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File: What's Yours Is Mine.png (3.7 MB, 1280x3743)
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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97397314
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>>
>>97406073
Nah. Even if I edit out the face he still looks more cartoonishly evil than noble or revered

>>97406080
Can barely find any fanart for this one
>>
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>>97404792
Anyone have those comfy CYOA where you live in an abandoned world and it's just you? Or any CYOA that fits that description. Either you design or select what kind of empty world you live in, or you just live in the current world devoid of human contact for X years. I've seen several in this genre before but I can't find them. I can't remember... Please post.
>>
>>97406110
Night Ride
Night Run
Phantom 9
Silent Ship
>>
>>97406047
Wow, cool to meet a fellow aficionado here. You might consider trying Third Voice - it's his newest and reminds me more of Rice Boy than Vattu did. I take your point about the composition of panels. Hope you can work it out, I'll look forward to the finished product if/when
>>
>>97405929
>Google went full Paid Only a while ago. The only searches you'll see are sites that pay a fee to show up on google, which is 99% AI slop sites.
Proofs?

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Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!

Last thread: >>97165346


Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: https://pastebin.com/JNnj79S5 (embed) (embed)
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
/wbi/: https://discord.gg/6ZjEc7dy4T
Worldbuilding Hub: https://discord.com/invite/wGjxK3Y
The Writer's Forge: https://discord.com/invite/CUxHxWq
Tira: https://discord.com/invite/f52W6Kg

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>>
So, dragons are popular for a reason, but what are the best and most interesting way to incorporate them into a setting beyond "big monster to kill"?
>>
How can a monarchy keep itself from being subordinated by the nobles? How can the Royal Family keep itself dominant and not beholden to either the commoners or the other magnates?
>>
>>97406203
As the big good monsters *helping* the heroes kill the bad monsters. More like pagan gods than animals, really.
>>
>>97406213

There are multiple ways. One is to be an attention whore, if you foment a culture that encourages nobility to constantly praise you, they won't have time to plot against you. You can also consistently side with another social class that supports you and use them as a hammer against the nobility. You can have a secret police or spy force that it is loyal to you, and you alone. You can use parallel hierarchies, for example the church to reinforce your authority and by pass noble authority etc. In the end, it is a game of divide and conquer.
>>
>>97406213

A monarch who is broke is always beholden to someone. The most successful monarchs were those who secured independent revenue (like crown lands, colonial trade, or direct taxation) so they didn't have to ask the nobles for money every time they wanted to go to war.

How do Unicorns treat women who have only had sex within marriage, are they not pure for them? How about women who lost their virginity through rape?
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>>97402509
>The real question is can a unicorn horn restore virginity?
No, but it can take it
>>
...i think it's pretty clear-cut what "losing your virginity" is. the fantasy creature doesn't care if it was against your will or your fundamentalist American church "annulled" the sex or whatever-the-fuck.
>>
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>>97402614
The hell you'd expect. For unicorn to un-rape the maiden with power of supernatural healing magic?
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>>97403729
Never gets a vaginal. Still a virgin at the end.
>>
damn the mods really aren't even trying to hide it anymore huh?

Con/Health is a conceptually boring stat that should at the very least be looked at
>Don't play DND
yeah I included health retard
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>>97405199
It's reactionary to the gooners becoming far more degenerate and open than they were during the time you remember. 4chan has always been a highly reactionary site and things always devolve to tribes, in some cases the pushback becomes excessive.

Or it's just alphoomers thinking it's funny to say "gooner," that's also a factor no doubt.
>>
>>97372108
I got you covered: https://suptg.thisisnotatrueending.com/archive/2010/13062465/
>>
I do think that STR and CON should be combined if DEX exists. Alternatively, DEX should be seperated in an offensive and defensive component (ie AGI). DEX does way to much while STR does almost nothing and is a dump for 99%of classes.
>>
>>97399769
I accept your concession.
>>
>>97405915
STR is a lot more important if the GM properly enforces encumbrance rules. Unfortunately 95% of groups totally ignore them since it requires a modicum of bookkeeping which the average theater kid is incapable of doing.

