Have you ever roleplayed a female character?
>>97234702I'm the GM for the group, so I often end up doing it. It's whatever, though the 'funny' voice I do for it ain't great
>>97234702yes and the last time i posted about it my post ended up in a youtube vid like this sort of thing is mining for (the story was not salacious or fetishistic so i have no idea why it got picked up)
>>97234754>>97234824Yes, we can tell you are too retarded to play tabletop games
>>97235171
>>97234702Gender is about as relevant as hair or eye color in vast majority of games. Most people don't have the balls to include actual gender segregation and social restrictions, as an example.
It's Da PDF Share Thread!Get ready to stuff your hard drive like Santa's Magic Sack!STEP 0:<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.It will answer 99% of your questions about this thread. If you haven't read it, we will know.STEP 1:Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.STEP 2:Request, share, stay awesome!Comment too long. Click here to view the full text.
Looking for the Draw Steel bundle or at least the CRB.
>>97234566not allowed here
>>97234414>Kobolds Ate My BabyJust be more careful next time XDGF /d/2TbLv1
Santa, for Christmas I want SLA Industries 2nd Edition: Progress Report Issue Five and Six. Maybe that Operative book if someone kickstarted it.And the adjacent Nightfall stuff like Maggot Machine and Maggot Machine: Infiltrationhttps://www.drivethrurpg.com/en/publisher/3600/Nightfall-GamesAlso SLA Borg, but you can put that one next to the coal.
I'm here to humbly ask for the Imperium Maledictum - Adeptus Mechanicus GM's Guideand any zombie rpg book is also welcomed
Why is it so common for fantasy rpgs that try to do the "Deep Lore" stuff to always default to Gnosticism or H.P. Lovecraft in a trench coat?
>>97226239Elden Ring is Hermetic/Alchemical much more than it's Gnostic, although there are traces of that in there as well. Elder Scrolls is absolutely Gnostic with some Buddism mixed in, the hell you're talking about. It doesn't even change the name of some Gnostic concepts it uses
>>97227388Cool. Name them.
>>97208974Gnosticism and mad gods in of themselves are meta and existed since forever. Lovecraft because the classic pulp magazines loved his works and having the unexplorable like Tolkein is a classic way to get people intrigued. Also Gnoticism is early scholar stuff. When you learn more people tend to move away from it.>>97216420That's because we are instantly hardwired to hate those kinds of concepts so the play can keep going.>>97216545To be fair white wolf is all over the place when it comes to god, demons and faith.
>>97209411Not the other anon, but I'm going to summarize the monomyth for you:After viewing the pleroma from its side, a demiurge tricks his fellow aeons into participating in the construction of an imperfect material derivative, sacrificing their divine spark in so doing, trapping themselves and their descendants in a fallen state from which they're still trying to escape.Describing Elder Scrolls as "X with some Y" would be reductive and retarded, but if I were to try, it would definitely include Gnosticism.
>>97209198>Gnosticism>Not a major religionShadow twin of both Christianity and Islam, #1 and #2 religions by number of adherents, is hardly obscure.And objectively correct, of course.
I would like to talk about the Chronicles of Darkness game line Deviant: The Renegades, or more specifically, one major upcoming supplement. Deviant was released in late 2021, and has had three additional sourcebooks since then. A new supplement, Black Vans, has been in playtesting for a while, and is currently being previewed.I am not being paid or sponsored to promote this book in any way. I am just very fascinated by it, and indeed, I already ran a mini-campaign using the playtest material.Deviant is, by default, a game about playing angsty, scarred superheroes who either fight world-manipulating conspiracies or work for them. Black Vans is a toolkit full of variant rules, quick NPC creation, variant character types, and variant genres. These variants range from the minor to the dramatic, completely overhauling what were once non-negotiable, foundational themes and mechanics. Maybe your character is not angsty or scarred at all, perhaps they are a """""regular human""""" like John Wick or Batman, or the campaign might have nothing to do with world-manipulating conspiracies.These variant genres include cyberpunk, high fantasy, post-apocalypse, space opera, and superhero emergence.This is a beefy supplement. For example, one chapter alone dedicates 38,000+ words to playing other monsters of the Chronicles of Darkness: Beasts, changelings, demons, Sin-Eaters, hunters (entirely separate from the variant rules for """natural""" superpowers), mages, mummies, Prometheans, vampires, and werewolves. No additional supplements beyond Deviant are necessary; the rules are self-contained, allowing the group to play a monster mash of an urban fantasy setting without needing a daunting 7+ books. And yes, they are supposed to be balanced against one another, so a vampire in the same group as a full-fledged mage is probably some older Kindred.(Continued.)
