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File: drerg.png (2.53 MB, 927x1229)
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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>97263659
Tell us, O Wise One, how would you rule Protection From Evil then?
>>
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Happy New Year's /3.5g/.
Here's to many successful weekly sessions this year.
>>
>>97275854
Cheers anon. At this point I'd settle for yearly sessions.
>>
>>97275861
I've got a weekly session. I strongarmed my 5e group into playing 3.5
>>
>>97275854
Has anyone ever edited/redrawn a coomer-tier version of this pic?

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Flaming edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>97275995
>UB cancelled
>Bible black secret lair
>Trannies all fired from WoTC
>End to FIRE design so we can return to the game being decent
>All UB is no longer standard legal
>Commander ignored except for commander runs so it stops fucking all other formats
None of this will ever happen of course. I’ll just keep playing cube and old sets against bots.
>>
>>97275042
Just say he is a Jew.
>>
>>97275457
Wait Seb is gone? What, did he say something insane and problematic like "men that wear dresses aren't women"?
>>
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>>97275995
I already made my new years wish come true
>>
Premodern won.
Pauper won.
Brazil won.

Why were so many of the "OG" game designers insufferable faggots? It seems like the vast majority of game designers from the 70s and 80s were self-obsessed dickheads who openly hated and looked down on their customer base. There were obviously exceptions, and some like Gygax would go on to regret and apologize for it, but still, what made so many "professionals" back then such fags?

Pic related: WFRP author James Wallis's response to a letter criticizing how railroaded The Enemy Within campaign was.
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>>
>>97266304
I respond to bot threads on purpose to ruin the site, for no personal benefit. I'm simply evil for the sake of evil and I want to destroy everything that is good. What are you going to do about it?
>>
>>97270145
Literally not what was said.
>/tg/ is actually overrun by bots, isn't it?
>>
>>97271210
>I'm simply evil for the sake of evil and I want to destroy everything that is good.
Based Republican.
>>
>>97271197
Then why even bother commenting?
>>
>>97250997
they were nerds

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New Year Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>gm said no theatrics or monologues
>two guys leave
Is not being too loud that difficult for some of you?
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>>97273433
>OP tries to save a tumblr-tier reaction image gif
>saves the thumbnail instead
>>
>>97274880
There are elf games that aren't conducive to that kind of thing though. Kick in the door slugfests with probably too many players for instance.
>>
>>97274880
You know these days you can just admit you're a huge raging boybummer who likes to suck dicks right anon? You don't have to hide it behind euphemisms like "playing elf games".
>>
>>97273670
Literally yes
>>
>>97273670
If you can forgo the walking around and doing things part you can forgo the annoying loud cadence part.

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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Sheev I'm NJO edition

Previous: >>97217145

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>97274399
I have to be blunt and say: Sadly, no.
SW has been so horribly mismanaged by Disney that my first thought when they announce something is 'I wonder how they will fuck it up this time'
>>
>>97271618
wait you can't take royal guard in legion anymore?
>>
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I think if the Kro'var Shapers returned to the Star Wars canon, the Atla fandom would go crazy and convulse while foaming at the mouth at the sight of them.
>>
>>97274399
no, dreading the shit ahsoka season 2 is going to do
>>
>>97275944
Oh come on at least it will be a funny clusterfuck

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A thread for talking about players doing dumb shit and acting like retards.

>Be me
>Running short campaigns for new groups at the LGS
>Players are all tasked with defending some random hamlet in a backwater province from bandits that are planning to sack it and haul everyone off into slavery
>First group is (rightly) terrified of a fair fight
>Lures the bandits into an ambush by getting help from a neighboring village
>raid their camp after they retreat and destroy the group
>Second group tries brute force
>Roll up on the bandit camp directly and alone
>Talk their way into meeting with the leader when they rushed him
>Catch him offguard
>Are also playing optimized characters
>Slaughter him and his guards and convince half of the bandit group to work for them, rest scatter
>The third group

