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"What the fuck?! 'You guys' let the thread die with no link to the new thread" Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>>
>>97840660
Correct, but most LGSs don't make much money, they are hobby businesses that sorta break even.

Regardless, It's not about pure margin, it's margin * volume. Coomer games tend to have high margins comparatively, but very low volume, and sometimes negatively impact high volume stuff like Pokémon sales (less so these days with Pokémon stock basically being a money printer and selling all to scalpers). They're noob traps, essentially, unless there's already an enclave of customers that come to the store. Weeb corner is a good way to mitigate that, as another anon suggested, but it's still almost never going to be worth the risk of alienating the walk in "parents with kids" crowd.

If you want degenerate card games, just buy online and save everyone the hassle. If you want to help your LGS out, work to build a reliable event community for a 2nd tier game, buy snacks and backlog items that have been on the shelves for a while, or sell them popular staples for the 50% market price they'll give you.
>>
Anime is more popular nowadays so is it only MTG neckbeards who have a problem with a little boobies?
>>
>>97839489
Are the numbers ever not in increments of 1000? Can the game remove all those zeroes and not be effected
>>
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>>97840873
>made in japan
>>
>>97840851
Pokémon fans too. They only accept flat chests.

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Professor Edition

Previous: >>97833922

>Most recent banlist update
https://magic.wizards.com/en/news/announcements/commander-banned-and-restricted-february-9-2026

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-february-9-2026

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

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>>
>>97840122
>just spend $200 on disjointed goodstuff with little regard for the decks theme or main engine
>>
>>97840841
Yes. An average deck is around $500 and that anon was very nice offering to help in the first place. If you feel differently, maybe post how you'd help or what you do on a budget.
>>
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>>97840324
>>
>>97838413
Verrak warped sengir
>>
>>97840235
It pulls the deck in two different directions (aristocrats versus spellslinger) in colours that tend to have lack luster spell support. You build the deck around the commander and it doesnt work without him.

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Thread #012 Degenerate Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97733980

Previous Thread
>>97621954

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>97836708
Those are numbers like from the Orange Club purges in Toronto way back when. Too small to hamper packs and gangs, but enough to put them on edge, making our job more difficult. Cammies might be a worse pain if they are in contact with Ontario and Alberta. Plus Loups from over Ontario if my intelligence is correct. Two mixed packs, not native. Other things maybe and the shit I don't want to endanger you with...

Still, that is doable. If the numbers concerning 'true' Sabbat and leadership dirt are accurate. They might not even be the real danger.

But I'll need to work out the finer details and start coordinating with the allies I've made. But I will keep you in the loop. And I'll avoid calling an Allthing with my cousins and running a train over all of your neighbours.

>>97836102
The age of micro-print is gone for now, replaced by the age of weird blogs and video channels.
>>
It appears Kakophoni is practicing in the arena, let's get an audience for the show.....
>>
'Stripper, Bleu and Chelys are suddenly engulfed in shadow and a cold rushes over them, when it fades they are in what looks to be a viewing platform. Next to them is Scholar, all 7.5ft of him, motioning for them to be silent and watch. down in the arena there stand Kakophoni, clad in what they'd guess is normal clothing and wielding a sabre of unknown make. Across from him is someone similarly dressed though their face is obscured. As their sabres clash Kakophoni starts to sing; images and sensations begin to erupt from within those watching.' song: https://www.youtube.com/watch?v=4RvBFTXW85U
felt like doing one of these again but couldn't find a clever way to fit it in so back to the old reliable of "Scholar just kidnaps them" routine. hope this is at least entertaining.
>>
>>97839111
'when Kakophoni is finished Scholar quickly sends the guests back to their previous locations before Kakophoni sees them. It's obvious that Kakophoni was unaware of their presence...'
>>
>>97839111
i've got to know. Have you actually read any of the V20 or DAV20 books? Because the way you write your character suggests to me that you haven't

