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So context. I used to DM for my friends a while back but I've been struggling with creating a game I'm happy running for a few years now. It's not the end of the world, we do TCGs instead but part of me wants to get back into running tabletop games.
So I started DMing with DnD 5e but for my own reasons I stopped running the system. The only other system I'm really confident running is Mutants and Masterminds 3e.
Lately I've been seeing videos from some of the old school types talking about the nature of dungeons, and I've also been reading Dungeon Meshi, and I've had the itch to try making a mega dungeon for a game. Thing is, I don't wanna run 5e, I'm not confident trying to run an older version of the game, I don't have access to the books for OSR. What I do have is Mutants and Masterminds.
So my friend and I were talking about this, and he suggested exploring the idea of running a dungeon crawl in M&M. Now to me that sounds a bit absurd, they're so tonally dissonant I can't really imagine it, so I thought I'd bring it to you guys. If your GM came up to you and said "I'm running a dungeon crawl in M&M", what would your thoughts be? Does it sounds a good idea? How would you do it? What would you emphasise, what would you ignore?
Thanks in advance /tg/, I hope with your advice I can get myself out of this nogame slump I've been in
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>>97407188
Well Mutants and Masterminds is inherently a superhero centric d20 system. It's meant to be a high powered system where you're on par with any of that marvel/dc tier stuff powerwise. The recommended starting level allows you to make characters that are on par with top end superheroes. Compare that to the old school dungeon crawl, where it's a game of resources, a game of strategy. You stick the Hulk and Iron Man in a AD&D dungeon, I'm not crazy on supers to begin with but I don't see them losing a fight against a dragon, or having to worry about the worry of locked doors and chests, of having to fight in the dark, just superheroes seem too high powered for a typical down to earth dungeon.
I like M&M for its flexibility in character creation, you can make some cool shit in there, and the way it's all flavoured you can technically run anything with it. I just don't know if the mechanics that allow for epic superhero battles are fitting for a dungeon that's meant to wear you down over time, like there is a injury system to slow them down but I just don't know if I trust that it'll scale well for the more down-to-earth fantasy exploration thing I wanna try running next
>>
>>97407210
Holy shit, I did not know this existed, thank you! Which version is it for? And any idea how it handles as a system?
>>
>>97407219
Probably 2nd edition. It has advice on powers, items etc that would be helpful for any sword and sorcery m&m game.

I played one game where we converted our D&D characters to M&M. I personally liked it. Especially thjngs like exerting yourself for more powers felt thematic. However D&D is designed around resource managment like spells, HP, healing etc. M&M is easier to break, and has very different design goals. A lot of the powers from M&M are pretty weird in a fantasy setting.

I'd play a mega dungeon with M&M. But I would go in expecting something more like a conan comic in a badass mega dungeon than a gritty slog. Mega dungeons are best when they have differ factions opposed to each other and maybe the characters have to choose a side.
>>
>>97407262
I haven't read a lot of Conan but I love the Arnold movie, enjoyed Red Sonja, I reckon this could be good!
So I should definitely make sure to incorporate human factions with interests in the dungeon. It's the sort of "missing the forest for the trees" thing I would miss, monsters are fine but I need to make sure I include human interests.
As far as powers go, most can be flavoured as magic. The only one I can think of off top of my head I'd have a problem with would be 3e's immortality powers. Are there any glaring ones I'm missing? Like I said, been too long since I last ran a game, a touch rusty on the old memory
>>
>>97407130
How do you run a game with candy coated pieces of chocolate?

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Daddy Issues edition

>Previous Heresy >>97390261

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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>>97407669
Calm down, little boy.
>>
>>97407675
You can stop embarrassing yourself already. Sit down and let the adults who actually contribute do the posting.
>>
>>97407675
Calm down, old-timer.
>>
>>97407669
You must have replied to the wrong post, because nowhere did it say anything about buying dreadnought guns. The sentence
>The leviathan is more of a melee/ranged weapon hybrid.
also means he did in fact agree with your statement that leviathans are not good for purely melee. So either your reading comprehension is rather lacking, you're ESL, or both.
>>
>>97404333
he's one of the only 3-4 primarchs who aren't incapable of basic human conversations

crew: Sir, we've risked our lives travelling the entire galaxy to bring you news that Horus has fallen to chaos and is killing fellow legions!