>>97223856Yes, Black Vans specifically offers alternatives to Conviction and Loyalty.• One example replaces them with mortal humans' conventional Virtue, Vice, and Aspirations.• The Deviant-ified rules for Beasts, changelings, demons, Sin-Eaters, hunters (entirely separate from the variant rules for """natural""" superpowers), mages, mummies, Prometheans, vampires, and werewolves obviously do not have Conviction and Loyalty to begin with.• The cyberpunk genre and its rules replace them with juggling a network of patrons and sponsors.• The high fantasy genre and its rules replace them with heroic codes of morals and ethics (every PC has one, even unconsciously) and the drama that ensues from trying to live up to them.• The superhero genre and its rules expand conventional Conviction and Loyalty Touchstones into much broader scopes, though this takes some Merit investment.
>>97223439CofD is so setting agnostic that you can just rewrite everything to fit WoD with sufficient autism.
>>97227172Eh, not really. CofD has things like God Machine.
>>97221120How big are conspiracies?
>>97231406God Machine doesn't even matter outside of Demon.>>97235130They range from "A small network of labs funded by a small, but wealthy dark money group" to "World-wide with assets in every government in the world" to "Older than humanity and encompassing the entire galaxy."
Welcome to /wbg/, the thread for the discussion of in-progress settings for traditional games.Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art. Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have, cunt!Last thread: >>96999149Worldbuilding links: Post someFantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
>>97233086Use your fire abilities to super-heat the ground and create your own blob of magma/lava to manipulate.
Are there any LLMs that are helpful for worldbuilding? Can any help with NSFW content?
>>97233086>what about cool shit that can be done with fire magicMagical flames that enchant shit cooked/forged/tempered/blown/alchemically prepared in them. Purifying flames. Rapid corrosion. Rapid oxygen consumption. Floor is lava. Plasma cutter. Flames as a medium for scrying. Fire constructs. Flashbangs. Napalm. Bombs. Lasers. Melting shit. Heating shit. Xianxia body tempering. Glassing the ground to fuck with the terrain either shooting for a smooth polish or razor sharp edges everywhere. Plasma railgun. Forest deletion. Smoke concealment. Become smoke. Become fire. Become magma. Combustion engines. Jet propulsion. Fire walls. Buffing coldblooded forces. Cooking things alive unnoticed with temperature manipulation. Mirages. Holy fire.A reminder that not all flames are clearly visible.>https://www.youtube.com/watch?v=tFn_bXEzzIk
>>97233911only if you know how to use them and their limits, none are good for nsfw unless you want to attempt running one of the uncensored ones locally
>>97165346How would you write interesting gods, well in this case, false gods who took the mantle after the true god left/died/vanished (Anyone who played dominions, you can probably see where this is going)Mages, ancient kings or monsters that have found the means to become a god through magic or other means, some are fine or harmless as they only worship in own little village like a mini cult leader, some maybe even benevolent but most half gone mad or just out right evil (as in cursing entire regions because they felt it was amusing or out of the most pettiest of reasons)So it up for regular joes set off on a impossible quest to slay them, it going to be set in a ancient world so mainly bronze and some iron and rarely steel and cultures being early ancient rome, celts, norse and maybe even some egyptian if things go well. I'm still working on a map mind you lotBut my goal is gods right now, any suggestions or tips, crazier and more bullshitty the better these aren't just 'oh god of thunder that all he does is thunder' I got these little ideas in mind rn that I can't explain but it for a rough example it's type that would throw a spear across a continent and striking you in the chest and curse your whole bloodline for even mentioning you hate him type of god
Another Infernals edition edition>What is Exalted?An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.Start here:http://theonyxpath.com/category/worlds/exalted/>That sounds cool, how can I get into it?Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.htmlIt’ll get you familiar with most of the mechanics.>Gosh that was fun. How do I find a group?Roll20 and the Game Finder General here on /tg/. good luck>Resources for Third Edition>3E Core and SplatsComment too long. Click here to view the full text.
