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Dedicated Drizzt Do'Urden Edition
Discuss and post elves. Elf lore, gameplay, and art are all appreciated.
QOTT: What drove you to elves specifically?
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>>
>>97217575
No but its common in fantasyslop that there is no real difference between fantasy races beyond superficial features. Unfortunately 99.99% of post-1991 fantasy is fantasyslop including whatever garbage you're consuming.
>>
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>>97221880
>they're not common street walkers to be oogled at by their lessers.
>>
>>97221880
>classy but alluring
A person of culture at last!
>>
>>97222751
Thicc elves uber alles
>>
So, not elves.

ITT: secret knowledge your party would kill for, either to get it, protect it, destroy it, hide it, whatever

maybe just playing delta green would scratch that hitch but I'd like to avoid intergalactic reality warping monsters and keep things tech noir / cyberpunk related because the setting is eclipse phase with nechronica and cowboy bebop shoehorned in but anything goes really

btw the twist for my players is that they don't know they're onboard a generation ship but I'm looking for ideas to get them on a shitload of false leads kthxbye xoxoxoxo merryxmas & hppy new yr btw

fuck this new captcha so much wtf
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>>97222287
Really?
>>
>>97222329
No, that's not how stem cells work, it's not as simple as just eating it.
>>
>>97222334
not with that attitude, in any case
>>
>>97222260
>they have no idea and it's of no relevance
Then why would you expect them to care? Why would they kill for this knowledge if it's of no relevance to them or anyone they've ever interacted with? It doesn't affect them and they can't do anything about it.
>>
>>97223124
I don't expect them to care
It's just something in the background for extra flavor that will probably lead to an 'oh shit' moment further down the road but what I'm asking here is for ways to divert their attention elsewhere for a little longer

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Work in Progress, Pink Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>97222999
This is true, and I did this (>>97223303 And I would recommend it over 3d printing, there is a reason the actual product for this is also made the same way and not a plastic product). However I would genuinely just buy one if I had to get one again. They're like 10 dollars and it isn't worth the fuss of making one unless you're really trying to penny pinch.
>>
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>>97222999
Yup, stolen from reddit
>>
>>97223303
128 bucks for a chinese recast?!
>>
>>97223408
This one is big, has lot of detail and comes with mirror and stuff. It's outlier. Most aren't that expensive.
>>
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test model before going all in going alright so far

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How do you run an all dwarf campaign
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>>97210535
As in too tall?
>>
>>97199654
>I think I might run a short dwarf campaign
>short
>>
If scottish it too overplayed, what is a good accent for dwarves to have?
>>
>>97223015
scottish probably.
>>
>>97223015
I kind of like the thought of northern Italian dwarves. Think renaissance Italy but instead of city states you have dwarf holds. Medicis banking system is just the interhold banking clan now expanding to accept human deposits/accounts and this break in traditional exclusion causes a chain of events that leads to dwarfs now being in every major city across the continent. Or some crazy dwarf inventor goes too far and invents something destabilizing, like an automatic hammer which threatens the junior smithing and smelting guild positions leading to social unrest. Maybe the dwarf hold that mimics Venice just does Venetian things and therefore drives the entire campaign itself?

I really like Italian renaissance dwarves.

Previous: >>97211098

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committee
https://mtgcommander.net

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet

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>>97223524
Ngl if you have to proxy $10 cards you have bigger problems to address
>>
>>97223553
>if you're not willing to dump $300 on a deck you have problems.
nta but I am absolutely not spending several hundreds of dollars on fucking paper. I proxy everything over $1 I don't give a fuck
>>
>>97223512
sorry, but /edhg/ told me that relying on my commander is bad, so I just have a bunch of goodstuff and my commander is just for the colors
>>
>>97223588
poverty mindset, I just sold $300 worth of bulk from my bin to buy a new deck with, while my old proxy cards are sitting in a useless pile.
>>
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>>97223704

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Magic should be rare, mysterious, superstitious. It should take time to use and be exhausting to cast