A sane primarch: That is an urgent threat if it is true. We'll have to activate some contingency emergency procedures to protect the imperium while we verify all of the facts and confirm Horus behavior for ourselves.

A BL-slop primarch like Dorn
‘He was not blind,’ Garro said grimly. ‘Horus sees only too well.’ He looked the primarch in the eye. ‘Lord, your brother is not ignorant of this duplicity. He is the author of it, and his hands are stained with the blood of men from his own Legion, from mine and from those of the World Eaters and the Emperor’s Children as well—’

Dorn moved so quickly that Qruze flinched, but the Master of the Imperial Fists was not coming for him. There was a crack of sound and Garro fell away, skidding back across the bright blue marble of the sanctorum’s flooring. Qruze saw Garro hover on the edge of unconsciousness, a livid bruise forming on his face. With care, the Death Guard blinked back to wakefulness and worked at resetting his jawbone.

‘For even daring to think of such a thing in my presence, I should have you flogged and then vented to the void,’ growled the primarch, every word a razor. ‘I will not hear any more of this fantasy.’

‘You must,’ Qruze blurted, taking a half-step forward. He ignored the ratcheting of slides on the bolters of Sigismund’s men. ‘You must hear him out!’

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>designed to be the "40k killer"
>slips into obscurity shortly after release
What went wrong?
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>>97406759
thats actually why dust was becoming hugely popular for a time. You could buy the kits preassembled or pre-painted and people really liked that. Got them into it faster.
>>
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>>97406773
I really liked their Lovecraft stuff. Never got a chance to buy them.
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>>97406773
Did they sell unpainted models or just prepainted?
>>
>>97407611
>fucking Mi-Go figurines
i must have them
>>
>>97406668
my guess is that rackham is a small french company that got quickly stomped by the british juggernaut that GW grown up to be by the early 2000s. did they design this game in the late 80s when tabletop gaming was at its infancy they might've had a shot. but the faggots at Nottingham would do anything to stay top dog. i don't know if they would send pinkertons to harass competition like WotC but i think they would use any possible legal tool to snuff them out.

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What does your character do during adventure downtime? Do they have a side job or something?
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>>97404705
That's a whore, not a bard.
>>
>>97406078
same thing
>>
>>97375833
>puckee spamming his commission again
https://www.reddit.com/r/DnD/comments/1mu1m14/artcomm_braggett_hathewaye_the_songsparrow_bard/
https://desuarchive.org/_/search/image/aTP0SGus7wzoh2BCsP7MpA/
>10 times since August 2025
>>
>>97404705
I can't see this bitch adventuring anywhere.
>>
>>97375833
survivor's guilt depressed monk with inferiority complex so training, constantly training, like climbing towers and lighthouses or even nearby mountains and cliffs, swimming on rapid waters, etc. Because he never is good enough and his incompetence cost the life of people he held dear

ITT we post pics of a LGS from your town and let others rate the vibe
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>>97404315
Mine too. Started out with a lot of GW, board games and a bit of card games, now they apparently are one of the country's biggest sellers on cardmarket for terrible prices, no idea who buys from them, and the store's focus switched pretty much to Pokemon and MTG only with a huge table area where the boardgames used to be.
>>
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>>97407507
>Warhammer
It really is like that... if you type it in lowercase "warhammer" it shows even less things.
What the fuck happen to Google?
>>
>>97400093
Like I said. I'm not paying my MSRP. Flat out. They don't have to go as low as a major online retailer, but if they don't budge off MSRP at all? Fuck em. Let them tank.
>>
>LGS stores have turned into casinos for teenagers
Its disgusting how trading card games are propping up stores and no longer in the manner of sweaty nerds playing tournaments. Between trying to cater to money oriented scalpers, allowing political wokescolds to police people and downplaying wargaming in favor of DnD games has killed LGS culture. I used to feel bad for buying paints off Amazon, not anymore.
>>
>>97397237
Its an effective filter alright. No family with small children is entering that store.

