dungeon torch edition>Demo DaysNext: https://itch.io/jam/agdg-demo-day-60Previous: https://itch.io/jam/agdg-demo-day-59Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA>AGDG resourceshttps://hackmd.io/dLaaFCjDSveKVeEzqomBJw>Helpful linksNew Threads: >>>/vg/agdgArchive: https://arch.b4k.co/vg/search/subject/agdg/Steam Games by AGDG: https://agdg-steam.netlify.app//agdg/ Steam Games: https://made-by-agdg.vercel.app/Recap: https://recap.agdg.app>How to WebMhttps://obsproject.comhttps://github.com/argorar/WebMConverterhttps://github.com/michaelmob/WebMCam>Previous thread>>501812098
/agdg/ - Alice Game Development General
ok you have 1 minute to tell me why you're failing.
>>501872905ok you have 30 seconds to tell me why you're a dicklicking fag.go.
>>501872905Because I'm too different from the average person so they cannot relate to me and my game.
remember that your game could go on to influence a whole new generation of kids. Be responsible and make sure it is a positive, life-affirming experience that conveys all around good values.
>>501872905I can't draw..
>>501873267the mullet makes him more chad-like
>>501873267My game's target audience isn't kids.
>>501872905I started balding.
>>501873267I really need to lose weight.
>>501873267why is /agdg/ idolizing this faggot?
github just dumped everything i've ever deleted from my project, back into it for some reason...
it took me 3 hours to identify and fix a single ai bug, i might be stupid but i feel great
>>501873781>>501873273>>501873174>>501873030I'm sorry, wrong thread.
>>501873267Yeah, values like stuffing your face with chocolate.
Sending good vibes to all lolidevs.
>>501873871dummies just need to work harder
Where do I find inspiration for character design / clothes (preferably anime)? I tried danbooru but if you sort it by most popular it's nothing but the same 3 characters over and over again. Is Pinterest the only option?
>>501873820kill yourself
>>501873825he made it bigly and we wish we did too.
>>501873970well, that's what i get for not documenting stuff properly
>>501874046you guys are documenting your stuff..?
>>501873972try stop being a nigger
Does my game have
>>501873990after you. let's make a pact
>>501874023Yomidev made 3 million dollars with a 6 month game without a girlfriend to pay his rent, why not idolize him? He actually posted here too and everything, you could literally be him.
>>501874298no it sucks sorry
>>501872839I've done some work getting good feeling controllers in Unreal. I just don't know what you can't figure out. You should know that a lot of it comes down to animations, though. The capsules aren't very representative of what the player will experience, especially if there are sliding animations. On my last controller I think I just locked the rotation while they were skidding to a halt (in the character movement C++ code,) then flipped the direction and unlocked it once the skidding state finished.
Working on splashart
i don't have the creativity, skills, or drive
>>501874652good to see some testosterone in the game again
>>501874652>1931x2825 image done with 1 pixel brush Jesus dude.
>>501874316I don't know her, sorry.
>>501875207she looks like she fucks high poly men
spent all weekend trying to fix a bug and the solution was extremely simple this whole time. If only I weren't such a codelet
>>501874652When did Billy get so ripped?
>>501873781nyah?
>>501874569>I just don't know what you can't figure outHow to make the player slowly come to a stop when holding the left stick in the opposite direction of their movement.>You should know that a lot of it comes down to animationsI know but controlling your speed is very important in my game so I need to get it right.
>>501875550so true sirwe artists need programmers and should always treat them well. They are essential to making sure our games succeed
Walk with pride, dev with stride
>>501876067Guilty Gear Strive
it's over...
>>501876429here, take this
>>501876429Here, take the gun insead!
>>501875904>How to make the player slowly come to a stop when holding the left stick in the opposite direction of their movement.Just imagine the character more like a vehicle? Moving in a direction doesn't put you at max velocity, it slowly adds speed. When the player takes his hand off the button, you slowly start removing his speed to simulate air resistance. Moving in the opposite direction makes that speed drop faster.You're using UE dude there should be plenty of tutorials.https://www.youtube.com/watch?v=93GnBMPo1o4
I CAN'T POST ON THE /AGDG/ DISCORD BECAUSE THEY WILL BAN ME FOR USING AIIIIIIIIIIIIIII!!!!!!!!
I discovered some bullshit and I have no idea how this happened.So I this shit run on the server. I have a custom event that is also replicated from the server. This is only for graphics. The main mechanics just work. For some reason, this variable keeps getting replaced by the server. The data being sent in is correct. But for some reason, it just fails to get the data for one fucking thing. Everything else being sent in is perfectly what I want it to be. So why?
>>501875904I don't know what you've tried. One thing to try would be having different static and kinetic coefficients of friction. When the acceleration of the player model is low, they have have static friction, which is low, and hence can turn quickly. When the acceleration is higher, kinetic friction kicks in, and they start skidding.
>>501877250>DISCORDkill yourself
>>501875647War-veteran hunterchad, he was always ripped to the bone. Billybros get it.
>>501877298I don't really know what is happening. The variable is different. But for some reason it always acts like it's the default when it's not. I haven't messed with the code in 2 days for it, but it just broke for some reason.
>>501877298I still can't believe the number of people who unironically use visual programming as if it's perfectly normal. You know that shit is harder than normal programming, right? You seriously need to stop sucking on mommies teat and learn to walk on your own.
>>501877935Most companies use visual programming.
>>501877935Your unreal game sis?
>>501878128and look at the state of the industry!
>>501878128because most companies are filled with idiots who refuse to learn. next you'll defend excel, or any similar tool. they're all the same crap>>501878148never used it. I'm thinking of another visual programming tool called grasshopper. I know they're all the same shit though
>>501877513They mostly make you do endurance training in the army. Billy looks like he's been listening to Joe Rogan and doing bodybuilding while on a 5000 calories keto diet.I think it's fine if you want to go in this direction, but you might ironically make him look softer if you make him too aesthetic.
>>501877935But its so much easier bro
>>501877074>Just imagine the character more like a vehicle? Moving in a direction doesn't put you at max velocity, it slowly adds speed. When the player takes his hand off the button, you slowly start removing his speed to simulate air resistance. Moving in the opposite direction makes that speed drop faster.I know that but "Moving in the opposite direction makes that speed drop faster." only happens when the player character uses low ground friction.Low ground friction also causes the player to lose a lot of speed while turning and I don't want that.>>501877332>I don't know what you've triedI tired switching between high ground friction and low ground friction based on the player state but changes in ground friction result in a lot of speed loss.
how do I learn to read code? It looks unreadable to me
>>501878894read language documentationread api documentation
good afternoon agdg its getting dark soon
rate this knight. pauldrons too big or nah? he took his holy vows and would die for his cause.
>>501878894Making easy to read code is a skill by itself.
>>501878393>never used itAsk me how i knew this retard
>>501878894This >>501879263. The vast majority of code is not written to be read. Code that is written to be read is easy to read. Start with small, but very popular open source frameworks. Those are usually well structured and commented.
>>501879273you made a guess so you could act smug faggot
>>501876228i wish more games tried to achieve the same aesthetics as ArcSys games, they're so pretty
>>501879235she looks like she fucks men made by real artist
>>501879771if you had an actual budget, what would be the style you agdg devs would try to achieve?
>>501877935we're not living in the 90s anymore grandpaadapt
>>501879718Nah just reading this assumptions about c++ vs blueprints inside unreal feels as obvious as advises from youtube grifters about gamedev
>>501879241They are big but it doesn't look too bad.I'm more concerned about the lower body. I'm finding it difficult to make sense of whatever he is wearing.
Visual languages are the same as framework-specific scripting languages like GDScript or GML. They're very good for doing exactly what they were built for doing, which is calling engine functions. However, once you try to go beyond that, for example implementing complex algorithms, they start to feel clunky because they were never designed for that purpose. There's a reason UE and Godot both support C++. You should be using both.
>>501879241This better not be ai.With that said, boo- I mean pauldrons simply too small
>>501880427>This better not be ai.
i woke up with the most painful morning wood i ever had, i lasted for an entire hour of extreme penis pain until i finally decided to go to the bathroom and do the needful. now every time i get aroused, it start to hurt again.i can't dev like this, it's over
>>501880273stop trying to hinder everyone and go the fuck away you c++ oldfag
>>501880513too many pajeets ITT like this one >>501880548
I found a good enough solution. Just replicate everything and have everything lag slightly on load.
how do you make an scrolling portal in godot
>>501878753Nta from your previous reply,Consider that there is a lot of documentation on how classic 2s sonic moves, if your first img is accurate to what is your design idea.In addition, consider that many games that require precision throw momentum away for a more simple "you push you move" kind of controls
>>501880273any real imperative language, including gdscript and gml, is perfectly adequate in terms of writing code. They may not get the performance you need if you try and do serious computation in them, but they don't limit what you can do with them otherwise. They're on a completely different level from visual scripting
>>501880273C++ is only necessary for performance or if you're working in an engine that doesn't have full support for scripting languagest. best c++ dev in this general
Opinions on switching from Godot or Unreal to Unity? Is Unity still a bloatfest or is it still acceptable now?
>>501878894code always runs in order, line by line. the first step is to understand what an individual line of code actually does.experienced programmers interpret code in the same way as a computer. we essentially run the code in our heads, keeping track of variables and stuff with our brains.theres a big gap between being new to coding and being able to do this on your own. so I highly recommend using a debugger to step through code yourself and watch it happen at human speed.you can google how to use a debugger in unreal/godot/unity. paste in code from whatever youtube tutorial you are watching, and step through line by line seeing how stuff happens
>>501880964no idea, choosing a game engine was always like picking a linux distro for nerds, it's just an excuse to avoid making a game>I'm not making a game yet becuase Im trying to find the best enginethey all do the same shit
you can't demoralize me!
>>501880964anon unity has always been the best. we were just joking.
I DID IT. I GOT ANIMATION NOTIFIES WORKING DESPITE A PROBLEM NOBODY ELSE HAD ON ANY FORUM. I FIGURED IT OUT.
Agdg is so slow today...
>>501880273visual scripting is awesome for permuting simple data that you want to be able to watch at every step. shaders, material generation, audio and video compositing... great for this.i have no fucking idea why people use it for something like imperative programming. it just doesnt make any sense
>>501881219good job!
>>501872704I'm doing HeartBeast's Platformer code-along to get an idea of how to use Redot but I see the TileSet tab is rather different from the one he has.Any suggestions on what to do? I made doing this code-along part of my daily routine and being stuck like this sucks.