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Daddy Issues edition

>Previous Heresy >>97390261

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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Amidst the whole femstodes model debate, no one noticed that GW soft-retconned their old twitter lore
"there were femstodes ever since the very first of the companions" vs "well they were the firstborn sons but then demand outstripped supply"
>>
>>97406045
Oh there wasn't a right way for sure. But there are still a lot of better was to have done it than the way GW has.
>>
>>97406055
Im curious
>>
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>last segment of Era of Ruin
everything is fucked forever......
>>
yo i think lorgar might have actually won the heresy

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Fear of the Unknown Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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>>
Previous Thread Archived Here:

https://suptg.thisisnotatrueending.com/archive/2026/97163858/
>>
>>97397420
That is better.
>>97402865
Are Gorgs still getting a book? Olms could use a Hero. Lost Men and La Ombre are the other older books, so they could probably use touch ups.
>>97403326
It seems natural to me that Lost Men's hero would be a copycat hero that lets you use any Colonial hero for cheap but with worse base stats. So, it'd only need those base stats and Faction Traits.
>>
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Finished my last Redcoats for the moment. I have one or two other figures to try for the British list but I'm doing more Muan spearmen now. These are both Lieutenants in game, with different abilities. There are two of them so I can do Zulu quotes while blasting Agarthans.

Figured I would try my hand at an edit. I used a bit of a different technique but I think it came out alright, even if I'm not too knowledgeable on GIMP. If anyone wants to swap out the sky for one of the classic agartha ones I'd be all for it.
>>
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For the Eloi what unit role are they intended to have? I gave them a crack a while ago but it wasn't what people were looking for. Maybe another approach could work for them.
>>
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Previously on /slop/: >>97384993

▶ Thread Task:. Chess, Alternatively Art Deco

▶ Generators
https://bing.com/images/create/

https://sora.chatgpt.com/

https://gemini.google/overview/image-generation/

https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

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>>97405451
It's mostly just chess. Thought it looked vaguely art deco & decided to throw that into the thread task in case people got tired of chess
>>
>>
>>
Hoosier daddy
>>
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>>97403606
>Alternatively Art Deco

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>this is considered one of the worst magic arts of all time
why do traditional gamers have such shit taste?
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>>97395215
Other way around. The art was giving to Garfield to use by his aunt, and he designed the card around the art. Four other cards were designed around the art in Alpha. Can you guess what they were?
>>
>>97386938
Stasis is a literal masterpiece. It would be mediocre on its own but its use for this purpose elevates it to a masterpiece, it is by far the most artistically interesting magic card ever printed
>>
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>>97404343
The only thing I need to do for people here to say the opposite it's claim the art came out in the current year, and suddenly they just hate it with burning passion.
>>
>>97386938
traditional gamers are fat retards who know nothing about aesthetics beyond choosing the colour palette for their Warhammer army.
>>
>>97404992
I actually try really hard to utilize the color wheel properly while agonizing about color combinations and ideal tones. I am an average painter and I’ve found utilizing color theory can really elevate otherwise decent work.

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"dude dnd artificers are so cool cuz u can make some crazy stuff like this and bend the rules to ur will n stuff"

most crafting thatn isnt raw gets banned by the DM or just anything intresting or the meme that artificers can craft a gun. (unless they tell the DM irl how to do it)
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>dm can’t do anything about it

Oof, that’s some sad, slave minded video game logic right there. Sorry if you run games thinking that, and fuck you if you’re a player who thinks that. The dm can just straight up tell the group when he’s announcing his game and describing its parameters that the following character creation rules and limitations apply. He doesn’t even have to explain why. If you don’t like it you don’t have to play. Simple as.
>>
>>97387856
>unless they tell the dm irl how to do it
You piss on charcoal and mix it with guano.
>>
>>97403545
The game's balance intends you to have all your attunement slots filled, even if it's uncommon level trash your Artificer can put together during a long rest.
>>
>>97387856
Artificer were never supposed to make guns. Guns in a magic setting are lame as shit, get a bandolier of wands like a real man.

Artificer can do awesome crazy shit within the rules & any appeal to pushing the envelope outside the rules is stupid at best & counter productive at worse. Why butter your DM up to let you make some shitty revolver when you can make a spell trap weapon? Why jury rig some stupid overcomplicated string loaded contraption when you can just use a wand with a spell that ends the fight from the start?

A mechsuit like iron man? How fucking quaint, I'm sorry I breifly turned my self into a tree to permanently hyperboost all my mental stats beyond anything in the Monster Manuel. Then I turn myself into a bio construct that doesn't need to eat or breath or shit while still looking 100% human. My skin is tougher than epic dragon hide with a simple monk's belt (which I made custom to be an implanted jewel, or inscribed as a tattoo or such so it can't be stolen. I've poured so much magic into my physical form I can slug Kord out by level 12. I can rip your mechsuit like tissue paper. I'm flying around in an Indestructible, invisible castle, not some hokey airship.