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We should have a chudhammer 40k where we ignore everything after 5th edition
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>>97402827
>subordination of the individual to a pack of self appointed thieves is the core of leftist ideology
I know. All that is needed is that they change masters and everything will be a okay.
>The governments job is not interfere with peoples private lives
Liberalism is long dead, you're just rummaging around its rotten entrails.
>>
>>97402827
This is the dumbest post I've read all week.
>>
>>97402827
>government must protect the ethnic group
>government must not interfere with people's private lives
>a million individuals import a million individual negroid spouses and breed with them in the privacy of their own homes
>wat gobernment do?
>>
>>97399273
5th edition is still nuhammer, 3rd edition is the acceptable one
>>
>>97399273
Those who hate “chuds” should make their own fan made and constantly updated warhammer 40k wargaming rules as downloadable pdfs.

After all the ones who hate chuds so much keep saying chuds create nothing so why not properly show that their side actually makes things?

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
Oh, look at the time... Edition
Previous Thread: >>97377021
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>>97407537
I mean, I wrote a whole writefag about romance, does that make me a pedo?
>>
My little JITTIES, what are you working on? I read Funeral for a Friend and it fueled me to get another 1000 words done.
>>
>>97407601
>sissification fetish
Oh my bad. I forgot about THAT. Yeah, I don't fully agree, but anons who hate Sallyanon do have a valid justification there. I think I just deleted that part of MHA's history from my mind.
>>
>>97407748
I’m brainstorming, but I’ve been brainstorming for quire a while. I should make a solid outline for my next writefag, because I need to line up those story beats like a scriptwriter before I start writing
>>
>>97407748
Touching grass. New character ain't sparking joy for me to write for him, so I'm just doing other things with my time. Like resting.

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97404518
It's really about pure enjoyment at this point – he's been a boil on our collective ass for so long that it's a pleasure just to dunk on him. Eventually I'm pretty sure people will just report and stop bothering.
>>
>>97404572
No. In OD&D, the chance and level of spells available is simply determined by the dragon type and the dragon's Hit Dice do not affect this (e.g. a blue dragon has a 70% chance of being able to speak and those speaking dragons have a 15% chance of being able to use spells from the 1st and 2nd level). The golden dragon's description implies that dragons gain one spell per age category, but the description is arguably phrased as an exception and it may be that other dragons were not intended to operate on the same principle. Level equivalent for purposes of duration etc. is not specified.

In AD&D, the rules are substantially the same; HD are still irrelevant, but spell acquisition by age category is more clearly detailed. "Caster level" of cast spells remains unspecified, but the natural assumption from looking at the rest of the system is that it must be driven by age rather than HD, which would make the youngest dragon's spells as powerful as the oldest's in terms of range and damage.

In Moldvay Basic, talking dragons automatically cast spells, doing away with one roll; their spell access also does not vary per age category, to make things easier for the referee, no doubt. Effective level for spell purposes is again unspecified.

>>97402703
Kek, it's just showing the 3D-embossed version of the shape and you apparently got a dud. It's the first image, though; second shape like Anon suggested.
>>
>>97404706
That makes sense, thank you. Especially when looking at an Ancient Red Dragon in AD&D being able to cast two 4th level spells just like a level 8 MU.
>>
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>>97404572
>>97404706
>>97404855
What I do in practice is: I look up the spells that the dragon can cast, and assign the dragon the MU level that best matches those spells. It's usually not a perfect match, but it's close enough that it's usually unequivocal.

>Captcha
Ah! I see now, the shape's inside colour and the background colour were the same, so it's only showing the shades.
>>
>>97404903
>What I do in practice is: I look up the spells that the dragon can cast, and assign the dragon the MU level that best matches those spells. It's usually not a perfect match, but it's close enough that it's usually unequivocal.
Yes, this is what I do too, but I didn't want to muddle the issue with Anon's actual question so I left it out and confined myself to what the rules actually say.

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Little suprises edition

Last time on /bgg/: >>97360696

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

TQ:
>What game did you expect to hate, but ended up really liking it?
>What game did you expect to love, but endet up hating it?
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>>97407494
It seems very wehrleesque to me. Fragile, swingy, tactical.
What people see in it is probably the art because art sells games. Gameplay only seems to sell reprints nowadays
>>
>>97407494
Having great art and a Wehrle stamp on it helps a lot in this market.
>>
>>97404237
photosynthesis is a beautiful game for the tree lover's shelf anon

>>97403852
Will do!
>>
>>97405863
>The guy who had never played before beat our asses.
why does everyone mald when I say this is the hallmark of a good game?

