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Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ
Embryo Machine Translation:
https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1r
Lancehounds Homebrew:
M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRg

Previous Thread:
>>96959074

Question of the Thread:
Following up on a question from the previous thread, what's your preferred method of leveling up and improving your mechs and characters?


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>>
>>97187753
>>
How about coloring? How do YOU paint your mechs? Are there ace customs?
>>
>>97188461
me personally or how it works in my setting?
>>
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>>97188523
>>97188461
well I'll talk setting because I don't have minis (unfortunately)
My setting is mostly civilian monster hunters fighting monsters, although the military do use mechs as well but in combined warfare strategies (as regular vehicles and missiles can shut down mechs pretty easily if the pilots aren't above average).

The civilian monster hunters are basically all Ace Customs, without the aces - the organizations benefit from their pilots having good branding, so they incentivize their pilots to customize their mechs and paint livery on them based on their own tastes and aesthetics, so the pilots gain reputation individually and said reputation is tied to their organization. There are mechanical artisans that specialize painting, vanity, physical modifications on parts and more (which is the excuse I give my players to allow a variety of mech designs regardless of parts equipped), which means there's a massive culture of mecha fancy, both for combat but also for entertainment (as mechs are used in a variety of fields besides combat). Each region has a dominant aesthetic for the average mecha pilot, but there's tons of variation; A war that occurred a few years ago kind of shuffled people around worldwide, so there's a bit of everything everywhere. Not all pilots want to play doll though, and it's perfectly fine to just buy your parts and use them the way they are, but there will probably be SOMETHING your average pilot will want to change.

Military mechs are usually standardized with their paint and design, and commanders have small markings for the sake of it. Military mechs are MUCH more powerful than your average civilian monster hunting mech though (as in, they actually use live AP ammo and have access to good transport and sensors), so if you see 3-4 greyish/greenish mechs using practically the same parts and equipment, you fucking run.
>>
>>97188258
>You just said votoms isn't mecha and you're gay and wrong.
Votoms are power armor. Change my mind.

>No, that's actually going to lead to players asking "why does the game keep shaking the screen and making loud noises and getting blurry?" because the cars are minuscule and hard to notice.
They're not THAT small. That's a genuinely retarded take on the subject.

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Thread #01 Winter Wonderland.

Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97089644

Rules:
>We are acephale. There is no storyteller, we are not a quest.
>This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra.
>Namefagging is encouraged but by no means mandatory.
>Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.
>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter.
>Spoiler any OOC discussion.

Happy hunting.
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>>
Gentlemen, sorry I've been away. I've been trying to find the secrets of this so called Vril that's been eluding me in this book. Haven't had much success on a tutor though perhaps during my initiation at the end of the week. My leg has been better, but beggars can't be choosers.
>>97185337
I've been understanding the appeal reading through this tome I bought from a sketchy lawyer down in Florida. Some of it actually works, there's a little incantation to make a flame. Lot of spooky stuff though, I fear there may be an actual demon haunting this tome or something.
>>97182817
Glad to see you're alright friend. Good to see you're enjoying your safehouse as well. My group has made an effort to make it more comfortable as it looks like we'll be taking an extended leave from England. Who the hell is Leopold?
>>97182626
Does look very otherworldly. Was thinking it may have been Brazil or Yemen or some weird place, but I don't recognize the trees at all. Had a brief fascination with them back when I was making an exotic landscaping business in England. Unfortunately, government stopped me. And no one has much scapable land in London at least.
>>
>>97185742
>Who the hell is Leopold
It's some myth about an ancient group of hunters, I'm guessing this Leopold (assuming he was real) would be some kind important figure to them. Honestly, makes you wonder why people need to come up with made up groups when there are real secret societies. Wonder where he heard about them though...
>>
>>97183463
Not near Narwhal waters. Weighing the options between keeping my head down vs. the risk of whatever this is coming ashore.