Learn to be a real Artificer, not some wannabe magic greasemonkey
>>
>>97388168
Its both really. You can do some truly degenerate shit in games with proper crafting systems entirely RAW. But you're correct that people having problems with op crafted shit in D&D is entirely a DM issue.

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Tabletop RPGs tend to split up crafting into a high number of crafting subskills for every individual area of expertise. There's no question that crafting is still extremely powerful despite forcing you to go through this hassle, but what are your thoughts on which particular crafting subskills tend to be the most useful in the context of a TTRPG campaign, be it a medieval or modern or sci-fi setting?

Pic related is from Legend of the Five Rings, where I'll be playing a crafter soon, and I intend to invest heavily into crafting. But feel free to talk about any game you've had experience with.
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>>97399178
Doesn't sound any more boring than "let's listen to the party face and GM make voices at each other", except at least with Shadowrun or Cyberpunk hacking, a game is being played.
Yet sitting and listening to people making voices at each other is more acceptable to more people here than engaging with gameplay mechanics.

Curious, isn't it?
>>
>>97402073
Nice sperg-out. It's very clear English. What exactly do you not understand?
>>
>>97402351
It's completely unrelated to what was being talked about.
>>
>>97405433
What do you think we're talking about?
>>
>>97402159
party face? what are you talking about?

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>NEET / work part-time for years
>run multiple games and constantly have ideas for new ones
>become full-time wagie
>rapidly lose energy and enthusiasm for running games
>turn 30, become NEET again
>think that I will recover my creative drive
>4 months in and I still feel like it's empty inside my mind
It's like I was born with a set amount of soulful creative energy and I used it all up. I don't know what to do anymore. I'm going back to school and the local game store will actually pay you to be a DM, so I was thinking of running an open-table west marches game there but I just don't have energy or creativity to do that. I'm already running a couple of campaigns but only maybe once a month.

Is this how it's gonna be for the rest of my life? How do I break out of this?
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>>97404745
>You just constantly had new ideas? Didn't pluck them from anywhere or get inspiration from anything?
I did get inspiration but often I couldn't tell where it was from. I still go on hikes, walks, still look at new art and watch things. But there was this spark inside me and 5 years of 5 hours a night sleep and factory wagecucking feels like it demolished what creative talent I used to have. Not "talent" like it was anything special, but sufficient to be a good GM and come up with original campaigns that weren't just rehashing some video game or movie.

>>97404868
>What you are asking for and what you are saying you want to do with it are on opposite ends you can't have both without serious work ethic which you clearly lack.
What do you mean? In terms of the games, I used to run that amount of sessions all the time. I would run 2 different campaigns in the same day, back to back. We'd play one in the early afternoon, then switch to another when our friend got off work in the evening. One was superheroes, the other was D&D-esque. I did this for years.

>>97404945
I live with my parents now.

>>97405082
>Especially if you consider NEET-dom to be a step up.
It absolutely is, compared to where I was before. I'm changing to a new career hopefully that will be better.


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>>97405966
You have brain damage from exposure of toxic chemicals in a factory combined with further brain damage due to lack of sleep and constant repetitive labor. It would be a cherry on top if you combined this with alcoholic tendencies. There is no going back.
>t. Worked in factory for 8 years
>>
>>97404559
>becoming a neet
>in a recession

Bro
>>
>>97406122
>there is no going back
Fuck... I knew I shouldn't have done it.

>>97406142
I got laid off so I decided to go back to school.
>>
>>97406142
lol. most people who get neeted during a recession did not have a say in the matter

>>97406157
>I got laid off so I decided to go back to school.
if you're in education, you're not a neet
https://en.wikipedia.org/wiki/NEET
so you've got that going for you

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It's Da PDF Share Thread!

Get ready to stuff your hard drive like it's 2025!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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>>
>>97406090
It seems like every forum is plagued by the same people that can't learn how to use the search.
>>
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>>97406106
>>
Looking for cyberpunk red trove thanks. Archive not working.
>>
Humble request:

-Wargames Illustrated #454-455-456-457
>>
Requesting Fantasy Express and Express Additions #2-8, as well as Shadow Companion and Shadow Companion II from Firehawk Games.
https://www.drivethrurpg.com/en/publisher/410/firehawk-games/category/47433/fantasy-express
https://www.drivethrurpg.com/en/publisher/410/firehawk-games/category/45360/powered-by-open00

Also looking for Libram Arte Arma and Libram Arcanis for Novus 2e from Firehawk Games.
https://www.drivethrurpg.com/en/product/433057/libram-arte-arma
https://www.drivethrurpg.com/en/product/405681/libram-arcanis

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Is your experience with TTRPGs more broad, or deep? Have you played a variety of systems, or mostly focused on a single one? I'm interested in what modern /tg/ looks like in this regard. What year did you first play a TTRPG? For the purposes of this thread, we're not counting solo RPGs or one/two page games.

