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>Halflings to do the farming
>Dwarves to do the smithing and mining
>Gnomes to do the researching
>Elves to do magic
>Humans to do the fighting (and thus, the ruling)
This seems the obvious perfect order to things. Humans don't want to be the peasant farmers, we want to be the knights and lords, but somebody has to farm, somebody has to smith, etc. Why not have the other races do the menial peasant stuff that they specialize in anyways?
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>>97251874
I prefer the races to be climate/region based than job based. It makes no sense for Dwarves, Gnomes, and Elves to not have someone that makes the food, or Elves, gnomes, and Humans to not have someone to make pottery and iron.
>>
>>97251874
>Elves to do magic
>Humans to do the fighting (and thus, the ruling)
Unless it's a very low magic setting, the people with magic would absolutely be doing the ruling. Human infantry and cavalry would get demolished by a bunch of wizards firing volleys of magic missile and magic missile is far from the most potent magic imaginable. Imagine the Battle of Nagashino only worse.
>>
>>97255104
>as hardy peasant boys are good stock to make soldiers.
You don't turn peasants into warriors, that's a myth, most medieval soldiers were either gentry or higher in social status or straight up mercenaries
>>
>>97255104
>So 80-90% of the population is halflings?
Sure, why not? Humans don't wanna do farming work if we can avoid it and we need lots of the peasant class so it makes sense we'd breed halflings for that purpose
>>
>>97251874
>short lifespans
>Decently tall and strong
>(relatively) short reproduction
>affinity for fighting in large groups and formations
Humans probably do handle the fighting, however, the majority of humans are probably also dirt farmers and the ruling is probably done by elves since monarchies and feudal systems crave stability more than anything.

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Why are there so many threads that ask vague non-questions about obscure non-topics? Like half the OPs on here are some gay shit like
>How do we fix the scrimblopunk genre?
Or
>How do you accurate portray glup shittos in your game?
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>>97256666
Megasatan you seem to have forgotten that lots of people (who have actual jobs and dont live with their parents) need shops open on sundays so they can prep meals for the week. You'd know that if you actually worked monday-friday as you'd claimed, but instead you're taking shots at the service industry for some reason? I guess its easier to justify not having a job if you can find an excuse to hate and look down on anyone who does...
>>
>>97256686
No, I’m in retail myself, so I’m mostly just laughing that you seem so desperate to believe it’s only one person calling you a loser when it’s a wagie and a retail slave separately calling you a paranoid loser.
>>
>>97256699
I only replied to one of your posts that time. If you're retail guy, why did you reply to a post adressed to wage guy? In language that implies you're the same person no less?

The mask is slipping hun...
>>
>>97256717
Dude, save that talk for your wife
>>
>>97254577
why the fuck would anyone put in that much effort when it's not going to get any replies?

Why were so many of the "OG" game designers insufferable faggots? It seems like the vast majority of game designers from the 70s and 80s were self-obsessed dickheads who openly hated and looked down on their customer base. There were obviously exceptions, and some like Gygax would go on to regret and apologize for it, but still, what made so many "professionals" back then such fags?

Pic related: WFRP author James Wallis's response to a letter criticizing how railroaded The Enemy Within campaign was.
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>>
>>97256429
>if you read something like knights of the kitchen table, or that skit about attack the darkness, or watch The Gamers, it kind of seems like that was basically everybody who was playing.
The regular players and DMs were just playing games as usual and didn't feel the need to write or blog about it.
>>
>>97256423
That's ok. You start swinging, I start shooting. I still win.
>>
>>97256429
Knights of the Kitchen Table and other parodies were more of the source of the myth of most players being clownishy retarded jackasses, rather than an accurate generalization of the hobby.
>>
How was Bob Bledsaw?
>>
>>97251504
>Informed by the belief that the "inventor" of RPGs insisted that the GM should be as adversarial as possible, if not outright malicious whenever they felt like it,
This is the kind of distorted opinion only spouted by fags who obviously never read his writings.

Trench Raiding With The Lads Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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>>97256313
It sounds less like theyre throwing it away and rather you wanting it to die because it wasnt a 10/10. I hate this mentality anon, I want more tabletop settings and games, we arent going to get that when people piss and shit as soon as one gains traction but isnt done to a standards worthy of prestige.

