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What're your top 5 favorite tabletop miniatures games?
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>>
Who has the time to paint and play 5 different miniature games?
>>
>>97814883
>Five Core Skirmish Essentials and Company Commander
>Fantastic Battles
>En Garde!
>Battlefleet Gothic
>Xenos Rampant
>>
>>97814883
Sellswords & Spellslingers
Mordheim
Song of Blade &Heroes
RT-era Warhammer 40K
Warhammer Fantasy Battles 3rd edition.

Bonus:
Oathmark
Dragon Rampant
>>
>>97814883
kitty!
>>
>>97814883
How the fuck do people manage to take a photo of these fuckers, every single time i have been to a zoo in my life they were hiding somewhere in their enclousure and i couldn't see them.

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Tree 2 Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>
>>97824073
It never left testing.
>>
>>97824780
You gotta take over the farm.
>>
>>97824802
After Oathbreaker and Death Cleric were removed from the DMG I knew they'd add it back at some point.
>Neither
W-wha?
>Has a trigger warning
Nani the fuck?
>>
>>97823049
Mmm, and I bet it plays like an overcomplicated absolute mess.
>>
>>97824890
Ooo, interesting.
Say, what is this country's laws on polygamy and are her neighbors' daughters similarly priced and similarly beautiful?

I know they say never mix business and pleasure but I smell a doozy of an opportunity here.

The /btg/ is dead! Long live the /btg/!

Magnificent Panther Edition

Previous Thread: >>97807516

================================
>BattleTech Introductory Guide & PDFs
https://battletech.com/qsr/

>Rookie Guides
https://tinyurl com/ydtr589e
https://pastebin.com/HZvGKuGx
https://files.catbox.moe/l1gjfi.jpg


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>>
>>97823970
Baka bitch, after I beat you, you'll be recruiting me to beat my brethren for you.
>>
Is the nuke still one of the strongest weapon mankind can use? Other than the meteor drop WoB used
>>
>>97823596
>>97823647
https://drive.google.com/file/d/1pDLMqBZz46WWTwqnm_U3AChaRG-ndH_9/view
>>
>>97824932
Ah, the Society one. I kinda like it for the memes. It's maddening to think that they introduced and killed off the Society in a single book, a complete waste of an excellent faction (while the Special Snowflake Jade Falcon Merchant gets a free pass)
>>
If I wanted to make a company each for the Lyrans, Davions, and Mariks, what would be the best lance packs if I want common mechs for each?

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I really love hex tile games so I made one where cities are dice (to represent the size) and you draw tiles from a random bag like Carcassonne and place them according to rules (like you have to contribute to existing forests or mountain ranges on the edge until they're a certain size, before you can start a new one).

The game was very visually and tactilely satisfying to me, which is important since it's being played in the physical realm. But the girls, as you can see, are a bit small. So I bought new ones.

I haven't painted them yet but I am hoping to add some numbers to them, almost like Catan has.

So therein lies my question (and I know I'm leaving a lot of details out, this game is very different from Catan, but it's basically a 4x tabletop hex tile game). My question being:

Do people actually like rolling dice in Catan? I think in Catan it's a very elegant way of adding depth to the game.

Currently in my game, you roll 1d6 per population of a city, and for each 5 you roll you can get a resource of the tile your city's on, and for each 6 you can get that or an adjacent resource. But that leads to a lot of dice rolling. By the end game you might be rolling 10 pools of dice each with 6 dice, and making decisions along the way.

So obviously I want to simplify it.

But the question is, do people even like the dice rolling in Catan? Or would they rather the randomness be removed from it?
>>
>>97824776
Yeah I have sex so I like rolling dice in catan.
>>
>>97824776
... where is any game in this?
Or you had a stroke when posting and thus the rules and gameplay were never posted?
>>
>>97825007
Catan.

