game dev
I need some brainstorm ideas on a game where you play as a jenkem dealer or work at a shit factory in a cyberpunk future. I can't find the gameloop. It could be like a linear game where it's more like watching a movie with some combat in between, or it could be like a hybrid alchemy game where you brew jenkem and other shit and piss related drugs that you gain materials by going out and doing cyber gang activities. I'm thinking I'll do all the artwork for the game in mspaint with a mouse
Has any underprivileged underperformer ever made it as a gamedev?
>>501544349It's crazy to think that if /agdg/ was moved to a different board tranime pedo tourists like you wouldn't be posting here.
>>501544592Yes, me.
>>501544592Mobile game successes
>>501540530Do you limit the characters the ascii art generator can choose from?
>>501544906>it was real in my mind
>>501544634no? I came from vI didnt even know vg was a thing before I came to agdg
>>501544456The B*rone schizo posting about his favorite nepo millionaire reminds me of pajeets worshipping Elon Musk, completely soulless to do that in a thread for passionate gamedevs.
huh?
>>501544456>gf worked for him for 6 years>sponsored by Microsoft >millions worth of marketing from news outlets before the game was even released >stole game design from harvest moonI can't think of a dev that is less /agdg/ than Eric Barone, he's the exact antithesis of the amateur gamedev experience.
>another /agdg/ engine who got overwhelmed and gave upIt's over...
>>501541842linux build ? just click the button
>>501544592suffering builds kino
I would feel bad for the low-IQ turd world niggers crying that they didn't have the same basic opportunities that any upper-middle class first first worlder can get, but then y'all have to shit up my thread, and so no. Fuck all of you. None of you will make it and no amount of crying will change that.
https://x.com/LifuelGames_JP/status/1854377326966194428Platformer (Japan)
can't work on luce tonight, have concept enemies
>optimise the game>it runs slower
>>501546662>sub 1k followers>Outstanding wishlists: 21.7kIt looks nice and juicy, but it'll be lucky to break 100 reviews.
>>501547138Are you implying 21.7k wishlists is a small nomber?
This is it. This is the weekend I finally conquer RPG Maker. No more messing around.
>>501547581inflation's a bitch
>>501547581It depends on the kind of game and the price, but for a roguelike platformer, yes. Week one conversion will be less than 1% if it's priced at $15-20.
>>501547138man some of you guys are fucking so doomer its not even funnyyou really think with those numbers he would flop?
>>501522769>>501523208Selling speed is crutial here, I think.
>>501547861There's nothing doomer about what I said. Just don't make games in poor performing, oversaturated genres. Not all wishlists are equal.
>>501547821didnt monospaced have ~10k
>>50154829011 reviews before steam sales in this economy is pretty good
I added landmark information in the upper right, also pathfinding (which will be useful later) and made environments work with the new branching map.
>>501548521what is this, oregon trail hardcore edition?
I'm eating a scrumptious Friday night devfeast of half a baguette with butter and a can of smoked sardines. Also some wine that my neighbor made and gave to me.I hope everyone reading this had or is having a great day.
>>501548014roguelikes aren't oversaturated. the very nature of roguelikes makes the player discard the game and move on to the next.
>>501548408grim
>>501538641cute alice
>>501548290WTF another flop?!Grim jobby
>>501548521Why have a graphical UI if it does nothing useful? Stop having modal dialogues, those suck. Maybe this is planned (I hope this is planned) but both the map and the landscape view should have graphical depictions of the things you're encountering (river, village, etc).
>>501548658Roguelikes aren't as much, but 2D Platformers absolutely are.
>>501548649>end me
>>501548408my game will have 12 reviews
gnostic dungeon crawler where you play as these chads as you free humanity from the prison of the demiurge
>>501548290seeing every /agdg/ game flop fills me with joy and hope. You fuckfaces understand nothing. It explains why you overlook and mock my game even though it has the biggest potential out of everyone here. It's because you have no GMIdar and keep paying for it.You deserve all the worst suffering
>>501549218it has elements of deckbuilding and roguelikes yeah its a platformer but it has other stuff i think it will be huge. personally. the fact that it has a white sheep furry protagonist? that shit makes the mentally ill latch on to it
I too remember being 13 and trolling on 4chan
>>501548647You're in charge of logistics for a medieval army on campaign.But yes, that description works, it will be hard to resist adding dysentery and snake bites as random events.>>501549151I appreciate the feedback. What part are you referring to as doing nothing useful? The buttons on the left (mostly) work, this map is just very empty and small still so there's not much to do besides go from point A to point B. I will think about the modal dialogues, perhaps I am relying on them too much. Art is planned for encounters like rivers, villages, and enemies, it's just not in yet.