>>97185742
>>97186891
There was this guy, Leopold of Murnau, he burned so many people at the stake that this group of catholic hunters still worship the guy. Buddy told me about them, said they're all crazy and should be avoided.
>>
>>97182817
Wonderful to see you are still among the living. Shame about the government involvement. In relation to your "go or don't" dilemma, you mention; could you not use your occupation to check out the sea? Do the water currents not play a part in the weather a meteorologist might study?
>>97185742
>Leopold
A minor saint some church secret society worships. They abhor the idea of subtlety and are married to the idea of combative solution. It is a true pain working with them and those like them.
>>
>>97182674
>>97185337

I'm not fucking exploding a park. How do you know an explosion like that won't rend the Verge open even more?

>>97182817
>>97186891
>>97188804


Never heard of these Leopolds either but they better not fuck up my ops.

>>97183463
No audio worth a damn, just wind


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Infernal Waifu Edition

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats

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>>97188707
I don't buy your excuse; it is just trying to skate by on technicalities in a way that you might expect out of a courtroom. It doesn't pass the reasonable test of what an average person would think which is why it stinks of doublespeak. Like look at these Deathlords, man. There is absolutely no need to carry water for this design
>>
>>97188817
Your argument is that you don't like my vibes. Get real, you're butthurt because you, like many, had unreasonable expectations that went beyond the promises made and saw goals that weren't there.
>>
>>97188798
>By the way that 3e npc sheets works, the ST have to fulfill them with something, in the case of the Deathlords is with Abyssal charms.
That doesn't follow from any of the advice given.
>>97188817
Your opinion is not shared by many in the fandom, though.
>>
>>97188817
>Like look at these Deathlords, man. There is absolutely no need to carry water for this design
To be fair, the Deathlords are effectively elder Abyssals in all but name.
>>
>>97188827
No, like I said my argument is that you're trying to play with words like a lawyer would to make an excuse for why it's not actually so bad when they are cheeky and misleading.
>>97188834
Revisionism. People bitched about deathlords for years for these exact reasons. It adds nothing of value to the setting (another commonly lodged complaint)

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Besides Middle Earth, are there setting with a monotheistic God but has powerful deity like entities who may or not be worshiped?
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>>97183250
World of Darkness.
>>
>>97183250
Forgotten Realms. Possibly also Greyhawk, depending on how you interpret Saint Cuthbert's inclusion into it.
>>
>>97183250
Yeah, mine.

After I finished reading the Silmarillion I stole that idea for my world, having plenty of standard fantasy gods, & one secret God of gods. I'd describe it to my players as "gods are always depicted shrouded in light, know now that it isn't them that produce that light, it is Him standing behind & over the,, the true Lord of lords watching over the gods themselves that frames them in their purpose".

Because I'm conceited I also gave him my own initials, it fits fine enough.
>>
>>97188730
Post your whole campaign primer.
>>
>>97188331
The cult of Sol Invictus had already done a lot of streamlining in Roman paganism by the time Christianity was adopted as state religion, and Sol Invictus was still seen as a relevant competitor for the Christian God until the fifth century.
It feels like it is pretty natural for formalized religions to move towards monotheism.

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Fair & Balanced Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>til the Blue Furok fan site for Magi Nation finally went to the flgs farm upstate.
It stings a bit.
Ive been using that site since what feels like 2004 to look up cards and reread the short stories.
>>
>>97185629
It's what TCGs are for. their purpose is to milk players like cattle, and discard them when they stop producing. any of these games could as easily be a boardgame or LCG. by choosing to launch as a TCG, James was telling you up front that "fuck over old players" was always going to be part of the deal. he unambiguously informed you up front the nature of your relationship. stop acting surprised.
>>
>FaB doesnt reprint old cards
AAAAA FUCK YOU JAMES CAGE WHITE THE GAME IS TOO FUCKING EXPENSIVE

>FaB reprints old cards
AAAAAA FUCK YOU JAMES CAGE WHITE THE GAME IS TOO SIMILAR TO HOW ITS ALWAYS BEEN
>>
>>97188193
>AAAAA FUCK YOU JAMES CAGE WHITE THE GAME IS TOO FUCKING EXPENSIVE
But I never said that. Different people, ones who haven't been playing long, were sick of the fact the older cards were flushed out of the market and expensive. Their ubiquity serves as a different complaint, but that also significantly drives up the price. There's simply no other viable options. Not a lot of people realize how much gear and other cards get reused across all heroes.