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Trying Too Hard Edition

>Previous
>>97788480
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>5e Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>
>>97824332
I'd bet good money that the Tzimisce method has been tried, but then the Technocracy unmade it and wiped people's memories to preserve consensus.
Stupid bratty Mage, needs Caul correction.
>>
>>97824448
they had a vozhd in new york and somehow that was covered up despite no effort on their part so you might be on to something
>>
>>97823878
Conjure a few more demons.
>>
>>97823878
Surely more shovelheads and infernalism will work
>>
>>97824934
>>97825002
so what you are saying is that we have to disband the inquisition

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What races exist in your setting, or at least are races that you like, be it in science fiction or fantasy settings, and wish were seen more often? For me, I wish Warforged were in more D&D settings naturally.
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>>
>>97708119
what are the criteria for good?
>>
>>97814990
>what are the criteria for good?
BTA, but how about races that are good either add something to the setting and/or would be interesting to play?
>>
>>97819041
Beast-folk are always cool.
>>
>>97733226
>all these fantasy amateurs creating fake ass "original" races
he even stole bretons from elder scrolls
>>
>>97703135
not really, they just act like evil humans.

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does anyone have a torrent link / resource for the big shitload of scans and almost full catalogue of scanned games workshop models for 40k etc?
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>>
>>97808601
kek literal jeet scam talk from this one.
>>
>>97807875
You can just play a different game
>>
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I just want great knarloc scans but everyone is too busy scanning space marines with slightly different hats.
>>
>>97820910
It's not popular because seeding can get you sued in many countries, while uploading stuff on telegram might get your stuff deleted there, but nothing else.
>>
>>97824430
>seeding can get you sued in many countries
I find this so strange. The only way they could know that is if they are spying and many countries have laws against that.

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Here’s your magic card bro
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>>
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>>97822181
If that's pure evil then what's this?
>>
>>97822189
An artist who knew he was being tasked with doing evil, but wanted to make his money and take the piss at the same time.
>>
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It’s 2026 and demographics are changing. Long gone are the days when magic was relegated to pasty yT pinkies with Cheeto fingers and neck beards. Magic is for everyone
>>
>>97822181
I don't think you know what evil is.
>>
>>97823680
Oh I believe I do.

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Seriously, what is it?
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>>
>>97823607
Who are the others?
>>
>>97824042
2. the guy on /tv/ who posts the b*skin r*berts threads

3. /osrg/'s fishfag

4. [Redacted]
>>
>>97823564
How do you categorize fey creatures in your setting?
>>
>>97822226
Elitist gamechuds try to silence a noble storyforger and realmweaver from worldbuilding setting through asking mind tingling questions. STOP GATEKEEPING HIM YOU CHUDS!
>>
>>97824988
i actually lold out loud

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>I can fix her
>she can make me worse
Which way, Terran man?
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>>
>>97819309
How else would she transfer the diral-seii? By post?
>>
>>97815377
I like how the Umiak bridge is vaguely retrofuturistic, especially with the monitors embedded in the walls compared to the floating displays of the Loroi.
>>97818876
A lot of the similarities might just be general features shared by their ethnic group like having a sharper nose, being skinny etc.
>>
>>97821058
>A lot of the similarities might just be general features shared by their ethnic group like having a sharper nose, being skinny etc.
Which probably remind Stillstorm of her homeworld.
She is old by wartime Loroi standards, and has seen generations of warriors die. She probably experiences some form of survivors guilt when she sees another interceptor squadron almost die to the last Loroi, especially one from her homeworld.
>>
>>97809079
Danke

>>97809378
>>97808565
Beryl obviously just wants to ride Alex raw and bear his many children
>>
>>97816355
>Patreon is just under 70 pages ahead
WTF is that true?

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Have you heard the Primordial Truth?
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>>
>>97807968
Chaos Gods don't want to win. They want to keep their game going forever. That's why they will inevitably lose.
>>
>>97807967
In this house we worship the real gods of the material universe. The C'tan.
>>
>>97818416
>
>>
>>97807967
Why care about lore for a game you dont even play? Are you retarded and gay?
>>
>>97807967
>Primordial Truth
'OP is a faggot', I assume?