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Recently I found some Humanity Fuck Yeah YouTube videos that use AI voice narration on my feed. After using them as background noise while cleaning my apartment I found that that most of them are more or less the same. Humans are the only ones who know how to fight/love sex/survive/etc. How can we save the genre or reinvent it so it isn't so stale?
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>>97840152
Lemme guess, 'nam was lost because hippies didn't support it?
>>
I lost the Screencap but my contribution to the HFY genre was a story of a (male) bug alien getting buttfucked by a human stud in a bathroom stall so good his special abdomen lights lit up in his afterglow. I think his name started with a U but I don't remember anything else.
>>
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>Antihuman faggots can't even discuss the media itself without immediately projecting their feelings onto the other side
You hate yourself but are too cowardly to act on it and narcissistic to bear the idea of the world going on without precious little (you) in it, so you want to kill all of us since that'd mean your end as well.
Cope about it louder, I think some of the people in the back row aren't deaf yet.
https://www.youtube.com/watch?v=Jg3sEE18WsE
>>
>>97839468
I remember one short story I read where some human soldiers were helping their alien allies in a firefight with another alien species. The opposing aliens had super advanced stealth technology that nothing the human’s allies had could pick up on. And the humans didn’t have any technology that could pick it up, either, but when they got to the fight, they were really confused because they could just kind of… see the enemy aliens with the naked eye.

Afterwards, the allies commander asks the humans how the hell they saw them.

Turned out, in the spectrum of light visible to humans, the stealth suits were hot pink.
>>
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The /btg/ is dead! Long live the /btg/!

Melee Mechs Edition

Previous Thread: >>97821886

================================
>BattleTech Introductory Guide & PDFs
https://battletech.com/qsr/

>Rookie Guides
https://tinyurl com/ydtr589e
https://pastebin.com/HZvGKuGx
https://files.catbox.moe/l1gjfi.jpg


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>>
>>97840732
>What worth is there in a stupidly soft, shiny metal?
If you have to ask this it means I'm talking to sub 80iq retard living in a cave his entire life on his parents dime.
>>
>>97840745
Sounds like your kindred spirits then
>>
>>97834527
The box didn't have monsters either and they were the main gimmick...
>>
>>97840479
Nope. Archer has some kick ass variants. But my faves are all later than WoB.
Lrm carriers are cheap, even if you are buying the ilclan era LRM C clantech version (sold and available to everyone)

But they still can't take much of a hit. Stick four in a fire support lance in woods and never use them for anything but indirect fire.

The benefit of the archer is you're supposed to run out of lrm ammo. You want to be blasting away until then bins run dry, because then you ain't gotta worry bout no ammo bombs. That's why I like the later versions with case or case ii.

Lrm carriers are so cheap its not even fucking funny. Plus it's a way to get more guys on the table.
>>
Special mention, not only do ilclan era steinera make the fuckawesome archer 7c. They also make the equally, if not even more fuckawesome crusader 10s? 11s? And the banshee 12s. And the Zeus 10s? 11s?

Seriously. Take them in a force and watch them HURT things. Bad. You'll feel sorry for their targets.

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Previous thread: >>97680129

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

TQ: what's your least favorite disadvantage for a player to take?
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>>97835311
>parries have no penalty, but if you have brawling or karate you can parry with those skills at -1
No, normal weapon parries are at -2. Brawling and Karate parries are at -1.
Everything else seems to be correct.
Note that these rules seem OK for knives and tonfa, but are dubious for most other weapons. Swords are not balanced for use in one-handed reverse grips (should probably have a skill penalty, or increase ST) while spears shouldn't get reduced reach (one-handed spear use already assumes a large portion of the shaft behind the gripping hand) nor a bonus to deceptive attacks (if anything, a reversed grip with a spear makes your moves more obvious).
>>
>>97839819
I hope Mission X comes out at some point.
>>
>>97839838
Yeah well GURPS is 100% of the rpgs I like.
>>97839917
Mission X?
>>
>>97840021
I like more than one but GURPS is nice
It basically covers all bases
>>
>>97839865
>No, normal weapon parries are at -2. Brawling and Karate parries are at -1.
Oh ok, thanks for clarifying. The text is kind of confusing in that chapter, they mix a lot of real world information with the actual rules, I wish they'd just do
>explain what the real world use is like
>explain cinematic use
>now give the rules in a concise paragraph

