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>gm said no theatrics or monologues
>two guys leave
Is not being too loud that difficult for some of you?
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>>
>>97286658
I don't understand why people who just want to fight dont just go play a video game or something
>>
>>97286668
Or play a system with better combat
>>
>>97273433
>Hey anons wanna play a roleplaying game?
>No roleplaying tho.
> Wdym you won't play, are you guys faggots or smth?

Just play monopoly at this point.
>>
>>97286679
OP didn't mention a system. You're suffering from phantom dnd syndrome. Many such cases.
>>
>>97286716
OP didn't say he was playing a roleplaying game.

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It's Da PDF Share Thread!

Get ready to stuff your hard drive like Santa's Magic Sack!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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Requesting:
D&D 5e: Stranger Things Welcome to the Hellfire Club
>>
>>97286019
GF /d/wdPqxk
>>
To the not so anon that wrote the Night Whispers PDF, I bought an extra copy for your sake. Cant review it still but cheers nonetheless, thanks for the book.
>>
Anyone got the D&D 4th Edition Essentials books?
>>
>>97279663
Does anyone happen to have the Wizards RPG by Whit Publications?

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A thread for talking about players doing dumb shit and acting like retards.

>Be me
>Running short campaigns for new groups at the LGS
>Players are all tasked with defending some random hamlet in a backwater province from bandits that are planning to sack it and haul everyone off into slavery
>First group is (rightly) terrified of a fair fight
>Lures the bandits into an ambush by getting help from a neighboring village
>raid their camp after they retreat and destroy the group
>Second group tries brute force
>Roll up on the bandit camp directly and alone
>Talk their way into meeting with the leader when they rushed him
>Catch him offguard
>Are also playing optimized characters
>Slaughter him and his guards and convince half of the bandit group to work for them, rest scatter
>The third group

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>>97284515
Do you have any stories about things that did happen then, anon?
>>
>>97284553
kill yourself nigger. dmed plenty of game before and after that and didnt have that issue try again
>>
>>97284515
>This didn't happen
>This isn't entertaining

Most things that happen aren't funny, they just happen
>>
>>97285454
>dmed plenty of game before
It's called being given a fair chance, anon.
>>
>>97286664
If it didn't happen, which it didn't, it should at least be funny. You're so retarded you can't even come up with an entertaining fake story.

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Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits
>Ashes
>One Piece

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>>97287245
Gundam is the better franchise.
>>
>>97287265
I don't care about either IP, I'm just talking games.

Gundam is like pathetically bad, it's really crazy its getting a set 3 and people are hyped.
>>
>>97287202
>Got a deck list? I'll take a general strategy if you don't want to give me a 1:1
I'm more familiar with Shobu era, so I can suggest a mono light deck you can mess around with:
4x Holy Awe
4x La Ura Giga, Sky Guardian
4x Ladia Bale, the Inspirational
4x Larba Geer, the Immaculate
2x Lightning Charger
2x Mist Rias, Sonic Guardian
4x Protective Force
4x Reso Pacos, Clear Sky Guardian
4x Snork La, Shrine Guardian
4x Sol Galla, Halo Guardian
4x Thrumiss, Zephyr Guardian
I suggest finding an alternative for Thrumiss if you plan to play a bit past DM-08.
>>
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>>97287293
>mono light
Makes it easy for me thanks anon.

>I suggest finding an alternative for Thrumiss if you plan to play a bit past DM-08.
If I'm not playing a format I try to keep to a power level to have fun. Highs or lows doesn't bother me I'm a fan either way.

What's your colors anyhow?

I have damn near no Light Civilization artwork that's wild.
>>
>>97287411
>If I'm not playing a format I try to keep to a power level to have fun. Highs or lows doesn't bother me I'm a fan either way.
That's okay, anon.
It's just a personal preference of my to play something else in place of Thrumiss. To be clear, it's not an unplayable or overpowered card by any measure.