Not even saying there wasnt problems, but holy shit is it blown out of proportion.
>liked seeing everyone making their own models and getting creative, they also found uses for those 3rd party STLs that you would otherwise never have a use for
>NO the official STL prints were from a bad distrubutor fuck this game and fuck the developers and their shitty rushed rules that took 3 years, it shouldve took 10 like a real game
This shit is depressing, Im not even defending the bad stuff, but jesus christ tabletop as a medium is fucked because of shit like this. Seems people just want to buy merch, not make something themselves for a game.
>>
>>97256201
If it was truly edgy they wouldn’t be banning Le heckin chuds off the official forums, discord and servers.
>>
>>97256274
You’re dealing with one of the resident troll retards in here doing GW’s dirty work for free.
>If their position reflected reality, their propaganda would be unnecessary
>>
>>97256426
Just a note, it seems as though issuing the pontifex’s crucifix in a Papal States warband costs three glory even though the first one is free.
>>
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>>97256313
>broken, low quality models
Spare us your dramatic hyperbole.

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Have you ever roleplayed a female character?
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>>97256487
Nah, best player at my table. Sorry if that upsets you!
>>
>>97234702
>Have you ever roleplayed a female character?
4 times
Smelly NEET wizard elf girlfailure
Smelly NEED alchemist elf girlfailure
Kobold Mummy who wants to be a princess
and Kobold Synth Summoner with a dragonsona
>>
>>97256490
That's a shame then. You're going to miss them
>>
>>97256570
Statistically, you're far more likely to die soon than them.
>>
>>97234966
No, not remotely so.
The only people who'll tell you this shit are trans.

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Everyone I know who watches Fatt Coville videos is a fucking terrible GM. I've never fully watched one and I am widely considered the best GM out of all 3 groups I'm part of. I am regularly requested to run campaigns. People borderline fall asleep in the games others run. There's also no tension because they know that these Coville acolytes will fudge rolls until all PCs survive the battle.

If you're a good GM, it's an inmate talent you can hone over time. You're born that way. If you aren't, then no amount of shitty advice is going to make up for your lack of talent. It just is what it is. This idea that everyone should "try" DMing is retarded. The idea that anyone can be good at it? lolno. Its like some fat divorced on who suddenly decides he's gonna become a famous author. Fat chance. Most people fucking suck at GMing. Hell, most of them suck at playing, but at least in that case the game depends less on them.
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>>97253603
it you again!
>>97232339
>>97232331
>>
>>97253934
Good morning sir
>>
>>97251340
I've seen the same thing a few times; bad DMs who stay bad.

I'm talking about an IRL context, but it's pretty hard to get players to usefully critique DMing, out of politeness if nothing else
>Hey, person who just put a bunch of time and effort into entertaining me and three other people, before I head out I just want to say that the adventure was really bad, I didn't have fun, and you should do things better, by doing them differently, because what you're doing now isn't good.
>>
>>97253603
>he's started changing his lingo because he was too obvious
lmao
>>
>>97255318
>I've seen the same thing a few times; bad DMs who stay bad.
And it's the majority of players, unfortunately. Maybe 25% of the hobby at MOST is even passable at DMing.
>I'm talking about an IRL context, but it's pretty hard to get players to usefully critique DMing, out of politeness if nothing else
Why bother? It's like critiquing some middle schooler's garbage poetry. It's not even worth the trouble, it's not going to help anything.
>>Hey, person who just put a bunch of time and effort into entertaining me and three other people, before I head out I just want to say that the adventure was really bad, I didn't have fun, and you should do things better, by doing them differently, because what you're doing now isn't good.
Yeah, exactly. No one wants to hear that, and also asking for feedback as a DM is cringe as fuck. It's like going to the car mechanic and he asks you afterward to take a look and see if he did it right. No, as a DM, you show up, you deliver, and that's that. You should know if your session went bad. You should know what went wrong, and work on fixing it. If you need to ask for feedback, you are either severely autistic, or fucking retarded. I am not trolling, I am being 100% serious. Maybe I was a little bit hyperbolic earlier, but I am absolutely serious. DMs that try to be super-transparent about their DMing, and want to have meta-conversations about it, are just adding another layer of awfulness to their shit DMing. Do not ask for critique. It doesn't fucking matter, you're not capable of implementing it anyway. If you aren't seeing the problems, there either aren't any, or you're too fucking retarded to fix them. I am dead serious.

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How would you implement undead PCs in a game, in a way that feels flavorful and meaningfully different from regular PCs?
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>>97256034
No it doesn't. PCs don't go into the negatives once they're level 2 or higher. Why? Because the negative margin is small compared to damage per swing, especially once you're past level 5 or so. By the time you're level 10, if you're taking damage while you're that low on health, the same hit almost certainly kills.
And furthermore, I know you agree, but it bears emphasis that stripping all the tactics away so that the game is reduced to just doing hit point damage is an excruciatingly anti-fun situation for everyone involved. Not just not fun. I mean it is anti-fun. It removes whatever fun you might be having in an algebraic manner which can and will reduce the fun you're having to a negative value. A negative value of fun in this sense is an active sensation of revulsion and antipathy. It isn't just boring, the players have a direct motive to take steps to avoid the experience.
>>
>>97256580
I literally just had a player hit -2 at level 4.
>>
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>>97255834
>>
>>97256594
Ok.
>>
>>97255834
OP, I'm gonna blow your mind: There's an entire game where you play as undead characters called Vampire the Masquerade.