When did fantasy magic and wizards turn in Avatar the Last Airbender shooting fire and lightning out their assholes?
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>>97217677
Doesn't work well for tabletop RPGs, or rather requires tremendous effort on GMs side of things.
Because for magic to actually deliver on the "mysterious" side of things it should be exceedingly weird and confusing. You, as a GM, would have to construct an exceedingly complex system of metaphysics and obfuscate it from the players. For there to be genuine mystery, there has to be substance, glimpses of larger workings, a feeling that there is some semblance to alien law/reason that still would completely elude the players minds.
You as a DM basically have to make some odd Cultist Simulator magic system and keep it 90% hidden from the players, good fucking luck.
So no, just making magic rare doesn't fucking cut it.
>>
>>97217677
If magic exists,and it's a natural phenomena, it should be common, spellcasting should be rare because it will be restricted by those in power having access to the knowledge. Spellcasting should take more time based on complexity and power of the formulae, any physical activity consumes energy based on intensity but training should mitigate the effects for a time. Ignoring your limits should be dangerous and magical, the corruption of self be it physically, mentally or spiritually. Now you have crazy magicians, deformed magicians or weir magicians caused by power hungry, not so clever or people skilled on hindsight.
>>
If you want magic as a combat resource then fireballs etc are going to lose any sense of mystery pretty quickly.
If you make casting times a lot longer then you can have magic as a background feature where the scenario is to stop or enable a ritual that opens a portal, summons or bnishes a demon... similar to Call of Cthulhu.
If you drop the hermetic casting approach and have magic being gifted by infernal powers you also get a lot more flavour.
>>
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>>97217677
>I hate it when something written by someone else decades ago did not perfectly conform to what I want it to be in every way!!
>Things should only be what I want them to be!!!!
>>
>>97217677
>>97217788
Could be worse, at least it's not Sabrina/Bewitched/I Dream of Jeannie shit where there is no limits or rules, anything goes no matter how stupid because we don't need to have rules.

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Horus and the Gigachads edition

>Previous Thread: >>97202453

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS

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>>97223059
Breacher squads that aren't currently using the Shield reaction :C
>>
>>97223367
If Horus waged an actual war instead of beelining for Terra to try and shank the emps
>>
>>97223411
We place objective markers before deployment map, yes. We just also place objectives where there's not going to be any instant-victories if the right deployment map is rolled (early on we had too many games end immediately because we place 2 objectives in immediate range of where a DZ ended up being, and only 1 in the other with another 1 in no man's land).

The center point of the objective can't be in the Deployment zone but the 3" area that you score within can. So yes, they are technically in no man's land but not in a meaningful way.

To me it sounds like you're not really playing against shooting lists? if land raiders are "far from guaranteed" from getting killed. I'm losing a Spartan and half or more of the cataphractii inside turn 1 any time I deploy it in view/get 1st turn and move it forward. I've lost a Spartan and Typhon in turn 1 before.
>>
>>97223446
>In the old lore the traitors had a genuine chance at winning the heresy

lol
>>
>>97223577
How do you envision him doing that? He was in a worse position. Even their own legions weren't 100% on board with their plans and required culling. A lot of rebellions were just local forces desiring independence or smaller warlords taking the opportunity to forge their own little empires, rather than being loyal to Horus. Him taking out the one thing that held the Imperium together was better. Considering the Emperor is both keeping Terra from becoming a daemon world and protecting humanity from becoming daemon spawns, taking Him out would've been way better for Chaos than a systematic war of conquest on all fronts. Without the Emperor and Terra, the Imperium would fracture and whatever empires rose to take its place would not be as unified.

Go To Church Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>97223001
>but the limit is 100 and even in a long deathwatch campaign, it will take forever for it to matter
That's a good point actually, Maybe I just don't give them out often enough, but even in the longest 40k campaigns I've ever run or played not a single character ever acculumated enough insanity or corruption points for them to actually become an issue
>>
>>97223001
>WP
Tbf, they were all in the 40s-50s with one 38. Basically, coin flips
>>
>>97222774
>picrel
Man I got no memes from my games, I wonder if I'm too boring of a GM.
>>
>>97223001
You say that, but I went from 0 to 38 in twelve sessions. Granted, some of that was the librarian not keeping a lid on their shit, but still. I'd like to maybe keep a character a little longer rather than feed marines into a fucking grist mill.
>>
>>97223291
It's just not everyone who has the time or energy to make that kind of stuff. We can't all be that guy who has Callidianon drawing stuff that happens in his game - don't get it get you down, anon.

Mobile Siege Platform Edition
A thread for discussing the Star Wars franchise and its various media and tabletop games.

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN

Old links
>https://pastebin.com/yUVx32wB


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>>97220915
Maybe you should stop installing mods without knowing what they do, Visas' class is jedi sentinel and will stay that way. Sith assassin is one of the player only prestige classes.
>>
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I want to be owned and bullied by a pureblood sith woman.
>>
Thinking of starting with Shatterpoint. A friend already has the core set, so can I just grab one box and start playing, or is the core set necessary? I want to play, but I want to avoid another dead-end buy-in like Legions.
>>
>>97217875
What we REALLY need are some of those giant blaster-proof alien monsters that appear in almost every other episode of Bat Batch, Mandalorian, Rebels, and Ahsoka.