>>97234538Sure, why not, but you should find out how weird and creepy the rest of your table would find you playing such a character before making any decisions.
>>97234538Depends, does your backstory include a Getmian of Chastity who's on a mission to get you like Worf in that episode of Deep Space 9?
>>97234604The "Getimian" of chastity is actually just a chosen of endings making sure that virginities weren't ended too early, working alongside a chosen of battles who spread headaches around.
>>97234649>chosen of endings in charge of overseeing that virginities are ended at the correct timeThis feels like a punishment detail, also hilarious
>>97234921I feel like it would be a good stress reliever, setting up ridiculous contrived ways to blue ball some princeling or merchant
Holiday EditionDiscuss and post elves. Elf lore, gameplay, and art are all appreciated.QOTT: What are some of the best gifts to give elf-lovers? What gifts would you give to lovers of other races/species/ancestries/whatever?
>>97234616>three trees cooming into the face of a house pissing out of its ass
This is how it feels being the only character with Wisdom in the party.
>>97234616If I applied that kind of impression to the elves in my setting, it would be a mischaracterization from limited exposure to a few elves that were challenging themselves by going on a wilderness expedition and using only tools that they make themselves from local resources.
Oh, Jannie, thou art a Trannie.Other posters ITT will turn into trannies too, unless they turn in their Masters in Baiting and develop some self-control.This warning was delivered to you by your friendly local chapter of NSDAP and concerns men and women of Aryan heritage only.
>>97234616Nothing about it really screams "Elvish" more than "Generic Fantasy Russia".
>Session 1 of buddy's new campaign>It's clear he hasn't read the rules at all and is totally winging it
>>97233586No one is upset that OP noticed that his friends are idiots.
>>97230596>rules and rolls for the same exact situation change every 5 minutes>at no moment you know what you can and cannot do>also quantum ogres everywhereI always give 3 sessions chance to everybody be GMs or players be friends or someone I just met. I think is fair, but once beyond that threshold just bail out, no game is better than no fun
>>97230596>>97230753Not reading the rules is only a problem if you make it one. I ran a three year campaign of Dark Heresy and mostly just checked the armory and the occasional talent/trait for equipping NPCs, but mostly just vibed in whatever gear I could think of. I didn't worry about balancing encounters since I knew come tight spot the players would quickly flick through the book to find some rule that let them get out a spot, or just outmanouver me by actually knowing what their talents did.I got to focus in designing the adventurers and players got to pull cool moves on unexpecting baddies.A year later I finally read through the rules and realized that kino stuff like 1d5 weapons doing more crits, scattered grenades needing line of sight (or bouncing off walls), random mooks doing crits just like PCs, vehicles not having HP (just module damages until useless) or most of the psychic disciplines being actually from RT, BC or splatbooks was a real surprise to me.
>>97230596This holds to most games by <30 year olds these days, doubly so for D&D as they played some vidya and saw critical role and decided they play the ttrpg without bothering to learn the actual rules. When you point out how the actual rules say they go "uhh acshually the DM decides how the rules go". It's irredeemable shit all over.
>>97235184lol TRASH
The Three Emperors EditionPrevious thread:>>96939608>Thread Question:Do you plan any big projects for the next year already?>Community Summary of Wargames:https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing>List of Historical Tactical, Strategic, and Military Drill treatises:http://pastebin.com/BfMeGd6R>ZunTsu Gameboxes:Comment too long. Click here to view the full text.
>>97234271I speak American, limey
>>97234878>arguing with meme
>>97234878Anime trannies are mentally ill, don't engage with their reddit memes
>>97231826>>97232036Holy shit lmao I thought you were shitposting.