>>97188193
>AAAAAA FUCK YOU JAMES CAGE WHITE THE GAME IS TOO SIMILAR TO HOW ITS ALWAYS BEEN
I think that's largely due to the fact that we now know why these cards are the only ones worth using. LSS refuses to advance the game designs to produce so much as a side grade, or ideally something different and new. They stopped experimenting and instead chose to reiterate their works.

Imagine how exciting this new set would be if they spent all those Legendary slots on brand new and unexplored alternatives to the most reused cards instead of clogging it up with reprints?
>>
>>97186609
That's the joke

Previously: https://desuarchive.org/tg/thread/96936967/

When last we met, we made G.E.T.S. (Generally Entertaining Team-built System). Thus far, it seems to be a fairly minimalist system.

Now, we shall make our first setting for this system.

If your proposed idea gets doubles, it is canonized. Any canon characters, worldbuilding, themes, et cetera can be modified (but not outright contradicted or discarded) by triples, quadruples, et cetera.

Let us continue.
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>>
Everyone in the universe is catgirls. If you are not one, you will become one. It is inevitable and is as natural as puberty.
>>
>>97188704
Everyone in the universe is lolis. If you are not one, you will become one. It is inevitable and is as natural as puberty.
>>
Everyone in the universe is bidanshi. If you are not one, you will become one. It is inevitable and is as natural as puberty.
>>
The world is a vampire.
>>
>>97182030
Biomechanics were pioneered before steam power or explosives but the technology level is roughly on par with the early 20th century, so you have things like lighter-than-air whale zeppelins and the cat bus from Totoro.

Go To Church Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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How is the Horus Heresy presented to the plebs? Obviously they know it happened but the existence of traitor marines is a closely guarded secret as is the existence of the ruinous powers. So do they basically get the 2nd edition version when Horus was a mortal general whose Imperial Army troops betrayed the emperor? I know he's generally shown as a dragon being slain by the emperor.

I only mention it because I was going to include a medieval style mystery play and was wondering how far to go propaganda wise i.e having the emperor pushing child Horus on a swing or having his minions on the vengeful spirit being auxila mooks while the emperor is flanked by dudes in foam Imperial Fist outfits etc
>>
>>97188250
It's framed as a religious tale, Big E forged nine angels to fight nine satans, and was struck down so humanity could survive. This is the best most get without asking one of the many people who were there at the time.
>>
>>97188250
You can corrupt the story quite a bit as long as the gist is "emperor good and horus bad". Do some funnies like mix up IF and custodes since both would be yellow or change characters around like angron and magnus being swapped because someone fucked up hard on the record keeping.
>>
>>97188250
>>97188463
To expand more on my suggestion, imagine if nobody on the planet had forbidden lore (horus heresy) and instead relied upon common lore (imperial creed) or scholastic lore (legend) and all the books got rewritten a few times and whoever was in charge of remembering everything to the letter got a few blows to the head in a fight spanned over thousands of years.
>>
Intending on bringing in the Kabal of Crimson Woes from DH1e’s Purge the Unclean. Given how weak they are in that book and how they get no respect in the Expanse I imagine they’re kind of a joke. How can I make them “weak” without making them too comedic? So far I have their Archon wield two Venomblades but with no venom because he just puts his own blood in instead. Came up with it cos I saw someone’s megaedgy DEldar OC have a vampire theme and so I wanted to take the piss out of it.

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What's the best fairy chess piece?
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>>97181208
What exactly makes these "faerie" pieces? Pontiffs and Inquisitors are church pieces, the very opposite of faerie. Could you at least list how each piece moves in the game to make it topical?
>>
https://en.wikipedia.org/wiki/Fairy_chess
>>
>>97181813
Fate series reference actually
>>
>>97181208
I can't believe they removed the racist.
>>
>>97181208
cortesan bunda hnnnnghhhg

was the satanic panic real? did people actually think their kids were summoning demons over elfgames?
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>>97184780
Of course, the flip side is actually an accurate description of the state of affairs of things in the world, so it isn't equivalent at all.
>>
>>97187988
The only thing he knows is him taking it in the ass.
>>
>>97185019
Half of what?
>>
>>97185755
Do you, retard?
>>
>>97185842
Christianity is of course correct and they were right to want to censor evil things.