>>501548290the flops WILL continue until morale IMPROVES
>>501548290>>501549404niggas will see /agdg/ literally be cursed for years and be like "this has nothing to do with me I will not change my behaviour"
>>501545961i wish there was a successful dev we could relate to, i guess hopoo but he made forbes 30 under 30
>>501550127i literally LITERALLY hex this thread on a monthly basislately I've been going for autoimmune diseases on lolitroons
>>501549718i am in too deep, i must finish my flop. then i can kill myself.
>>501550272Thanks for killing my competitors fren
>>501550127Niggas will literally see the inner circle stomping on poor newdevs and be like "this has nothing to do with me I will do nothing"
so godot 4.4 is out and i tried it with my project because they made the game run inside the editorit broke the project and had to reimport everything to fix it and the editor thing isnt even there it runs in a different window as usual
>>501550135I relate to IvySly. I used to post my games here, but not anymore. I'm content with being an anonymous whodev. Posting progress is bad for your game's success chances. I'll tell all of you about my current game after I've made it.
>>501550472wokot 6 will fix that
>>501550530I thought 5 would fix that
>>501550609juan didn't merge the PR
>>501550127yomih knew this...
>>501545961>poor >third worlders>animeposters>most likely virginsThey are the most /agdg/pilled successful devs
>>501551037and even trannies
>>501551037Third worlders can never truly succeed. They lost the moment they were born.
>>501551189Be nicer to yourself macacofren
>>501550493There is an hidden stat in that Sakurai's opinionYou need toknow your craft. in our case we know nothing, and feedback from outside anons are invaluable. Playtesters are a thing at every level of gamedev
>>501550825I forget what it's called, but this concept has been around for a while. It's generally advised that you should never tell your friends about your ideas for projects, because in doing so you trigger the reward mechanism in your brain and lose motivation to pursue the idea any further. You should keep your ideas to yourself until you have a nearly finished project to show off because then you'll maintain the motivation to keep working.
>>501551297IDGAF about any opinion that I could get from here. Too much noise and not enough signal. I'll be showing my game to publishers soon. Their feedback and EA playtesters will be enough.
>>501551291No. I hate this place. Brazil is a shithole.
https://x.com/BokehDev/status/1854687550662701249Game maker 3d is pure whimsical SOVL
>>501524036If you're 120IQ+ then it is that easy. Sorry for your loss.>b-but the online test said I was 130!Lol.
>>501525516It's literally one schizo posting about the "inner circle" None of the "inner circle" devs are even active or posting in this thread.
>>501551408>your friendsfucking normies...
demo day participation = ngmi
>>501550493this is too real. nothing like a DD to kill my will to develop. hate or praise, its all the same
Took a nap. What did I miss?
Is Fagoon in fact, not a fag, but actually just an XX woman? The attention-seeking behavior, the narcissism, the cute aggression, the poor eye for visual appeal, etc. All the clues have been in front of us the entire time.
man, honestly, I found a reasonable method to make CGI art.wtf.5 days to finish a character but then I can very cheaply print 100-200 CGI waifu pics.wtf.lol
>>501554240WTF cris, you may have won this time with this new workflow....
>>501554240>very cheaply print 100-200 CGIYou won't make 50 before you burn out and start over on some other retard scheme
>>501554101>the poor eye for visual appealthat's an autistic male quality.
>>501554448well, like 80% of that is 3D, so is cheap to make 100 pictures long term.
>>501554448>50do you think cris finished 50 drawings in the last 4 years?
>>501554240Okay, I'm glad you got rid of the mismatched lowres textures. Not bad actually. The only issue that stands out to me is that the line art in the texture is a different shade and aliasing than the shader outline. This could be not a big deal, but give us a little turnaround gif.
>>501554240libros para aprender produccion musical y teoria musical?
>>50155444850? try five.
>>501554525Most autistic guys I know IRL enjoy anime, but I don't know a single non-asian woman who does.
And the new UI for the report
How the hell do I get the noise to generate a smooth surface, not some endless maze of caves?Noise2d doesn't count since there's no overhangsalso I'm pretty impressed with godot's performance
>>501555351sorry
>>501555354You need multiple configurations of noise for multiple biome/terrain types and you fade between those for a smooth transition.
>>501547767Not off to a good start bros... I don't get this shit.
