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Gets Hot edition

>Previous Thread: >>97227248

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS

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>>97247724
I like that Skorr has that mask.
>>
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>>97247888
I do too.
>>
>>97247871
5'4" is 88.8% of 6'
6'4" is 90.6% of 7'
>>
>>97247687
the same problems apply for both those groups tho

if your enemy is breeding an army of 15 foot tall supermen you build your ratholes 5 feet tall and stab em in the face as they're forced to crawl in
>>
I dunno, man.

Even the marinepiggies who buy every new kit are giving this a hard "maybe" at my LGS.

Mobile Siege Platform Edition
A thread for discussing the Star Wars franchise and its various media and tabletop games.

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN

Old links
>https://pastebin.com/yUVx32wB


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>>
Can I get a lore drop on the chiss ascendancy? I don't know much about legends but I downloaded a mod for star sector that adds the empire, republic, cis, etc. and them to the game and the chiss are just glassing the fuck out of every planet of their enemies. Normally that's a bad idea because war crimes means everyone but your cloest allies, and their greatest enemies, immediately declare war on you, but they are just doing saturating bombardments on all their enemies consequences be fucking damned
>>
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>>97247115
some sort of blue tribal (?) empire in the unknown regions
>>
>>97229754
Would get interrogated by
>>
>>97247115
The Chiss were an insular mini empire in the Unknown Regions known mostly for naval combat (Thrawn) and espionage (SWTOR era Chiss). They were primarily defensive fighters, and incredibly patient. If the Chiss in the mod are striking out and firebombing whole swathes of the map they're either not very lore friendly or something really pissed them off.
>>
>>97246569
Isn't she half Theelin, half human?
Or is that old lore?
Or is it nu-lore?

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Love Wins Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97099515

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

TQ: What is your favorite pantheon? What pantheon(s) would you want implemented/updated?
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>>97247847
>>97247850
get bimbofied.
Unlucky to say the least. A wand of Clear Mind would have been helpful, though practically speaking it would be unlikely to see coming unless you know your GM likes curses and traps.
>>
>>97247906
Well counteracting the stupefied condition would have have been unlikely to succeed anyway (needing a crit success which would be actually literally just a 20 on the dice if I understand counteract rules right). We are level 9 fighting a lvl 12 boss with a spell DC of 32. I had more chance to crit fail the save against the spell than I did succeeding it. If I had crit fail I might as well have just left the session early cause my dude would have been rendered a vegetable.
>>
>>97247901
I had a similar experience in a previous PF1 campaign except my character died. Turn 1 the GM has a bunch of wyverns aoe acid breath attack my cleric and he turns to goop before i even have a chance to act. That really sucked.
>>
>>97247847
It's hilarious how much worse Stupefied is for casters than Enfeebled/Clumsy are for martials. But yeah, shit like that is why I grab Break Curse as soon as I reasonably can.
>>
>>97248040
The fail condition of feeblemind is brutal. it's as if you blinded a martial and gave him enfeebled and clumsy 4 on top of it.

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>no display names
>no player cards
>large group

How do I keep track of the characters? It’s such a weird thing to ignore. Just throw a name and picture onto the screen like every other Channel does
>>
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Lindybeige recently tried something like this, with other theatre kid types.

for all his 'i've actually worked in television' boasting/experience, it's incredibly shoddy.
and for all the proper in-character role-play storygaming, none of them can actually act or improvise a good story.
>>
>>97246919
I just miss the live chat so fucking much
Game isn’t live and chat isn’t live what the fuck is the point
I used to love this shit
>>
>>97246919
>>97247249
>not only watching othe people play dnd
>talk with other third party people about the people playing dnd
The world is burning
>>
>>97247954
The hobby is only about stories and worldbuilding now, so why does it matter that people are just watching?
What's the difference between sitting with your group, listening to your DM's stories, lore, and worldbuilding, or watching some other group listen to their DM's stories, lore, and worldbuilding?
>>
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>>97246919
>i am unable to remember 5 (five) or 6 (six) distinct characters
do you have retard? Also, they do show character cards from time to time.