>>97235160Wonder why they don't make it nuclear
Guys, I want to talk about HELLPIERCERS. I bought this game a bit ago because I thought it looked cool, and I've read it, and I don't know enough people weird enough to play it with me, and I can't stop thinking about it, and I just have to talk about it with someone.>First up: what the fuck is Hellpiercers? And why do you spell it in all-caps? Do you have autism?HELLPIERCERS is a tactical tabletop RPG developed by SandyPug Games alongside a few people who did some dev work on some of the Lancer supplements. It casts the PCs as gnostic demigod heroes and veterans of the War in Heaven, who aided the forces of humanity in regaining their stolen gnosis and slaying the Demiurge, his Archons, and angelic generals. Having conquered Heaven and liberated the mortal plane from the tyranny of false divinity, they now cast their eyes downward, into Hell, where countless human souls remain enslaved by the demon lords below. Hellpiercers, armed with their god-slaying weapons, clad in armor forged from the corpses of angels, lead a war of liberation against the forces of Hell, to free the enslaved souls of every human who has ever lived.I spell it in all-caps because it's title is rendered in all-caps. I'm pretty sure I'm not autistic, but I've never been tested, so who even fucking knows?
Is it fun solo?
>>97235113>NOOOOOOOOOO! YOU'RE NOT ALLOWED TO TALK ABOUT RPGS ON /TG/
>>97235138If it were, I'd be playing it right now. As it stands, it's hard to wrangle four other people into the same time slot to play an obscure game with a tense tactical ruleset that asks players to think about the long-game right from the beginning.
>>97235095>It casts the PCs as gnostic demigodStopped reading right here. Into the trash it goes.Granted, I should have stopped here> people who did some dev work on some of the Lancer supplements. But I was feeling generous today.
>>97235148no, you're not allowed to advertise, actually. buy an ad.
Stories, art, don’t care. Post it or don’tWhite human male and orc female pairings are the key to fixing the realm
>>97196021That's a lot of projection, faggot.
>>97201616>is omnisexual>thinks he's somehow not a worthless faggot
>>97233000Oh! Big words, back it up, you s'wit-minded rat, if you wanna come over to my fucking Telvanni tower and yap about how your so-called 'great' sixth house, where I'll be sure to fucking hang you from it? then go ahead, but we both know you won't do shit, like you always do. You sit around up in the red mountain in your little hole doing fuck all, twiddling your little thumbs, wondering if your dead boyfriend will ever show up, but guess what, he's a fucking cat now. I saw it with my own eyes, in factWhy don't I come up there instead? save you the effort, I'll be sure to give you more than the back of my hand for insulting me and my house with the slander of the mere thought of suggesting I'm half Breton >:(
>>97233199The only thing "low" around here is your IQ, you fragile little bitch
MECTech is my system for mech-based combat. Link to the rules that I'm about 80-90% finished with.>https://docs.google.com/document/d/18TSQCp5eVKER3ziEDW5p9t2OZtmEmE6v6lquue5elAg/edit?usp=sharingWhy make an entire thread?>Have enough content and questions to warrant it>Hope to get enough criticism/feedback to gain the inspiration to finish it within the next day or so>Main goal is just to talk about design philosophy with people>The board is slow Feel free to participate with questions or additions to any element of my system, or answers to questions that I ask. If you have your own design questions for TTRPGs, I'd be happy to give my 2 cents as well.First topic presented for review will be my take on general actions and action economy which I think is moderately unique
>>97233355Final Act of the Undying Soul>Can only be activated when your MEC has 0 HP and would otherwise be immobile>Fate points are a resource that effects your human pilot, and you have 12 maximum>At the start of each turn until deactivated as a free action, reduce your fate points by 1d4>gain 1 level of advantage on ALL d20 rolls you make>Inflict 1 level of disadvantage on ALL attacks targeting you>gain max levels(5) of desperation and recklessness>any damage you take inflicts critical damage against your Fate point>Losing all Fate points causes your MEC to explode at the end of your turnWanted Man>Once per battle, your rival and 1d4 of his underlings arrive on the battlefield after 1d4 turns and are hostile towards you>At the start of each of your following turns, there's a 50% chance they become friendly towards you and helpComment too long. Click here to view the full text.
Before I read this, a big question.Do you have non-mech rules? Tanks and infantry?