>>501555351pretty unreadable, make it opaque
>>501555626its rpgm, 10yos get that shit
>>501555354Try fading the noise as height increases so you get proper peaks instead of flat-tops at the ceiling
>>501555639Better?
>>501555689True, but 10 year olds are totally fine with using all the basic RPGMaker sprites and making a generic JRPG. I want to make a first person dungeon crawler with all my own art and custom animations and shit. There aren't many guides for setting this stuff up out there, at least not that I can find.
>>501555354You can smooth or rough with polynomial fucntion. in general x^n with n<1 ->smoothing, > 1 roughing
>>501556242What are you even using RPGM for? If you're not going to use their character creator and prebuilt stat systems, you should just not use it.
>>501555964What about a paper style report?
>>501554668here you have a bunch of recomendations.https://ca3stories.neocities.org/Pages/Tutorials
Art doomers! it takes 4 weeks to become better than cris, you can learn art to make your games look better! I believe in you!
>>501546662nice art but visual readability is dogshit which probably makes the playing really fucking frustrating because you won't be able to see enemy attacks properly
>>501556992pyw
>>501556518I'm using it because I can't program and I'm too retarded to learn (based on 10 years of experience).
>>501557289If you want custom systems, you need to learn to program. RPGM doesn't solve anything if the systems you need aren't included with it. Either learn to learn, or give up.
>>501550127>>501550272this is why I dont post my game hereyour curses wont reach me
>>501557427I don't need custom systems, I just need to figure out how to work within existing dungeon crawler plugins. I'd rather have a finished game that's mediocre due to the limitations of the shitty engine than nothing at all.
>>501556242Just get renpy bro. I had a first person system working on rpg maker 2003 before and while it worked, you should be aware by now how rpg maker organize its files.
stop posting that gross shit
>>501558878The worst part is that it's not even cris in that picture. This dude has some other random brown man's disgusting fat torso saved to his PC to larp as a mentally ill Colombian, completely oblivious to the extent of his own mental illness that's driven him to this point.
>>501558719hey thats my bodytype
It's crazy that this thread has a dedicated janny and yet the posting quality is so low with some schizos/avatarfags getting away with it.
>>501559384Tell me you're a newfag without telling me you're a newfag.
>>501559764I've been here on and off since 2005, granted I don't know much about nu-/agdg/.
>>501559384posts are deleted based on reports more than someone physically monitoring the thread
>>501560342>being so fat and ugly that it was enough to unify /agdg/ for a brief moment and cause a dozen people to report your postI'd probably kill myself ngl
>>501560342Oh, so you're the clueless newfag. /vg/ jannies are dedicated to specific threads, in fact in the janny application you can say I'll deal with x general.
>>501560146hopoo?
>>501560554I can't tell if this is bait or if you've actually convinced yourself this is how it works. It's not, that isn't how the janitor dashboard functions.
>>501560823Proving you wrong is not bait, read the janny application page.
>>501560768Googum, who's Australian, made that shitpost about hopoo's skeleton game because he got destroyed for making that school shooter game but he forgot to hide the fact that kotaku redirected him to his local Australian version. I wonder where he is now.
Unity is so slow holy fuckGodot runs circles around it
why is there so little progress posting
>>501561407The schizos won and drove (most of) the real devs away. I'm glad some of them still stick around, though.
>>501561407We're having a playtest night, check your itch comments to see if you got an invite.
>>501561407Most of us are getting really close to release. There's not really much progress worth sharing during the last year or so of polishing and bug fixes.
>>501561407everyone is posting progress on discord/social media now
How do I kill my inner critic
>>501562157Drown it out with the voices of outer critics.
>>501561407>>501561748this is true, I am doing audio
It feels like we had a lot of releases in 2024.
>>501561786GMI behavior
>>501557139Here, now go on your art journey!
I'm tempted to put DEI in my game on purpose just to piss off random fags on /v/
>>501563616based, for me it's finding a way to piss off both sides
>>501563478I need to find a way to proompt good concept art
I think /agdg/ should implement a superchat-type system where there's posts attached to payments and the inner circle is forced to reply to them
>>501563478Proompt?
>>694083301lol
>>501563764>allow the player to choose pronouns>have every npc in the game ignore them
:: Project Nortubel ::progress :: Cutscene work.
>>501561196controversy is the best promo you can get
>>501560987Elect me as jannie and I WILL deport the Eric schizo, the bocci posters, fycoon alice poster, I will drain the negative bitter nodev schizo retard swamp. Any post that does not have game progress attached will be removed. We will MAKE AGDG GREAT AGAIN
>>501565902you're not gogem. You couldn't be, right? He's not even a real person anymore, he vanished without a trace...