>>97404423
Anon didn't report back on Night Soil so the logical conclusion is it's not a bad game.
>>
>>97403292
>In normal Clank! the rng of the market overpowers any actual choices
>In Catacombs everything becomes a mad rng point salad.
Between choosing the orientation for discovered tiles and the portal tunnels Clank! Catacombs gives you more opportunities to mitigate the market's RNG by adjusting your gameplay to fit what the market is giving you.

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Why do elves look down on humans so much?
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>>97403062
What game?
>>
>>97406892
/tg/ - Everything But Games
>>
>>97403885
There was one setting that I frustratingly can't remember now that had a paragraph on something touching on this; basically that their elves found human society frustrating and bewildering. Politically for the reasons you said (coupled with the occasional complete about-face on previous policy and treaties because New Ruler needs to make their mark), but socially in that daily life and culture was more or less the same day to day, but could radically change from decade to decade (this is likely some post-industrialisation/20th century bias creeping in here, I'll admit). It was a pace they found distasteful.
>>
>>97403062
Why do white people look down on black people so much?
>>
>>97407160
>Politically for the reasons you said (coupled with the occasional complete about-face on previous policy and treaties because New Ruler needs to make their mark),

I once ran a campaign whose entire premise hinged on a conflict starting because a human king starting up a new mining operation on the other side of a river in uncontested, unclaimed territory... and triggering dragons landing in human towns delivering messages from the elvish nobility that humans had violated the terms of their agreement and they must vacate the elven lands within one years tie or they would be made to leave by force.

Essentially, hundreds of years ago, the elves let the human mercenaries that fought for them settle in a corner of the elvish lands provided that they kept inside of their borders and didn't make too much of a mess of the place. But the land that the humans kingdoms are built on is still *elvish land*, they are just letting the humans use it. The human king just build a mine where he wasn't supposed to and has violated that agreement, with the elves now withdrawing their permission for the humans to continue living there.
The human king has no idea what the elves are talking about, the humans had no record of any of this. The elves say thats not their problem. The human king says that surely there can be some leniency because this is a first offense, the elves say that this *isn't* the first offense, they have had to remind us of this *several times* and they have reached the limit of their patience with us.

The problem being that at this point there are half a dozen human kingdoms sharing this region, but not only is human memory short but the elves treat all of them as a single entity, not bothering to care who did what. One kingdom breaks the agreement and ruins things for all humans in the region, regardless of nationality.

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>>97406739
Trolls are a lot like Ogres in the sense there's so many different versions of them. Do violent animals, to smart enough to talk but very dumbly. To being hurt/turned to stone by sunlight to immune to sunlight. Often times they can just be giants or small giants.

I do like the new AoS trolls GW has made ut they've gone into the 'long floppy ear' troll aesthetic your pic also does.
WoW trolls being blue warhammer trolls but with longer trolls and are jamaicans with voodoos magic is the worst type of troll ever conceived
>>
>>97406739
Depends on the game you are talking about.
>>
>>97406739
Making threads on 4chan
>>
>>97406739
Unfed

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Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!

Last thread: >>97165346


Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: https://pastebin.com/JNnj79S5 (embed) (embed)
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
/wbi/: https://discord.gg/6ZjEc7dy4T
Worldbuilding Hub: https://discord.com/invite/wGjxK3Y
The Writer's Forge: https://discord.com/invite/CUxHxWq
Tira: https://discord.com/invite/f52W6Kg

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>>97406203
Well, Harry Potter used them as mere animals abused to guard treasures for wizards or goblins. Dresden Files used them as demigods that could change form and use high class magic.
>>
>>97320501
No it didn't. Traditional medicine was entirely useless. I'm saying that as an actual doctor posted in a rural area.
>>
>Exposure to sapients can induce a soul in objects.
>Ships gain Klabautermann due to decades or centuries of sailors.