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Now that the dust has settled, is it the D&D killer it was hyped up to be?
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>>
>>97822518
What's damning about it is that it was sold as a roleplay-focused, narrative/collaborative story game kind of system, and then you open it up and it's a combat game. Not even a good combat game.
>>
>>97824302
It really is inspired by dnd!
>>
>>97820448
My one curiosity about this game;

Can someone explain to me why it's bad?
Every review Ive tried to look up has boiled down to
>Its bad
>Its good
But nobody gets into stuff like mechanics or how the game is played or why someone would prefer Daggerheart over something different, or what it does better or worse than 5e or other systems.
>>
>>97824851
Daggerheart sold itself as character and narrative-focused, but is actually just combat focused. The damage system is more restrictive than you'd expect with a clunky damage threshold system. Nearly all abilities and cards characters have are focused on combat and combat alone. The arbitrary restrictions placed on what cards people can have, because you're not allowed to have two characters with the same domains, even though you can print more, just introduces completely arbitrary game-y-ness to the logic of the game. So instead of being narrative-first, it's mechanics-only in ways that are often baffling because many actions and rational extrapolations of what kinds of abilities and features your character has are tied to the cards they are allowed to hold. And since combat is the only thing that really matters or offers any kind of threat to players, you're incentivized to run combat-heavy card loadouts with the highest chance for broken combos that trivialize battles anyways.

And then there's the hope and fear system, which is just a totally arbitrary meta-currency that controls when or if you are allowed to use many cards. The GM can't really do shit unless you build up some fear, but the loose initiative system usually means the players just do whatever they want, killing everything in sight, until they accidentally roll enough fear for the GM to retaliate. And if you're not rolling fear, that means you've got tons of hope to activate and trigger tons of abilities and synergies on each other's turns, allowing you to snowball harder. Because Initiative order is whatever THE PLAYERS want it to be, they can freely set up the most effective combos.

As for the parts that are seemingly roleplay or character focused, most of them aren't much deeper than D&D's backgrounds, except it's up to the players to make up whatever they want and then choose when they get to give themselves a bonus or when a connection with another PC matters.
>>
>>97824951
IME, the hope/fear dice isn't actually nearly so one sided, unless the entire party is rolling hot nonstop.
It can lead to some curbstomping situations, but as a GM, I am actually fine with the players having a glorious victory every so often.

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Prostitution is the oldest profession. It has always existed and it will always exist. The presence of prostitutes and brothels is crucial for making a game setting and world feel realistic and lived in. Otherwise, it will lack all verisimilitude. So, tell us, how have you incorporated prostitution into your game?
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>>
>>97821406
I think it is "Rapist"
>>
>My filters obliterate half the thread
Puckeefag is having a meltdown again isn't he?
>>
>>97811889
>Taking a shit is the oldest activity. The presence of toilets is crucial for making a game setting and world feel realistic and lived in. Otherwise, it will lack all verisimilitude. So, tell us, how have you incorporated taking a huge dump into your game?
>>
>>97811889
This looks like shit
>>
>>97823426
that's not a profession, that's a hobby

30-50 Feral Ogryns edition

Previous Heresy: >>97802085

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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Best custodes comin through
>>
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>>97824114
Hey bro, I think you got the wrong picture, this is the greatest of them all
>>
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I'm going to try and play HH 2.0 with LI miniatures. Anyone here ever tried it before? Any tips?
>>
>>97823987
How do vouchers work?
>>
>>97824458
You get sent a code, enter it online and get a little discount on your next webstore purchase.

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B

>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128


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>>
>>97824213
What's amazing is you think your plan will work. You don't seem to really appreciate that people can smell your stink, even when you're not dropping your taglines.
>>
>>97824189
>>97824242
Please take your meds, fishfag. You really will feel a lot better.
>>
>>97824242
fishfag, the mods told you to either
A. Fuck off
B. Make a different, new thread
C. Stop fucking bitching

you have chosen none of those
>>
>>97824273
You calling everyone fishfag is just part of your poison.
I'll actually tell you what I'm personally doing. I'm going to just watch and see what happens, because I know a truth you can't admit.
>>
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>>97824356
>because I know a truth you can't admit
you have several of these bombastic self-aggrandizing delusions.

Ive seen you say
>im a crusader of truth!
>you are leading people away from the light!
etc

seek meds and FUCK OFF FISHFAG


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