>>97234361No specific rules for them, but the type of system where they can be easily implemented. Tanks might be able to fire weapons equivalent to and just as dangerous as mechs, but they wouldn't have any of the colorful options like the ability to make reactions. Mostly just to keep mechs the focus of the setting.And yea there's an additional rules-extremely-lite system for non-mech activity for when groups aren't fighting in their mechs. I'm not very interested in infantry units on the battlefield with mechs, but just logically, that would be possible if the infantry unit had 1 space of movement and the largest caliber weapons they could fire did the bare minimum damage of 1d4
>>97235146Gotcha. I ask cause combined armed is my favorite part of battletech.
>>97235149Don't have experience with combined arms but it's got me thinking about non-mech units in combat. I personally think that mechs should be the focus of the system, but a section for non-mech units might be a good addition, even if it's just to show how much stronger mechs are in comparison.
>hear a rich merchant has purchased your local tavern>go to check it out>see this mural painted on the wallyou ordering or leaving?
>>97234150My local tavern isn't in any of my games, because I don't set my games in modern day Earth.So I reiterate my question to you with this new and hopefully understood context: why would anything about my local tavern affect anything about what's in my games (that aren't set in this world nor time period) or how I play them?I'm curious to know.
>>97234150what page are the rules for mood on?
>>97234184who are you quoting?
>>97231864>tacos, sushi and hamburgers>also drinks with umbrellaswtf?
>>97235175what?
This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.PREVIOUS THREAD>>97206318
>>97233406C&C is everything 5 x and 3.x shouldve been. It's what modern dnd wouldve hopefully looked like if TSR didn't mismanage thendelves into bankruptcy.
>>97233406the stupidest name for a fantasy game awardthe game is alright though
>>97231522Grell! Theyre a fun lovecraftian esque monster. The looks great and theyre quite deadly.
>>97231522Magnesiun spirits.
>>97233406SIEGE is fundamentally broken and that drags down the whole game.
Everyone I know who watches Fatt Coville videos is a fucking terrible GM. I've never fully watched one and I am widely considered the best GM out of all 3 groups I'm part of. I am regularly requested to run campaigns. People borderline fall asleep in the games others run. There's also no tension because they know that these Coville acolytes will fudge rolls until all PCs survive the battle. If you're a good GM, it's an inmate talent you can hone over time. You're born that way. If you aren't, then no amount of shitty advice is going to make up for your lack of talent. It just is what it is. This idea that everyone should "try" DMing is retarded. The idea that anyone can be good at it? lolno. Its like some fat divorced on who suddenly decides he's gonna become a famous author. Fat chance. Most people fucking suck at GMing. Hell, most of them suck at playing, but at least in that case the game depends less on them.
>>97234661How do you not think to yourself "Wow, I'm not playing a game, I'm just doing make believe" when shit like that happens?
>>97235049See >>97232339
>>97233835I'm a different anon, but here's what I can think of:1) The last enemy left, the last attack left him with only one HP, and the judge, for speed, declared the monster dead, thereby retroactively fudging his HD roll for that monster.2) The random encounter roll revealed the lair of a red ancient dragon in a location where such a lair would be extremely illogical, and the judje fudged dice, causing either no encounter at all, or the ancient dragon is still there, but flying past somewhere very high in the sky.3) The Judge messed up/forgot something, and the enemy attacked weaker than they could have, and in the next few rounds, judje fudges dices a little, to make monser become stronger compensate for the mistake, and vice versa, someone who was stronger than they already are becomes weaker than they already are for a few rounds to compensate for the mistake.
>>97235163Why not have the enemy in 1 surrender or attempt to flee rather than die for no reason? Creates a more interesting scenarioIf a lair of a red ancient dragon would be illogical to roll, why have it on the roll table? It isn't a fudge to say the dragon isn't in its lair at all, but the lair is a dungeon of its ownThat's an understandable reason
>>97234930>Year of Our League of Legends 2006+19>the right's obsession with trans cock is on the verge of BRINGING SOCIETY CRASHING DOWN.I hope someone who posted in this thread is still around to see this and laugh at the fact that, not unlike a great science fiction author, only their dumbest jokes came true.