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File: Nova Moloch.png (2.03 MB, 1024x1364)
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Moloch's Fun Park Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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Hey /TCG/

My partner and i have gotten heavily into the lore and models. We just arent too sure where to start? We have the rules and what not but on the website ive noticed not all have STL links.

Also i habe a 3d printer but with no idea how to use it yet
>>
Which of the Armies are recommended for the newest players? I've been excited to start my own warband part of the New Antioch. Yet is that the best way to go?
>>
>>97231838
>Also [I have] a 3d printer but with no idea how to use it yet
Learn to use that first.
>>
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>>97231914
I'm trying anon. I really am.
>>
>>97231387
To steal from another wargame I've played, one of the factions can 'Evolve'.
Each unit has two things they can 'evolve' into. By default the player can evolve one unit a turn, but some abilities let them try to evolve more.

For example, their chaff unit has two evolutions
- Kill self and turn into a bunch of resource for the rest of the warband
- turn into another unit type, but keep the same hp

and another unit has these evolutions
- gain 1 HP and armour, attack deals significant extra damage under some conditions
- gain 2 HP, their other ability increases the damage and push distance a bit.

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>>97231781
It's a Clasp of Protection from Evil
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>>97231781
>it's an anti-evil bonus damage aura or something?
Close, Protection against Evil. He bought it after noticing he kept getting dominated mid-fight (and out of fight due to Vampire Durkon)
>>
>>97231807
I guess he's still Evil then, despite all the apparent change lately
I suppose it's not so easy to switch alignment
>>
>>97231867
I expect he'll switch to neutral right before he dies. Some heroic sacrifice to save a teammate, or the like.
>>
>>97231867
Use of the clasp being literal penance in preparation for an alignment shift might seem a little on-the-nose... Then you remember who's writing this.

MECTech is my system for mech-based combat.

Link to the rules that I'm about 80-90% finished with.
>https://docs.google.com/document/d/18TSQCp5eVKER3ziEDW5p9t2OZtmEmE6v6lquue5elAg/edit?usp=sharing

Why make an entire thread?
>Have enough content and questions to warrant it
>Hope to get enough criticism/feedback to gain the inspiration to finish it within the next day or so
>Main goal is just to talk about design philosophy with people
>The board is slow

Feel free to participate with questions or additions to any element of my system, or answers to questions that I ask. If you have your own design questions for TTRPGs, I'd be happy to give my 2 cents as well.

First topic presented for review will be my take on general actions and action economy which I think is moderately unique
>>
I don't really have any mecha based pictures so I'll just be using whatever

Player Turns
>Player turns consist of Full Actions, Quick Actions, Reactions, Free Actions
>Full/Quick/Free actions are about what you'd expect.

Reactions
>Pick your reaction, roll a d20 to see if it's successful, perform the reaction and roll any additional dice required(example, if you need to make an attack roll)
>Further separated into Delayed and Instant reactions
>Can be performed by anyone involved in the current Sequence(of events) as long as there's a triggering action
>Instant reactions happen BEFORE the triggering event concludes, while delayed reactions happen AFTER the triggering event
>Each additional reaction in the same Sequence has a +2 to the number you have to roll in order for it to be successful
>Only 1 of 5 pilot classes eventually gain the ability to have 2 reactions per turn instead of one
>Multiple Reaction options can be taken at once and performed simultaneously, but ALL options need to be successful or none are


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>>
Flow of gameplay

One of the big goals I wanted to achieve was to make the player's pilot character, and the player's mech feel like 2 halves of a single unit. Which leads me to my idea for the general flow of the game, as far as I'm concerned.

Out of MEC activity
>sessions or missions or however else you'd want to separate gameplay would start with out of MEC activity
>While out of combat, gameplay is more freeform with less rules
>Pilot character 'health' is measured in Fate points
>Fate points are used to perform activities, and you can lose more if you fail any attempts at something
>Losing all fate points means your pilot character is contextually 'unable to fight' (which could mean they're unconscious, wounded trapped, etc)
>The player can still participate in the MEC combat, but they'd have to play as some NPC substitute pilot with no bonuses
>The general goal of out of mec activity is to gather data or otherwise make the upcoming MEC battle easier

Pilot and MEC abilities
>MEC construction and loadout naturally determines what your MEC is capable of doing

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>>97231465
Heeey, new original content, good for you, anon! Will check it out when I get back home from work.
>>
>>97232291
I knew if I talked to the wall long enough I’d get a response sooner or later.
>>
I see one of you made a ton of grammatical corrections to my document. I’m gonna delete all those corrections after I make the edits just so the document isn’t so crowded looking.

