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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Spectres minis edition

>Adepticon roadmaps:
https://www.atomicmassgames.com/transmission/adepticon-2026-roadmap-star-wars-legion/
https://www.atomicmassgames.com/transmission/adepticon-2026-roadmap-star-wars-shatterpoint/

Previous: >>97615500

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

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>>
>>97820591
Star Wars has literally always been 40k-tier in terms of its timeline, assuming we take Obi-wan's quote from the original movie seriously.

>"For over a thousand generations, the Jedi Knights were the guardians of peace and justice in the Old Republic."
>>
>>97820616
It's changed constantly. In each draft of the OG script it flipped from 100,000 years to 1,000 years to 1,000 generations to 10,000 years and so on.

I guess one way to reconcile it is the Republic itself is only a thousand years or so old, but the Jedi have been around for thousands of years longer.
>>
>>97820591
>The Republic as we see it is too corrupt to have existed without collapsing
Yeah man. The prequal trilogy is set in space Rome in space 50-30 BC. You aren't supposed to believe that the republic was never able to enforce basic laws because they never had an army.
>>
>>97809287
I hope that we can use the V-wing for both Republic and Empire. I want my Imperial V-Wing
>>
>>97819393
>Impill
>not aesthetic as Dune Imperium
>not zealous and wanked as 40k Imperium
>not efficient as Star League

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Post cheesecake itt. Beefcake also welcome!
Keep it sfw.
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>>
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>>97820207
>wants booba general
>doesn't even post booba
ngmi
>>
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>>97820402
>you waded into an argument between other people
In that post you quoted I wrote
>>Your attempt to prove me wrong
I identify myself as the guy who correctly stated that the artwork came from the 1994 monstrous compendium, not the 1995 card game and your takeaway from that is I inserted myself into an argument between other people? How stupid do you have to be to reach that conclusion?

As stupid as trying to prove the artwork comes from a 1995 card game not a 1994 book by pointing to a 1998 date on a version posted anonymously and calling that a "logical argument".

Pic related says Wizards of the Coast despite it being published by TSR in 1994 three years before WOTC bought TSR. It's amazing how companies update notices over time isn't it.
>>
>>97820821
>still mad
>after 2 days
kek
A-are you trying to own me, anon?
Because I feel well-owned right now, I can tell you.
>>
>>97820821
And you're still wrong, btw.
But, go off.

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I think that more games aught to feature ducks. Post ducks to remedy this
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>>
>>97801974
Probably still broo
They'll rape anything, and some people say they can impregnate rocks and trees. I doubt they discriminate between heartbeats.
>>
>>97816303
>Your next adventure is set in a female duck's vagina and you have to venture through her vagina to get the treasure while at the same time evading the male ducks corkscrew penis
>>
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>>97816415
they just like rape
>>
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>Haha holy shit look at thing wtf is that holy fuck is that a duck lmao look at its fucking feet does it swim in coins or some shit bro does it need a cigar wait ewww what is that thing wait wait fuck fuck FUCK SHIT FUCK I FEEL LIKE A WINE BOTTLE FUCK AASHIST SHIRTADADA
>>
Ducks aren't real. DUCKS ARE NOT REAL!

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I win the argument.
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>>
>>97819713
>>97819725
Lol ain't no way you got btfo by your own example
Now does this count as railroading since there is no means for player agency to disprove you being a faggot?
>>
>>97819943
Nah.
>>
Yep, he still hasn't realized LOL
>>
>>97820064
Can't railroad me bitch. Create an entire adventure for me while I fuck your wife.
>>
>>97820276
You don't seem to understand what the section on descriptive control is about.

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I always hear about the stir this caused, and recently about how bad or redeemable it is. I'm not certain about it myself because I dabbled with 3e and then got into 5e, never paid much attention to the scene during that entire era. What does /tg/ think of the system?
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>>
>>97819387
4e is noob friendly (it is an actual game that bothers teaching you how to play it)

5e and other editions are noob friendly (the game is half designed and you are encouraged to basically just play pretend and call it D&D)
>>
>>97819387
for players
>>
>>97819548
No, for DMs. 4E is extremely DM friendly.
>>
>>97820725
The 4e haters will never admit this. NEVER. 4e is the apocalypse, the beginning of woke along with an emphasis on freakshit, plus WoW advancement assessment adjacent play functions means they can never be unbiased about this edition. It's part of their personality now. D&D is hated here, much less the most divisive edition.
>>
>>97780412
I play it with measuring tapes and minus and it works just fine.

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It's Da PDF Share Thread!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!

Previous thread:
>>97757836

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>>
>>97820889
>I cannot recall what the service hosting /ShareThread was.

rebrand
>>
>>97815035

Haven't found /ShareThread still. It used to be on the top long ago. I am hoping /Pelgrane is same provider. What's the left side of that URL?
>>
>>97820889
>4. Bytee's trove if he is still doing OSR

/O-S-Rchive is still alive and well.

>5. Used to be MageGuru, but whoever maintains new 5E trove.

