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Work in Progress, Classical Greek Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>97393159
i rly like it anon
>>
>>97393885
I think it's fine without cacti, the ground looks like some places near where I am in Australia (so no cacti).
I think you should define a path or creek running through the middle of the larger base, that little channel in the middle looks perfect for something like that. It would help break up the solid orange colour and provide some visual interest.
>>
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Which jump base high should I choose for my Harlequin Voidweaver… 4cm or 4.1cm?
>>
>>97393931
whichever u liked more
>>
>>97393931
post pics of both with the voidweaver so we can get a better look at it.
Either that or stick both in your urethra and pick the one that feels the best.

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Are interspecies pairings allowed in your game?
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>>97393163
Or just go back to >>>/tv/ to discuss your flickslop
>>
>>97393222
Sorry we had actual discussion in your slider thread.
You will never be a real woman.
>>
>>97393416
>actual discussion
Not about traditional games
>You will never be a real woman.
Your precious flickslop is made by a prototroon who thinks testosterone is a poison, retard,
>>
>>97362791
They gave her a tonsure
>>
>every monster girl thread for the rest of eternity will be filled with avatarspergs spamming their shitty movie pics
Another reason to hate that hack director.

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>97365472
>>
>>97391506
https://eberron.fandom.com/wiki/Jaela_Daran
>>
Is it even worth trying something like Roll20 online (with mic), or is online play kind of cumbersome? I'm a recluse and struggle socially, so I can only fathom comfortably roleplaying online. I've never played in-person, but it's just not in my comfort zone.
>>
>>97391784
>Ice Slick
>Snowshoes
I really like that combination.
It's weaker than grease since it doesn't have a DC that scales like a normal spell, instead it uses the rules for slippery surfaces and uneven footing (Balance check vs Reflex save), IIRC, which can be better or worse depending on what you are fighting, but it's still pretty damn good.
I think it also enables stuff like HIbernal Healing, which is pretty great, specially for a Druid.
>>
>>97393752
I play online using Roll 20 for the map, Gsheet for the character sheet, and Discord for rolling, using custom commands (made a Crusader macro), voice chat, and recording information on different channels.
I only know one guy from this group IRL too.
Some of the players have their character sheets inside roll 20, so they just click a spell and the attack rolls and damage rolls are all made automatically.
I dislike that because it takes away some of the flexibility from hand rolling my own sharacter sheet in gsheet but it works pretty well otherwise, a lot of stuff is pre calculated as you fill it out.
So yeah, it can get a little slot at the begining but after the first session it's not cumbersome at all in my opinion.

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Radical Wraiths edition
>Previous
>>97367924
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders
https://pastebin.com/9i9zhydQ

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>>97391037
I'll have to give it some thought honestly. I don't think he'd want that in-character, but OOC the precedent (in oWoD at least) could make for a very dark end to the character.

I could see the Abbey rituallistically carving this Werewolf apart piece by piece while she's alive, taking back her power to avenge their slain members. I know that on death, Uratha turn back into human form and all their werewolf-remains vanish. But I wonder if she was still alive and kept prisoner, could her claws and fangs be used? Her pelt still worn as cladding etc? Pic related would make for a very novel weapon for the Abbey to harvest (if they can just keep the damn werewolf contained).

I can picture this ritualised event where the Abbey treat Duncan as a proxy for his father, splashing him with werewolf blood and layering the pelt on him as an honorific. I'll have to give it some thought, I don't want this idea to just come out of nowhere. If I do decide to go with the accidental Werewolf (Skindancers need 5 pelts or something but whatever), it'd need foreshadowing and buildup, not just a random bad-end.
>>
Assamite girls give that soul-sucking succ
>>
>>97391544
>>97391606
you guys are forgetting something very important: gaya unless she is a loyalist angel is also a spirit herself
>>
>>97391544
Gaia didn't make everything, she just is everything.
>>
It all boils down to "God/Gaia/the writers made the World of Darkness a flawed and terrible place as a punishment, as a joke, because they're flawed and terrible themselves or because it would be a pretty boring game otherwise."