Bless your autism

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We've reached the point where GMs are now producing AI slop responses both in and out of character.
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>>97231005
True. The default style of AI writing is so fucking stale and soulless. I'm convinced that the primary training data for them is shit HR women write.
>>
>>97228120
>People who learn to use the tools meant to substitute for natural creativity and intelligence must lack creativity and intelligence
well... duh
>>
>>97229881
It's Edna. He's not lying, just extremely autistic.
>>
>>97223532
voice games are beer and pretzels dog shit
>>
>>97231977
autistic cope

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Mondstille Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>97232229
The one turn buff makes them t6.
Berserkers are t4 base, they can take the +1T gift at 2ppm or something. That makes them t5 6++.
>>
>>97232130
Do you mean Kreugar?
>>
>>97232241
They'll tarpit something for a while but they'll probably lose to static combat res or any higher tier infantry
Pretty sure my Storm Vermin break them
>>
>>97232219
Inconclusive if you mean broken in the sense that they're game breaking, not enough games have been played since the book came out for anyone to confidently make that claim. If you mean broken as in "there is no reason to ever not take this upgrade on everything that can possibly take it", then yes. People are even abusing a loophole to take UF on chaos lords/exalted champions. One guy did that (and took it on marauders and marauder horsemen) and came second at a 2500 point event. A T7 chaos lord with the armour of meteoric iron and the ogre blade riding a dragon is nasty. What we can conclude is that chaos warriors are no longer a viable unit for building a CR-brick, which mean they now only have one role in competitive play, which is being a sorcerer bunker. Go figure, a new chaos book comes out and makes chaos warriors worse. Fun.
Semi-related, I wonder if 2500 or 3000 point games will become the standard going forward.
>>
>>97232380
I doubt it. Theyre still WS4

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Out on Patrol Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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>>97232417
>>
>>97232427
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>>97232435
>>
>>97232438
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>>97232444

To preface, I'm an MTG veteran. My first Precon was Coven Counters in 2021 and I've been an EDH player ever since.

After years of playing, I think the WUBRG elemental may just do me in. Gimmick synergy, tribal, a real throw in anything somewhat related type of commander potential. It also has the most forced WUBRG ability to date: being able to pay WUBRG in order to keep an Elemental you Evoked is utter bullshit. It completely defeats the purpose of Evoke and is just a continuation of "drop a set, put whatever you want under 1 commander."

I hate it, you hate it, and it's just a slap in the face of previous WUBRG Legendaries that tried to be something more than tribal or gimmick synergy, or just cram some WUBRG ability in last second, such as [[Atogatog]] [[General Tazri]] [[Golos, Tireless Pilgrim]] [[Jodah, the Unifier]] [[Jenson Carthalion, Druid Exile]] [[Morophon, the Boundless]] [[Najeela, Blade Blossom]] and [[Ramos, Dragon Engine]] . And I'm missing a shitton of other WUBRG Legendaries that could be Commanders.

But let's look at the new WUBRG Legendaries that could be Commanders (hint: they're all tribal, gimmick synergy, or cram in a WUBRG ability last second): [[Avatar Aang]] [[Cosmic Spider-Man]] [[Hei Bai, Forest Guardian]] [[Heroes in a Half Shell]] and [[Infinite Guideline Station]] .

As long as WotC keeps dropping cards like [[Horde of Notions]] , MTG will die very soon and for real this time.
>>
>>97232405
>MTG will die very soon and for real this time.
>>
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This is great bait
If only every thread was this high quality
>>
Low quality bait.
EDH playing timmies will fall for it.
>>
>>97232448
Anon, Commander is Magic now. Nobody plays 60 card formats. Have you even tried to play Standard in paper? Lol, lmao, its not firing at the LGS and FNM is always Commander now.

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>97231918
Then you can add the class levels and more back thanks to the retraining rules. You can turn HD into actual character levels because the System treats them as the same thing.
>>
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>>97231922
I'm aware.
I stand by my statement.

>>97231918
>>97231927
Those are actually pretty sick.
>>
>>97231918
>MM5
This was the best one IMO, which is funny cause MM4 fucking sucked ass
>>
>>97231918
>MM5
>>97231927
Huh.
I could swear that the Xorvintaal stuff was in some FR book.
>>
>>97232202
Could be. Sometimes things get printed in multiple sources

Previously: https://desuarchive.org/tg/thread/96936967/

When last we met, we made G.E.T.S. (Generally Entertaining Team-built System). Thus far, it seems to be a fairly minimalist system.

Now, we shall make our first setting for this system.