This literally took like 6 hours to make but I finally understood how shaders work.
>>501874763It was always there. Also this is me slowly pixelating paid art of the yelizavetadev, changing some stuff yes, but I cannot take credit.
>>501880667>Consider that there is a lot of documentation on how classic 2s sonic moves, if your first img is accurate to what is your design idea.I did read that sonic physics guide and I only don't know how to recreate braking/skidding.That's why I came here to ask about it.>consider that many games that require precision throw momentum away for a more simple "you push you move" kind of controlsI know that momentum based controls are harder for a beginner player but they still give you full precision over your movement and speed. That's why SMB1 and 2D Sonic are still fun to play
>>501877250based discord
>>501880267a skirt that goes around the body, except it's cut into a flap shape at the very front for ease of movement>>501880427it's actually a girl wearing the armor, but she doesn't have large boobs.the hands weren't mirrored, sorry.
>>501872905poor health
>>501881701You should show her character through the armor design. It shouldn't be obvious so using subtle symbolism should be enough
>>501881650>That's why SMB1 and 2D Sonic are still fun to playAgreed. I haven't devved a momentum based gameplay so I can't really help, imo just check some guide on the tube to get the ball rollin
My game failed/agdg/ turned on meThe discord turned on meI have nowhere to goIt's over
>>501882265goodbye
>>501882265there's always next game
>>501882504There won't be a next game... I made no money, I have nothing to make it on.
>>501882595post game
>An isometric perspective would be perfect for this game idea.>I've never made anything isometric before, should be fun.>Godot has support for isometric tilemaps built right in, this will be easy.I was wrong.
Probably going to have to put a fake loading screen to wait 3 seconds while everything loads
>>501882926I can't... A certain someone lurks in this threads and he wants to take me down... I don't want to give him more ammo against me. He's an evil person.
>>501883226>I can't... A certain someone lurks in this threads and he wants to take me down... I don't want to give him more ammo against me. He's an evil person.oh ok, you're just an attentionwhore, got it
Rate my setup
whats "singleplayer", "multiplayer", "options" and "quit" in japanese
>>501883343>attentionwhoreNo, I'm being for real. His game is quite popular here and he's been a long time member. He also was the one who rushed here to shitpost about my game's failed release. His posts didn't get traction though since nobody cared.
>>501874316Idolization of any kind is bad, and, not to attack Yomidev or anything, I don't think it was very nice to leave agdg and then briefly come back just to gloat. I understand the sentiment of course, given how terrible agdg can be, but it still wasn't very nice.
piercing didn't work as intended
>>501883496if you already failed and can't make another game because you cannot afford to and still refuse to post the game to get feedback or sales then you're doing it for attention. Grow a spine.
i'll probably the only game dev in history who spends time making a sane to use UI. and it will look good and simple. no flat design slop, no programmer art trash.
>>501883835space jammers like
>>501880964if you don't want bloat, use C and OpenGL or C and Vulkan.
>>501883534IvySly succeeded BECAUSE he distanced himself for a while. /agdg/ rituals like posting progress and DD reduce your chances of making it. He's still around and sometimes posts anonymously.
>>501883835too much juice
>>501883835why does it chimp out and go perpendicular?
henlo frens. found somethings for us hobbydevshttps://80000hours.org/started reading it and it seems grounded, like maybe life doesn't need to suck so much
>>501884282don't click, pp grabber
here's how my game start will be:-you start up the game and the intro video shows the doors of your star sanctum opening. A ripple of water ushering in the opening of the doors. -The Menu is a 3D space, you are a disembodied spirit ( if you choose to be ), and you are hovering about the palace sanctum. You 'hover' or walk to the numerous options. Want to adjust the settings? You go pull some sort of lever. Want to join a server? You chart a course and go through a portal to that server.
>>501884059that's the worst trailer I've watched, thanks for nothing
>>501883534>come back just to gloat.is this reality or your interpretation ?
>>501883397nvm i found out its just the same as english but written with katakanais japanese the easiest language to localize to because of this?
>>501884367and you can choose to bring in creatures from your games that you like, into your star sanctum. And you can also build onto your star sanctum, little enclosures and the like.You can for example , build a calm space of greenery in a part of your star sanctum where you collect interesting creatures from your adventures throughout the numerous modes.
>>501884325i wanna have my PP grabbed, dough>>501884383yeah, the trailer sucks but the game used to be good 10 years ago on Gamejolt
>>501884497You can just write it out in English. Every gamer knows how to read simple English menus.
>>501884519in my game, basically it is a secret as to who you are actually playing as.You're playing as the Amnesiac 'Devil' of that Lore. You've been reprimanded by losing your memories , but it is your choice to fall into the same mistakes again.A guide is with you who knows the story about you, and acts as your conscience in a sense.
>>501884692you're not allowed to say your game has a localization on steam unless every piece of text is in the language
>>501884186Pierce and Bounce are both telling the projectile it shouldn't be destroyed when hitting something but there are a couple of issues making them interact stupidly that I need to track down.I fell for the composition meme.
what is "bloat" in the context of game engines?big, clunky editors?big executables? slow renderer?too many features?I don't get it. I tried Godot in 2020 and the tutorial project apk was bigger and slower to load than Unity's.
>>501884282Send blessings to you fren!
>>501884806But, there are Japanese games only in Japanese with English menus...
>>501885440what the hell..,
Things get interesting when I add a Homing component, I wonder how to make this not completely broken.
>>501880964>is Unity still a bloatfestBrother do you think they're going to make the engine smaller?Remove features?They're still working on adding AI Jarvis that will add clouds to your SceneLike our health, this thing can only get worse with time.
>>501883397You can find common game translations here in multiple languages (click on the Master tab to see them)https://docs.google.com/spreadsheets/d/17f0dQawb-s_Fd7DHgmVvJoEGDMH_yoSd8EYigrb0zmM/edit#gid=310116733
>>501885676i don't understand how to use that
ferulorum progressadded options buttons this morning and destination select panel, making simple enemys to hopefully tech damage mechanics when there implemented
>he's out to get me!!!!!!!what is it why agdg devs thinking they're hot topic?nobody fucking cares about your gameyoure not going to be the next bit hit get over yourself
>>501886317>t. man in cavenot falling for it, my game will mog yours
>get gamedevmogged by girls>give up on gamedev
>>501886317>nobody fucking cares about your gameTrue, nobody cares about any specific agdg game, but people on agdg will fuck over an agdg game just for being an agdg game for the laughs.
>>501886850it better be for a mecha game
>>501886850>doing the same thing as every flight game.. but with... le hands
>>501885835At the bottom of the page click on Master then use Ctrl + F to search for words.
Small change but it says the spell you cast now
>>501887569Cool.
>>501887569spellcastlikes are the new orblikes
>>501887569who is the cutie on the left?
>>501887778You're cool>>501887930Big if true>>501888017Teacher
>>501888220Anri!
Good. I am satisfied. Now two PoVs can be combined, and it can be used e.g. to sync views from two (or more) different CCTVs or helm camera which allow player one to see the same things that player two sees (display quality effects and static effects would do great IMO).I've no idea what am I writing, and I haven't slept for a fucking 30 hours.Cпoкoйнoй нoчи, /agdg/.
>>501888625gmi
>>501888625Forgot to attach the pic.
>>501872905i'm bad at gamedev>>501880964>bloatfestwhat does this mean?i have no idea where this "bloat" is. or are you one of those anons that says certain engines have "too much" options and to use a framework instead? like just dont use what you dont need?
>>501888845I honestly thought this was a crispost without the context of the picture.
>>501884446nta but lol i remember him being rather smug>>501886850now do it with a background that doesn't contrast her hand so well
>>501881219how many hours did it take to get working?>>501882265what game anon?
>>501886850Cool demo. You could make some neat stuff with it, like an armored core-esque game.
Got the animations for 4 of 10 starting structures so far.
>>501886850imagine if she did that while holding your penis and keeping the same bored expression haha
>>501889792wrong webm
>>501872704progress!stopped with networking/comms stuff and started with some qol, now im reworking inventory systemsnow you can pick up items from machines with the tray and also their outlines activateits not only qol but a bit of a tech debt finished
>>501889792>>501890525>>501890606stop making progress fucking bastards stop right now
https://store.steampowered.com/app/590830/sbox/https://sbox.game/news/october-update-133be3ecI'm ready for Source 2 desu. Are you?
>>501890525What kind of crazy car NSFE (Not safe for Engines) game is this.
https://store.steampowered.com/app/3296440/
>>501891493that looks like shit, is it yours?
>>501891493No offense anon but it looks like shit.
>>501891396https://www.youtube.com/watch?v=wHs6XJ4le-A
>>501891602>>501891609It's not mine. I just love browsing Steam by new because you can find absolutely atrocious games like that.
>>501891493wow that game eats shit
>>501886850>tfw no cute asian dev gf to devmog me
>>501884282A true old fashioned dreamer, god bless you anon, and good luck.
How do we feel about score systems like in Hotline Miami?
>>501892573We like it.
>>501892573Good for replay value on arcade games, but you have to plan for it. It's not something you simply slap onto any game.
huh?
>>501892573I love arcadey, video gamey video games
>>501892573I like combo kino like rayman 3 or ketsui
F
Instead of going to bed Im procrasinating by watching that brush's video...
All I want is for my idol Hideo to give me a call and tell me he played my game and thought it was cool.
>>501895974Mнe кaжeтcя, или ты мнe oтвeчaл здecь нecкoлькo нeдeль нaзaд?
>stops drinking coffee>horny multiplies by 10Xnot sure if good or not...
>>501896105Moжeт быть, a ты ктo?
https://www.youtube.com/watch?v=f4DSP8RRtcU>can't use royalty free kino because it will be recognized
>>501896245Bpoдe бы cпpaшивaл пpo тo, знaкoмый шиз ли я, нo тoжe cкpиптep из caмпa (???)
>>501896105>>501896245brothers please help I am being conscripted help me get to Georgia now they are searching for me
>>501896339Use this instead:https://youtu.be/SJiFJFcSfcE?si=YTxgrDPN8BXn9c2R
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA! I have to rework my item ID system before I progress further. If I don't do it now, this all this items I need to add to the shop system will have to be reworked later! I dread how many different prefabs and scripts I'm going to have to adjust. It's not even all the items just certain one's that inconveniently have the most code to work with compared to some of the other stuff. I DON'T WANT TO WORK ON THIS! It's just changing the ID value's on the prefabs and code but there's so many to sift through! That and I'm padding the ID ranges much further in case I add more stuff in the future.