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It's pic related. Peter Jackson tried to copy Blix's swag for a good reason
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>>97391917
This is the original
>>
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>>97290361
Love Peter Jackson portrayal, although I think he goes a little to heavy on the armor at times. Dragon's Dogma had a nice interpretation of them, clearly visually inspired by LotR films.

>>97328676
>>97372937
WoD's portrayal of the old Orcs was fun, but also demonstrates one of the problems with changing Orcs from a classic monster race to one that's capable of making moral choices. Cause if you do that an then try to keep all the fun barbarian raider orc tropes, you end up with something far far more problematic than just sticking to the classic always evil monsters. So yeah, kind of fun, but Orcs have been a mess since, I dunno, TBC.
>>
>>97391963
these artists really aren't beating the "pushed this trend to normalize jew women" allegations when its this blatant.
>>
>>97294766
This looks like Marilyn Manson with a rubber nose and ears
>>
You guys have pretty shit taste overall.

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Should an elven wizard be more powerful on average than a human one? Explain your answer.
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>>
>>97391066
>>97391461
samefag
>>
>>97360722
There have been a few systems where Elves grow slow physically. Hell in my setting that done to a few races. Orcs and Goblins grow up quickly where Elves and Dwarves grow up slowly.
>>
>>97390299
Now you're getting it
>>
>>97392498
Delusional.
>>
>>97356991
In Muh Setting I have a race that are kind of the reverse of fantasy elves in some ways. They are biologically perpetual (not the only ones who are) while also being aggressive and risk-tolerant. While they're not meant to be orc-esque or savage in how they conduct themselves with these traits, it does mean that they tend to get killed by circumstance before they benefit from that lifespan. That being said, the ones that do choose the path of a violent life and make it over a century or more in age are some of the most fearsome opponents on the planet, but at the same time the average lifespan for even the normal ones is about 150.

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>world's first 100% vibes based tabletop setting
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>>
christcuck turnip28 failed hard, stop trying to meme it back into existence
>>
guys i like Trench Crusade
>>
>>97392613
Stop liking stuff we don't like
>>
>>97350517
Absolutely nothing, nothing at all. The entire thing is just a random failed artist with a thing for gore and religious aesthetics, trying to justify his indulgence and get paid for it.
None of it makes sense and none of it has to, because tasteless retards keep throwing money at a one trick hack with a hobby.
The setting is to justify the game, which is to justify the models, which is to justify the art, which is to justify the artist's creative masturbation.
>>
So have all the kickstarter backers recieved their stuff yet? Or are the devs too focused on speed running being just as bad as GeeDubs?

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>this is considered one of the worst magic arts of all time
why do traditional gamers have such shit taste?
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>>
>>97388584
that sounds based
FUCK women.
>>
>>97388384
>you just dont get it

A statement spoken by those who also dont get it but won't admit that
>>
>>97389386
But AIDSfaggotanon... there's an FTM in there (woman larping as a man)
>>
>>97390994
you can just ignore her like gays do irl when ftms intrude
>>
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The artist was Richard Garfield's aunt