>What's your colors anyhow?
I'm a big fan of running Darkness Civ, but I do mess around with other stuff all the time (like F/N/D survivor decks). One of the best things about Duel Masters ending so soon in the west is that it left a lot of the game is still unexplored. You can still get a lot of mileage out of experimenting and messing around with deck list from current tournament events to just having fun with friends. It's really cool that people are still playing and supporting this game in the west.

https://www.youtube.com/watch?v=3_nrUgmPBfI
https://www.youtube.com/watch?v=nI1G0E-YKxw

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Redneck Edition
Discuss and post elves. Elf lore, gameplay, and art are all appreciated.
QOTT: Which artists do you think drew the best elves?
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>>97284916
>of all the things he posts the babycarrier ancestor
There's some cool loking Eldar things, but also a lot of dogshit. Quite a hit or miss faction for me.
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>>97287130
what a goofy lil guy
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>>97287130
I posted the concept art for the war walker referesh back in the day for a reason. The og ones look like shit but I quite like these ones.
>>
>>97287130
Posting old stuff is kinda cheating, oldhammer was a lot more goofy in general.
>>
>>97287190
Tons of it is still goofy now

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After about 8 years since I last DM'ed a game, I've been asked to run a session.
Unfortunately my books - adnd, 2e, 3e, 3.5, 4e, and 5e are in storage two states away.
And i prefer physical copies. Thanks to critical role and the movie DND books have gone up in price which is weird.
>4e books are ~10-15$ now.

Is it viable to run 4e in 2025? I don't remember hating it and I still remember some home rules to streamline combat to speed it up a touch.
Does anyone have suggestions for 1-3lvl adventures or campaign settings?
>4e thread I guess
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>>97287040
Sorry, I should have clarified better that I would not be running ALL of seasons 8-12 but using them as guidelines and idea resources to run the short campaign. As for how long, I was thinking maybe from levels 1 to 5. Some of the players are major skeptics to the systems (one player in particular) but they have agreed that if I were to run they would play but only for a short campaign to get a feel for how the system works and whether "it's as bad as people say" basically.
>>
>>97287089
You do multiple ~15 min quick fights more for power fantasy and resource attrition. Blasting through a small pack of weak mooks with at-wills and maybe an encounter power lets the PCs feel strong while giving them a few nicks and bruises to eat away the their healing surges. This actually heightens feelings of progression and they also give bigger fights a greater sense of gravitas and grandeur compared to every fight being a 1+ hour tactical slog.
>>
>>97287194
>resource attrition
That only works if you prevent them from resting between fights. Otherwise all they're realistically losing is a couple healing surges which is incredibly marginal.
>>
>>97287218
As long as they are not trying to take long rests the minor healing surge attrition/rationing is the point. The idea is to get about 6 different encounters in between long rests rather than the 1 or 2 fights per long rest rhythm that 4e usually ended up with.
>>
>>97286976
>So, with 4e being in a small renaissance
You're like half a year late, anon. The little revival period ended in September.

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Let's say your party plays as human colonists on another world. Everything outside your settlement is hostile and wants to kill you, including the indigenous population of humanoid aliens. But there's also potential to win great wealth by discovering new resources to be exploited. What would you do in such a setting? What system would you use to run such a game?
>>
also the atmosphere is toxic so you can't go outside without a mask
>>
>>97286481
so basically Sid Meyer's Alpha Centauri
>>
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>>97286239
>aliums what do?
Violence.
Space colonization in the setup you describe and are basing it on are very chain of command oriented so don't suit well to most classic ttrpg modes of play where the players are directing their own fates. So either something with settlement building like if someone made a based version of The Quiet Year instead of a lame version, Kingdom if there's exactly 3 players and we're all cool, maybe that PBTA about space colonies or the real answer, use 3:16 Carnage and ham it up.
>>97286488
>humanoid aliens
>alpha centauri
Getting BossBabyMeme vibes.