Sends some of those giant crabs, dogs, and salamanders that for some reason no blaster can pierce the skin of at the Imperial ships.
>>
>>97221870
It was prequels if done by someone that thinks Star Wars sucked, aliens are stupid, space ships are dumb, and the series should just be a thinly veiled vehicle ton complain about politics.

Also couldn't help but notice the show just dropped the whole looking for his sister thing, and forgot all about it while expecting the viewer to forget too.
And we never did learn why no one can know about the Lord of the Flies planet Andor came from or why it was significant.

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This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.
This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
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>>97223415
It's almost entirely bullshit and relies on "sources" that are even more bullshit. It's so fundamentally wrong on so many basic points that it's almost laughable how you think it could trick anyone who even is vaguely aware of the genesis of the OSR. You'd genuinely have to be a complete idiot to think it's even moderately convincing.

I've seen Flat Earthers come up with more believable documents, complete with dozens of official looking citations, and all just because they think it would be really funny to try and dupe gullible people and to demonstrate how easy it is for people to believe what they want to believe. And, here you are, being even worse than them, because you're not doing it for laughs, you're just a dumb cunt.
>>
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>>97223472
>he has now descended into flat reality denial, not even trying to meet any of the many well-attested proofs or cogent arguments
>>
>fallacious appeals are defeated
>switches to pure troll mode

It's hard to interpret forcing you into that as anything other than a pure victory.
>>
ignore and report trolling
>>
>>97220790
>A wizard lair should have a Golem or construct of some kind.

Valakut edition

Previous: >>97129473

>News & Reminders
World Championship 31 won by Seth Manfield (Izzet Lessons, United States, he/him)
Complete winter achievements for rewards December 16-January 6
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
Have you played the brawl challenge, and if so, which commander?
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>>
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>>97221987
>>97222019
I unironically do that sometimes because I know it makes ADHDtards ragequit, specially when they're one of those players that spam the your turn emote
>>
>>97222077
Emote spammers get the rope so fair enough.
>>
>>97222072
there are actual mouthbreathers who don't even have a pc playing on their phones
or just weirdos playing on the toilet probably

>>97222077
>>97222078
I mean when you're roping every turn some spam is warranted no?
>>
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maindecking 3+ fire magics specifically for this moment, fuck badgers
>>
>>97222077
I sometimes space out and only snap back when someone reminds me it's my turn

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>Setting
Basically late medieval to early Renaissance Europe
>Magic
Not really available to players, expect in the form of extremely rare high level magical weapons and items. BBEG should possess magic abilities
>Player characters
European presenting male fighters only, maximum one low level hedge wizard or shaman
>Races
All NPCs and PC should be human, finding a non-human village like elves should be extremely rare, unlikely, and magical experience
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>>97222512
>>
>>97223507
>Gulf of Gulf of Gulf of
I don’t think this guy knows what a Gulf is
>>
>>97222583
>noooooo stop having badwrongfun
You don't play games.
>>
>>97223122
I like this stuff. Been trying to cook something (crunch-wise), but in fantasy postapo setting that is vaguely Age of Decadence-inspired (if less grimdark and stupid).
>>
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>>97222512
>Basically late medieval
I ALREADY DONT FUCKING CARE

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>DM does the tired old Yin-Yang as mutually exclusive gended-coded principles of magic
>acts all uppity when we figure obvious loophole to master both
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>>97222366
Traditional games?
>>
>>97222366
Transitional games?
>>
>>97222366
I've literally never played a game with "yin-yang" magic.
Please explain what the fuck any of this is supposed to mean for the rest of us westoids.
>>
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>>97222366
BASED FUTACHAD
>>
>>97223050
this

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Any problems you have with Warhammer 40k/Games Workshop over the past few years, anon? Do you see it getting better or worse?
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>>
>>97223274
I buy the books, anon.
>>
>>97223168
>The focus on competitive tournament faggotry has made 40k one of the most bland wargames I have ever played
This is why we're actively fighting WAACfaggotry over in /btg/, selling to tryhards may be profitable, but it ruins the experience for everyone else.
>>
>>97223274
Loretubers are boarding on a million normalfags a day who are "in it for the lore".
>>
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>>97223325
The lore fucking sucks. Idk why people get so invested in it. /yourdudes/ are all that matter. Here’s my custom Craftworld. Don’t give a shit about the other ones or any “named character.”
>>
>>97223560
People are, in general, not very creative.
Thus they cling to media that influenced them regardless of quality.

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Why does lichdom exist when you can just clone yourself in 5e?
>>
>>97223626
Because your clone living on isn't the same as your consciousness continuing.


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