>Note that these rules seem OK for knives and tonfa, but are dubious for most other weapons.
so you're saying that wielding my greatsword in inverted grip is not very practical?

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Urgh
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>>97753021
=\
>>
>>97838296
>>97838363
>>
>>97838363
The fuck is that
>>
>>97840821
My dog. He doesn't bite, just posts online.
>>
>>97840821
it's weeaha, it says right there

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I always hear about the stir this caused, and recently about how bad or redeemable it is. I'm not certain about it myself because I dabbled with 3e and then got into 5e, never paid much attention to the scene during that entire era. What does /tg/ think of the system?
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>>
>>97839184
It's true I tried to homebrew 4e and armed guards shot me dead. It's truly impossible despite links in this very thread proving this wrong.
>>
>>97839438
Fuck off with your useless meme buzzword. It has no value.
>>
>>97839438
I don't think that's the case, anon.
>>
>>97839106
>Not as gay as Paizo but nearing it.
I had no clue Paizo became THAT bad.

>>97838955
I think it was just his wife, actually.

>>97838370
I'm pretty sure most of the hype around The Thing came from the players, and the hate for The Different Thing came from them looking at it. Lots of 2e players just went on to play 3e without too much problem, and even on to other d20 games.

>>97838265
Geez fuck, anon

>>97836746
I had just been listing official takes on settings across the various editions. I have strange hobbies that usually amount to stuff that no one ever has any use for.
>>
>>97840769
And lots of 3.5 groups played 4e without much problem. My real life group was one of them. Unless you have some numbers to back up the claim, anecdotes don't mean much here.

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Splinter edition

Previous: >>97708621

>News & Reminders
Food Chain is banned in Historic
Arena Direct Teenage Mutant Ninja Turtles March 27-29; win up to two Teenage Mutant Ninja Turtles Play boxes
https://magic.wizards.com/en/news/mtg-arena/announcements-march-23-2026

>Secrets of Strixhaven Spoilers
https://scryfall.com/sets/sos?order=spoiled

>Useful Links
https://pastebin.com/QFA0hqaA


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Really did not think this deck had it in it to trophy but trophy it did. God I really like playing cube. Obvious good cards are frog and bowmasters (with time spiral and twister) You can dump your hand on frog or just deal 7 with bowmasters making an 8/8 is pretty good. LSV sez he doesn't like dauthi voidwalker but its awesome when you can steal the opponents best card with thoughtseize. Im really bullish on subtlety desu. Seeing a lot more fair decks but my rank is withered and im in plat whatever so i dont know.
>>
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>>97840636
g3 starting hand
1x mulligan, opponent 2x mulligan
>>
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>>97840647
and now i should feel proud of myself
>>
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>>97840647
Can you post the deck list, I just started and want to see what cards I'm missing, ive lost to it enough to know it seems really fun to play
I got the mythic rare world thing that if you tap you get a green for every creature you have from some free event which was really cool
>>
>it's an opponent goes first episode

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Why did domain level play fall out of style?
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>>
>>97839260
>retard's false dichotomy
>>
>>97839789
Thought so, I recall them pushing it in the last years
>>
>>97837556
Because people with shitty middle management and email jobs don't want to play administrators in their escapist adventure fantasies.
>>
>>97840467
>the american mind cannot comprehend the multi dimentional game.
>>
>>97837556
The amount of people who genuinely enjoy this kind of play is scarce and the amount who would prefer it to more regular adventuring or other character focused stories even scarcer. And half of them would probably rather play a wargame, board game or a vidya grand strategy anyway