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>>97276022
I don't remember

Creeped out that they looked so far back
>>
>>97276031
You do remember, and you can check yourself since it's your post history. Pretending not to know means you're hiding something, and you deserved to be judged.
>>
>>97276034
You will never be a woman
>>
>>97276031
>Creeped out that they looked so far back
Why? They probably just word-searched.
>>
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>>97275236
Thrid group is what happens when some (adhd) players feel nothing is happening (and by that they mean combat/action). While i do agree that such types are subhumans that would be preferable to execute for the bettering of mankind i noticed that i get less of that using the right focus for the game in question. D&D (as i'm assuming your game is about) charoptions are 9/10 about combat and that informs the game expectations: imagine you're a midwit that just made a cool oc with lots of kickass abilities you're dying to try out... and the table is wasting hours discussing with imaginary people that don't agree about your excuse for moving scene to the actual fun part (combat with the bandits), you get so bored that at some point you just go "fuck it" and attack the annoying npc so something finally happens. After the shitshow they specifically asked you about making bandit pc because, to them, they seem the most straightforward faction to be part of that doesn't impair the (in their mind) game.

As fun as watching players discussing sounds, part of your job as GM is regulating pacing. You noticed that 3# and 4# were doing nothing and probably you could tell that they were getting bored, that was the moment you had to wrap up the scene with a procedure and a time limit (the bandits are coming soon!).

Previous thread:
>>97209588

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

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>TQ
I'm looking forward to Oathmark 2e.
>>
Hello /awg/
Whats your favorite skirmish games?
I already play killteam and want to try some other stuff.
Been looking into 5 leagues from the borderlands / 5 parsecs from home to play coop with wife.
Frostgrave and Stargrave are also easy to get around here, including minis.
Bolt action sounds fun but WW2, even though i like the theme, is pretty boring.
>>
>>97275538
This is Not a Test -- extremely flexible post-apoc skirmish that also does sci-fi reasonably well. Can do pretty much anything you want, from "The Hills have Eyes", to Fallout, to Necromunda. Just got a new edition that shakes a bunch of stuff up, but 1e is fine. The force list does an excellent job of balancing flavorful, limited lists while giving you enough archetypes to play pretty much anything you want. The all-Robot lists, extra power armor stuff, and the Mutant Cannibals still haven't made the jump from 1e to 2e. No vehicle rules

7TV is a goofy 1970s British TV pulp game. It's got a lot of randomness baked in, if that's a problem for you. Many, many plugin modules for zombies, hedge horror (think "Wicker Man" or "Dead and Buried"), spy-fi (Bond, Archer, Danger 5), sword-and-sandal, detective shows, post-apoc, dungeon fantasy, 1930s pulp, etc. Uses profile cards and a fairly basic dice system. It's very effects-based, so a miniature of Christopher Lee's mummy might be a "diabolical overlord" in one scenario, and demoted to an evil magical lieutenant in another. There are a lot of cool tools buried in the rules, like using a Cop's "Command" ability to corral panicking neutral civilians and get them away from the monsters that are attacking them. Decent vee rules.

En Garde is my favorite fantasy skirmish system. Campaign system is weak and the fantasy element is low-key. I also feel the terrain rules are quite bland for something that advertises itself as a swashbuckling game, but it's still entertaining and evocative enough that I'll forgive it. The actual combat has a really cool bluffing/exhaustion mechanic that rewards swarming more powerful characters but still lets them buzzsaw through isolated mooks or make heroic last stands against the odds. Officially it's Early Modern/late Renaissance, realistically the rules pretty much work from Stone age all the way to the 1800s. Has unit and army construction rules baked in.
>>
>>97275538
5 Parsecs is great for the solo campaign stuff. The skirmish battle mechanics are simple and serviceable - for my money it could use more crunch, but you can add that yourself.
The X-Grave minis are generic but excellent. Lots of bits and all very interchangeable.
I like Xenotactics, which is heavy on reactions. Probably sucks to play with someone that gets decision paralysis easily.