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+++ADMINISTRATUM PASS KEY ACCEPTED+++
>Loading message...

Welcome to yet another glorious day in your officio station revered clerk of the Administratum.
Your efforts in compiling the information on [Vokaris Sector] and its eight subsectors have been further garnering plenty of praise from your peers and lords above your meager station, we implore you to resume your task to gather this stellar data about this sector in our glorious Imperium of Man
A brief reminder that as data comes in to your cogitator station via the servitors around you, you will have to compile it and make this sector whole again.
May the God Emperor continue to guide you clerk Anon.

Hello there, Anons of /tg/. If anyone is still interested in this fun project, here is the whole sector - updated with the discovered planets so far - where we can continue to create together, using the planet generator found on 1d6chan.


Previous thread >>97101682
1d6 page
>https://1d6chan.miraheze.org/wiki/Setting:Vokaris_Sector


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>>97184897
>>97185935
So something I'm just tossing out there, the Virizid, are only rough Imperial technology(Advanced Space) and their naturally long lived(100~200 years). So if we factor in rejuvenants they could probably live centuries. What if they still haven't mastered warp travel. They just travel through real space because they're in no rush to their destination. They haven't been able to distinguish, AoS humans or the Imperium. During the Great Crusade some Space Marine legion rocked their shit but the Heresy started. Imperial records thought they were effectively genocided but the crusade only reached outer colonies. So Virizid are slowly reclaiming worlds that they lost and they stumble upon the Frontier world and their fleet was armed and ready to engage a much larger force than what was stationed there.
>>
Rolled 31 (1d100)

>>97188626
>>
>>97188632
>Satellites: 1
1d100 for gravity
>>
Rolled 91 (1d100)

>>97188697
>>
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>>97188799
>Bone crushing (2.5 to 5 G): Unaugmented Humans cannot survive in this world for long periods of time. -6 Agility bonus for movement, -10 to Strength and Toughness levels for Encumbrance, -6 Strength for Throwing. Jumping and leaping distances get divided by 8, fall damage gets multiplied by 8. If outside a controlled gravity area without appropriate armor, you will last d10 turns before beginning to suffocate as your lungs are squeezed out.
Another high gravity planet. The eels were here; I know it. 1d100 for its atmosphere

>Something amazing happens in a game
>the whole table is on a roar with excitement or laughter
>try to retell this story to my non-gamer friends and girlfriend
>it sounds like the most boring shit
How do I get better at telling stories?
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>>
https://www.youtube.com/watch?v=9taJVvD0ivM
https://www.youtube.com/watch?v=cm_iv_lUh6Y
https://www.youtube.com/watch?v=V2XGp5ix8HE
>>
Start by the ending and tell the details as they inevitably ask
Like begining a joke from the punchline
>>
>>97182499
You don't; you get better at reading what interests and disinterest others. Please don't waste my time with anecdotes of your make-believe with people I don't know.

It's the male equivalent of women telling you at length about their dreams, and the obnoxious nerd equivalent of
>duuude, you know Ryan's parents were out the whole weekend and he threw a mad kegger and dude Josh he did this sick move and kinda twisted his ankle and like we all got so fucking wasted lmaoooo
>>
>stories
>>
>>97182499
You don't. Telling a story about make believe is like telling people about your dreams. No one cares, nor should they.

RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!

Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more.

Talk about:
>RIFTS(tm)
>Heroes Unlimited
>Palladium Fantasy
>Beyond the Supernatural
>Dead Reign
>Robotech (lol)
>TMNT & Other Strangeness + After the Bomb
>Splicers
>Nightbane
>Savage Rifts

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>>97188615
I forgot to add:Their PPE cannot go above 67.
>>
>>97187745
>Thinking the faction explicitly based on the Nazis where every named NPC has an evil alignment and all the armor has a skull motif and player characters explicitly couldn't take their OCCs without being a deserter are the bad guys is a wrong take somehow.