There is no new 5e trove.
>>
>>97820907

rebrand
>>
>>97820902
THANK YOU - now it rings.

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
All Roads Lead to Slurs Edition
Previous Thread: >>97798306
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>>
>>97820691
I think the last 4 are all the same tbdesu
>>97820699
I found the Argentina joke midly amusing
>>
>>97820669
I don't intend to post it in full, just the imgchest whenever I can get the fuckin thing to work.
>>
>>97820760
Well, as a reminder even if you don't have an account you should be able to have more than 10 pages. 10 is just the limit of how many files you can upload at once, you can add more later. Unless they changed it lately.
>>
>>97820786
yeah but the merges keep making things that are above the 10mb limit. Idk if it was the pdf to jpg software or my own computer but i feel like my pages shouldn't be 2-3MB a pop
>>
got the one piece thing done, ill mayb post it tommorow or mayb not idk

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97798094
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>>
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I just watched Dark City for the first time. The CYOA was better - although I'm not sure whether it was better to remove the overt science fiction elements. While it still would have had some weak points, the whole movie would have been vastly improved if the Strangers didn't have that bizarre Giger/Nosferatu look. First piece of media I have looked at because of /cyoag/
>>
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>>97820904
>>
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>>97820908
this captcha shit is easy
>>
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>>97820931
v2 coming soon. Start ritualposting now

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>
>>97811433
Damn. Thank you for your help.
>>
>>97810560
True but they always seem to focus on the sexual mechanics, I'm more talking about mechanical buffs that persist into conventional gameplay. The post-nut buffs if you will/

>>97811241
>>97811433
>>97811811
Depends entirely on the mechanism. If a spell specifies the size increase/decrease effects like Enlarge/Reduce does, use those because specific trumps general.

For the things that change your size but don't specify the stat changes it's an open question if you use the rules as if you'd take the size increase rules from a monster gaining Hitdice, or you'd gain nothing at all. (I'd probably give the natural armor increases at least to partly offset the size penalty to general and touch AC
>>
>>97813872
I try not to get involved in homebrew anymore. Sorry.

Maybe let a dragon's princess concubines gain some SLAs of the dragon plus some elemental resistance based on HD.
>>
>>97813872
>offset the size penalty to general and touch AC
Why do they need to be offset? Shit's bigger now, it's going to be easier to hit. Monster advancement isn't really analogous to having its size magically altered.
>>
>>97820179
Because you're gonna have a tougher hide from the scaleup.

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▶Previous edition: >>97687864

▶What is /gwsg/?
A thread to talk about Games Workshop's specialist and spin-off games which fall between the cracks.
Battlefleet Gothic, Blood Bowl, Epic, K*ll Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster...
...and any other GW system and board game are welcome.

▶Helpful resources (feel free to suggest additions!):
https://pastebin.com/qq9N8V0V

▶TQ: What is the best Orc Specialist Game?
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>>
>>97820459
Path of the Doomed is the one with the suicide bombers and yeah that's the one. The biggest reason I'm losing a lot of guys is that I fucked up at gang creation and only bought one champion. On the second week or so both of them got critically injured and neither of them could take eachother to the doctor, so I lost my entire leadership in one game. Honestly I just feel like I've been getting super unlucky with the lasting injury table results.
>>
>>97820474
And on downtime I bought two champions. The very next game, one got memdeath'd and the other got captured and I didn't want to fight the same guy again; let's just say I had 23 tactics cards for that game. Just recently I got an 11 for picking the missions and got to choose, so I just decided to run fucking Ghast Harvest with my opponent and voluntarily bottle when he got close. Spent the 260 creds on another champion who got memdeath'd this last game.
>>
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Just got Spike! Journal 21. Shortstack feet on page 18, uuuoooooooohhhh I'm gonna coom
>>
>>97819267
It's necromunda but with vehicle rule (forced too, game had to start with orks on vehicles), and modeling for advantage: Orks are on thin, oval bases like the one on green army men. So you can stack as many of them on a truck, but it they fell off they took damage.

>>97818179
They overproduced, there're lots of vehicles and accessories, even new boyz. Turn out ork didn't sell.
>>
>>97820399
If you guys are playing relatively RAW, it is pointless. The transitions in the succession campaign are very poorly balanced (what a shock!) and moving from Cinderak to Temenos you guys should all just reset gangs, or at the very least do something like rehiring gang members ar 1250+400c. Despite your outlier scenario Cinderak isn't deadly enough to warrant the 2000c starting lists, and any new gangs joining in Temenos start with 1000+400. The gang rating and even crew differences will be in the 1000s for just standard gangs, not even considering new joinees or your situation, or the characters randomly joining up. The move from Temenos to Jardlan is much smoother as those are both 1000+400, but even then if you play RAW any continuing gang will just be radically higher rating compared to a starting gang.
Why a continuing gang also gets 250c on top of everything else when joining into the next campaign is beyond comprehension.