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>gain traction from GW losing community goodwill
>immediately start killing your own community goodwill before you even have a product fully out
What is this business strategy called?
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I just wanted based ww1 Kyven Rus, Tsarist Muscovy fighting demons and shit along with the other factions I kinda (and still am to certain extent) such as Poland and the scythians (im guessing their Alans). instead i get fucking reddit rug pulled by cynical cuck faggot shit about how God is still bad because
>"muh hekin cannites and the Amalekites weere hekin genocides by the behest of your God and muh hekin gays sex WAHHHH If i cant paint my lovers intestines with my seed then im lterlly opressed"
the only thing that saves this from being complete garbage is that thy still want to make the demons evil.
I fucking hate mellinals and GenX so much its Unreal
>>
TC's mask really came off when they added the Muslims who are all stereotypically peaceful, nice and super smart and way better than the Christian Europeans, followed with Discord rants about how "that's just like RL" and other reddit atheist talking points.
>>
>Trench crusade thread
>always starts a raging culture war debate
what causes this phenomenon? even 40k wasn't this bad when GW caused their personal 9/11 by adding femstodes
>>
>>97275017
>what causes this phenomenon?
Contrary to what brainlets will tell you, 40k's continued success and popularity rests primarily on the simple fact that GW design, manufacture, and sell the best heroic scale science-fantasy miniatures in the world.

Trench Crusade, on the other hand, is in itself basically just a shitpost. And the "hobby" revolving around is shitposting.
>>
>>97275017
Because TC committed suicide to own the chuds while GW is still kicking
GW has decades of old lore and rules to fall back on while TC is totally fucked

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OOP edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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>>97269529
>Tohaa
Looks good but its dead sadly
>>
>>
Happy 2026, thread! One year closer to reaching the stars!
>>
>>97275096
Year of the Tohaa
>>
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year of the uma, year of cyber horses and other mounts

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winter edition

>Chess websites, tools, videos and books:
https://rentry.org/vxdsw7k5

>Calendar:
- Tech Mahindra Global Chess League | December 13th - 24th
- FIDE World Rapid and Blitz Championships | December 25th - 31st
- Rilton Cup | December 27th - January 5th
- Lichess Winter Marathon | December 28th
- European Women's Rapid and Blitz Chess Championship | January 8th - 12th
- Tata Steel | January 16th - February 1st
- Speed Chess Championship Finals | February 7th - 8th
- Prague International Chess Festival: Masters | February 25th - March 6th
- FIDE Candidates Tournament | March 28th - April 16th

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>>
Happy New Year, me Sons

1. d4 b6 2. d5 Bb7 3. c4 g5 4. Nc3 h6 5. Qd4 Bg7 6. Qxg7
>>
>>97270711
It's new year's eve after all.
>>
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even Magnus is interested
>>
>>97270363
>grown in a lab and brainwashed to want to be a competitive chess player
disgusting
>>
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>>97270245
Not so fast, seething Whiteoid
https://lichess.org/LS7SYzyH/black

One thing I’ve noticed while playing this is that White often takes it as an insult and plays too aggressively and carelessly.

Welcome to /wbg/, the thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art. Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have, cunt!

Last thread: >>96999149

Worldbuilding links: Post some
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
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>>
>>97273621
Ok. My point was that blatant Biblical themes work mainy in "our 19-21th century" type of urban fantasy. Even if you find theoretical justification to add elves and orcs, it would be organic only in the formula
>(N)WoD + KULT setting + Tiefling and Aasimar + Bright (2017, film)
>>
>>97273721
>(N)WoD + KULT setting + Tiefling and Aasimar + Bright (2017, film)
+ Hellblazer + Hellboy
>>
>>97273529

I'm drawn to Cain because of several elements:

The Mark of Cain.
City of Enoch.
Destined to Wander the Land of Nod.Founded the Fist City.
Also, making Tiefling symmetrical to the Aasimar is compelling and gives a much needed myth gravity that normal Aasimar lack because they are less my grandpa had sex with an angel, I won the lottery, and more my grandpa were great heroes but also tyrants.
>>
>>97273529

As for elves = indistinguishable from actual demons for longer than people remember.
>>
I'm making Magitek that runs off Rei Ayanami bondage.