>>501896461пиздишь, ёптa.
>>501896418Дapoвa шизик!>>501896461Motherland needs you! Besides, you will earn enough to finance your gamedev studio!
>>501896728do it faggot
>>501896728>not writing a tool to do it for youwelcome to hard mode lole
>>501896728How do I prevent having this problem in my own game? I'm about to start working on items and inventory and I've never fucked with structs and arrays before so it's a bit imposing.
>>501895996kek this guy just loves the attention doesn't he? is that an animu girl on his tshirt? lol based.
>>501896728>find and replace
>>501896937just dont start doing it blindessly, plan the different interactions that you want and figure a system that covers thatkeep it simple too, its possible that anon has a really overcomplicated system so reworking it means a lot of headaches
>>501896826Здopoвo!Я чёт хoтeл пoйти cпaть, нo вcпoмнил чтo чepeз пoлчaca пpиeдeт мaть c пocылкaми, хyйню paзгpyзить нaдo.Ceйчac пытaюcь вoccoздaть эффeкт, кoтopый пpoизoшёл пocлe тoгo кaк я ~cлyчaйнo~ cлoмaл pacтepизaцию. >>501896728JSON is the way.
my tweens aren't working, the rotations are bugging out!!!!!TASUKETE JUAN-SAN!!!!!!!
>>501872905I got a full time job and no longer have time for game dev
>>501897290godot 5 will fix that
>>501897370'cause we can.
>>501897370where's your game?
Took me an entire fucking day, but I did it.I learned shaders, chuds BTFO.
>>501897495cool pipe
>>501897495enjoy your gamecube kino
tl;dr on the russian conversation ?
>>501897704two chuds recognize eachother from older threads
>>501884282Did not expect to see that linked here
>>501897195Cool skybox
>>501892573artifact of the past.it fills the same niche as speedrun timers, streaking, sts-esque ascensions/bloonsesque endless mode, without any of the popularity
>>501896728It happens to everyone, but it shouldn't take more than an hour or so unless you're really retarded.I also hope that you'll never fall for the >making an RPG is easy you just do a few damage formulae bro!meme again.
>>501898089I don't want to brutally mutilate my or others' eyes.
>>501897495Congratulations
>>501895996>tfw I'm not a creatividad
>>501897064Nta but the anon he was responding to. I did indeed plan it out, just that I did one part poorly. I like having them neatly separated. One range of ID's solely dedicated to weapon's, another for equippable stuff, etc. Sadly the equippable section needs to be expanded further.Just about done planning the new item ID ranges and the new structure for the one category that I'm increasing in size. This is probably going to be a meticulous 3 hours of>adjusting all the prefabs>adjusting one of the menus to accept the new ranges into the equip slots>searching through thousands of lines of code throughout a few scripts to make sure each one is correctly updated for the changesThat last one is going to be the worst to handle.
>>501898448Still looks much better than cruelty squad
>>501895996Same but Steve Ellis and Dr. Doak.
>>501897064>blindessly
>>501898983idk man can it really be that hard? I bet i can do it in less than an hourit must be a mess
>>501898983You coded yourself into a corner, you shouldn't have any logic depending on item ID numbers at all beyond indexing into an item library with it. You might as well fix your code so you don't have to do this again in the future.
>>501898983seems like an architectural problem? like you should make a feature but don't want to, and are freeballing without it.
>>501899384I love cute ESLisms like this, it's almost enough to make me forgive them for ruining the entire internet. Almost.
>>501872704More pixel animation work, dialogue portraits, look dev for UI + minigames, or something else? I have 3 hours before I need to get ready for my job.
>>501899912can't answer without knowing your progress.
layers working
>>501897495I don't get it. How's this any different from the average toon shader?
>>501900076Do you ask the hippos at the zoo why they do the things they do? cris posts are an exhibit, you watch and learn and don't ask questions.
awawawawa
>>501900076It's much more complex.There's multiple materials overlaying, a bumb map set to smooth the low poly edges baked from a high poly mesh, there's 3 materials on that mesh that are very similar with diferent color ramps, there's a scratching screen space texture set to the Y position of the texture.There's also shit like knife tricks on the topology and edge sharpening tricks on the high poly mesh, instead of it being sculpted.And there's an inverted hull.It was a great learning exercise of a bunch of new techniques.
>>501900009You could very easily answer, but won't. I have most of my basic gameplay elements programed. I promised myself I would stop posting so many WIP posts so I can make some more visible gains in between posts.I'm going to wait on starting minigame programing until after I lookdev them.Dialogue portraits would only be able to be made for the 4 characters I've concepted so far.Animation work would be for the main character, who only has a handful of animations completed.
POST PROGRESS NOW
>>501900819why does this look like a 10 year old drew it
>>501900031prompt?
>>501900031I'm sorry, look disregard what I'm about to say... but this looks fucking horrible and soulless.
>>501900819>pregnant demon womanbased
>>501900819im just doing really boring refactoring/spring cleaning right now, to set up for the actual progress i plan on doing...
>>501900819How's this?
PROTIP: when asking AI to find a tutorial for a specific goal you can say "I have a hard time understanding the Indian accent, can you find another?" and it won't call you racist and shut off
>>501901182Based
>>501901182>>501900887
I masturbated and all of the existential dread is back. fuck this gay shit im never touching myself again
>>501900752I *can* answer, but it's not obvious that any of those things you suggested earlier, constitutes as significant depending on the phase of work. artists like to draw instead of prototype, programmers like to make random features without any coherent sense of direction or plan. legitimate work becomes make-work when done at an inappropriate time. you seem like you're decorating after presumably building out most of your systems, it literally shouldn't even be a question just put everything on a list and do one thing at a time.
>>501900819
Bevy dev is going really well. I'm at the point where I'm going to setup my authoritative server so clients can connect to it. I ran across lightyear. It looks pretty nice and like it'll save me a bunch of time. What's the catch? Should I just use tokio tungstenite or something instead? I have no idea what to use for networking.
Now I wonder if I can use black and white masks for something beyond shaders.
>>501900031I like it, are you planning on adding front and back sprites?
How do I get funding?I need to buy a new tablet
>>501901863waiting for your autistic ass to learn how to embed data in textures in order to do gpu computations
>>501900819tags: incest
>>501897495nigga this shit jello
>>501901981I dont mean graphics, but shit like level design, procedural stuff, tweens or pathfinding.
>>501899396I might just be overthinking it, eating right now so haven't started and seen the actual difficult of this all.>>501899592Well I need to know the item ranges for equip slots otherwise I'd be able to equip a sword as boot armor kek.>>501899662The game is too far along for me to even consider reworking this whole system. In the end it works and a player not looking at my code won''t see a difference between it and a well done version during gameplay.
>>501902028the one the right is picture sex
>>501900031this is pretty cool, chameleon copying the officer?
>>501892573i personally dont care for them. unless i get something out of it or i could compete with someone irl for a hi-score this is probably unneccesary. does give some neatness to the game though but i suck at ui>>501900031planning on putting this in demo day 60?>>501902028why cant i have a woman like left? cute, timid, sexy
>>501902265>Well I need to know the item ranges for equip slots otherwise I'd be able to equip a sword as boot armor kek.That's what I mean, instead of inferring information from the ID range the item ID falls into, have each Item object in your item library have a category variable and use that. If you can get rid of all the instances of inferring information from the ID itself, you will never have a reason to change IDs in the future.> In the end it works and a player not looking at my code won''t see a difference between it and a well done version during gameplay.Fair enough, make a decision about whether fixing it saves you enough time in the future or not.
>>501902148you can use shaders for everythinghttps://mamoniem.com/behind-the-pretty-frames-death-stranding/
:: Project Nortubel ::progress :: Guess who's back.
>>501903261>he deleted ithttps://mamoniem.com/behind-the-pretty-frames-diablo-iv/
Anyone here have experience setting up dynamic music like DMC V has? It's something I've always dreamed of having in my game, but the more I think about it the more it seems like a pain in the ass to get working. I'm assuming the easiest way to do it would be to export a song in separate tracks, play them all on mute simultaneously, then have some sort of hidden scoring system that adds the tracks in succession as the score increases.
>>501890525Done with 10 of 10 structures starting structures.Just have to get make them constructible, and produce resources.
>>501904262https://snapmuse.com/insights/multitracks-stems-definitive-guide
>>501904926good morning sir
>>501905145ffs just read the article, fucking ngmi retard
ok you have 1 minuten to explain to me why are you failing
>>501905278This is obviously chat GPT slop, anon. Did you read it?
Spent a lot of time lately fixing the dog and cat NPC shops with better UI and gamepad support. (Dog shop for cosmetics and cat shop for health cakes)https://x.com/BokuDev/status/1856139102330003876
>>501904262This guy has a bunch of videos covering the subject of dynamic music in the Pikmin games.https://youtu.be/p-FLWabby4Y?si=HgImPEq1sx5iYEhwMaybe reviewing how its broken down will help you design your own system.
>>5019058692024 is almost overwhere is it???
>>501905349I am depressed, my home lacks in privacy, my PC is in my bedroom (I am more productive if I can separate living spaces from "work" spaces), desk is not comfortable for working at, etc.
>>501906095when its ready
>>501905986Cool, thanks anon
life is just... life
Are there any good Tamagotchi likes? My mom recently found mine from when I was a kid (it didn't turn on, RIP) and it made me want to make one. Basically a game that mimics as close as legally possible to the original art and "gameplay" while expanding upon the core elements.
i got gamedevmoggedwhat now
>>501907984it's a moggy moggy world, you can either become the next mogger or keep getting mogged
>>501908070there's hope...?
>>501908204no way unc is still updating his game :skull:
>>501907806Digimon World.
>>501908204neat
>>501908204godot is the reason behind the slow progress
>>501908572godot 4.7 will fix that
>>501908352i abandoned nolgorb, but then i saw that it has 1000 wishlists, and so i thought it wouldnt be right to llet all those people down and that i should keep making nolgorbs ordeal
>>501908786proud of you
>>501908786good news, it's never nolgover.
>>501905349It all boils down to not having a devfu.
>>501879241They're a bit big but for a video game it's fine. The waist area looks a bit weird but it's probably fine if the game is isometric or topdown.
>>501886850It's a cute gimmick tech demo but ain't nobody gonna play a game like that
>>501896149porn destroys even the greatest of mindsyou gotta take that energy and channel it into creativeness
>trying to use my phone to move 29gb of data from one PC to another>10 hours remainingthat wasn't smart
>>501908204>cant change into the collectible girlsshit update
>>501908204>no sexy skins
>>501909890Bro.. ever heard of network file sharing?
