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File: Wahreeo Woyld.jpg (133 KB, 256x359)
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Been having a lot of fun with this game
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>>12256423
I never played it growing up, tried it with the switch 2 release as I assume a lot of people have been doing. Dreadful, absolutely awful, just a mindless slog, one of the worst treasure games and probably the worst game nintendo published on the gamecube. The only saving grace is that it is visually quite nice.
>>
>>12256839
Your dad didn't want you to become a faggot.
>>
>>12257050
>Urban simulator slop
>Not gay
>>
Zoomer revisionist history is getting old.
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>>12256839
based cartel padre

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>I'm shooting a medieval knight with a shotgun.

What the fuck am i even playing?
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>>12255695
Same. Heretic has much better level design than the Dooms.

>>12255730
>Iron Lich
Most creative enemy I've ever encountered in a shooter. Downright surreal.
>>
>>12255485
Wowzie, is that an ogre with a chainsaw and grenade launcher?
Erm, what le sigma xdddd
>>
>>12256389
Interesting, sounds like a pretty cool boss fight.
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>>12256259
>Looks like a monster vagina.
Fitting for the black goat with a thousand young.
>>
>>12255498
I don't watch boomer movies, unc!

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Why didn't we ever get a sequel?
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>>12256161
It was marketed as a "[game] killer" so it was doomed to fail
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>>12256161
SEQUEL HELL AT THIS POINT I WOULD SETTLE FOR THE COMPANIES TO ACKNOWLEDGE ITS EXISTENCE!!!
>>
I dont want a sequel, its a complete story. I want a remake in an alternate dimension where remakes are 1:1 with the original but with high effort production values made by real devs instead of outsourced jeetmakes with worse visuals and gameplay/story downgrades.
>>
>>12256675
>run around
>open crates
>watch cinematics
>GUST OF WIND DANCE
>VOLCANO
>PURSUIT
>run around
>open crates
>watch cinematics
You say that like it's bad.
>>
>>12256161
it kinda ended with no loose points
bad guy got fucked, daddy and the mistress ensured that, and lil dart got pussy in the end
green bro got killed but we dealt with it mid game already

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The year is 2025 (soon to be 2026) and devs still haven't made Earth as cool as it was in Golden Sun.
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>>12255472
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>>12254990
That game is an actual kusoge.
>>
Why are they all so fat
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>>12256071
To enhance the cuteness
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>>12257278
Thanks, Brosnan.

just started this game and cleared a couple dungeons. any cryptic bullshit or general advice I should know? using the map that came in the box to figure out where to go
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>>
thank god for the money making game, I got lucky twice in a row. tomorrow we raid level 4. also I found the entrance to level 8 so thats neat.
>>
>>12256578
>I was alive back in the nintendo power days..
in japan?
>>
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The name's Link, and I'm braver than brave.
I got a wooden sword from an old man in a cave
and when my hearts are maxed out, it shoots an energy blade?
I don't know how exactly that works, but that's okay with me.

Eventually I'll find my way out of this maze
North West South West I'm on my way to the graves.
When I master the Master Sword, I'm goin' to town
on Zelda's upside-down Triforce, with one in the brown.
You can't stop me from coming, I am the Hero of Time
Ya better run for your fuckin' life, I'm "cummin' inside" (Haha)
>>
>>12254784
The tile to which the caves are located, IE; bombable burnable areas, are all the same tiles between screens. So you don't have to burn every bush. Just the bushes in the locations to which stairs are commonly found.
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>>12254791
if you can't make it through map 1 without any help, you failed at life

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Why did it fall off so hard after II? III was multiplayer, but there was no single player game until IV, which departed radically from the originals and became more like Doom 3, but failed to live up to how good Doom 3 was.
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>>12256460
>slow motion Quake with vehicles.
Bro don't diss Unreal Tournament '04 like that not cool man.
>>
>>12256364
No you’re for fags

Fag
>>
>>12256337
because reznor only made music for the first one
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>>12256337
>why did it fall off so hard after 2
Quake 3 was popular, Q4 was not and locked on PC and xbox though it's a good game.
>>
>>12256676
I still play this on my ps3 against bots. If you don't play quake and unreal I don't understand why you're on this board
>not you anon, you seem like a cool cat

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This game was extremely popular around here when it was first translated.
Why did no Western developer ever try to build on that formula?
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>>12254531
>no Western developer ever try to build on that formula?

well some of the ROT3K games got translated ....
but in general /vst/ games are kind of dead now? esp turn based games.
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>>12256068
>>12256084
Crysis and STALKER 1 is retro. esp if WinXP is a platform.
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>>12256549
Do the Utwararerumono games get better later?
I've only played the first one but the SRPG aspects were so basic I think it'd have been a more engaging experience if it were just a VN.
>>
>>12256846
If "porn" means "immediate masturbation aid" then "porn" isn't the right word for games like this
>>
>>12256926
When playing eroge I expect I'll likely end up jerking off at some point but it's not something I start the game up to do right away