This is your brain on MAGA.
>>
>>97188615
Rifter or LLRifter? They're two different classes
>>
>>97188640
What? Fuck Trump. The CS is one of the only factions still fighting the good fight against all the invaders. Magic & Psychic powers are fine to me, but all the fucking aliens & D-Bees can fuck off Earth. It's our fucking homeland & I don't care how the fuck you got here but you need to fucking leave
>>
>>97188452
>>97188547
>>97188615
>>97188623
Holy buttfucks, Batman, this is better than anything I've read about Lazlo before. Let's write a netbook and distribute it before the real book gets published. In 2029.

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What's the weirdest, wild PC you've ever played or allowed?
I let a player play a wyrmling deep dragon (DotU) in one campaign. Just Acid Spyro.
>>
>>97187628
I had one of my players discover over the course of the campaign that he was actually a young red dragon who was polymorphed into a red dragonborn at an early age. He unlocked his true form during the final battle with Tiamat
>>
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Most of my players don't enjoy playing humans or demihumans. We like the weird shit.
>>
>>97188023
For one-shots, sometimes I like to let a brand new player play as a young or wyrmling dragon, just so they're not inundated with too many things to look through on a character sheet
>>
We've had dullahans, vampires, skeletons, ghosts, cyborgs, and cartoon characters, dunno what I would say is the weirdest

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Two questions:
1) Any ideas for convincing them not to do that? (We play 5E, Call of Cthulhu and occasionally OSE)
2) If I had to pick, which one of the two is the least cancerous?
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>>97181378
If you're not interested in either then why force yourself to run it? If they players are really interested then they can run it with you as a player.

I haven't played Daggerheart but I love DS. If you like shit that makes you feel cool and smooth engaging combats I recommend that system heavily. I could talk a lot about the things I like about it.
>>
>>97186032
>>97186130

PC option balance in Draw Steel is okay enough. There are definitely some outliers and "correct" builds.

Forced movement builds completely demolish enemies without high stability, and a hakaan null (metakinetic) is probably the one build with the highest optimization ceiling in the game because of this. Yes, a "monk" shoving people around is as strong as it gets. A good runner-up might be a hakaan fury likewise abusing forced movement, probably with a Hurling weapon for range.

I hope you do not mind some Reddit links, because these two threads cover a hakaan null and a hakaan fury:
https://www.reddit.com/r/drawsteelbuilds/comments/1mulvvi/what_are_your_thoughts_on_a_hakaan_nulls/
https://www.reddit.com/r/drawsteelbuilds/comments/1mwh4p1/the_king_a_reaver_fury_forced_movement_build/

Aside from these, I have noted that virtually every high-optimization party wants a tactician (i.e. warlord), because it allows a party to coordinate their tactics and focus their fire far better than, say, a troubadour (i.e. bard). Similarly, the talent (i.e. psion) has some rather nutty hard control, like level 2 Slow and level 3 Fling Through Time, and its level 1(!) Flashback allows the party to spam some of its better synergies.

Honorable mention goes to the fury's level 2 You Are Already Dead, which can completely blow through a higher-level elite and trivialize it.


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>>
>>97181378
daggerheart is based and i like it
>>
Consider that the creators of Daggerheart themselves abandoned the game in favour of D&D 5e.
>>
>>97181378
>A buddy of mine is extremely excited that Dungeons of Drakkenheim is getting a Daggerheart version
What's so special about Daggerheart or legally-distinct-Mordheim? I didn't think the system really supported gribbly not!Chaos stuff.

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Retrohammer Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>97187910
>Wonder bread livery on chainsaw
Based coomer easter egg
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>>97188171
Possibly, provided you resolve anytime it gets distracted/bored and interacts with a unit you immediately resolve a round of combat as if a Hellpit had charged. Friend or Foe
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>>97186780
80's realms of chaos had that kind of banners. I agree with you it would look cool of they had a better the sense of movement than just being a billboard
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>>97185239
Offtopic, but can you explain who 'Gork'll fix it' is in reference to? I thought Saville would have been their biggest pervert but "Saville'll fix it" sounds stupid and I've never head that saying.
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>>97188573
His show was called "Jim'll fix it". They'd bring in a real, random kid from the public who had a wish, and the shows host, Mr Savile, would make it happen. Unfortunately he also raped the kids.


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