Go To Church Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>97247132
Congratulations on encouraging the shit-flinging and accelerating what you claimed to oppose.
>>
I occasionally post about my games but it's not a massive play by play (which are hard to pull off without the art skill and good susinct style of Callidia anon) just short posts about anything interesting or amusing.

I think there's a difference between hating IM/Wang and just not being interested due to FFG being more interesting. I think most anons excluding a few autistic posters are in the latter camp. I don't hate all new things despite having massive nostalgia for 3rd/4th edition 40k but I also can't force myself to like WANG.

Frankly I think aside from the homebrewer the thread needs MORE stories and more DMs talking about their campaigns imo. You can't lead a horse to new rulebooks
>>
>>97246697
That's dope as fuck, thanks Shas!
>>
>>97247132
>I truly don't care who likes which RPG
And yet you've gone on a multi post rant and interpreted "works" as "fucking sucks"?
>>
>>97247975
>rant
I'm sorry I hurted your fee fees for saying RT sucks ass (true btw), but other than that admittedly harsh opinion nothing in my posts was hostile or angry enough to be considered a rant, I merely stated facts. And yes, the context in which the way "workable" was used in that sentence after a "..." gave more implied meaning to anon's true thoughts.

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Thoughts on this man?
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>>
>>97242840
>OMG THE HECKIN QUEEN!!!
yeah, reddit dog
>>
Merry Christmas, Mercer
>>
I like him :)
>>
to be fair, using Pathfinder/D&D for your improv storytelling sessions is kind of clever.
>>
>>97153793
you know whats insane? every other member of critical role has been getting massively overpaid for playing d&d for a living, for years. and they still need things explained to them like it is their very first session ever playing. it drives me insane and its why i can never watch them. they want to be drama kids so bad but even still, they have to bog down every single episode with rule explanations, for the most simple roleplaying system ever. THAT THEY GET PAID MILLIONS TO PLAY, FULL TIME, AS A JOB. how does it happen? how? i mean they must legitimately be sub 80 IQ.

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OP's Special Interest Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>97246111
>TQ
yes
>>
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>>97246111
>tq
The only army I have fully painted right now (that's not in storage) is my Lizardmans and they don't really seem the festive sort.
>>
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I see that we're having one of those slow starting threads.

I've been finalising the banners that I will be printing out. It's only two (one for the greatswords and one for the halberdiers), but I want them to really give off that Empire and Hochland vibe. I have the remainder of this year off, so hopefully I can push through more of my halbs.
>>
>>97246111
>TQ
With dwarfs and DoW (who are mostly humans)? Yes. Though would keep away from the ogres in the army
>>
I was thinking about starting Wood Elves. How /yourdudes/ friendly are they?

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This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.
This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
PREVIOUS THREAD
>>97206318
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>>
>>97247842
>they're not all railroads
Could you recommend me any sandbox campaign from 2e?
>>
>>97247873
Night Below isn't Ravenloft/Dark Sun, but it's a big adventure with huge sandbox sections, including almost immediately from the start. There's 3 books, but a group could play a whole campaign's worth of sandbox adventures just in the first book alone.
>>
>>97247905
That is fucking cool, I didn't know about that book.
Thanks.
>>
>>97226914
Can you share your STL's on thingiverse or something when you are done?
>>
>>97247905
how is night below? never heard of this before, do tell.

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Surprise Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97247891
The few times I’ve had cannabis I couldn’t do anything but watch British comedies and eat brownies. Good times though.
>>
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>>97247885
>using the word 'cis' instead of 'normal'
>>
>>97247885
>cis women
There are only women. Adult human females. XX chromosomes. Anything else is an insane man or a genetic freak.
>>
>>97248000
You can be as deranged a loser as you want; it doesn't change the fact that some cisgender women with XX chromosomes have Adam's apples.
>>
>>97248017
https://youtu.be/mrXLWPKDIwo?si=inzfQg56ObYlzjaO

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How do we fix Steampunk?
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>>97236773
I concur, the funnest part of Cyberpunk isn't the faggy retard with a mohawk spray painting a cyber dick on the side of a building and thinking it's sticking it to the man.

