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In my games, high level wizards turn to stone.
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>>
>>97195649
Cast Heroes' Feast one too many times.
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>>97195417
That's a pretty common trope honestly.
>>
>>97195417
ah
most of mine become lolis
>>
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>>97200702
>>97196362
>>97196344
>>
>>97195647
What if high level cats turn into wizards?

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Love Wins Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97099515

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

TQ: What is your favorite pantheon? What pantheon(s) would you want implemented/updated?
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>>97214901
BLM didn't gain enough traction and Paizo doesn't want to overplay their hand with more spearchucker content.

Besides, there's plenty of other places to make gay and retarded.
>>
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>>97214901
What confuses me is how Sargava went from a pretty grimy Brazil-style colony to this strange, perfect geometry quasi-futuristic monolith of marbled megastructures.
>>
>>97214901
Past the DEI accusations and the like, most regions only get one AP at a time. Especially before they just gave up on 6 books APs. The LO guides are designed to give you as much information for you to do your own adventures in, not so much an overglorified primer for an AP you may or may not like.

To get something like the Tian Xia project, that requires a lot of coordination between all the disparate teams at Paizo and even that got nearly fucked over by the OGL drama (it pushed the whole deal by a year). It just makes the most sense to jump around and not always pay their Diversity Consultants to stand around and look pretty.
>>
Since Andoran's getting a lot of focus lately, has the Darkmoon Vale been returned to for any adventures besides the Crown of the Kobold King remake?

I really liked CascadiAppalachia.
>>
Which ancestry is most like the Tau?

Previously: https://desuarchive.org/tg/thread/96936967/

When last we met, we made G.E.T.S. (Generally Entertaining Team-built System). Thus far, it seems to be a fairly minimalist system.

Now, we shall make our first setting for this system.

If your proposed idea gets doubles, it is canonized. Any canon characters, worldbuilding, themes, et cetera can be modified (but not outright contradicted or discarded) by triples, quadruples, et cetera.

Let us continue.
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>>
How do we know when to stop posting?
>>
World topology is a mobius strip.
If you go around it you get reversed in body and soul and become evil. (You'll think everyone else is reversed and evil.)
>>
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This setting lacks the law of conservation of energy.
>>
The main conflict is the struggle against alienation.

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Horus and the Gigachads edition

>Previous Thread: >>97202453

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS

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>>97216239
but why do people cheat, when cheating just ruins the game.
>>
>>97216542
>mechanicum knights are much cooler
They're ruined by the stupid melee weapon. I can't look at it for 1 second without hearing "the CLAMPS!"
>>
I hope Macca does a christmas video soon
>>
>>97216155
Schitzofrenia
>>
>>97216550
The kind of person who cheats lacks the intelligence to perceive that the purpose of the game is to facilitate a quality social experience. It's like asking why niggers are thugs or jews money grubbing cheats, it's in their nature

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Work in Progress, Pink Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>97215739
Also, I forgot to mention the demon's udders
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>>97215739
fancy table. Still adding color/etching the sides later to make them look like stone or marble.
>>
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I recently finished this assassin for a Secret Santa we set up. I'm very happy with the model. I hope he uses it in his Dark Elf warband.
>>
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Guys, how can I improve the look of that type of gold and bronze? I don't know what kind of shade or highlights I should use.
>>
>>97216599
What scale is this. That map is super sharp, man. It looks great as is. Maybe a silver:gold as an edge highlight, but I don't think you really need it.
>>97216338
Good NMM. The low-black base works well with the pink.
>>97215786
Nice skull, man.
>>97215672
The gold is a really nice tone, and the colored tiles are a nice complement.

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Stop buying miniatures.
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>>97203751
>>97207998
these are for cardboard thickness paper aren't they?
>>
>>97213679
This, standees work fine for 2p stuff but theyre a nightmare for anything with higher player counts.
>>
>>97191751
>what about when your character dies?
I can just use it for another character or the same character in the next game
>>
>>97191690
who the fuck still buys miniatures in this day and age? I thought a resin printer is essential of any GM or at least on person at a table?

step your game up you cheap bastards
>>
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Done.

Welcome to /wbg/, the thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art. Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have, cunt!