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What are some fantasy and sci-fi movies you should watch to inspire your games and players?
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>>
I'd recommend the first Deathstalker. AND DEATHSTALKER TOO!
>>
>>97279981
Ninja Scroll
Vampire Hunter D: Bloodlust
Highlander: The Search for Vengeance
Sword of the Stranger
>>
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>>97279981
Bubblegum Crisis actually had it's own role playing game. I never had the chance to play it but one guy at my local comic shop was a fan of it
>>
>>97279547
Then you've filtered yourself out of a great watch.
>>
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some fine movies itt. here's some more:

Plastic Little
Legend of Lemnear
Urotsukidôji: Legend of the Overfiend
Words Worth
Interspecies Reviewers
Salò, or the 120 Days of Sodom (beware...)

Ok maybe i should post some that are not about sex and rape, so here we go:

Lone Wolf and Cub
Paths of Glory
Castle in the Spider Web Forest
Oldboy

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Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ
Embryo Machine Translation:
https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1r
Lancehounds Homebrew:
M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRg

Previous Thread:
>>97092391

Question of the Thread:
Should mecha have hands? Should the hands be humanlike? If they shouldn't have hands, what should they have? If no hands, why even have arms?


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>>97262919
half of all mecha content is pve video games, whats your point?
>>
>>97283697
Most of all mecha content is a boy and his robot type anime from the 70's-80's. Videogames would barely cover 10% of it, pve or otherwise, and they mostly stopped making them entirely about 10 years ago.
>>
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>>97283884
lol yeah sure okay buddy, im sure when people come in here to the mecha monday general they're thinking all about astroboy and gigantor and shit and definitely not mech warrior and armored core type shit

you got me, i concede
>>
>>97285858
Which should have really have nothing to do with lancer. Neither of those games are primarily about dismantling yucky chudstates with your epic antifa builds anyway.
>>
>>97283884
no it's not what the fuck are you on about

If you told me a few years ago that I'd be primarily using fucking Army Painter warpaints I would've called you a retard. Genuinely what a gargantuan upgrade from the old crap, can't recommend it enough
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>>97286702
okay so you are genuinely retarded, good to know. a person can spend whatever amount of time and paint mixing shit till they get the right formula or they can buy the same color thats used on the box for like, 2 dollars more than normal. Seems like a pretty easy choice to me.
>>
>>97277498
Same. When I was a newbie I had mostly Citadel like a basic baby faggot.

Tried AP 2.0 and its great, a few bucks cheaper than Citadel too.
>>
>>97278308
The effectiveness of mixing paint depends on the purity of the pigment, and miniatures paints will turn to browngreymud faster than single pigment artists paints will when mixing multiple colors.
>>
>>97287388
That's why I only ever mix two paints at a time to do wet blend gradients.
>>
>>97277739
Not really

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New Year Edition!

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats

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>dead game
>dead thread
tough
>>
>>97287295
"What is this? Cataan?"
>>
>>97286867
>TQ
Sure, though I think any depiction of them would be pretty inevitably unsatisfactory. I personally like to think of them as some kind of a competitive omnipotent creator simulator where players create a (not real) universe, with even the most fundamental laws of said universe being malleable, with each player trying to impose their own vision on that world and with who's on the lead being determined by who currently has the biggest impact on the simulated world.
>>
>>97287416
This is is a reinvention of Dunsany's pegana.
>>
>>97287446
Okay. That does not seem particularly important. Also reinvention of Pegana would be more just saying that Games of Divinity are just actually messing with Creation.