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e


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>>97393370
You're underestimating Creation. You completely disregarded the numbers I pulled for Kirighast (Houses of the Bullgod pg16&19) and Whitewall (Bastions of the North pg12) and the numbers you are pulling out are entirely out of your ass rather than being based on anything you found by looking in the goddamn books. What you're describing is roughly the population of the Haslanti League. Maybe if Halta was some podunk nothingburger tree-nation of anarcho-primitivists with a couple of cities and zero towns or connecting infrastructure you'd be right, but it's not, so you're not. Even your precious Scavenger Sons tells us it's a marvel of the world with many cities and towns, excellent engineering, and a sophisticated social structure that simply would not be possible if it were as tiny as you say seems right in your head. What you want doesn't fit the setting.
>>
>>97393523
What I want definitely fits the setting. Whitewall's one of the major powers of the North and one of the great cities of Creation - it being bigger than Chanta, but not bigger than Halta as a whole, doesn't seem like a problem on any level. Neither does Halta having population comparable to the Haslanti League. In fact, Halta and the Haslanti having comparable numbers seems just about right to me. Both are big deals in their parts of the world but not Direction-wide, and both are advanced civilizations thriving in conditions where one generally wouldn't expect civilization to thrive. Them being roughly equally populous and powerful is fine. As for Kirighast, I didn't address it because I didn't feel like complaining about another nation's numbers. I'll just say that Halta's not the only instance of WW writers showing poor sense of scale and absolutely no consideration for the fact that Creation's not the 21st century world. East generally has pretty sensible population numbers, though, with Great Forks being a big deal with its three quarters of a million inhabitants and so on. Linowan, too, are perfectly sensible, with population of Rubylak being counted in tens of thousands rather than hundreds of thousands. Halta in 1E and 2E is grossly out of scale with its surroundings, and what I'm suggesting would make it a better fit, not a worse one, for the rest of the East.
>>
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>>97393576
>Both are big deals in their parts of the world but not Direction-wide
>The Haslanti League and Halta
>>
>>97393584
Yes, anon. Haslanti's fuckhuge area-wise and respectable population-wise, it's got major cities, it's technologically advanced, it might not matter that much to be a big deal in that part of the world because Far North doesn't have that much going on, but it's still a big deal. Haslanti are also more active and therefore more have more of an impact outside their own borders than the Haltan are.
>>
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>>97393592

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https://www.youtube.com/watch?v=ekU3T9M3E9I

Frenopolis is a gamified tetragrammaton clothed in the memetic zeitgeist.

This thread is for discussion and development logging.

It's easiest to learn with YGO/MTG experience.

It's not for sale, but you can request a free physical 2-player 90 card set by following the instructions in the description of this video:
https://youtu.be/oPoBUoagO_k
(No payment or identifying info required)

Playmats have arrived and will be sent out with the playtesting kits. Anyone who already received a set with the shipping label name "Current Resident" should be receiving one by 1/10/26. If your shipping label was not sent to "Current Resident", email or DM me on telegram so I can send you one.

Tabletop Simulator Demo Implementation:

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bump
>>
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>>97282550
Shoot to kill
>>
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>>97319328

This card has 2 effects, as seen on this table: >>97362543


Effect 1:
"Increase the Equilibrium of your Manifest Structures by the number of Manifest Structures."
Column (fibonacci index) 5, "stat or" (G8), with a converted fibonacci value of 13.

This is purely an Earth element effect (only operating on Structures (Earth)). This effect could appear on any of the 3 colors composed of the Earth element (Blue, Red, Yellow).

This is a passive/static effect, so its fibonacci index is incremented by 1. 5+1=6, with a total converted value of 21.

and


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Why do you keep bumping, OP? It's clear there's no interest here for this shit.
>>
OP, give up! You'll never prove a single person has played this game!

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Little suprises edition

Last time on /bgg/: >>97360696

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

TQ:
>What game did you expect to hate, but ended up really liking it?
>What game did you expect to love, but endet up hating it?
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>>
>>97393261
>the game was agonizingly slow and exhausting

this keeps me from playing heavier games, AP + player count starts multiplying downtime like crazy
>>
>>97391584
>TQ:
>What game did you expect to hate, but ended up really liking it?
TfM - played it late, thought it would be like Ark nova. The map part is pretty boring but I love the massive amount of cards and just building the engine up. It's sort of a calming game for me, where I just build my engine in peace
For sale - old, boring filler game. Besides it's betting which I'm not a fan of. Turns out it's great, all time goat. Love it.
Dominant species - people said it's long and mean. Hard to get things done and others ruin your plans etc.. One of my favorites. It's not that mean imo, st least it doesn't feel that way to me, maybe because of the theme. The domination calculation is simple math, no problems. It's longer since it's also best with more players but it doesn't feel long.