It's the idea of society now being neo-feudalism, where corporations wage wars of espionage and sabotage against one another, and have coteries at their disposal from cyber ninjas to hackers that are regarded as "cyber mages" and you being one of those agents.
>>
>>97208930
Based
>>
Bump
>>
>>97222026
This guy gets it. As an aside,
>Victorian class structures
The industrialization led to the birth of the modern middle class and the rise of "new money" in the face of pre-established "old money". People who otherwise used to have no business getting rich were now getting rich, and nothing throws society into a tizzy like threatening old rich people.
>>
Incredibly funny to see the grug tier rambling ITT like steampunk doesn't have the most straightforward path to the punk part if you would bother to take Fuentes' and the Heritage Foundation's cocks out of your cocks for even a single minute and look at the history of the 19th century beyond your psychosexual race war fantasies.

>>97230255
>Most modern power plants (Nuclear, Coal, Natural Gas, etc.) are in actuality giant steam engines turning electric motors in order to generate electricity.
Yeah that's what I meant. You want to keep the whole steam engine aesthetic, but replace the heat source with something that can more realistically power those typical steampunk mech and airship contraption instead of coal. IDK maybe it's just my autism but I find it kinda silly when you have some humongous coal powered machine that would obviously need a whole coal collier pullled up to it at all times for fuel.

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Winter Gloom Edition

Previously on /slop/: >>97227237

▶ Thread Task: Moody and gloomy winter pictures.
And maybe characters trying to find a comfy warm corner.

▶ Generators
https://bing.com/images/create/

https://sora.chatgpt.com/

https://gemini.google/overview/image-generation/

https://perchance.org/ai-text-to-image-generator

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>>97246977
What's with the sweat & dirt & armpits, anon? Are you okay?
>>
>>97246937
I'm okay with the cold as long as there's no snow, but it's been awfully warm for christmas
>>
>>97247332
I don't usually get snow so it's not something I worry about. It's cool for a little bit but it overstays its welcome
>>
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>>97245695
>>97246067
I like your creation. It's great that Australia is getting some representation, especially for a way out of the way place like Coober Pedy hours from any of the major cities like Adelaide.
On a related note, perhaps you'd be curious about Yandina, an old town in the Sunshine Coast about a couple hours north of Brisbane that is famous for for attractions like The Ginger Factory (think of the Buderim Ginger brand). Definitely worth the visit. I was up at Yandina for my sister's wedding just over a month ago.
>>
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The /btg/ is dead! Long live the /btg/!

Now I have a BattleMech too, ho, ho, ho! Special Christmas Edition

Previous Thread: >>97217175

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>97247960
That would make sense but chaff pods are additional equipment "invented" in the 3060's, so probably not.
The basic countermeasure suite for pretty much any combat vehicle in BT, going by how hyped up the ECM is, should include smoke and chaff launchers, dazzlers and radio jammers, but only radio jammers are presumably part of the basic ECM package. AMS also really shouldn't be lostech, it should be something that almost every mech has at least one of.
>>
>>97247994
ams probably requires pretty advanced electronics and stuff for the targeting and tracking id guess that needs maintenance and servicing not available in succ wars
>>
>>97247969
Wouldn't mech lights also be kind of the same thing? They're not on the record sheet, but your mech can turn on their lights to see in the dark.
>>
>>97248001
Going by our universe, it's not quite as advanced as that needed for the industrial production and field maintenance of military grade fusion engines.
>>
>>97248012
NTA, but it might be the computer parts and threat recognition software/hardware combined with enough shielding to not be affected by the generic ECM present on a battlefield. Comstar also might have also sabotaged attempts at recreating the technology whenever there was a chance of it developing.

How is it? Looks bretty fun
>>
>>97247524
Not sure about refueled but slapping random shit on old hotwheels is peak
>>
Is it car lesbians 2.0?
>>
>>97247524
It's fun.
>>97247529
Refuelled adds all of the free expansion content and errata, alongside a couple of other new things. Essentially 2E
>>
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Making cars is fun as shit even if I never get to play
>>
>>97247771
The Freddy Kreug-car

Why did GW make them chicken nuggets instead of just putting the crotch at the knee like real life exoskeletons?

