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This thread is dedicated to all kinds of solo games, systems, tools, and campaigns.

Fail Forward Edition.

>Last Thread: >>97062042

Resources:
https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit

More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/
or
https://desuarchive.org/tg/search/subject/%2Fsrpgg%2F/type/op/


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no one asked, but here is my spell list. the problem with other lists? they're arbitrary. this one is too, but at least it's mine (should cover spells from B/X, Shadowdark, DCC, Errant and Whitehack)
>>
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>>97397934
VIDEO LUX CORPUS!!!
>>
I'm really in the mood to play some sort of Player vs World sort of game where waves of monster or things are attacking and you need to either just do what you can to survive or even have mechanics for building up a resistance/base to defend and potentially even attack back.

I've been reading the Chrysalis series and the Waves that the dungeon spawns in that make me want to have some sort of settlement building campaign where we need to grow to survive attacks but I wasn't sure if there was some system that existed for this sort of thing, regardless of it being solo friendly specifically.
>>
>>97397934
SEND NUBES
>>
>>97397934
This is sick, thanks for sharing.

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God in the Machine edition

Previous >>97347837

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>97399237
blue TS deck focusing on neptune + venus
>>
>>97399285
I wouldnt mind the snow-ice if we knew we are getting a Yukinamon line
>>
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Hey it's that anon from the last bread that took the Sakuyamon starter deck to his first locals. Is this a good list?
https://digimoncard.io/deck/full-power-sakuyamon-x-antibody-140256
I just want something to get me started while I learn how to play and deck build on the side. Also is there something else I can use instead of ShineGreymon Ruin Mode? It's about out of my price right now. Thanks.
>>
>>97398465
Grandgale's inherit is pretty big. It's not reliant on the opponent having a body which has been the quintessential green problem for years now.
>>
>>97399237
Backwards fish (Invisimon) becomes an actual deck next set

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Previous thread: >>97295718

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: what's the best classic GURPS cover art?
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>>
Is there a gurps index that lists where every single advantage, skill, and gear is located and in what book?
>>
>>97394849
It's hardly cinematic, decent shooters get very good draw times. Mine's glacial but I barely train and don't expect to draw on anyone in my lifetime so it's all good
>>
>>97397396
It really is just Basic Set, Martial Arts, Powers, and Power-Ups. Some skills and perks from Tactical Shooting and Gun-fu. Then maybe DF, or even Horror. You might find one strange unique case in Supers or Psionic Powers that is a total stretch but sounds fair in paper.
>gear
Basic, LT, HT, UT, DF, MA, AtE, and Zombies. Maybe Monster Hunters as well I don't know I don't like it.
Don't you dare include spaceships or transhuman space under the gear category anon.
>>
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So in another thread, people recommended I just use GURPS for a more classic Fallout game, problem is I never got a single explanation of just what supplements and such would be recommended to read up on and use (not counting After The End of course). Could I get a explanation here? Very new to GURPS and honestly would like to know how to play and run it.
>>
>>97399585
Basic Set, ATE, High-Tech and Ultra-Tech (maybe Bio-Tech idk)

Prototype edition

Here is a thread to discuss trading card games other than the big three.

>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler

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>>97399415
I don't disagree with what you're saying, but I'd like to point out that the final result they went with did not capture my attention as something I want to play.
Still, I appreciate all the kitties.
>>
>>97399427
Skill issue (the developers refuse to take design risks due to the precarious nature of the business).
>>
>>97399104
So I finally looked into it after all the discussion ITT because maybe I could be into trying it, and genuinely what the fuck is the idea behind doing boxes like that? It's not highly expensive per card (it's in fact probably less expensive than something like Monsters! if you're doing cost over number of cards received, and while it's much more expensive than something like DM I can accept it for something that from my understanding puts emphasis on card quality/art/bling), and I'm even personally a fun of significantly stuffed packs, but your only option being something that expensive is insane in how it completely cuts out a portion of the market. Is there legitimately any reason to not make boxes with half the amount of packs at half the price besides cutting off a whole stripe of potential customers? I just don't get it.
>>
>>97399348
They kinda started in that direction with the dual-color cards from Archazia's Island, like red/green was Alice in Wonderland, and amber/blue was 101 Dalmatians, and so on, but I was kind of disappointed that they didn't keep that up. I hope they bring it back in later sets.
>>
>>97399516
its not for poor people
best gameplay on the market
stop shitting up the threads with your fake outrage about the game

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Smuggie edition

>Previous Heresy>>97369180

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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>>97399404
>little hair
That SoS must all be shaven is a crime. I would post the image of that SoS with black hair who looks like the emperor, but nah
>>
>>97399404
If you genuinely think SoS are "problematic" you're a miserable piece of shit that only wants to find problems in everything.
Because everything is problematic if you try hard enough.
>>
>>97399441
the phrase was employed in intended good humor and no i don't actually see anything problematic about it in this setting of grim darkness and all of that but at the same time, y'know, it is what it is. i don't fault the pivoting away from it however much and the SoS wouldn't be as rad as they are without said design note
>>
>>97399169
Amazon money ridiculous, or so speculation goes. But if it wasn't forced from someone needlessly petty, then it amounts to nothing more than poor creative decisions internally.
>>
>>97398129
You mean these?