>>501909890your phone isn't usb c?
>>501909898nolgorb's ordeal is a game for boys
Today: Bettering the tuto
Tomodev still posts here or not?
>>501911846:(
>>501911232red lines to guide is good. the speakly wordings are not betterer
>>501911232don't tell me you're intending that red outline to be the final design
I need a gamedev muse ...
>>501912240Same...
>>501911232>Here the hullMissing the verb. Try "Here is the hull" or "Here's the hull".>disponibleThat's not a word in English. Use "available" or "at our disposal" instead.>componenet slot"Component" is misspelled. Also, "slot" is singular but the context suggests it should be plural.>We need nowEither put the "now" at the end of the sentence or phrase it in a different way.>Here's the hull information. You can check the number of available component slots. We need to name this new design now.I would personally use different vocabulary as well, but that depends on the character.
I can't do this anymore. I'm so fucking close to you know what. My parents are the only thing that keeps me going, I don't want them to die knowing I was a failure.
>>501912468I mean a flesh and blood one.
! ! ! HAPPENING ! ! !Try not to say the N-word challenge (impossible) out tomorrow!
So this... this is the power of Garry's Sadbox 2. The Unreal Killer.
>>501912554sui is the quitters choiceyou're not a quitterkeep going anon
>>501912468okay fine alice is my muse now
>>501912806Based and Lewispilled
>>501912806she looks like she fucks fat balding nodevs
>>501912554failure is the default. 98% of people are failure.the real only real way to fail is if you don't know how to be happy.I'm trying to learn
>>501912682Behold: Alice IRL
>>501912714ERIC NOHE ALREADY HAS THE WINDOW OPEN
>>501913068post the other photo, you know which one
>>501912714>window big enough to grow a whole fucking tree indoorskino
I'm happy with this results.Going to sleep.
>>501912714>asks Eric if he knows who Ryuichi Sakamoto is>"no"That's it, I'm turning in my Ericposting license. What the fuck Eric.
>>501913068I'm afraid that Alice no longer has any flesh around her bones.
>>501913068>age 20 British people age like shit. Maybe Lewis dodged a bullet.
>>501913149I gotchu, fellow Alicechad.
>>501913506is that pants or a pipe elbow?
>>501913520I'm not a musicfag and even I know who that is. Half the old jap videogame music are rippoffs of the yellow magic orchestraF
>>501912743Source 2 is kind of a mess, no? I know for a long time valve would prototype their games in unity because the source 2 tooling was non-existent don't know if that's still the case. Garry is making all that from scratch and while what he has done is kind of commendable I just don't see the point in using it over any other engine. Source 2 is outdated at this point, its a decade old. It offers nothing over unity and unreal. Plus with s&box you're making yourself Garry's bitch.
>>501913581Nothing my good friend Lord Zarok can't fix. I can give you his number.
>>501914124It's not a mess, but, like Source, only Valve really knows how to use it. If you look at say, Half-Life Alyx, it runs great and looks phenomenally good.
>>501913068she looks like she has down syndrome. Who the fuck would simp for a potatoe???
>>501914216why do you shitpost with the alice garbage if you actually make shit, like what's the point
>>501913892pants.
Idea: 4x/rts game but every different type of building or unit type adds a layer to the bgm. When you attack the enemies base you can tell how far along they are by the music that plays in their territory.
>>501914423I didn't model that Zarok, but I have nothing better to do so give me a sec and I'll be happy to accommodate you.
>>501912806holy appeal
>>501914787>I have nothing better to doyour game??
>>501914902anon, I...
How do I achieve the 90's prerendered look in real time?
I don't even watch youtube anymore, I just watch movies. Like old movies you can see for free.Wtf...Next I'll nodev so hard I'll start reading fucking books. Is this what brain rot looks like?Just watched Seventh Seal
In this video are all of the new structure animations.https://www.youtube.com/watch?v=UR6UuzfilBo
Ahahaha..Whatever you say, mister game maker.
>>501915315oops forgot to enable tent animationfixed that
>>501912714ericbros we've been eating so good lately
>>501874316Didn't he have a free and successful web game and a following for it before deving the paid version?Also is this even an aggy game? He has posted here but I'm not sure he posted about yomih
All right. Mongol updates:Started coding it from scratch. Currently working on the combat system. I'll post updates soon.I'm currently on SSRI's and can finally work.Got a day job but I'm still working on Mongol during my free time.Took a DNA Test and I'm apparently 100% European, lmao. I didn't expect that :DDD. And that's all for now. :D
>>501909890This show is so underrated.
>>501912150It does the job.>>501912393THank mate
>>501918119IvySly is an agdg dev who previously made agdg games, but Yomih is not an agdg game. Perhaps not coincidentally, IvySly's agdg games were failures while his one non-agdg game was a massive success.
>>501915286impossible
>>501919412>IvySly's agdg games were failureshe never released any tho?
>>501912714>channel gets less than 1000 views per videohow does Ape stumble into this chickenshit gigs?
>>501920864idk
https://x.com/AUTOMATONJapan/status/1855878060979130450Here's your AI game bro
>>501918234Wtf I thought you were a powerful black man like me you even said "my nigga" to me once, low-key disappointed.
>>501921168I'm sorry my nigger. But G*yreeks and R*manians aren't white so it's all good.
>>501912714Idk if anyone else noticed but eric schizo usually samefags around 5 posts every time, they're always one sentence throwaway posts with absolutely no substance too. Just noticing some patterns, it's a really bizarre life to live.
>>501914902Yeah, but I need to resurrect a muse for a guy.
>>501921534take your medsand share them with the schizo while you're at it
>>501921820huh?
>>501910182clearly not
Yo, so we can have other Alices on this thread but not this one?That's it, I'm having Zarok create an army of the undead (and teaching some card tricks)
>>501921820is he wrong tho?
>>501922119Do you even work on your game anymore or are you just committed to shitposting here 24/7
>>501922119terrible inane shitpost, lazy stupid, insipid, boring, apply yourself
>>501914410Cuz she's cute.
>>501922119great post, we're eating good fygoonbros
>>501922302he's more focused on becoming the next cris rather than becoming a good game devhe has said so himself multiply times
thought this game would flop when i played it the demo. some motivation to not chase trends and proof you dont really need animations or great art.https://store.steampowered.com/app/2410170/The_Nameless_Slay_Dragon/
>>501922119all alices are valid
>>501922478>caring about what schizos dolol, it's a losing battlea schizo started posting here obsessed with Eric barone now he posts and samefags him dailyfygoon will do the same with Alice and no amount of janny rage is gonna change that, if anything fygoon is based for showing the utter hypocrisy around here
stop giving the schizo attention
>>501922795Yeah, just call his idol a nepobaby rat and move on.
>>501886254I think they're neat.
>>501896728>>501899396WOOOOOOOOOOOOOOOO!Over an hour of work, excluding planning, and I've updated the whole item ID system. I think I spent more time planning it out.
>>501923023
>I will never make a character so iconic she transcend cultures, centuries and religionsthis is what I think about every time he posts Alice, sadge
>>501921981>Frogposting is the ericschizo>Aliceposting is the ericschizo >Bochipisting is the ericschizo>Runaposting is the ericschizo>Blowposting is the ericschizo>Marnixposting is the ericschizo>Coffeeposting is the ericschizo >Appealposting is the ericschizo>Loliposting is the ericschizo>Trainwizposting is the ericschizo>Crumbleposting is the ericschizo >Crisposting is the ericschizo>Every post on agdg that isn't progress is the ericschizoYou are literally mindbroken.Ive seen plenty of ericposts without a single (You). If you think replies to ericposts are an issue stop giving them to him>>501922137Samefaggot
>>501923204Just become a lolichad and create a character inspired by your muse
>>501923536>ericpostswhats next? fygoonposts? call it what it is: schizophrenia, also take your meds
I spend about 5 minutes daily working on my game except today cause I don't feel like it.
I did leave, but I checked the archives and saw some good frens so I return.For the 1 thing, I will ignore its existence.webm is last week, added sprite ordering via opengl shader
Let's be real honest here: Eric Barone is a talentless nepobaby who's propped up by media outlets and Microsoft, he's the equivalent of an industry plant in music or Elon Musk in tech. Is it fine to be an Elon Musk fanboy? Is it fine to be a Kpop stan? Maybe, but you shouldn't piss your pants when you're reminded of what those people are in a thread for hobbyists, you have to remember that this thread is about creating SOVL, not industry behemoths making slop.
>>501923006don't even do that. ignore and move on. any interaction or acknowledgment gives him reason to stay in the thread. (even this)
>>501924080Nice, it's been a while did you project hop or just didn't have time to work on it? The thread has been overrun by schizos sadly.
who is agdg best girl
>>501924406slime girl
>>501924159Calling a successful nepobaby talentless is unfair because those nepobaby industry plants still need talent and ability to be chosen over other potential nepobabies. The privileged kids have to compete with each other over a limited number of slots, just like us unprivileged kids have to compete for a limited number of ladders up.
>>501909890Where's your external HDD, SDD, or USB flashdrive? Come join the physical backup guild anon.>>501923536I'm like 7 of those greentexts. Arguably an 8th>Runa posterI may have posted her on rare occasion but idk, she's pretty and retarded in a cute way, even if clearly mind broken.I'm an Eric poster too kek.
>>501924406landsword is absent because?
>>501924393Salary slaving and development on projects in another field, which is nice and all but I'm burnt out on that and just want to make games right now
>>501924406Now make one that has ALL the girls. From that list alone my favorite is....too hard to choose aggy daggy! I go with either Claire or the strawberry haired girl in the ball.
>>501925005>HE'S BACKWhat happened anon!!!!!!!!!!!!>>501924080Oh I didn't notice this. Those flowers make it look so messy kek>I will ignore its existenceOf what? What are you talking about?
When you finish up a project, do you prefer to start work on a sequel or on something completely different?
>>501924973pedo bias
>>501924973Probably seethe that landsword is the current agdg game with the most potential to succeed.
>>501925212can't be, he's missing some loli games
I have burnout symptoms.Hundreds of ideas and multiple projects that interests me but I always find another more interesting after a few days or weeks of working on something.Pretty much just stared at meaningless videos online for months now and felt extremely tired at evening.This feels like an end but I'm not going to give up.
>>501925460The only way is through.
>>501925460*Hugs you really tight*
>>501925460I could take a few of those ideas and projects off your plate for you.