>>501565905>no thread ever makes it to bump limit again
>>501560146>life is represented with a jar, not an orbOrb bros, our response?
>>501566304If agdg can't stay afloat on progress posts alone then it shouldn't exist. Maybe you should stop being a nodev.
>>501566304Why do you think hitting the bump limit is more important than staying on topic?
>>501566472To be honest, agdg should not exist at all. The fact that it does exist is a sign that there are too many game developers. The market is being killed by oversaturation. We desperately need there to be fewer developers and fewer games if the industry is to survive.
I unintentionally killed agdg. It was my fault sorry, I didn't mean to...
>>501566686So this is what all the crabs are doing...
>>501566686>thinks the people posting here are game developersHow new are you?
>>501566917He's the resident mega crab. All he does all day is complain about the amount of new games on steam and try to make people stop devving.
>>501566815Crabs are necessary and good for the health of the industry.The people doing it for genuine passion aren't going to be deterred by crabs, but those who will be deterred are idiots who have been brainwashed into thinking that being a gamedev is cool.The genuinely good games aren't made by people who want to "be a game developer," they're made by people who want to "make a good game."
>>501500386>>501500571really impressive brother. You have any resources on making a character controller like this?
:: Project Nortubel ::progress :: Another.
>>501566747me on the left
>>501520903You can see the ground through the window despite having a bottom cover. Is it because you have backface culling on?
i cant stop fapping ever since starting a porn game. if i do it too much then i lose interest but working on it makes me want to fap more...
>>501538767this time will work though
game
I can now make an HD frame in 15 minutes after an initial investment of 6 days.It's my most expensive workflow, but also the one that delivers the highest quality so far.
>>501569304
>>501559384>has a dedicated jannytomo has been missing in action for months
>>501526159Gotta copy the Rockstar filter list, it's worked fine for GTA 5, it's one of the most profitable games of all time. Just remember the guidelines: TARN1G63R$: TARN1G63R$Savage Basement Sniper: Sa***e Ba*****t S***erGood luck becoming a OMAAA developer, anon.
>>501569304cris it doesn't take 15 minutes to rotate a model. I can generate an hd frame in <16ms, this isn't impressive.
People having these kind of reactions towards AI voices is interesting considering that some games seem to be doing well even when using AI voices. I don't know what to think.
>>501570279It takes 15 minutes to paintover the frame to fix the issues and make it 2D.
>>501570332>I don't know what to think.https://www.google.com/search?q=Vocal+Minority
>>501541842aren't you horbror artist gf
>>501570347>fix the issuesfix the issues on the original model and you don't need this. >make it 2Dyeah, I'm talking about rasterization, what were you talking about?
>>501570489yes, underage artist gf btw
>>501540270I didn't intend for that, but that game was fun on Xbox.
Is there a place to get people that can test screen a game for me?Like I can just list my game and people will test screen it?
i WILL take months to make a game, and then pretend i did it on a week for youtube views. what kind of game should i make?
sup bros, anyone has it figured out? like how to be happy and shit
>>501570504I'm talking about the fact that making a 3D model to look 2D requires complex shaders or just vertex shader autismo with some drivers to make non euclidean characters become possible in 3D.It's easier to set up 15 minutes painting over to fix facial issues than developing the shaders to get the frame to be perfect.
>>501560146I remember this game
>>501571148SOULSLIKEPIXEL ARTTOPDOWNROGUELITECOZY
>>501571167males are happy when they get recognition for their hard work.
>>501571330yea? is it different for females ?
>>501571201I don't want to disuade you but none of those images look "2d". post the original images so we can play spot the differences
a cozy futalike
>>501571392This is how blender output a 3D model made from a Vroid base.
>>501571570looks like shit bro
>>501571570reminds me of some anime games on ps2
>>501571637>>501571638the paintover step fixes the issues of the render.
>>501569304mogs everyone here in terms of texture painting.
>>501571570I feel like you'd be better off learning how to make this look good straight from the render but I see what you mean.
>>501572063The point is finding a cheap workflow, not trying to overcomplicate the process.
new>>501572262>>501572262>>501572262>>501572262
>>501572226we both know your never going to make a game beyond babbies first tier, you might as well learn how to use the tools properly while you're fucking around.
>>501572469I'm not an AAA studio.
Okay out of these two which will make me rich.Tycoon/AFK game about a spy agency"Beyblade" simulator where you trade and sell them them using lootboxes
>>501573901>AFK game
>>501538287seconding for a blog post, would like to know what kind of thing you are doing here