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Everchosen edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>97395734
Grenadier wolf chariot, available via Mirliton, Forlorn Hope and eM4.
>>
Dead thread, dead game.
>>
>>97399452
You can read the financial report put out by GW. Not only is TOW not dead, it actually sold more than they expected it to, hence why they are now rushing to get kits out. And why Cathay despite existing for like 6 months has a more fleshed out range than 1/3 of the AoS micro armies
>>
>>97399459
Don’t care. Feels like a waste to waste resources here than in 40k or 30k. If space marines were in a rank and flank I’d be more interested.
>>
>>97399452
The thread always dies during EST night-time. It's a shame, really. But this has been one of the better threads we've had in months. People posting models, people posting games, and minimal retardation. What more could you want?

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Any experiences with this? Any recommendations for it if you have played it?
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>>
I DONT THINK 2D20 SYSTEMS ARE GOOD ANONS I SAID IT
>>
>>97396862
FINALLY actually trying to explain the issue, thank you. The few tidbits I can recall seeing didn't indicate weapon durability, which would be rather important to tying the crafting into the attritional risk-reward loop, and balancing food and water scarcity are rather tedious to manage and generally bear a limited audience given the bean-counting nature of the challenges entailed.

>You should want better things for yourself.
I'll just hack D&D 3.X into such things as the filthy nu-/pseudo-grog I am, still has a lot of the attritional design inherited from the TSR days to work with for it and Eclipse gives an excellent starting point for binning the usual complaints about power scaling and classes being a straightjacket.

>>97396880
Still has little bearing on the design of the game rules themselves, because you can section off content like this for virtually anything. And there's good-faith reasons for such separation regarding redundancy for module play and cross-referencing the physical copies, though from an advertising perspective the "complete system" should be a boxed set with these conditionally-optional materials included.
>>
>>97397444
>Still has little bearing on the design of the game rules themselves, because you can section off content like this for virtually anything.
A lot of the player-side character building mechanics have to do with the crafting and cooking systems. If you have a cordon off a sizable amount of your game because it isn't useful unless you buy a separate product, you might as well just play another game.
>>
>>97393206
It's easy to play and the mechanics are easy to learn. There isn't much in the way of classes to choose from outside of a few obvious ones. Like, you want to play Enclave? Not gonna happen. There's an overabundance of scrap to be gathered as you play, so if you like to micromanage your inventory on pen and paper, you'll find some fun there.
>>
>>97397764
Honestly one of the most helpful posts in this thread, thank you. Don't mind no Enclave too much because that can be easily homebrewed it if needed.

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>local discord
>"we need a gm! we playing d&d!"
>join groupchat
>decide to run a one shot
>tell them the premise
>3 days later nobody has sent anything
>tell them that if they dont all have their characters ready, i will not run the game

gee i wonder why theres a gm shortage
>>
>>97396362
>"we need a gm! we playing d&d!"
>player
>choosing the game
That was already a massive redflag. Anything after that was just bonus.
>>
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>>97396362
>gee I wonder why there's a gm shortage
Pity them, but don't feel like you need to help them. These are the normies that made the game lame and gay.
>>
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>>97396362
>tell them the premise
Here lies your error and saving grace: you dared to define what your game enticed (which implicitly set boundaries about chargen and gameplay) so the game they expected in their heads, and that they didn't even bother to signal, was made null. If you're really that driven in running a d&d game for strangers here's the trick for players retention: just say you're going to DM, nothing more and nothing else, allow everything a la carte in chargen and work whatever shit oc donut steel you get presented in a game that hasn't to be more deep than a continuous gauntlet interspersed with some non-combat skill roll and SoL quirky bullshit playacting (if the group includes faggots and women).

That's D&D and that's the extent of the hobby when playing with people outside your cultivated circle of friends. Nobody wants to play anything else than Fortnite D&D.

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Bird lady waifu Edition

>/40kg/ Community Link
https://rentry.org/40k-General

>Community Links:
https://www.warhammer-community.com/warhammer-40000-downloads/
https://www.unitcrunch.com
https://www.newrecruit.eu
https://wahapedia.ru

>3rd Party Models Pastebin:
https://pastebin.com/Q33bkBUh

>Pre 10th Torrent:

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>>
>>97399643
>eating fast food
>>
>>97399652
diplomacy is a gentle word for "I have a gun aimed at your head, so do what I say and let me spare the bullet"
>>
>>97399596
>Blame tourneyfags
I feel like allies wouldnt even be that good for tourneys outside of some OP combo that flies under the radar
in any event there isnt a GW gestapo that will kick your door down if you choose to play the game how you want so if you play with friends just do what you want desu
>>
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>>97399648
sorry......ur right anon......
>>
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>>97399659
I can turn you inside out with my premium diet don’t judge me.