>>501925201Thanks anon. It's not much of a showcase, just benchmarking the sprite sorting is all and I didn't have a good tall grass sprite. Instead of that, let me just say my powers have tripled since I last posted. Progress posting will catch up soon to demo that.
>when you think it's working only to realize it's fucked
>>501925460It's the dissatisfaction of never finishing anything. You gotta pick a project and stick with it through to the end. You need to do it to prove to yourself that you can.
crazy how's there probably 100 devs in here, and not one can make something remotely appealingill give you 10 seconds to explain yourselves
>>501924406
>>501927584Pretty much everyone here is a programmer rather than an artist.
>get drooling positive feedback on my game>check if they have any games so I can review them back >they look terrible don't wanna go harsh on themwhat do I do?
>>501927584post your game>>501927681>programmerno one here is a real programmer we only have artists and artist wannabes
>>501927717Honest feedback is the most precious gift a dev can receive.
>>501927681Doubt that, seeing that 98% of the games posted are 2d your skills in programming are even worse than your taste
>>501927717give constructive feedback. show them how to fix stuff. pictures often do far more than words.
>>501928075Fine, the real reason is that all good games require more than one person but everyone here is too autistic to collaborate.
>>501927584kyubu kyubu dice has very appealing menus
Where do you find your idea guys to bounce ideas around with?
>>501928394I was born into an idea guy family
>>501924159the difference in media coverage and sponsorships between hopoo and concernedape is staggering, theyre both from seattle and hopoo was just a student too and made his own original IP and game and yet he had to work for everythinglife aint fair
I should find a team
I will be the first game dev in the world who will make a VN without a drawing tablet
https://www.youtube.com/watch?v=jjQGszqp_tcjust make a good game, post it on itch and wallah
>I should>I will
>>501929059>wallahRule 2
>start coming up with scene 4 for my game>immediately get hard upon first sentence
>>501928905VN existed before tablets existed
yeesh... i made too much progress to day, im burnt out.added a volume slider and everything (it doesn't work yet)
>>501929059We already knew that from Coffin. If a game is genuinely good, it will succeed anywhere.
>>501928569Unless you have money to throw around, you can't find a team without a great project idea. Start pitching.
>>501879771>>501880094Honestly, I'd probably just do some really, really well done low poly, with strong special effects. I'm a minimalist at heart
>>501924973>no landsword>no hair receive bullet>no peripeteia>no ferarum>no jenny>no dirkit's over...
https://www.youtube.com/watch?v=_kHqOMsR0Osoh my heccin baronerino people should TOTALLY leave their jobs to make their dream games!!!!!!!!
>>501930910why is it always the same middle aged white dude doing this shit?
>>501930910this is the most unoriginal video I have watched in my life
Is there any reason to NOT use rog maker if I want to make an old school turned based RPG?
>>501931572Nope.
https://x.com/LunarLeahhhh/status/1855704860857180403based on this fact should we allow loli games in dd? lolidevs seem to be unpopular in here anyway
>>501931713>another twitter tranny who hates lolichads
>>501931914that's a troon on troon crime tho
>>501931959nah
Why is implementing the most basic shit so hard
>>501932269
>>501932456What does the tranime child have to do with the fact that game dev is hard?
it's so over...
Did up this "evil" character these past few days for the project revamp, fairly happy with it. Going to be working on the "good" playable character next. I wrote out the entire first 30% of the game this time before even starting on the character, so I know exactly what to expect and how long everything should take to do. I'm hoping by doing this I won't fall into the dreaded "this is too big of a project" feeling that ends up making me quit. It's what I did for Spurdo where I mapped out the entire world before I would even start on it, and I actually finished that game, so I'm hoping that it'll happen here too, as opposed to my last few projects where I would only have a vague idea of what I want, and then try to build on it as I went along. But I just don't think that kind of method works for me.
>>501932521a lot actually
>>501932583why is the evil character black?
>>501932778"evil" in quotations because they're not actually evil.
>>501925460Uhh sounds more like Can't Pick An Idea Syndromet. Have Burnout Syndrome / Don't Feel Like Working On It Cause It's Gonna Fail Syndrome
Adding in the ability for the hidden to re-animate dead players isn't going exactly as planned.
>>501933213Ray Gun cameo?
>>501933213Jin-Roh?
>>501927584I suck at art, simple as that>>501927602She pretty>>501930910I feel bad for him, I'm sure he's doing this to escape the wage cage.t. Remained a neet instead of returning to the wagecage I'm unlikely to get hired with this wagecage gap
Youtubers/Streamers who don't name drop the name of the game at all, within the video or on the description. Worth it to DMCA them? It's obvious they don't want the part of the audience that want's to play it from leaving and thus costing you money if they give up. Not to mention on live streams they may have mods/or the autoban words to hide the name of the game.What say you aggy daggy?
>>501927681I'm neither. I never even attempted programming and I've been low tier beg for 4 years.
>>501933870do it, then if they raise a fuss you get exposure.
Idea guys, thoughts on a Pokemon x Recettear clone?
>>501923204While you're stuck being a doomer about Alice, I at least know I'll make a character as iconic, if not more, than her.I believe in myself.
>>501934898what are you selling? Armored Core x Recettear
>>501935397>what are you selling?I was thinking monsters and monster accessories>Armored Core x RecettearThat actually sounds even better, but it'd probably have to be 3D, and I'm incredibly burnt out on 3D projects after my last one.
>>501935567let them fight
>>501935567>Don't trannies like to enforce their sick sexual fantasies on vulnerable people like, oh I don't know, CHILDREN?!Yes.>these are the people calling you a pedophile
>>501931959trannies are more into little boys than little girls
>>501931713He doth protest too much me thinks
>>501935153These characters aren't as appealing as alice
Why does agdg get so mad about AI usage? It's just a tool.
>>501935925Why do you post this every single day?
>>501935761same difference, it ultimately creates more of them that's how they reproducepersonally i hate both shota and loli gamedevs and believe they'll burn in hell
>>501935580I want to make an armoredcore-like, with physical scavenging and selling parts from bots you kill etc, not just menus/post mission. inspired by that screenshot they released. would take a team do it justice.
>>501936052I didn't? I wasn't posting here for a while before.
>>501936126armored core x death stranding
>>501935870Bruh, Alice is literally sitting among the tribunal alongside, from left to right, the Impulsehazard Lieutenant, Toa Tahu from Bionicle, Fygoon obviously, Sabre from Dinosaur Planet, and Atreyu from The Neverending Story.Here's a color image.
>>501936052AI won, nepotism lost.
>>501936184>Alice is literally sitting among the tribunal alongsideI know, alice mogs all of them
>>501927681That's just cope. If people here were good programmers they'd be making complex systems based games that have appeal in deeper terms that pure visuals.>>501927584We just suck. That's the reality of the majority of the people who try to make games.
>>501936112Yeah I hate shotafags too. >t. Lolichad
>>501931914>p*do>>>>>chadkys p*donobody wants you in this world
>>501929059Is it just me or does that not even look that good? The art is okay but the gameplay looks like shit.
>>501936337try to think about it and you'll realize that your attraction to children is irrational, kids are annoying, look like shit, smell like shit and have underdeveloped brains just think about it and don't forget that grown ass japanese men draw garbage to make you sin
>>501936492>annoying, look like shit, smell like shit and have underdeveloped brainsSo, adults.
>>501936456look at the top 20 most played games on steam right now and guess what? it's all slop, you need to reevaluate what indie games have become: just AAA slop without budget, everything is a shitty roguelike skinnerbox and that's what goyslop gamers want
>>501936227Fygoon will become a cultural phenomenon.I will see to that, even if I have to destroy all that stands before him.
If I post my game here, /agdg/ will gangstalk me and doxx me.
why do pedophile failures infest this general? this is a thread about making video games. if you are a pedophile you aren't going to make any fucking video games, you can't even sell them on any storefront that matters so you are inherently hardcoded NGMI so just fucking leave please
>>501936492is not really a sin, the church was okay with you marrying a 13 year old during the 18th century and there's nowhere in the bible that explicitly says it's a sinshotafaggotry is a sin tho I'm going to agree with that
>>501936716Too late, I already know where you live.
lolichads... i kneel...
>>501936596But the popular skinnerboxes are at least fun to play. That doesn't look like fun.
>>501936750This. I use Alice not only because I find her funny but also because using an icon against its intended audience to ridicule them is even funnier than all of the silly faces she makes.
>>501937006do what you are saying is that alice is... a mesugaki?
I can't cope any more. Gamedev is not just some enjoyable hobby, it's my last chance to earn money and to get admiration from others and to get a cute gf. If my first game doesn't earn at least $10M my life is fucking over.With that said..... which engine should I use?
>>501937414kill yourself
>>501937414Godot
ah yes
>>501937585Literally none of those were true solo developers. All of those hired artists who have been unfairly buried in order to push the "solo dev" myth.
Is there hope for a flop game? Can things still be turned around?
>>501937769No. No.
>>501937831Why?
>>501936918wouldve been 10x more without children
>>501937360I don't speak rice runes, dude. Translate that shit into English.
>>501937585>unique and innovative>shartdew valleyshartGPT's finest moment
>>501938243"At its core, “mesugaki” describes girls who: are small, young, provocative, suggestive, sexual, and brash towards adults or their superiors, are full of self-confidence & assertive about it, and have a tendency to be temptresses/teases. This is also somewhat of a form of a character made for/to represent lollicon, a Japanese genre where prebubecent girls are potrayed in a sexual manner.""Anyway, this compound word “mesugaki” has become a phrase that essentially means “cheeky, slutty little shit who doesn’t know her place” when used as a derogatory term. The hierarchical relationship between the speaker and the girl is important, as the girl, who should be of the lower standpoint, has to be acting out-of-line—cheekily— toward her superior."
>>501938196>you can't even sell them on any storefront that matters backpedalling 1 (one) post in
>>501936815>comparing marrying early at a time where you could die of diarrhea or a single cavity and living your entire life with a woman to pedos who just want to jerk off to kidssounds like you're trying to convince yourself, those child brides grew up they didn't stay teens
>>501938507>marrying earlySo, pedos?