If your proposed idea gets doubles, it is canonized. Any canon characters, worldbuilding, themes, et cetera can be modified (but not outright contradicted or discarded) by triples, quadruples, et cetera.

Let us continue.
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>>97225034 See>>97182483 .
>"Rerolling for this idea" is gay.
>>
Pyramids are the most popular architectural form.
>>
The player characters are on a quest to capture numerous fantastical creatures (up to a party of 6), training them until they are strong enough to challenge greater angels and become the champion of whatever their creature-taming-based hierarchy is.
>>
>>97182030
All random chance is based on drawing from a pre-shuffled deck of cards
Modifying or reading this deck is possible for certain magic users (Including enemies)
This deck contains "Calamities" and "Miracles", the equivalent of crits
The deck has a joker, and when it is drawn the deck re-shuffles

(What each card means is in a look up table, many are situational.)
(None of them are "Wacky" and none are instantly obvious such as "The sky turns red".)
>>97193933
Exceedingly based
>>
>>97231478
>Calamities
My dyslexia made me read that as "Catamites".

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This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.

>DO:
- Post pics of your prints be they fails or triumphs
- Keep discussion/photos about tabletop games only
- Post your resin/printer/settings for faster advice
- Help your fellow anons with advice

>TRY TO:
- Remember that this general is monitored by GWendolin and her lawyers
- Not make a new thread until old one dies
- Not encourage namefags, tripfags, fumefags and coomers
- Not spoonfeed
- Not war over Filament/Resin consoles
- Keep your model pics naked (no paint/undercoat only)

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>>97190377

Maybe you could fashion a tool out of a paperclip. Chisel end it or wrap it with a little bit of fine sandpaper. Secure the sandpaper with a rubberband or super glue, secure the paperclip with a hobby knife handle if you have the right socket for it (a set if sockets are handy so you can fix a variety of tools to it)
>>
>>97210457
I'm a little new to FDM, coming from MSLA, but there are some things you can tweak. If you're using Orca Slicer, under the Quality tab, try reducing the Slice Gap Closing Radius and the Resolution values. Some things still won't print for me though, and I think I need to change the extrusion width --I'm also running .4mm so that probably doesn't help
>>
>>97231460
Had a look, couldn't find anything.
>>
Brand new to this whole thing but I have myself
>ELEGOO Resin 3D Printer Mars 2 Pro Mono
For a starting. I hope I didn't make a mistake with it? All brand new and what not.
>>
>>97232281
Get a couple of silicon pads, preferably with raised sides. Put the printer on one, do processing on the other, including cleaning. If you run one of those wash units, maybe a third for that, but I wash by hand so can only guess. Aside from that, I put a thin film of ptfe oil on surfaces around the printer unit to help protect it some from spills and splashes. Just wipe on and wipe off, so there's a barely perceptible film on the surface. If you need to tape the edges of the screen, do that before though. Stuff won't stick well to surfaces once the ptfe oil is applied.

Mars 2 is a little dated but can be a decent printer. Has a mono LCD and collimated light. If I remember right, the collimation lenses sometimes had some offset problems. A lot of printer designs moved from an array of lenses to a fresnel I think.

>Nagas
>Opidians
>Serpentmen
>Yuan-ti
Snake and person. Snerson? Discuss all things snakepeople related here. These guys are my go-to mid-level baddies, they're so fucking cool and evil.
>>
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>>97232116
Fun fact, snake people like bitches.
>>
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>>97232266
But do people like snake bitches?

Mobile Siege Platform Edition
A thread for discussing the Star Wars franchise and its various media and tabletop games.

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN

Old links
>https://pastebin.com/yUVx32wB


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>>97229991
>A war that was stretching resources and the public’s trust in the Jedi while building Palpatine’s social and technical powerbase, what in that wasn’t conveyed between the prequel films?
The scale of the conflict, who Grievous was, what the actual fuck happened to Anakin, and I'm sure I could think of a few things more if I actually re-watched 2 and 3.

The poiint is, the PT as a whole is wonderfully compact, but it wasted a huge amount of time on irrelevant fluff. Which is why they spent a decade explaining what the protagonists actually did.
>>
>>97229754
You are correct.
And yes, the faces look quite decent.
>>
>>97231731
No one is interested in your shitty ugly waifu.
>>
>>97232263
no ones interested in your shitty bait attempt to derail the thread either
>>
>>97231563
Tbf the fight IS one-sided until Chewie steals an AT-ST and goes ham with it

RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!

Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more.