In no particular order, list which TTRPGs you have played at least one campaign in, indicating editions if you think it matters. If you GM'd that system, put an asterisk next to it.
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>>97402542
Definitely broad. I've played 3.5, 5e, Call of Cthulhu (5e, 7e, and the d20 version) Dark Heresy, Rogue Trader, Delta Green, shadow of the demon lord, punkapocalyptic, zweihander, WHFRP 4e, Blades in the Dark, Scum and Villainy, Edge of the Empire, Feng Shui 2, SWADE (both vanilla, and Deadlands), Cyberpunk Red, Shadowrun Anarchy, Mothership, Spooktacular, Unknown Armies 2e, Traveller and a few Fate varieties.

Most of this has been one offs or campaigns that only got a session or two before they died, but there have been a couple of longer campaigns in there.
>>
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>>97402542
I wouldn't say that my experience was particularly broad or deep, but i was definitely captivated by it early on

>What year did you first play a TTRPG?
I don't remember specifically but the first close approximation in playing with a ttrpg was with HeroQuest in 1994-5? (i was 8-9), at my friend house, i got the real thing in 1996? when my father gifted me the Dragon's Den becmi boxed set (picrel), but to be fair i didn't understand much of it. It was only in 1998-9 that i finally got to play at a real table in my town's lgs with a MERP group.

>In no particular order, list which TTRPGs you have played at least one campaign in, indicating editions if you think it matters. If you GM'd that system, put an asterisk next to it.
MERP*
AD&D 2e*
D&D 3.0/3.5e*
WFRP 1e*
GURPS 3e/4e*
Chaosium Stormbringer*
CODAsystem LotR RPG*
Mutants and Masterminds 3e*

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>>97402542
Started gaming in 2003ish

>Proper campaigns lasting from 6 months to multiple years
3.5e
Pathfinder
Dark Heresy
Rogue Trader
Runequest: Roleplaying in Glorantha
Shadowrun (can't remember the edition)
WFRP
Call of Cthulu

>Anything lasting a few sessions to 6 months
Shadowrun (can't remember the edition but it was different)

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>>
/tg/ doesn't play games anymore so it's pointless to ask.
>>
2018-2019
Dnd 3.5*
Dnd 5e*
Dark Heresy*
Pokethulhu*
Mecha Hack
Call of Cthulhu
No Thank You Evil

There are a few more game I tried to GM but didn't manage to complete a session with.

ITT we post pics of a LGS from your town and let others rate the vibe
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>>
>>97397175
lmao okay that is a bit funny. kek'd
>>
>>97405971
You gonna post a pic or not?
>>
>>97405978
Anon, it's past eleven. I'm not breaking into a store I only just found out about to snap some pictures for 4chan.
>>
>>97405942
HEY I've been to this store! I don't recall where it was, I was seeing a comedian and stopped by a local shop. Columbus? Cincy? Milwaukee? Anyway, they have TWO cats iirc, and they're SO CHILL.
>>
>>97396687
I know a used bookstore that keeps the gay erotica near the front to ward off the mormons basically.

Prototype edition

Here is a thread to discuss trading card games other than the big three.

>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler

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>>
>>97404979
JP-only, I assume?
>>
>>97405045
Yeah, after dying twice in the west I doubt it's coming here again. Especially considering it's not super hot in JP anymore.

TL;DR
>New format/reboot (Standard) which aims to simplify the game
>All spirits now only have two levels (for now at least)
>Second main phase after battle phase and some new mulligan rules
>Increased importance of the soul core for new card types
>Standard will be the main focus for releases (a set in April and 6 new starter decks to start) but Eternal (following the old design philosophy and have all cards playable) will get two sets a year
>Card frame and look redesign (supposed to be coming this month)
>>
>>97405219
>>Second main phase after battle phase
Absolutely ruined.
>>
i think im moving on from one pieced to flesh and blood. how do i even play this or buy this? there is a pirate booster box and a pro wrestling booster box? can you make a deck with both of them?
>>
>>97405219
Why not scrap the battle phase entirely? Battle phases instead of Do anything main phase are outdated mechanics


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