What is the correct way to handle female priestess? Historically women weren't part of the clergy, so you don't have a lot of references to drawn from in regards to their attitude.
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>>97255022
>women in clergy was limited although not rare
That depends upon the era Anon. Deaconesses in the Early Church are well attested. While very controversial, there may have been priestesses and bishopae in the first five centuries. It's controversial as evidence is not unambiguous in identifying function as being that of deaconess rather than of priestess, lack of written records for the first several centuries, the Council of Laodicea forbidding women serving as priests occured before date of the controversial evidence, and the Second Lateran Council forbade ordination of women including to the diaconate

Note that this is a formal meaning of clergy whereas in D&D the role of cleric is informally treated as synonymous to priest. If we were to examine the situation nowadays, in the Roman Catholic Church only men may be priests and deacon is typically only ever a stepping stone on the way to priesthood, some Orthodox churches have begun ordaining deaconesses, but other churches routinely have deaconesses, presbyterae, priestesses, ministeresses, bishopae, and so on.

>>97255610
>This is very wrong. Catholicism had nunneries, sisters and Abbesses and female saints since practically the start.
That is very wrong. Not one of monk/nun, friar/sister, hermit/hermitess, abbot/abbess, cenobite/cenobitess, or saint in any way indicates the existence of any clergy let alone female clergy. Canon Law, not historically rigidly enforced, was passed requiring abbots to be priests but it was not a requirement in Canon Law, and is not required in the Rule of St Benedict, and historically lay men, not even deacons, were commonly abbots.

While a nun could be a cleric in the old days being a cleric was never a requirement for being a nun any more than nowadays a monk has to be a cleric.

tldr;
women were deaconesses from Antiquity to High Middle Ages
deacons are clergy but are not priests

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>>97256104
Do you think that's going to catch on?
>>
>>97255022
>Weren't ancient greek and shinto priestess glorified cheerleaders with no real power inside religion?
That might be a bit true for Shinto since in that religion the males and females did very different things but as regards the Greeks that answer is definitely no. The role of Greek priestesses had significant overlap with that of priests and they wielded significant power both within and without their religion as well as having rights not normally available to women.
>>
>>97254880
>Historically women weren't part of the clergy,
A myopic statement even within the bounds of Christianity and one that becomes hilariously wrong as soon as you look outside the Abrahamic religions. Given that many fantasy settings have entire pantheons without any Abrahamic deity to be found, Christian history shouldn't be used as a reference to begin with.
>>
>>97256482
Already has.

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Previous thread: >>97111514

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: How often do you use an official GURPS setting? Which are your favorites?
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>>97255783
Yes it is, lucklet.
>>
>>97255729
50% chance of hitting the vitals vs. 84% of hitting the torso isn't exactly a no-brainer though. Although the vitals is usually better from a pure 'DPS' perspective, and the penalty for stun and knockdown is great, having a higher chance per turn of inflicting significant penalties on your opponent is also a pretty big deal. This applies even with better (effective) skill; the difference between an opponent who has a 10% chance of successfully shooting back at you and one who has a 2% chance is enough that I would usually be willing to take more turns to bring them down.
>>
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>>97251459
Virgin SJG
>Can't publish vehicle design system or bestiary, because they need resources to own the CHUDs
>Can't even afford to own the CHUDs
The CHUD Chad
>Casually writes bestiary and gives it away for free
>Funds vehicle design system out of own pockets
>>
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Is the GM screen from SJG good? Or is the one made by mook better? Or is there another alternative?
>>
>>97249676
1) is of a lesser concern
2) this is where the problem lies:
>no DR
>everyone is a bullet sponge
>if someone gets knocked down how long does it take to wake up?
>how long does it take to regenerate the sponge? (canonically, serious damage gets characters a sick leave for a few weeks)
>how to calculate crits and actual wounds?

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Yu-Gi-Oh! General #591

"All i want for Christmas is for Dark Magician Girl to materialize in my bedroom so i can summon her in face down ass up position, have sex with her, and end my turn" Edition

Previous thread: >>97191908

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>
Give me OCG boxes
>>
>>97252899
>literally every BE that topped runs the Sifr package
Blatantly false.
>>
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>>97255381
I didn't think blazing vortex would be that bad, but i just checked the card list and holy shit, there's no way KONMAI didn't know it'd be a dud set. Or rather, they knew, and that's why they threw pot of prosperity and underworld goddess here as well.
>springans, s-force, thunder dragon and fucking war rock
>support for a bunch of literally who decks
>materiactor (a pretty decent engine for goblin biker nowadays, but they gave it 3 cards and then nothing for nearly 5 years)
Every store that stocked up on this product was absolutely forced to sell at a legitimate loss, we're talking buying boxes for $35-ish and selling for $10 less. Cracking open the boxes to sell the few valuable cards in them would be more profitable.
>>
>>97255381
>LCG model wouldn't change that
Name an lcg with a thriving secondary market. i dare you
>>
>>97256589
I'll play devil's advocate. There was a collective delusion amongst the playerbase that War Rock would be meta for some reason.