Talk about:
>RIFTS(tm)
>Heroes Unlimited
>Palladium Fantasy
>Beyond the Supernatural
>Dead Reign
>Robotech (lol)
>TMNT & Other Strangeness + After the Bomb
>Splicers
>Nightbane
>Savage Rifts

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>>97227124
>>
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>>97227115
>Explicit plant paintings on wall
>>
>>97188640
>Because they have edgy costumes and have villains
>They must be "bad guys"
This is your brain when you have an underdeveloped frontal lobe.
>>
I would like to run a Rifts game. I created a shoddy system for Foundry to play Palladium Fantasy, but the core book was so badly written that I would not want to touch coding Rifts with a 10' pole. Are there any ways other than taking the SW pill to play rifts online?
>>
>>97231440
Not that I know of. There's an Excel character generator for sale on the Palladium Books website but I don't know of any automatic systems. Savage Rifts is much better supported in that regard.

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Yu-Gi-Oh! General #590

A Few Points Edition

Previous thread: >>97134848

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>97231623
>judge's job
True, but does you LGS just have judges chilling during the day in case of chimp outs? Mine only gets them for large-scale tournaments. My locals are usually very civilised and people sort stuff out between themselves. These dudes weren't known to me.
>>
>>97228810
What deck are you using, anon? Edison has some meta decks that have plays, cards and interactions that gatekeeps the more rogue strategies. For example, if your deck has a bad time against the likes of Deck Devastation Virus or Royal Oppression, I can tell you that things are going to be rough.
>>
>>97231854
>but does you LGS just have judges chilling during the day in case of chimp outs
As a matter of fact yes, my regular OTS always has the judge on the building, he's also a vendor and the tournament organizer. The owner really just sits behind the counter and lets his son do all the selling of sealed product.
>>
>>97229453
HERO or Boxers
>>
I am new and think this deck looks cool. Is there any helpful anon that could assist me in identifying the extra deck cards? GPT-sama told me this was a Runic deck..

https://www.youtube.com/watch?v=wGEMYtUNSXM

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Why is it that so many fantasy writers make their evil cults unjoinable by anyone with a functioning brain cell? Like why would you worship Orcus, whose goal is omnicide? Why would you worship Tzeentch if he’s probably gonna screw YOU over as part of his grand plan?

What makes it so bizarre to me is that, firstly, it’s not like they need to be so off-putting to be evil. Orcus is a demon of undeath, his followers want to turn their enemies into the undead. Tzeentch wants the world to be in a constant cycle of chaos, his followers are gonna be masterminding world wars.

Secondly, it’s not like we don’t have plenty of examples of real-world evil cults. A lot of cults in the West don’t follow Super-Duper-Mega-Murder Satan, but are fucked-up offshoots of Christianity. Historically, goetia was practiced by people who would’ve still called themselves Christians, while committing rituals to summon and get boons from demons. Plenty of human cultures used to sacrifice humans to their gods, not to summon them to kill everyone or some shit, but to honor and/or appease them.

Like to use another example from Warhammer, I think Nurgle and Khorne present more “approachable” evil cults. Nurgle is toxic positivity, and his love will take all the pain away. Khorne is wrapped up in enough language about honor to lure people in.

Like to rework an evil deity, let’s pick Lamashtu. Instead of “We love ugliness and miscarriages and also you get to die in childbirth”, the cult targets vulnerable young women and lures them in with divine feminine language (“You have the power to bear and raise great beasts”), while promising the young men of monstrous races frustrated living among humans that what they’re scorned for is what makes them powerful (and also they get to have sex with pretty girls).
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>>97207451
>Reasonable Cultists
>worship Chaos Undivided as the heart of mankind's virtue
>worship Khorne as a god of honor and justice
>worship Slaanesh as a god of love and beauty
>worship Nurgle as a god of life and empathy
>worship Tzeentch as a god of hope and creativity
>manage to summon daemons aligned with those aspects of the gods
>Imperium comes to purge their homeworld, is confronted with Bloodthirsters laying their lives down to protect the helpless, Daemonettes inspiring men to fight for their families, Plaguebearers delivering emergency medical aid, and Horrors keeping everyone's morale up
>Exterminatus is called
>this is worse than a normal demon incursion by far
>>
>>97229119
>reasonable
>wh40k
Pick one
>>
>>97229119
>LLM trained on plebbit data made this poast
>>
>>97229134
Hey! There are some reasonable people in 40k! It's like less than 10 in the entire galaxy...
>>
>>97231584
To be fair, reasonability is genuinely a dangerous thing in 40k, given the sheer number of existential threats in the setting. Unfortunately, being unreasonable also feeds into some of those threats. Damned if you do, damned if you don't.


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