https://www.youtube.com/shorts/EC33gaqQKSI?feature=share
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>>
>>97246669
>No it doesnt
Yes, it does.
>You would have to amputate the pilots legs to make them fit in those legs-
No, you wouldn't.
>>
>>97247606
sorry bud, even accounting for the wider hips and flexibility of women this cannot be accommodated by any human anatomy
>>
>>97247726
Ah, but it can, the same way you can fit space marines into their armor. Canon says you can, and no amount of redlining will change it.
>>
>>97247811
what kind of retard logic is this? why cant you just admit the model is badly designed and looks dumb because of it?
>>
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>>97245552
I want to know who in their fucking design team decided to make ANOTHER god damned Imperial baby carrier. You could maybe get away with an Ork baby carrier like a warboss with a grot strapped to his chest, or a chaos chosen with a mutated thing growing from their torso. But Sisters of all factions? Come on mate.

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Recently I was thinking about alternative combat systems.

I remember someone talking about instead of HP the payer has a Jenga tower and he needs to remove peaces once hit, the skill is to remove peaces without the tower collapsing


So I started thinking.
For example what if the combat somehow involves cups and balls?

Instead of a D20+modifier nonsense why not change it up? Why not give a player 10 balls or legos or whatever and to win an encounter the player needs to land 2 balls in 1 cup?

There can be variants of this like a super hard encounter demands the player lands all 10 balls or what about reducing the size of the cup with the difficulty of combat?

What if we implement a fate system from Talisman for the players? What if legendary bosses have something like that for themselves? And can negate the players victory?

What if different monsters use different "balls" like for example some bone golems will be you throwing legos into cups and zombies are aluminum balls while naga can be gummy bears? That actually makes the monster feel different and not a copy pasted set of numbers. Also the different aerodynamics of these "balls" are part of the fun.

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>>97243134
>>Each toss is still a discrete event
>?????
When you remove a Jenga block from a tower, the removal of that block affects every subsequent removal.
>>so it doesn't have a linearity the way there is with Dread.
>???????????
The Jenga tower is going to fall. That is factually inevitable. Technically, if improbably, you could roll a d20 a million times in a row and never get less than 10, but Jenga will eventually reach a point at which it is impossible to remove a block without bringing down the tower. It will likely fall earlier than that, though, due to a combination of factors including which block you're removing and which ones have previously been removed.
>What is the difference between
There isn't one--that's my point. As a simple substitution, the ball-and-cup wouldn't add any mechanical tension that isn't already present in rolling a die. Your vague platitudes that people would care more about the result have more to do with GMing style than with the physical method discussed.

>>97243938
>I think it might work to model the feeling of combat. Aiming for weak spots, and so on.
See, this is the first actual suggestion that presents any advantage to the beer pong over dice. Different cups of different sizes, at different distances from the player, could be used to deal more or less damage to an opponent. You'd have your easy, all-but-certain options that you'd need more of, or you could go for the ones you're more likely to cock up but would significantly shorten the duration of the combat. While this could be achieved with dice simply by changing target number, a pin-the-tail-on-the-donkey board with cups arranged on it could be more evocative in certain games--though it does carry the slight disadvantage that all relevant information would have to be presented to the players up front, rather than any of it remaining hidden.
>>
>>97239642
>This is not even a coherent idea
You got that right, sister
>>
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>>97239642
The idea is cool, in the same way motion controls are.
They COULD actually improve a real life skill, but that means at least minor physical exertion. Given the mindset of most people in Tabaletop games, it's going to fail.

If I wanted to improve myself I wouldn't be playing a tabletop game. They are leisure. And trying to sneak in actual effort, be it ever so trivial, will result in disappointment.

I know everyone here is gigachad, but be honest for a second and look at the average tabletop gamer. If they had even the slightest will to change they would've long ago.
>>
...so is the gag here that OP is upset he had to solve a puzzle, instead of just rolling an 'Intelligence check'?
>>
>>97244751
>You got that right, sister
???
The thread was about other people bringing other systems that are like this.

Clearly /tg/ is a total failure, back to your mass produced corporate D&D slop consumeroid!

>>This is not even a coherent idea
WTF did you expect?
I did have the idea and I wanted to see anything relate to the subject before trying this with my game group.

Clearly /tg/ is useless.


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