Now scale that up for the space age....
>Space Colonies can have millions of inhabitants.
>They typically last centuries.
>They represent the hopes and dreams of an entire new human race

Yeah, Space Colonies have evolved their own spirits that can influence material reality. Best case scenario, they can actually help defend the colony from dangerous accidents and outside attack.
>>
>>97407111
>Well, Harry Potter used them as mere animals abused to guard treasures for wizards or goblins
NTA, but they were also essentially treated like cattle, being allowed to live only in specifically designated dragon reserves where they are regularly harvested for parts.
Dragons are used for everywhere in the wizarding world like
>their heart strings are one of the most common and powerful cores for wands
>their hide is has magic resistant properties and is used for fancy clothing like jackets and boots and the like, but also for protective equipment like gloves all children are exppected to wear for potion class.
>their blood has a dozen known uses ranging from being a useful potion ingredient to being used as spot remover and oven cleaner.
>their meat is put on wounds to help treat the pain, also occasionally prepared and eaten like DragonTartare
>they produce milk that is used for cheese making
>powered dragon claw is snorted by students before exams as it supposdely helps the brain focus. Its also used in potions
>their dung is used as fertilizer for magical herbs
>their horns were also powdered and used in potions.
>their livers and eggs were used in potions too
Personally I really like this as Dragons in setting are not really any less dangerous than you expect dragons to be, but they've become the equivalent of powerful animals in the real world where we have to go out of our way to not hunt them to extinction, only difference is their parts also useful beyond just status symbol.
>>
>>97407377
As I said, abused animals. HP is an anthrocentric setting where humans are the center of creation.

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Bloom Tender edition

Previous: >>97287917

>News & Reminders
Devoted Druid and Painter's Servant are pre-banned in Historic
Lorwyn Eclipsed coming out January 23; preorders are now available
Arena Championship 10 won by Michael Debenedetto-Plummer (Mono-Red Prison, United States, he/him)
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-january-12-2026

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ

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can I do my quests now or will I lose the XP?
>>
today I'm reminded they stopped doing free packs codes on set release and I'm profoundly made aware of the Jewishness of my adversary,
>>
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>8 fucking years
>still zero support for manual loops
>not even basic QoL shit
>>
>>97407540
>want to play some gay infinite
>wtf why is the game making me actually play my cards
combofags
>>
>>97407695
in paper you just loop once to prove it's infinite and ask the opponent if they have an out

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Necromancy Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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Dang, local reseller has some neat proxies
Hope they can keep selling it without being ceased and desisted or was that rumormongering I heard about?
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>>97407564
Why does the thread need to be fast?
This is a fallacy borne of people too used to /b/ and /v/ where you need to struggle to have your attention seeking thread gain relevancy.
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>>97407645
I'm a little surprised by the popularity of printed models for the game itself, official and proxy. At the outset, I thought being models-agnostic was supposed to be a major draw.
It's not necessarily bad, just I thought people would be slamming their bits boxes together more.
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>>97407676
>Its GOOD when theres no genuine engagement!
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>>97407706
Some people bought 3D printers for TC specifially.

I have had one for 3 years now and mostly used it for D&D minis but now I'm printing warbands for me and my friends. (Sulatanate, Pilgrims, Prussia and Heretics)

>>97407754
Quippy greentexts and pointless arguments aren't genuine engagement.

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How do you design a functional and realistic social network for a court intrigue campaign?
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>>97404693
A friend had way too many players wanting to get in a game so he decided to do a court thing. All the PCs had important positions and personal agendas. The real kicker was that only the GM knew what everybody actually wanted, so there was a very cool sense of actual paranoia. In the end, my character and his brother ended up simultaneously poisoning each other at a feast due to an argument over succession rights. Turns out we had come up with the exact same plot and thought it was too smart for anyone to figure out
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>>97403932
>puckee spamming his commission again
https://www.reddit.com/r/DnD/comments/14ixu2q/comm_art_count_aimeric_ii_of_cavelle_campaign_npc/
https://desuarchive.org/_/search/image/8XCsdO9cvVhU-cisLY1Njw/
>7 times
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>>97406094
Nice!
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>>97403932
You fisrt need to play traditional games.
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>>97406884
I've played plenty. Now what?


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