Last thread: >>96999149

Worldbuilding links: Post some
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
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>>
>>97210130
I've seen Steamboy.
>>97210164
>The Difference Engine
I need to look into that. Thank you.
>>
>>97171614
One of the most prominent ones is the Silver Hand. Started as a "revange plot" against the ruling noble family of the biggest kingdom in the world, with a desire to kill the major members and their supporters. Over time, its members have found some shady shit that is connected to stuff like godhood and also the nature of other world and demons. Nowadays, it has several different 'sects' that have various goals and try to work together, somewhat.
They are also very prominent in alchemical and technological fields. One of their most infamous sub-organizations are alchemically-infused elite murderhobos that have little to no restraint. Other than that, their main power is them having a lot of money and influence.
Named after a punishment performed against thieves and bandits.
>>
>>97195644
https://en.wikipedia.org/wiki/Gwageo
The Korean civil exam included practical tests for those wishing a red or white hat. Included practical demonstrations of medical and weapon skills
>>
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How much language theory I need to know to be able to come up with some good names with meaning and that are consistent enough to give the impression that there's a full language and history behind them
>>
>>97214014
EU4 is perfect for fantasy because it already has mana

>Player or GM
>Preferred System(s)
>Schedule/Times Available (include timezone)
>Voice or Text
>Method(s) of Play (Skype, Discord, IRC, roll20, etc)
>Tone/Theme Preferred
>Contact Info
>Other Notes
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>>
>>97211274
>Roleplayerguild still exists
God damn. I used to spend so much time on there when it was new. Amazing they've managed to stick around.
>>
I have about a dozen 80s/90s RPGs collecting dust on my shelf and it seems a waste that I haven't run them yet. Any players interested in a series of short (1-3 month) campaigns in various systems? Probably in the evening/night EST on the weekend, text only on discord or IRC.
>>
>>97213417
I would say pitch an idea, but you said text only.
Text is too slow for such a short campaign.
You will get nothing really done.

Also would need to define weekends as I work Sunday nights.
>>
>>97211261

>Player or GM
Player
>Preferred System(s)
I'm open to a lot of systems, nothing specific in mind
>Schedule/Times Available (include timezone)
EST
>Voice or Text
Text, PBP
>Method(s) of Play (Skype, Discord, IRC, roll20, etc)
I'm used to Discord but whatever the DM prefers goes
>Tone/Theme Preferred
Again, open to a lot of things
>Contact Info

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>>
Life support bump

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NOT A BEN 10 RPG, Pic is just the basic idea.

Pretty much, i'm looking for an RPG based around the idea that the base character NEVER gets any stronger, any better, nothing along those lines. No level ups, no no nothing. The main character has the exact same stats throughout the entire game, maybe getting better equipment, but no extra abilities.

BUT:, like Ben 10, the idea is that the character can unlock (Maybe via buying using XP or being gifted by the GM or something like that) new forms that they can turn into.

Something like Ben 10 with the alien forms that grant superpowers, or Animorphs with the different animals, or Digimon with the Digivolutions. Stuff like that.

Are there any systems along these lines that exist?
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>>
What little of the show I did see back in the day included him trying to turn into one alien only to end up turning into a different one, and it makes me think that a variant of Everyone is John where each player is an alien trying to be activated by the hero regardless of how appropriate their skillset is to the situation at hand would make for a pretty funny game.
>>
>>97207837
You could do this pretty trivially in GURPS. Don't reward regular character points, but let players get new Alternate Forms in play.
>>
>>97207837
M&M
Toon
GURPS could do it, but it would not be fun

That is what I can think of right now.
>>
>>97208074
Came here to suggest OVA. It's simple enough to stat up a series of unique transformations.
>>
>>97207837
Kids on Bikes, with Ben as the Powered Character. Just have the different powers be different aliens/forms/whatever. It's not a system that's really designed to Ramp Up. The rules for leveling up are dumped in the back and basically just say "rearrange your stats or swap out your trait."

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97203494
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>>
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>>97216483
I think "we" is a bit liberal. "I" do. "Some" do
>>
>>97216477
Trvth nvke…
It’s not really satisfying making stuff for this crowd.
>>
>>97216494
Don’t say that anon
>>
>>97216477
Not my problem.
>>
>>97216494
Fuck back to your hugbox then.

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When did Warhammer go from being a game about making themed armies in cool campaigns into being a sweatlord tournament game where people whine about balance and how your models must be Games Workshop approved with the right weapons and no kitbashing? What even happened to campaign play?
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>>97207665
It's the truth
>>97209473
I would also expand on how the lore has changed to cater to the American audience
>>
>>97213023
How did the lore change?
>>
>>97195868
40k 2e
>>
>>97196278
I would throw up a little in your mouth too if I knew wtf that faggot was talking about
>>
>>97195868
Around '98