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Forgotten People Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97256595
I'm pretty sure I've seen "cannot have Disadvantage" somewhere before, which is how you would write this kind of effect. "under any circumstances" is almost comical in how strangely it reads as part of a D&D feature.
>>
>>97256658
"Cannot have Disadvantage" implies the same thing I just stumbled on here, in that it would ignore the cancellation of Advantage >>97256644
>>
>>97256595
>>97256648
Based on a few analogous features, it would be more likely worded as
>Attack rolls made with this weapon can't have disadvantage.
>>
>>97251664
So, are you evil?
>>
>>97256676
Advantage
>When you have Advantage and no Disadvantage
Straight
>When you have neither Advantage nor Disadvantage
>When you have Advantage, but suffer from Disadvantage
>When you have Disadvantage, but are rendered immune to it due to the feature
Disadvantage
>Never

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I've been working on a game for about five years and wanted to share it, but I can't seem to upload pdfs anymore. Why is this? I thought /tg/ was the hub for sharing rules systems. A lot of the stuff I played while designing was downloaded from the sharethread, are they also suffering from this?
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>>97254569
Not a problem. Drop the PDF in catbox.moe, they take anything, and the links are whitelisted on 4ch.

https://catbox.moe/
>>
>>97254569
We all know why you posted this disingenuous thread. Next you'll act dumb and pretend to be unable to use the alternative hosting methods people gave you, because you don't HAVE a game and just wanted to be a whiny bitch.
>>
>>97256290
NtA
But thanks man!
>>
>>97256354
Janny melty? In this economy?
>>
>>97254569
We will not be falling for your dolphin porn malware scam, my friend.

Mobile Siege Platform Edition
A thread for discussing the Star Wars franchise and its various media and tabletop games.

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN

Old links
>https://pastebin.com/yUVx32wB


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>>
Thinking about the fact that Cad Bane once got into sword fight with Obi-Wan Kenobi and escaped unscathed
>>
Thinking about the fact that B1 battle droid gay sex with hats on.
>>
>>97256277
>Jango Fett being pals with a Noghri, despite Noghri not leaving their planet until years after Jango's death, the entire concept of "Jedi Royalty"
It's stunning how I read this and almost immediately guessed it was probably Karen Traviss who wrote it.
>>
>>97256217
I don't know what went wrong with Wendig, he wrote some really good tabletop material with Werewolf: the Forsaken but that's not relevant here
>>
>>97248306
Let's be real, regardless of how you feel about Sidious, he would assrape Sion. Sion is a literal unga-tier sith who exists to be manipulated.

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Grogmas in the hive streets edition

Previous Thread:
>>97019770

Check out here for useful links and a catalogue of relevant miniatures retailers:
https://pastebin.com/nnNqqFLn

The Rogue Trader magazine article compilation:
https://gofile.io/d/yNK9bq
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>>
>>97253217
Gotta go with >>97253228 and recommend 4th's Combat Patrol.
1-3 troops

0-1 HQ

0-1 Elite

0-1 Fast Attack

0-1 Heavy Support

1 ally unit (battle brothers only)

No unit of more than 2 wounds

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>>97255403
Classic? 9
Reasonably full? 5
(assuming square bases)
>>
>>97256039
>>97253228
cheers m80s. I'll check out 4th combat patrol and possibly 2nd.
>>
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I think these ogres will make good freebooter ogryns
>>
>>97255403
I put 4 on mine, use 32mm round bases. They are just ammunition for my shokk attack gun

Work in Progress, Christmas Johnnies Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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Boots and assorted minor details left to go.
>>
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>>97249123
Had trouble posting this. Thank you so much for the tufts and basing material. It's awesome.
>>
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>>97252068

I painted picrel, the full Volkus terrain set, the KT equipment sprue, and a Necromunda gang.

Setting my goal higher this coming year. I want a playable TOW/WHFB army, one more Necromunda gang, and one more Kill Team(if only so I can have fully painted opposing forces for demo games).
>>
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Working on some genestealer cultists. I think I've overcooked a little with the nuln oil, overcompensating because the blues of their alien bits was a bit too bright. Probably pick them back up in a bit after I've decided where to go with this.
>>
Fuck. I didn't finish like a single god damned project this year.

>>97254966
Going to try and finish a project at least once per month.


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