>To elaborate, magic can only be harnessed by human thought in my verse. If you want to create Magitek, you need to somehow figure out a way to get some human to run it forever and ever.
>Their solution was simply to take a particularly excellent female Mage, clone her, and use the Clones as the main component in creating magic using Spaceships/Airships and Mecha.
>The clones are usually young girls that are engineered to be emotionless, submissive, and highly intelligent so that they can be turned into sapient tools. The real controllers (ie captains) are usually normal young male soldiers that subdue these clones to their will.
>The mechanism that harnesses the clones' power is designed to literally bind them and turn them into passive objects for the human controllers. The usual design is just the clone bound to a cross while dressed in a white jumpsuit (barefoot, of course) while the pilot sits in the seat and does all the actual fighting.

You could say the girls are basically just U.I. slash concubines for the male pilots. It's dirty business, but it works. And more often than not motivates pilots to fight harder so that their Core doesn't think they're cowards.

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Is it a good advice for game masters who want to run campaign in the "exotic" place instead of generic "coast of swords" clone?
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>>
>>97270237
I can barely comprehend what it's trying to say, it's such a meandering wafflemouth piece of writing that's only legible to people who communicate exclusively in highschool word padding essays.

Charitably I can try to parse and convert to a concise TL;DR as "Don't boil down other cultures to just exotic stereotypes, there is logic and history behind those stereotypes that is lived by its members. Let exoticism come from what other cultures find normal, not what yours finds strange".
>>
>>97274840
>Let exoticism come from what other cultures find normal, not what yours finds strange
I'd argue these are mostly the same thing
>>
>>97270237
I feel like it really takes away from your message when half the people reading it can't even tell what the fuck it's trying to say.
>>
>>97270704
Oh...
Fuck that, I'd rather play opressive cops in a cyberpunk setting
>>
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>>97274840
Sure, but this is only brought up in relation to Mwangi. The phrasing makes it clear that it is not reciprocal to other areas' peoples or cultures, only to a region of a fictional Not! Africa. Therefore, the message is quite clear: it is not okay for you, whitey, to find these areas exotic and try to exert any sort of control over them that your roleplay may or may not require, but they are allowed to do so in return.

>inb4 "It has nothing to deal with race or real-world politics and history!"
Yeah, tell that to WotC, since they clearly can't or refuse to understand this themselves. Though they are certainly not alone in this mindset, unfortunately.

Holiday cheer edition

Previous:
>>97223714

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

Seasonal TQ:
>How do you deal with friends&family absolutely resistent to any form of game teach?
>Will anon repeat his autistic data gathering endevour this year?

Actually interesting TQ:
>How important is winning to you? Almost noone is a mustwin-tourneyfag, but we all tend to like games we are good at more, conciously or subconciously.
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>>
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>>97272792
Yeah I think a tranny writing Uma Musume google search bait articles on a warhammer site is gonna really know wether boardgaming is alive or not
>>
>>97273246
>AI Thumbnail
>AI Description
>AI Video clips

Did xe fall off or something
>>
>>97273246
>>97275550
Actually paying attention to the video, I think this entire fucking video is generated by AI holy shit ahahhaha
>>
>>97275572
Now I'm going back through he's been doing AI videos for months?? Who the fuck is watching this shit
>>
>>97275536
now i want to see an Uma Musume boardgame.

How is it? Looks bretty fun
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>>
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>>97257046
In my experience it was hard to set up a side to side collision, but that was only 1 car. You'll have to take suboptimal moves and ignore other players just to keep them in pinball range of each other, all just for an extra move every turn. If it works everyone else cooperates in smashing you. Sometimes I find loophole combos like that and think they didnt balance it very well, but the self regulating in Gaslands works very well.
>>
>>97247524
I genuinely love this game. Mike Hutchinson has made some bangers but this is probably my favourite. Solid ruleset and a kitbashing wet dream. As others have said, there is something uniquely satisfying about customising old Hot Wheels cars too.
>>
>>97249677
>first lap is weapons-locked
usually just the first stretch between start and checkpoint 1. Also if you car can't survive a collision and then abuse the "go through whatever you collided with" rule, you deserve to be buried in the pileup.
>>
>>97269808
1 car 1 buggy, put some front rams on the bug and front gun on the car, place 4 checkpoints so the fastest path is a king of criss cross x| thing, put something in the center, and just let your players loose at the mostly open terrain.
>>
>>97272815
What are some other games you recommend? I'm new to minis


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