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Why are the Blood Angels the only ones that are lore accurate?
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>>97213594
Yes you fucking idiot, they erupt all the time.
>>
>>97214438
Black people were always around in 40K.
Problem is that most of the sub-factions that were ethically homogenized got de-homogenized.
Celestial Lions are all black, but that's fine since they have a distinct African theme and are homogenized.
However other factions that are based on specific themes (Greco-Roman for Ultramarines, Viking for Space Wolves and so on) are de-homogenized.
That also pisses me off.
>>
>>97215042
But they don't set the whole country on fire, forcing the population to be baked.
>>
>>97204961
What's funny is they could have made the Black Templar black and it would have been lore accurate but they know BT chuds wouldn't buy the skin if they did. The free market wins again.
>>
>>97212619
>>97213691
>Nigga heil Russ

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Why is it so common for fantasy rpgs that try to do the "Deep Lore" stuff to always default to Gnosticism or H.P. Lovecraft in a trench coat?
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>>97208974
Star Ocean 3 did "The universe is a simulation" and everyone hated it.
>>
>>97209182
>>97209186
>>97209192
Lovecraft and Howard were friends and put references to each other's works in their worlds, sword and sorcery is inherently tied to Lovecraftian fiction
>>
>>97208974
Name twenty five examples.
>>
>>97209182
First off, White Wolf is Luciferianism. It even pointed it out in Demon: The Fallen. Everything was because Lucifer loved humanity more than God.

So yeah, your wrong.

>>97209186
This is fact.
The only difference between Sword and Sorcery and Lovecraft is who wins the battles.

>>97209201
Buddhism is Gnosticism, just for East Asia.

>>97210777
This is also fact.


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>>
I like how Gregg Stafford subverted this and turned it on its head in Glorantha. The "deep lore" is basically a constructed mono-myth by neo-platonic atheistic sorcerers, in reality it is the viewer who constructs reality through faith and actions by re-enacting "mythical" actions. Its Jung and Eliade pilled and closer to how humanity has viewed the myths in history and much less positivist (ala Lovecraft), "this is the way the world is constructed" while still having some basic cosmological rules.

The Lunars are the most strange because there is no real life earth analogue for their extreme theological syncretism, maybe the Innana Ishtar cult of the ancient near east would be the closest analogue or Hindu Shaktism.

However it I have not seen much comparison between Glorantha and the Lovecraft mythos and its funny because Chaosium has owned both games. Maybe Lovecraft's Dreamlands and Clark Ashton Smith influenced some of Glorantha.

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Without thinking about it, entirely subconsciously, you are trained by Pathfinder and D&D to safeguard your players. You are taught to coddle them! And when does this subconscious teaching happen? Not in ANY dungeon master resource. It happens before your first adventure, before your very first D20 roll.

It happens when you create characters.

In Pathfinder, character creation takes a ridiculous amount of time. I ran it for about six years, and I saw it take well over an hour, sometimes going up to two for new players. As a GM who understood the system inside and out, I could get it done in about a half hour.

Losing a character in a game with such a painstaking character creation process is absolutely devastating. As a GM, you wonder if that person will bother to make a new character, or if they will just leave, and if they do, who will go with them? Will you even have a game afterwards?

And enemy statblocks are the same way. You look at these massive text blocks that include three different saving throws, the type of hit dice, types and sub-types of creature, and perhaps most hilariously unnecessary, ALL SIX STATS. Who on earth looks at all that and dares think “I’ll make some monsters of my own!”

Please understand, I’m not saying nobody makes their own monsters. I’m saying that it is an undertaking to make a monster with a statblock like that. Figuring out saves, stats, and heaven forbid you want to get CR correct, good luck with testing out that garbage.
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>>97215768
All of my players were eaten by wolves, but they died in battle so that gives them a positive karma modifier on their next character reincarnation roll.
>>
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Take the Sword World pill, OP. The japs have it all figured out.
>>
>>97215946
This isn't the thread for you
>>
>>97215768
You are a weak fag.
Try running Rolemaster.
It might toughen you up.
>>
>>97216537
>OP's shit opinion gets BTFO
>"uhhh you don't belong here"
Cry harder.
Btw your homebrew monsters are shit compared to the ones in 3.5 and Pathfinder.

What is the best system for playing a paraplegic fantasy adventurer?
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>>97215490
allowing theater kids into dnd was a mistake
>>
>>97215651
Thank you pepperoni-chan
>>
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>>97215490
Pathfinder 2nd edition.

Rules as written, effects which would prevent you from moving also have an effect on the chair. Effects such as, for example, being paraplegic.
>>
>>97215722
Local lord threads are still funny.
>>
A caster in a wheel chair? Could be cool.

A MARTIAL in a wheel chair? It’s never going to look cool. Not unless you’re an old fart with a shotgun acting all sneaky.


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