That being said, plenty of modern games do introduce some form of mechanics for grander scale play, but usually they are simplified and somewhat handwave'y

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Fractal edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-march-23-2026

>News
The Pro Tour and Magic Spotlight Series in 2026:
https://www.magic.gg/news/the-pro-tour-and-magic-spotlight-series-in-2026

Metagame Mentor: The Final Four Standard Regional Championships of Early 2026:
https://www.magic.gg/news/metagame-mentor-the-final-four-standard-regional-championships-of-early-2026

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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Play

Dandan

https://pastebin.com/umGk9qQD
>>
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>>97840115
>sucking effect is for black mana only
If you play these cards, you are the throat goat
>>
>>97840679
It's a crime that Sheoldred died while Urabrask lived
>>
>>97840679
Professor Dellian Fel is the Davriel Cane of our time.
>>
>>97840436
I prefer Weird Griffon Tower

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Fuck Marry Kill Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>
>>97840429
Kill all the deities, especially Mystra
>>
Deities haven't come up in my game yet, but I do wonder who a nothic in Phandelver would have worshipped. I had a player say something that made the nothic go "Jesus Christ", but I caught myself and said "Pellor" only because that was the first god in the pantheon I could think of.
>>
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>>97840429
All three with Auril.
>>
2027 will be the year of the gnome.
>>
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>>97840429
Fuck: Bane to make Loviatar jealous.
Marry: Loviatar.
Kill: Ilmatar to impress Loviatar.

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I do.
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How do you feel about Asian wizards?
>>
>>97830146
What game?
>>
>>97840364
The one you don’t play
>>
>>97840403
Ah, no answer because no games. Got it.
>>
>>97838164
lol

I have found most systems for armor and defense unsatisfying.
I find pure damage negation doesn't represent that armor doesn't just reflect but also reduces a lot of damage too, a hammer to the helmet won't just plink off its going to have some significant concussive effect, if less than against an unhelmeted head. But on the other end, armor as pure static damage reduction often doesn't illustrate the other end, that many attacks SHOULD simply be negated, a knife thrown at a breastplate won't just deal less damage, it will ping off harmlessly.

And Barbarians of Lemuria, Specifically the Mythic version, I believe addresses both those concerns for me.

This is done by a. health and damage being kept rather conservative and relatively equal, not becoming exponential as levels go up and b. armor being a die you roll for damage reduction rather than a static number. The range of damage that armor protects just so happens to align with the damage most weapons can do. damage being 1-6 + strength and armor protecting 0-5 damage. meaning that a low roll on most attacks and a high roll on most armor saves will have the armor totally negate attacks, while a high attack roll and a low armor roll will totally bypass armor, and a medium attack roll and a medium armor roll will deal reduced damage.

This is all modified by the fact that 2 handed weapons you roll 2d6 and pick the highest damage, medium weapons you roll straight 1d6 and light weapons you roll 2d6 pick the lowest. And armor ranged from light reducing d6-3 damage (0-3 damage), medium reducing d6-2 damage (0-4 damage), and heavy reducing d6-1 damage (0-5 damage). This means a dagger has the potential to deal as much damage as a great axe if situation permits (like dagger to the eye slit), but is less likely too, and that light armor could fully protect you from a glancing blow like heavy armor, but is also less likely too.
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>>
In Crimson Exodus/Fantasy Dice there are no damage numbers (or HP) at all, every weapon has a wound level that ranges from a bleeding wound to instant incapacitation or death. The wound rating can be improved based on attacker's skill (and defender's toughness may mitigate it a little bit), but small melee weapon will never do any damage to a body part protected by a good armor.
>>
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>>97817261

My Own

For each attack dice rolled:

1 to 3: miss
4 to 5: hit, 1 damage
6: hit for critical damage (normally around 2-4)

Normal armor reduces total damage by 1
Mithril plates reduce total damage by 2
If you are using a shield, you can roll 1d6, avoiding any attack on a 6
>>
>>97840783
also, attacks normally are done by rolling 2d6, with high level fighters getting 3 and even 4
>>
>>97817261
Palladium is pretty decent at addressing your concerns. There's a to-hit number. If you make it, you hit. If the target has armor, you deal damage to the armor's hit points. However, if your to-hit is high enough, you bypass the armor and deal damage to the person. And when it comes to MDC armor specifically, the attack that destroys the MDC armor does not carry through. So if your MDC armor has 1hp left, and you get attacked for 100 damage, the armor takes the last hit and breaks. The remaining 99 damage doesn't transfer to the person--that armor still takes that last hit that destroys it.

As implemented in RIFTs, it's a pretty decent system for trying to handle everything from a knife fight to nuclear bombardment. It's not perfect, but it's very easy and it adds a layer of crunch that creates tension instead of just more crunch. It has an action economy that allows for planning, while still keeping the rules straightforward (notwithstanding the fact that the books are laid out so poorly that you have to crossreference your way through 300 pages to figure out what the rules are in the first place).
>>
>>97835363
DT/DR is something that works much better in video games, where the computer handles all the calculation for you
armor with 23% damage reduction against an attack with 37 damage, good luck doing that on pen and paper in 5 seconds

and combat was heavily gated behind gear progression, fights were stomps if there was a mismatch in outfits thanks to threshold
FNV had to rework threshold to cap at 80% max reduction so that you wouldnt hit rapiz zeros on targets, and late game weapons would have flat DT pen because you were expected to go up against power armor by the time you got it
so the assault carbine would tear through 90% of human enemies because it was balanced around its integral -10DT

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Need A Light? Edition

Sprues and instructions
https://starcraft-tmg.com/downloads

How-to-Play
https://www.youtube.com/watch?v=EDBsIPVIOHw&t=3s [Embed]

Art of War Battle Report
https://www.youtube.com/watch?v=IR4tT_UTlBc

Play On Tabletop Battle Report
https://www.youtube.com/watch?v=0fImg1-vXX8

Previous Thread

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>>97840307
Rules are more starightforward than 40k, scale is smaller and more engaging.

Honestly I'd buy a single starter set, unless you both want both armies.

If you're new to tabletop mini games, consider you're going to devote time to assembling and painting. A common pitfall is overpurchasing and then staring down a huge pile of grey. Honestly, get the stuff for the faction you like the feel of, and then slowly add and watch your doods grow. There will be more releases in future too.

If you're gonna play protoss, do get the Founder's Ed and the limited ed Zeratul.
>>
>>97840193
Even if we're wholly limited to what's in the games, that's still a massive roster considering how much co-op expands things.
Lurkers are also almost guaranteed, they were even added back in to SC2 in Post-LOTV. Could easily put them in a wave alongside Liberators and Reavers as a heavy support wave.
>>
>>97840736
Meh, I don't like Toss in the PC game, and the Zealots look awful in the board game too. Besides, the deal for Protoss pack isn't even that great—I'm saving about 10%, when set with Terran and Zerg is like 50% less.
>>
>>97840780
Yeah, Jacek said they had like 9 years worth of releases.

We'll probably see Dominion Troopers when Mengsk releases, for example.

The thing is, there are a lot of eligible Terrans to become Heroes in the Lore. There are fewer Protoss, but still quite a few. The Zerg have the fewest number of eligible characters.
I guess they could draw on the many queens named in the HotS campaign. Infested Duran and Infested Stukov would also be cool for a change of speed. Dehaka is absolutely essential for some Primal shenanigans.
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>>97840812
Fair enough. I got all three because I'm practically treating it as a board game to bring out for friends.


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