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Dark Heresy is for Manly Men Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>97283165
extended tests are a rogue trader thing and only came to dark heresy late in the system's life
>>
>>97285866
I wasn't talking about extended tests, I was talking about distance you can travel per Agi bonus as per RAW in DH core.
>>
>>97283258
Had a deep romance between the adept lead acolyte and a scum recruit he initially picked up on Iocanthos when we were running the starter adventure in the core rules. She started as an obscura addict and he just hired her. The adept character ended up saving her during the final fight and the relationship bloomed in character from there. We were a group of all dudes so it was purely an "awww bless em" between the group. Had an assassin, a psyker and me GM. They both ended up dying later but ya know, dark heresy and all that.
>>
Why do the other departments trust the Ministorum to produce important individuals via the Schola Progenium? Shouldn't they be worried that these people who are often given a lot of power would be loyal to the Ecclesiarchy first, and their new department second? Every source goes to lengths to make it clear that the Imperium isn't one big happy family, so why are the Progena the exception?
>>
>>97279044
This is why I like that Dark Heresy Genesys homebrew myself. You don't have as much crunch, but there's still a fair bit of weight to things. Genesys encumbrance I always felt struck a good balance between "number crunch" and "narrative".

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Sharing useful wisdom that has helped me run more satisfying games. Trying to share some less common advice. These are my opinions and techniques that have helped me. I’d love to hear what has worked for other /tg/ DMs.

1. Time pressure- adding time pressure through use of "clocks" including real life clocks is incredibly helpful to add pressure and tension to a scenario. Giving players choices but not enough time to make every choice adds meaning to those choices. Time pressure in combat is a contentious, but powerful tool to discuss with your players. Forcing a decision in seconds makes combat stressful and - when players are on board- fun (in anticipation of the common objection: if the players don’t make a choice in combat, I usually come back to them before round end, I never have them “just stand there”. Remember to assume character competency).

2- The GM-ing engine- It's okay to front load content and prepare a few different rail-roady hooks in the first few sessions. Being a GM is like starting one of those old prop engines with a winch. It takes a while for the pistons (players) to kick into gear. Once they do, after a few sessions, all you need to do is apply gas. Solve the tavern problem by figuring out how characters know each other prior to the first session.

3- Immersion means impact- After a session, reflect on how the player choices affected the world (for good or ill), try to let the ripple of that effect emerge in the next session. Players that feel like they change the world around them invest in it.
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>>97287201
Alright so you don't have "questions", since your post only contains one question and it's a pretty retarded one at that.
>>
>>97286800
>Modern and milsim games are all about being GOOD at preparation.
You could just as well argue your character should know what he's taking
>>
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>>97287234
Count again. They're easy to find on account of the punctuation.
>>
>>97287402
I did count, that's still the only unanswered question. Seems like you're just stupid and can't handle disagreement.
>>
>>97287380
I'm not playing your Carved From Brindlewood MGS2 game.

Previously on /slop/: >>97261394

▶ Thread Task: Moonlight

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed)

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>>97286747
Sexo.
>>
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>>97287141
Which AI is this? The folds in the fabric around her vambraces are impressively realistic.
>>
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>>97285859
Bing looks nothing like old or new Sora, it's just shit. If anything, the photorealistic plastic style Bing defaults to is more similar to the new Sora model.

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>97286721
IIRC, the Discord for the CoC Xianxia mod had a (link to a?) still-functioning Flash player pinned. Maybe the Fen Forum thread for it too?
>>
>>97284144
That's not the same thing
>>
>>97286714
Go back to twicechan
>>
>>97287149
Why?
>>
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This jobber lookin' ZESTY, this jobber lookin' MOIST, he's got sugar in his tank, he's light on his feet, he's a lil bit fruity, he plays for the other team, he dances at the other end of the ballroom, this jobber theatrical, this jobber good with colors, this jobber gonna coordinate yo curtains wit yo cushions and that shit gonna look good! This jobber lifts shirts, this jobber on the down low, this jobber be a toilet trader, this jobber gardens uphill, this jobber packs fudge, he's a friend of Dorothy, he feels the love that dare not speak Its name, he loves to dance, he's of the Uranian brotherhood, he indulges in the French vice, he has an antipathic sexual Instinct, he's fluent in Polari, he's a refugee from Sodom, he's on the wrong bus, he bats for the other team, he's temperamental, he's 'one them’ of if you catch my drift

>>97286721
You should update it to have a scenario where Gohan gets raped by piles of worms, futas, and futa worms.


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