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>Join open table night for 5E
>Playing a monster expert ranger
>combat starts
>pull out monster manual and read the stats
>DM accuses me of meta gaming

This is a DM skill issue right? It’s a roleplaying GAME. Why is he upset that I’m just using all the tools of the game to be a better player
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>>
>>97818555
How do you know that's what you're fighting?
>>
>>97818555
>Join open table night for 5E
>Playing a scout and talker
>Enter dungeon
>pull out adventure to find secret doors and npc talking points
>DM accuses me of meta gaming
>>
>>97820270
Hes not, because metagaming means the higher level of a game where you strategize against the other players, not the system.

Knowing all the stats is just gaming with a wiki. Its only metagaming when you load up on radiant damage because you know you're playing COS and expect a tonne of undead that wouldnt otherwise be common enemies - your strategy is strong because of the other strategies in play, not the inherent balance of the game
Thats why its called the metagame
>>
>>97818555
Its fine to do as long as you're okay with the gm doing everything they can to win.
>>
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>>97818555
>5e
Found the problem

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Serious question: What value do slaves actually have to your average PC? Like, I've never seen any PC / group actively engage in slavery because there never seems to be any substantial reward worth the effort.
It's like crafting or running a business, there's just no *point* in engaging with the mechanics because the rewards are puny.
How could you make it actually appealing to players? It's not like they can load up a ship and sail off to the ivory coast.
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>>
>>97814288
>What would a giant want great quantities of slaves for?
Same thing humans would want halfling slaves for. They're good for both farming, domestic servitude, and industry. Sure, each human is individually weaker than the giant they serve, but that's always been the case for slavery, a Spartan hoplite was stronger than his helot slaves but he wasn't going to till the fields.

Ultimately, slavery isn't about putting everyone in the role their physique is most suited for. It's about the strongest people realizing they can get weaker people to do the work they don't want to do themselves.
>>
>>
>>97798302
There is no such thing as in the abstract. Either you're discussinga specific game, or you're not discussing games. Argue and I'll ban you.
>>
>>97807822
So farmers who sell food for money and aren't slaves.
>>
>>97808048
why would that push anyone? what does that mean?

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I'll start
>D&D 5E is a heroic fantasy game (I didn't say good), trying to do anything else should have you using a different system.
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>>
>>97820094
What part of that excludes mechanics, rules, and the broad framework of a game?
>>
>>97817270
Really high quality bait here, well done.
>>
>>97820094
Wrong on every point.
>>
>>97820151
who said rely on conbat?
>>
>>97820834
No one, this board is full of bad actors, which is why the anon that posted >>97820201 didn't get an answer.

I feel like even though there is a bit of a surge in popularity for the medium, the actual art of rules writing might be slipping away. We haven't lost it yet, but there may have been some stagnation.


What exactly makes a wargame/TTRPG's rules good?

And what is the most "retard proof" method of slowly or even hastily (if possible) to learn to be a good writer of wargame/ttrpg rules?
>>
>>97820580
You're asking two different questions:
>What makes a wargame's rules good?
>What makes a TTRPG's rules good?

They are very different beasts.

>the actual art of rules writing might be slipping away
No? We've got more TTRPGs than ever before today. Lots of them drastically differ from one another, be it on a small or large scale.

Like, I've written about 10 TTRPGs and if any of them share core rules, it's by intent for one reason or another, and even then many have drastically different rules in other areas.

>And what is the most "retard proof" method of slowly or even hastily (if possible) to learn to be a good writer of wargame/ttrpg rules?
For TTRPGs, you need to first decide what you want our game to do.
>How strong are player characters?

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>>
>>97820580
Good game rules are technical writing.
Learn how to clearly and concisely articulate concepts in the correct order.
Learn how to make clear and effective examples.
Get an editor. Listen to them.
Get play testers. Listen to them.
Once you can write competently you can start dicking around with being more creative with format. Not before.
>>
>>97820580
Tttrpg writing is better than its ever been, and getting started is dead simple
>resolution mechanic
>write some rules
>balance in excel
If you just want to publish a game then thats all it takes, you can make one in a day or two. Its not how i do it, but im not going to tell you my secret technique
>>
While not the most critical aspect of game design, I think it is important to create something which appeals to yourself rather than emulating the current style.
For example, Skirmish games with relatively few units have taken massive precedence over large-scale wargames as of late, but this does not mean that you are required to create a skirmish game yourself.

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>I can fix her
>she can make me worse
Which way, Terran man?
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>>
>>97807704
>why is she shouting "HORUS!"?
>>97814917
>>97815504
Gigatourist
>>
>>97818439
>>97818577
They do talk, but she rarely does and it's usually a very bad sign, indicating lack of trust and imminent violence.
>>
>>97818695
I like the subtext that stillstorm, from taben, who lost one of her daughters in a previous battle, decided to send Talon away from the fleet. Ostensibly so she can train some new pilots, but if you notice talon has the same hair and eye color as stillstorm.. meaning talon probably resembles her late daughter.
>>
>>97818876
But she also sent Spiral, who doesn't.
>>
>>97819309
How else would she transfer the diral-seii? By post?


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