>>501938507not my pointit wasnt a sin then, it isnt a sin now
>>501938451shut up retard, on dlsite hag games and NTR outsell lolishart garbage at an even higher rate and that's the home of their main target demographics, even gachashart games proved that the most profitable .jpegs are not little girls it's always the dev's fetish first and foremost the market is ALWAYS right, vocal minority fetishes like pedophilia and zoophilia will always be just that
>>501938196wrong, there are some works that would become worse and unsuccessful if you removed children like alice in wonderland
>>501938558>at a time where you could die of diarrhea or a single cavityread the rest of the sentence>>501938609nah, it could be logically explained then it cannot be explained now
video games
>>501938759doesnt matter, still not a sin
>>501938759>im not a pedo, i'm just scared that my 12 year old bride will die of a cavity
>>501938890cope, sinner>>501938901fucked up times, fucked up society thankfully that's behind us
>>501938439>tldrbratty little slut needs correction>possible side-effectshe becomes even more bratty knowing that she has full control over your ochinchin>warningbe very careful with who you want to correct
times you gamedevved like the penguin:>made a pixel roguelike deckbuilder that appeals to me>anon notices my game and calls it shit>"DA FUQ DID YOU JUST SAY ABOUT MA GAME??">spent the entire thread arguing him>later release my game on steam to 0 reviews>"THE WORLD JUST AIN'T BUILT FOR US HONEST GAMEDEVS, KID"
Good morning.
>>501937720SDV was solo until 1.4 no? He didn't have anyone work on it until it was already a solo hit.
>>501939056Marmo! Good Morning!
>>501938820
>>501939093Thank you! I'm not Marmo thoe.
>>501938639>you can't even sell them on any storefront that matters You already conceded.
>>501939231did i mindbreak you already? i already told you that they underperform on dlsite AND in gacha games, you lost
Engine now only uses 3 QueueSubmits per frame instead of the previous worst case of 31 per frame.It now uses 3 threads instead of being completely single threaded.Scalar field is now fully GPU built.No use of copy buffer anymore.No atomics.The screen shot is the engine resource pooling the command buffers instead of allocating and deallocating.Praise be to the King Jesus Christ.
let me DRILL it into you, you first game is NOT going to be your magnum opus. do not rely on your FIRST game to be a success.
>>501939472pedo
>>501939327I accept your concession that they cannot be sold, but if you want to argue about their sales, I will also accept your concession because the best-selling games in both the doujin and non-doujin categories are loli games.
>>501939472You have 11 days left, I hope you didn't forget.
imagine planning to fail with your first game lmao
>>501939563>they cannot be sold>btw they're the best selling gamesmindbroken, i accept your trooncession (concession made by a troon)
>>501938994dont care, still not a sin
>>501939675But troons hate lolichads?
>>501939649My first game will also be my magnum opus.
>>501932583I thought you dropped this
>>501939552lol
>collisions finally work perfectly
Wait, do people really buy games more if it's on a discount?
>>501939675Sorry, you conceded so many times I wrote my sentence backwards.Protagonist of the best-selling dlsite game of all time (124cm) (20kg) (7 years old)
>>501940112anon...
>>501940074Post Collisions?
>>501939635I didn't forget.This optimization is the book end to my 1st Devlog.
>>501940112
My game is gonna be 2D and have pixel art.
>>501940112they click on your page way more to begin with
>>501940217>>501940340I don't get it.
OUT OF THE WAY ITS PROGRESS TIME
i saw this posted by some anon on /v/ and he has MORE SALES THAN I DO. i want to fucking DIE
>>501941902oof
>>501940026shartdew tranney
>>501937414I cant even draw girls and my wrists have been hurting because I draw with mouse fml...
>>501940340cute
https://github.com/godotengine/godot-proposals/issues/4220
>>501943078yiikes
Ahh... much better.
>>501943260based based
>>501943260
everytime i work on my scene script for my scenes i get horny and need to fap. is this a good sign?
>>501943883You don't really "get horny" per-se, you're just trying to avoid working. You also "get hungry" or "need to go to the bathroom" in the same situation.
>>501942012lmao
>>501944086this was my first thought until I realized that i would immediately get hard once i start writing the sex scenes. this dissipates when i start writing code or world building.
>>501944276ywnbaw
>>501944349You're supposed to be fapping to the scene you're writing.
YOOOOOOOOOOOOOOOOOOOOO MY NEW AI POWERED WORKFLOW IS JUST INSANEHOLY SHIT I WISH I COULD SHOW YOULMMAOOOOO I WON
>>501945230yeah, but is your game fun?
>daily /agdg/ ai seethe post №84838939293948484747
AI is the future, like it or not
lolichads rules this general>no games>make trannies and normies seethe>only fueled by the love of c*nnyI fucking kneel
Making some buildings for kaiju's to destroy
>>501946837context: lolitroons released 0(zero) games this DD because xhey were too busy astroturfing their mental illness in the thread
good morning sirs
made the slime bounce back when it lands the attack and made it return back to the spawn if the player leaves its aggro area. I've also refined a bunch of other logic so now the ai system works totally as expected. At this point i've started tying the animator into the slime's logic. After that i'll probably model and animate it.
>>501927584The reason I can't dev something appealing is that I don't have a cute girlfriend to inspire me.
>>501927602Sunnie, my beloved...
Made the dialogue registering much easier to work with and added different types of spell targeting / effects.
>>501947059I don't release games cuz itchio don't allow them.
>>501946957cute
how do you reconcile with not having any artistic talent? every time I start a new project and get to the part of making it look nice I lose all motivation
can you make a decent buck doing pixel art for people's games?
Thread theme.https://www.youtube.com/watch?v=M6o1SEj02t0
>>501947714depends on how lazy they are and what you would consider a decent buck but if someone is too lazy to even make pixel art I doubt they'd be willing to pay much
>>501947714Me? No. You? Dunno.
>>501947712Just start a project without any intention of making it look nice.
>>501947712>talentskill, because you don't practice art>how do you reconcile assets and or study art or what he said
>>501947176this is great anon
Is it possible to make YIIK-inspired game with godot?
>>501948454You could but the real question is, should you?
Games are too gay and not edgy enough. I am making a homophobic (in artstyle) and violent game to offset this worrying trend
I'm about to make my dream game in RPGMakerMV using free assets and none of you can stop me
>>501927717Instead of just saying "make better art" you'd want to say "outline the characters with a thicker line or a shader. keep the color palette or line thickness consistent."the specific things that are important that they seem to be missing. You don't need to criticize individual assets, just the overall thing, see what direction they can take it in.then you find something you like to show you're not just an asshole.
>>501948602Ok, show it
>>501944276test
>>501946117Ai assets are soulless and make everybody avoid your game. AI coding is probably the only thing that will be accepted because most casual gamers don't know shit about code.
>>501946117I don't dev in the future. I dev now.
>>501948924>AI makes everybody avoid your gameNope. Nobody cares.
>>501949118>soulless game concept uses soulless AI>See?! Nobody cares.Nice try.
I bet gamedev is actually very easy and you lot are exaggerating and lying to keep competition down
>>501949263it did almost 22k reviews in 2 monthshas any indie game done even close to that this year?it means that if your game has appeal people don't care it uses AI
>>501949263>AI makes everybody avoid your game>...except for that gameconcession accepted
>>501948685I haven't actually made it yet. It's in the conceptual stage
>>501949589>>501949623Palworld also succeeded yet it was slop. You're just arguging with me because YOU use AI. But there will always be people like me who will NEVER touch your game because of it. If you wanna brag about braindead zoomers playing it? be my soi.
>>501947610thanks
>>501949745I don't use AIand yeah slop sells all the timepeople play gacha trashif you wanna make money with gamedev some might consider appealing to such a crowd
>>501949789I will defeat you...
>on the fence about buying a sound effects pack>on the site it says guaranteed refunds within 30 days >bite the bullet and buy it>realize the sounds don't fit my game>ask for a refund the next day >2 weeks pass, nothing>send another mail>1 week passes, nothing Should've known it was a red flag when they asked for tips at checkout...
>>501949745>Palworld also succeeded yet it was slop. In other words, people didn't avoid it. So you're wrong. All you did was backtrack to "Well *I* don't like it!" as if anybody cares.>You're just arguging with me because YOU use AI. Coping mechanism where you pretend everyone who disagrees with you must be doing it dishonestly because they're personally invested.>But there will always be people like me who will NEVER touch your game because of it. If you wanna brag about braindead zoomers playing it? be my soi.Nobody cares what you think.
>>501949531it's an artform that involves multiple other artforms + programming.it takes immense skill at traversing the multitude of skillslopes to not trip on your dick
>>501949531Go ahead friend, give it a try.
>>501949531the fact that these tranime /vg/ pedo tourists havent even tried to make a game and post here daily is hilarious, but yeah you're ngmi
I once decided to ask ChatGPT about my game. I knew it wouldn't know anything but it made some hilariously wrong stuff and even game me a Steam link to some random game that has nothing to do with mine. Unfortunately that was two years ago and I didn't archive the conversation. I tried it today and it seems it doesn't even attempt anything like that, which made me sad. I was hoping I'd get it to link some random literally who game as mine, which would be funny.
I see no proble with using AI. It's like having an employee who doesn't give a shit about your game but still does okay work. Many such cases in the games industry.
>>501950583schizo word salad
>>501949789DAT NIGGA WILDIN
>>501949745Why the fuck do you think indie gamedev is this incredibly sophisticated industry, it's just entertainment (aka slop), look at the most popular indie games on steam it's all skinnerbox slop like shartdew valley or gambling roguelikes like balatro, slay the spire, binding of isaac, etc or literal LGTB propaganda like undertale.We're slop merchants selling escapism and AI just means faster slop production.
>>501950938opposite cope pretending games are slop to feel better about making slop
>>501951291It's the classic "a thief thinks everybody steals" to justify himself.
>>501949789what engine is this, sir?
>>501951291>>501951621Oh wow, I guess people don't consume roguelike slop en masse. I guess that because of your post the most played indie games on steam are not skinnerbox slop, oh wow this changes everything.Tranny.
>>501951291>>501951621Bro, you're the one who came up with the "IT'S ART" cope to first convice yourself that playing videogames are serious business and not a waste of time. Most films and books aren't art, videogames sure as hell are not. And even if you do consider them that, you sure as hell ain't making art yourself. So stop kidding yourself and get back to work, bitch.
>>501951918>Oh wow I guess people don't order chinese cheap shit en masse, I guess because the first results on Amazon are cheap chinese shit, there's no such thing as quality products You're not as smart as you think you are. And no need to sign your post by the way, this isn't a forum.