>What game did you expect to love, but endet up hating it?
Ark nova - animals, lot's of cards, heavy, everyone in the group loved it. It's not that interesting, slow cycling through the cards. Even more solo than TfM but with no engine building fun.
Spirit island - everyone loved it, heavy coop with asymetry. Maybe because it's coop but it's very boring. Like pandemic, enemy spreads and you play a couple of cards to contain them. The cards are also not that exciting.
>>
>>97391673
I don't see how anyone can say this game looks good yet it gets praised for it.
>>
>>97393711
The average brain is so fried they need extreme stimulation to register anything. Shit, we were talking about radlands still yesterday.
>>
>>97393261
>>97393597
I don't mind it all that much, but it depends on what kind of downtime.
This all opens a very interesting topic relevant to disagreements in game evaluation, "How do you approach [game]?". Like in the example, if you play Agricola Gaia Project just from your gut, you'll have a bad time. Similarly, if you overanalyze and try to strategize Diamant or Resistance, you'll have a tedious and frustrating game. That is not exclusive to weight, I'd argue Ra gets worse when you math out probabilities and Chinatown sucks if you go deeper than only roughly crunching the numbers before taking a deal.
And it's hard to approach a game you've tried and found shit once again from a different angle. Time is too precious for most of us.

Very interesting topic

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What does your character do during adventure downtime? Do they have a side job or something?
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>>97375833
This guy looks extremely charming
>>
>>97375833
Depends on the game

>Perfect Draw
Either gets his father's "might makes right" worldview drilled into him so he can take over his father's business someday, or visits his sickly younger sister in the hospital.

>Digimon Digital Adventures 1.4, game a
We haven't had any real downtime, but if we did the human would spend his time playing MMOs and the digimon would spend her time practicing how to stab people better.

>Digimon Digital Adventures 2e
Again, no real downtime in this game cause of the setup, but the human plays basketball (he's 6 feet tall in japan since he's a half-breed) and the digimon would probably get bored and start eating anything that resembled food.

>Digimon Digital Adventures 1.4, game b
Again, no real downtime, but the human would probably watch whatever your average 15 year old girl in 1999 was watching and the digimon would probably try to keep the more rambunctious members of the party out of trouble.


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>>
Its the other way around. Quests and adventure are the funding for our main goal which is just living life
>>
>>97392200
Surely there are easier ways to do that lol
>>
>>97375950
Wow, this guy is a fucking faggot.

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The movie Dark City is how the world would look like if the Lasombra won the jyhad.
>>
Kill yourself, frogspamming faggot.
>>
>>97391605
Sorry
Only way to attract attention on 4chan these days
>>
>>97391597
>how x would look like
Typical ESL frogposter
>>
>>97391982
Monolingual freak

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He is basically the antichrist.
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>>
>>97374616
>proto-Marxist destruction of the family and of filial piety
Holy fucking retard
>>
>>97390098
What if devotion saved Humanity from falling into Chaos, an other-worldly Invisible Hand guided the fates that even The Emperor of Mankind couldn't break.
>>
>>97349107
Truth Nuke, he destroyed Christianity basically.
>>
>>97389881
>I look forward to jewish eschatology
ngmi
>>
>>97390120
Read the new testament before you post about it again.

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Yu-Gi-Oh! General #592

"how the fuck is this deck still meta" Edition

Previous thread: >>97236634

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>
>>97392501
Kinda, the game has been translated to spanish, italian, german, japanese and iirc french and portuguese, however most people DO treat the english translation as the default due to shitty localizations and/or rulings not being specific in other languages (if vs when, send vs destroy, affect the cards vs affect the player, etc), so you can get away with playing in say, german, but you also need to know english to avoid getting "sharked" in locals, never mind YCS tournaments where the judges are mostly american.
>>
>>97392501
Yes.
>>
>>97392993
>sharking
>locals
Such heinous behaviour. Usually by tryhards who play only at Locals too.
>>
Play Subterror.
>>
Play Dino-Rabbit format.


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