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Have any of you ran your players through the Theater Kid Wood Chipper? How many of them tried to stick something in Acererak's mouth?
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>>97388427
Absolutely not. Ravenloft was written as a monster mash. It's probably the most kino setting.
>>
>>97394261
He still used the rules. He just made traps and challenges that having high stats wouldn't beat. Tomb of Horrors is actually the ultimate puzzle dungeon, which is why modern gamers hate it since they can't just faceroll it.
>>
>>97394754
Enlighten me on what is wrong with that principle.
>>
>>97375365
Literally this and only this
>>
I always like seeing these kinds of threads. It invariably turns into a game of dogshit opinion vs dogshit opinion

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hahahahahhahahahahaha
HAHAHAHAHAHAHHAHAHAHAHAH
HAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAH
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>>
>>97399196
bird in the hand is worth two in the bush
>>
>>97399090
>muh corporate property rights
dont care
>>
>>97397808
>>97396875
>spamming
tranny melty
>>
>>97391985
>4.4 billion
What the fuck? That's pitiful.
>>
>>97397172
I like Kathleen Kennedy a lot. It takes balls to take a franchise and just blatantly make it your own while openly shitting on the established fans. As someone who was never interested in Star Wars, this whole thing has been very amusing.

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Any advice? They're all new to playing D&D as well as well so I'm hoping to fake it til I make it.
>>
>>97398534
Run phandelver, you pretty much just have to read the chapter a day in advance and you're set. More advanced GMing concepts are something you can look into, but for a complete beginner your best bet is to minimize prep and get premade dungeons, which is where the premade modules shine
>im new
Shit i nearly forgot, make sure you pirate it
>>
I hope you get exposed and lose all your friends, frogfaggot.
>>
>>97398534
As GM, present a situation with an obstacle in it, then players try something and you describe the reaction to that, using the rules as your guide for resolving things.
Thats 70% of GM'ing and once you (mostly) learn the rules its all flows fairly simply.
Try to know and apply the rules, but its better to make a quick ruling, write down what it was and correct it after the session is done then to slow the game down mid session with book reading.
(When presenting your situation, Be open too many possible solutions, your players WILL fail if you need them to read your mind and succeed on a singular specific solution)
As to not blot this post further, even though others may disagree, Your recommended reading will be looking up Deficient Master, The Alexandrian and Seth Skorkowsky for further fundamentals on GMing.
>>
>>97398534
The good part is that they're all new so many mistakes you make are not going to be noticed.

Based uhh... *checks notes*
Based Games Workshop?!
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>>
>>97358187
Within the same article they admit that senior management is still interested with the technology and experimenting with ways to integrate it in the future.
GW will eventually start using it despite protests from below. It is sadly inevitable.
>>
>>97398341
Traditional games?
>>
>>97398540
You're a few posts late, anon.
>>
>>97358229
I agree. I couldn't care less about intellectual property or artist's jobs. In the end, the thing that really bothers me is how uninspired and boring it all looks.

Though, to be fair, human beings can make art that gives me the same feeling. The artwork used in a large share of mobile games comes to mind.
>>
>>97358187
Increasingly rare W from GW

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What kind of tampons do you think they have in the Golden Throne palace complex on Terra in Warhammer 40k?
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>>
>>97398111
All Custodes lore is nulore, secondary.
>>
>>97389502
Rope retarded consoomer NPC.
>>
>>97394934
Yeah, sounds great
>>
>>97399210
"Warhammer is for everyone" was the result of one Eurofag edgelord registering for an independent tournament as "Austrian Painter." It was more cringe to acknowledge it than it was for the faggot to do it in the first place.
>>
>>97398255
Aww you're a mentally ill faggot. I'll give you some head pats and send you on your way.

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>
>>97398687
1) Charge your phone
2) Type up your actual questions and put them into context. Is what too strict? Relative to what other options? Do the players even care about the subsystem you're modifying? etc.
>>
>>97398687
By what I can glean from the image, your "rune system" seems to be a whole-ass conlang with astrological influences, which is not going to be sensible to run in tabletop because it's combining exact in-universe time-keeping with detailed semantic analysis. Apply more layers of abstraction to be working with clearly-defined mechanical elements instead of naked linguistics.
>>
>>97398728
>1) Charge your phone
Bro it's got the little lightning bolt on it.
>>
>>97391741
Arcane Staff, from the Towers of High Sorcery official dragonlance book
>>
>>97399337
fuck you're right, that's on me


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