>>501949745>Palworld also succeeded yet it was slop.There's no evidence that Palworld even used AI, other than the CEO talking about it in tweets a few times.>>501949263The name of every artist is on the card in TCG Card Shop, any artist that was found to use AI art was asked to redraw it.It's bad enough that you're so retarded that you try to use extremely popular games that don't use AI art to justify why nobody will touch your AI art game, but you don't even know that those popular games don't use AI art, they're only accused of using it. You don't actually make any kind of argument, you just toss around 'soul' and 'slop' as meaningless buzzwords as if your dogshit opinion means anything, which it doesn't because you can't even tell when a game is or isn't using AI art, you just believe some faggot on twitter when he says they are. I'm considering adding soul and slop to my filters because people like you are so gorilla nigger stupid.
the outrage and paranoia over a goofy lil software tool/toy is silly and worst of all, boomer-codedultimately generative AI is just a tool Gen C will use to make retro 2020s aesthetic meme art
Anybody know any decent artists that do capsule art commissions?
>>501951291Nobody argued they don't, that's a strawman. Your cope is pretending that the fact that people consume slop means you have to make slop. >>501952006No since I'm >>501950265 >>501949623 >>501949118
Oops.>>501951918Nobody argued they don't, that's a strawman. Your cope is pretending that the fact that people consume slop means you have to make slop.
>>501952339My point is any appeal to "artistry, soulfulness" and whatever other buzzword they come up with is meaningless. These people spend the better part of the last 15 years trying to label every illustrator as an artist, ultimately devaluing the worth of art in the process. And now machine synthesized pictures came along and only now have these people realised how their ideology bites the back in their ass. AI pictures are the result of years of artist arrogance, whether you like it or not.
>>501952112Except that "products" is not an industry, it's multiple industries I'm talking about a specific industry: indie games, who dominates that industry? Slop, so why are you crying about the AI boogeyman ruining an industry full of slop?>>501952408You can do whatever you want, I'm just telling you to look at what your industry looks like instead of clutching pearls and virtue signalling.
>>501950938Stardew Valley is better than anything you'll ever make. And not just better, WAY better. Like so much better you should be ashamed.
>>501952793>AI pictures are the result of years of artist arrogance, whether you like it or not.True, our art galleries are full of clear money laundering scams that take zero talent or care to make. Artists deserve this reckoning,
>>501953157Mediocre originallike > skinnerbox clone of harvest moon, you're free to dickride slop in fact millions of people do, your opinion ain't special people love slop like shartdew valley, call of duty, league of legends, etc
>>501953328Shut the fuck and read what I wrote. I said it's better than anything you'll ever make. You yourself cannot produce a quality product on the level of Stardew.
>>501953521>You yourself cannot produce a quality product on the level of Stardew.Can you?
Reminder that none of the AI shitposters have a game.
>>501953521You're a slop enjoyer but you're entitled to your opinion (I disagree).
>>501950938>We're slop merchants selling escapism and AI just means faster slop production.That'd be true if AI were actually useful for anything other than concept art, and the tiny percentage of extremely specific games that depend on mass-produced static character portrait art, like a trading card game or grand strategy
>>501952793Your grudge against some minority of incompetent entitled artists doesn't have anything to do with the conversation. Well, technically it has everything to do with the conversation because it's your entire motivation for caring about the subject.>>501953114>I'm just telling you to look at what your industryNo, you just made that up. What you said was strawmanning a response to your cope about how it's actually a good thing that you're a slop merchant (it's not) because [all] games are slop (they're not).
>>501953114>Except that "products" is not an industry, it's multiple industries I'm talking about a specific industryI used products to not get overly specific I could have mentioned lamps, backpacks, watches, literally any product you will only find cheap shit on the first amazon pages, but quality and passion does exist beyond that. >so why are you crying about the AI boogeyman ruining an industry full of slop?I never did? These are the only posts I made in the entire thread. I was just calling you out on justifying yourself making slop because "everyone else is doing it". You are not talking with who you think you are.Yomi Hustle was made by someone's passion for old school stickman fighting animations. Why can't you do the same? Or are you gonna call that slop too?
>>501950619I think you need to pay for it to have google access
>>501953606Yes. I'm making an RPG that will have different art but basically the same quality. It will be a similar Town structure. A more advanced AI system. More advanced combat. Won't have farming. So basically the same level. Not saying it'll sell as well because it's not a comfy rpg that would appeal to women and children. I can do it. People who say Shartdew Valley cannot.
>>501953748I never said I have a grudge, can you not read? I said that you have muddied the meaning of what art is so much that nobody can tell you what exactly "art" means anymore. It has become an entirely subjective concept. Not only that, Bing, Stable Diffusion, Midjourney and other AI companies don't market themselves as a replacement for art, they explicitly call themselves "tools to assist you".>but muh techbro spamInternet trolls and clickbaiter grifters you mean? Well you only have yourself to blame for falling for their sensationalist bait.And if you seriously think I have a "grudge" of any kind against artists, then take a second to reflect and realise that it also perfectly describes your feelings towards AI.
>omg I would love to create my own type of media>hey there thats awesome you should check out some of the stuff ive been working on>wtf dude you cant post that hereuser bannednice internet
>>501953696Skill issue.>>501953748Oh okay, I guess that roguelikes, gambling and skinnerbox games do not dominate the indie market, alright dude/madam (if you're that delusional I'm not gonna assume which gender you prefer today).>>501953929Then why are you crying? AI won't change anything, slop will keep getting released and slop will keep dominating, this is our industry. Do I wish things were different? Sure, but I won't be delusional; I have 0 respect for indie gamedev or gamers in 2024.
>open threadwhat the absolute fuck happened to this general?
>>501954093Game?
>>501954208slow rot over a decade
>>501954125>Skill issue.Ok how do you use AI in making a game, I don't demand that you post your game, just give some kind of description of your workflow.This question will not receive an answer because AI fags never have a game and don't actually use AI for anything other than generating loli goblin futanari porn to jerk off to
>>501954004>I'm making an RPG that will have different art but basically the same quality.This is just delusion, Stardew Valley took like what, 5-6 years to make? If you want to make an RPG of that same kind of quality, it will most likely take you twice as more to do it, and by the time you finish it (provided you do finish it at all and don't burn out halfway through) there's no guarantee you'll be able to make your way onto the market. You yourself already have shown that you don't have enough confidence in it.
>>501954316I use AI to generate voices. Unless you want the details of how voice generation itself works there's not much else to say besides that it's similar to working with voiceover people over the internet.
>>501954125>Then why are you crying?Crying about what you dumbass? I replied to someone else >>501951621(not you) and your ego couldn't take it and YOU'RE the one who started crying and got into argument with me first.I'll stop here though since you keep bring up AI even though I repeatedly told you I didn't participate in that conversation, you're too low IQ to realize you're not talking to a single person.
>>501954208Bullying culture and moving gamedev content to external services like Itch.io and Discord drove devs to stop posting about their work.
>>501954070>you have muddied the meaning of >youStop imagining me as the people you have a grudge on.>nobody can tell you what exactly "art" means Of course they can.>It has become an entirely subjective concept. Always was.>Not only that, Bing, Stable Diffusion, Midjourney and other AI companies don't market themselves as a replacement for art, they explicitly call themselves "tools to assist you".Completely unrelated.>but muh techbro spamNobody ever mentioned it except for you just now.>And if you seriously think I have a grudgeOf course you do. Your language is littered with it.>then take a second to reflect and realise that it also perfectly describes your feelings towards AI.You don't know what my feelings towards AI are. I never stated them, and you're too stupid to figure it our yourself.>>501954125>Oh okay, I guess that ...You're a broken record.>Nobody argued they don't, that's a strawman. Your cope is pretending that the fact that people consume slop means you have to make slop.
>>501954321He made his own engine. I'm using Unity. He made his own art, his own music. I'm working with an artist. Will pay for music. As far as confidence, his game is one of the top selling games of all time, it would be bizarre to expect that as a base case. Especially for a game that doesn't have mass appeal like farming. I am hoping for a few million. You see it as impossible because you've latched chains to yourself. Slave mentality.
>>501954486>Stop imagining me as the people you have a grudge on.It's funny how you want to call me stupid, when you yourself don't understand what a rhetorical appeal is.
>>501954316AI is far from perfect but it has a few practical applications already, I have a side project where I use it for lowpoly textures for environments and enemies for a horror game and it looks great.>>501954479Replying to a retard or multiple retards makes no difference to me.>>501954486So why are you crying? I can understand that it's upsetting to realize that gamers want slop and that indie games are dominated by slop but do you really want to be delusional?
>>501954747>So why are you crying?I'm not. That's you coping again.>I can understand that it's upsetting to realize that gamers want slop and that indie games are dominated by slop but do you really want to be delusional?Literally nobody cares. You're just talking to yourself.
>>501954821Oh okay, I could say that I accept your concession or whatever but it really doesn't matter, this hobby is dominated by slop so AI won't change anything, it is what it is.
>>501949789cute floppy ears
>>501954658I don't understand what your dishonest rhetoric is? No, I do. That's why I called you stupid for it. Rhetoric is persuasion. Being persuasive means lying. Rhetoric not a virtue.>>501955002>this hobby is dominated by slop so AI won't change anythingYeah duh. These same stupid arguments were being had about assets before AI.There's nothing for me to concede. You're being argumentative for no reason when you don't even disagree with me on anything.
>>501954484I think discord came about because olddevs were sick of the garbage in the thread
>>501955457Thread was still good when Discord was made. It was a splinter of Steamchat cancer.
>>501955261Oh okay, me personally? I don't respect this hobby dominated by slop even before AI, but you're free to be a slop respecter. Good luck with your gambling roguelike or whatever skinnerbox you're making.
>>501955743Oh are you the anti stardew valley guy? And you're anti AI too? LMFAO Fucking Bozo
Fucking bich imma kill u bich u gon die bich hahaha bich
I made a male main character for my gaem. He wears a green hat.
>>501955743>I don't respect this hobby dominated by slop even before AIOkay?>but you're free to be a slop respecter.Who?>Good luck with your gambling roguelike or whatever skinnerbox you're making.Seriously dude you just make random assumptions about people and get mad about them.
>>501956003he looks like he enjoys slurping cocks
Opening CG. I still have no grasp of drawing people yet
>>501955864Is that your gay thread boyfriend? Sorry sweetie I'm not interested.>>501956014Look at me, assuming that an indie gamedev is working on a roguelike haha who the fuck would do that am I right?
>>501956003porn tiem
No one likes my game. It's over.
>>501955723sure it seems good when you think back on it now but back then people were already getting fed up with the retards and nodevs
Gonna try to make one of those roguelikes like Utopia must fall, tired of trying to make a platformer work
>>501956238I don’t even know what you’re trying to say. You’re a fucking retard lol. “Wah I hate everything even though I can’t make anything wah” fuck off.
>>501956805so you're dropping this then?
>>501956238>Look at me, assuming that an indie gamedev is working on a roguelikeYes, you are stupid for assuming I'm working on a roguelike. A continuation of your "we're slop merchants" cope where you pretend everyone makes slop so you can feel better about making slop yourself.
>>501957051I am reusing the skitzo animations at least for now
>>501956238So what style of game are you making. I'm not asking you to post your game. But what genre. Maybe a clue of what makes it not slop?
>>501956832>>501957139Oh wow, I guess you're right, I guess this hobby isn't dominated by roguelikes. Oh wow, I must be crazy to think that anyone would make a roguelike, can you imagine? Making a roguelike? That's like too fucking insane man.
>>501957403Can I just report you now?
>>501957396My main passion project is a niche VN, I'm working on a lowpoly horror game to learn 3D and get more familiar with shaders.>>501957448There is no need to be upset, this hobby is grim and full of slop.
>>501957619So nothing serious and you’re still learning. Checks out.
>>501956736You only need to like it yourself.
>>501957619Yes games are full of slop. You've said that 10 times by now and nobody has ever disagreed with you.
>spends hours shitting on other devs>all he has to show for it is some gay ass itch.io gamejam tier lowpoly horror shart
>>501952323Bump
>>501957837Oh wow, an amateur game dev is posting in the amateur game dev general? That's insane, almost as insane as an indie game dev making a roguelike (can you imagine?).
>>501958080If he's actually making projects to learn, that's respectable. But ya, maybe chill on acting like you're worthy of having an opinion until you even know how to make a game.
Progress: some skills for the player
>>501953312Our niche fetishes are 100% safe from AI since they are not allowed to be monetized, at least not without cunning tricks.
>>501953312what about studios that built a reputation and games by pouring their heart and SOVL on their art?
I have a player character. I have an enemy. I have a projectile thrown by the player. I want the enemy to hurt the player, and I want the projectile to hurt the enemy. In which objects should this behavior be handled? Should the enemy reach out to detect the player and also detect the projectile? Or should it only detect the player, and only the projectile should detect the enemy?
>>501959239the player should have the code handling firing the projectilethe projectile should have the code handling dealing damagethe enemy should have the code handling receiving damage
>>501959239I have a few thoughts on this.In this setup, the ideal approach is to keep each object responsible only for detecting interactions that directly affect it. Here’s how you can structure it:Enemy Behavior:The enemy should handle detecting and damaging the player. This keeps the enemy's logic simple and focused on its role of threatening the player.The enemy does not need to check for projectiles. This will keep the enemy's detection efficient, and the projectile itself can handle detection for hits.Projectile Behavior:The projectile should handle detecting collisions with the enemy. This way, each projectile can determine when it hits an enemy and apply damage accordingly.If you have other objects the projectile might hit, such as walls, they could also be handled here to destroy the projectile on impact.This approach leverages Unity’s physics system to trigger responses only when necessary, allowing each object to focus on what it affects directly. It also minimizes redundant checks and keeps each object's purpose clear: the enemy worries about the player, and the projectile worries about its target (the enemy in this case).Code TipsUse OnTriggerEnter or OnCollisionEnter in the enemy and projectile classes to detect relevant collisions.Assign layers or tags to distinguish the player, enemy, and projectile layers, allowing you to check for specific collision interactions.This modular structure makes the system scalable and easy to debug, as each object handles only what it directly interacts with.
devil may cry, but instead you play as a WOMAN OF COLOR. free ESG bucks?
>>501959535>I have
>>501958954I concede.
>a police simulator but you are part of a death squad acting on behalf of a totalitarian state
>>501958954This looks like one of those fake browser games that shows up in Newgrounds advertisements like League of Angels or some shit
>>501956763Nah it was made by shitposting devs like Vine that didn't care about the quality of the thread, spammed pictures worms in the thread and it was detrimental to the community long term.
>>501959549Lucia will return as an african american
>>501959808forgot about lucia. trapped in my favorite game no one likes.
>>501924406make this next thread op
Hey retard. Your game sucks.
thread guy literally WAITS for 750 posts, you autists. you can't just stop posting before then and expect thread to be made.
>>501960710what the fuck man
If you don't have anything good to say, don't say anything at all.
>>501960710s-sorry
https://www.youtube.com/watch?v=TKEbws4QhEkYesterday I mastered NPR shaders, and now I just learned what is a curvature map, an AO map, a thickness map, a cavity map, and then using a single rgb value of a normal map.My autismo has increased 10 times more.
>>501960710fuck you I worked hard on my game and my mommy thinks it's good
>>501872905lack of sleep
>>501961192>now I just learned what is a curvature mapjust now? And you've been into 3d for how long?
>>501961340I said 1 minute, but you took 18 hours to reply, I've been waiting. Now I can rest.
>>501961364I never really tried to master shaders, since I focused less or rendering but more on making pixel art with 3D.Not NPR, neither AAA texturing.
>>501961192I told you texture autism is unlimited and lets you do everything in the world.
>>501961574I did no tried to learn texture autismo because I was trying to master pixel art with 3D.
>>501959585Lmfao I put that as a joke. Glad someone caught it
>>501956003>strabismusstop it, i already nutted twice today
>>501962406https://www.youtube.com/watch?v=EHLbwwqCY9o
>>501956154Pretty cool, any tutorials for making similar backgrounds?
3.6 reviews, not great not terrible.
Concept art for canine companion
>>501963147very nice and fluffy
Isn't the point of indie to escape the grind? But most of you guys grind harder than AAA. Without AAA money. This makes no sense.
did an /agdg/ chud make axiom verge?
>>501963724im not a chud
>>501963690When we grind, we get to keep all the fruits of our labor. AAA devs don't. It all goes to some suit.
>>501872704I gotta get my shit together.
>>501956003cute
>>501963854you made axiom verge?
>>501963724Axiom verge dev has a wife and children iircDo you think he belongs here?
Here's my plan.I'll make a general "framework" for the kind of game I want to make. It will include save/load, chargen, combat, dialogue, inventory, all that.I'll release my first game using the framework at its most basic. If it flops, I'll keep working on the framework and keep adding to it, using new art and new lore.Essentially I plan to make my own game template and then just keep iterating on it. Or asset flipping it, I guess you could say.Eventually I'll have a hit. It may take 5 releases, but this way I won't be wasting time trying to make a new game from scratch each time. I'll just keep recycling the framework.
>>501965051>noooooo everyone must be an eternal loser just like meWe have several wife+kids devs here too, you know? Not that they're going to make it
>>501965519>noooooo everyone must be an eternal loser just like meDas rite!
>>501965501Thats basically what most games do until they find a block and switch frameworks. I'd really consider doing this and even letting the player take the old game save file into the new one.
>>501958954I love vanillaware's art
Am I a fucking retard for making a schedule instead of polling entities, or am I a fucking retard for some better reason? Reading suggestions welcome.Context is most are idle in 95% of turns, but I might have thousands to fruitlessly ask each time.
>>501963690I think of Tim Cain. Makes fallout. It becomes a massive, massive franchise. He didn’t get shit for it. And in fact his manager cut his bonus because of a bug that happened near release which Tim wasn’t even responsible for. Make a billion dollar franchise and get your fucking bonus cut. Fuck that.
>>501965501same except my game won't flop and I can call the next one 'title 2', title 3 and so on.
>>501966081Same except if mine flops I’ll just pivot to porn.
i just realized i dev more when i stop caring so much if it's worth the effort.my brain is so conditioned to only do things when they give you a dopamine rush and instant reward.i have no idea how i did it though, my brain just randomly decided to not be obsessed with minmaxing effort out of nowhere.
>>501965937we all got bonuses, albeit small ones.
>>501966202I find deving more rewarding than playing games or hobbies. Because it leads to a potentially pleasant future. Getting good at bjj, or climbing a mountain is fine to relax. But it doesn’t lead to a more happy future necessarily. Video games especially don’t. Meaning matters more and more past like, 27
>>501966202same
>>501966351Can you even imagine. You make the number 1 selling game on the GameCube, you’re the lead dev, and you don’t even end up a millionaire. It’s fucking dumb. I’m fine with the idea that it’s better to serve in heaven than rule in hell. But if there’s ZERO chance of making it then it’s not heaven you’re serving.
>>501966524the gamecube was much smaller than people thinkit didn't even have san andreas, which was THE game to own back then
>>501966524>You make the number 1 selling game on the GameCubeDid he make art, code or music, or maybe he financed it all?
>>501965937I don't know if Feargus Urquhart was the manager in question, but here he gives some pertinent advice:https://youtu.be/NA8FfDskw4Q?t=4860
>>501966706It made over 100 million in sales in the U.S. alone.
>>501966848Did I say he deserves ownership of it? Did I say he deserves all the profit? Be gone with you elementary libertarian horse shit.
>>501966863Wrong.>Nintendo GameCube 21.74 million>https://en.wikipedia.org/wiki/List_of_best-selling_game_consolesAnd that's total global lifetime units sold.
>>501967038>retard thinks units are earnings
>>501967038I wasn't wrong. You're just a faggot talking about the gamecube by yourself. Why the fuck do I care about gamecube sales. Did he make the gamecube? How is gamecube sales relevant at all to this conversation. Fuck
>>501966978Imagine being an ideas guy who dont bear any financial risks and even got paid for it>elementary libertarian horse shit.relax
>>501967135console manufacturers earn most of their money from royalties of third party games
>>501967135Oh, my bad. I misread what you wrote as 100m+ units sold. $100m is like pennies to a large company. GC is fairly low down on the list of top consoles. It loses hard to PS2.
>>501967395>>501967395>>501967395
>>501967313No, I was talking about melee making over 100 million dollars in the U.S. alone. It was by a wide margin the top selling game.>>501967285He's not an ideas guy. He led the creation of the greatest game of a generation for Nintendo. You can write that off with your sophistry, I will not. In fairness, he might have been suitably compensated, I'm going off a screen shot.
>>501967742that screen shot is after talking about saving the company with kirby's dreamland.
>>501954604>He made his own engine. I'm using Unity.60% time reduction>He made his own art, his own music. I'm working with an artist. Will pay for music.33% base time increase with a 20% chance of a 80% time increase>I am hoping for a few million.1-20k in first year dropping to quarter that for subsequent years, depending on your marketing skill stat
>>501940112I buy discounted games exclusively