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I think it's very cheap on Nintendo's part to resort to emulation when they have the source code.
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>>12257075
My /vr/ confession is this service is how I do the majority of my retro gaming nowadays.
>>
50 bucks a year is still better than what Sony charges for their online.
>>
>>12257075
>>12257115
>>12257187
Nintendo has source code for basically everything they've ever done, however nobody at the company would know what to do with any of it. I've exposed this before but Nintendo doesn't program their own games, they never have and never will. A famous example that some people do know is Donkey Kong arcade, the team at Nintendo designed the game on paper and then the design documents just got shipped off to a company called Ikegami Tsushinki who actually made it reality.
Up until recently when they just outright purchased them, Nintendo outsourced all programming work to a company called SRD. SRD in basic terms made the game engines, wrote all the code and then creates what are essentially level editors and other middleware that's easy for the artists and level designers to create everything you actually see in the games. Then they'll usually have a couple basic "programmers" whose job it is to tweak minor shit that SRD already wrote so they can get the game working and feeling exactly how they want. The SRD crew often even goes uncredited in these games, usually either a generic SRD special thanks is given or they'll credit whoever was in charge of whatever given team within SRD programmed said game.

Anyway, regardless of if they have the source code for the games or not they'd have to hand off porting duties to someone else just because they don't have any in house programming talent.
>>
>>12257215
>50 bucks a year for emulation of dripfed titles is a good deal
If retards didn't exist, Nintendo would've bankrupted several times already
>>
They'd rather just have some random team of autistic Europeans work on emulators for their old consoles and throw as many roms as it as they can (even for shit that isn't even theirs), than bother with getting fucking 6502/z80 assembly and old ass C code for multiple games to work on Switch. It's understandable.
Even if they did go through the trouble of porting, you idiots would call it "Sovless" or some bullshit for not being exactly 1:1 the original experience.

How many Japanese salarymen pleasured themselves looking at this?
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>>
>>12257089
>people back then had reputations to uphold
Irrelevant.
You had public auctions for porn on canvas by the late 70s. Movie theaters showed the stuff. People absolutely had "something visual right in front of them" back then.
>>
>>12255731
I'm pleasuring myself to this right now.
>>
>>12256993
> posts DoReMi Fantasy

Based
>>
>>12256879
"Seriously, though, as the creators... how do you feel about the final dungeon of FFIII?

Sakaguchi: Right after it was released, we received a lot of complaints saying "that was way too hard, please don't do this kind of thing again. A salaryman can only play about three hours a day, so don't make dungeons that take longer than 3 hours to clear!" At this point, though, those complaints have stopped coming."

https://shmuplations.com/ffiv/
>>
post that one scene from the MSX or PC-88 version of Valis II

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Why are there so many bad Final Fantasy translations?
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>>12257192
>FFVIII was the first video game to be translated into Spanish from Japanese
I remember playing both English and Spanish back to back and the first minutes just seemed the same text in different languages to the point it was extremely fishy.
>>
>>12257160
You are a retarded faggot on so many levels that I'm not sure where to begin.
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>>12257192
and so the italian version i guess
>>
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>>12257147
Don't lie with your pic, Anon.

>>12257201
VII is the one that used the English localization as its basis. It was a rushed effort full of stiff, literal translations that inherited numerous errors from the English version. VIII is significant because it marked a major shift in Square's internal localization process for Europe; the company revamped its approach following the backlash over VII's quality. As a result, the Spanish version of VIII is often more faithful to the original Japanese dialogue and character names than the English version, boasting far more natural-sounding dialogue than its predecessor. This improved standard was maintained for subsequent European localizations of the series, although games like X had to adhere more closely to the English script to stay in sync with the voiced English dub.
>>
>>12257164
US version make more sense if you're correct, I always thought (after the fact) that it was super out of character for squall to say something like that.

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The loss of the uncompressed Blade Runner (1997) assets is probably one of the biggest PC gaming tragedies
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>>12254379
why not just uncompress them
>>
>>12254379
>>12255061
Is there a gallery of all the ones available?
>>
>>12254550
Are you actually confused about women dressing slutty but then getting mad about male attention? Have you ever been to a gym? This is the most realistic part of the game.
>>
Why every game with pre-rendered background has the loss of assets ?

I'm tired of seeing this thing happening again and again.

There are those AI upscaling texture packs to "restore the backgrounds" but they don't look good, often times creating details where they doesn't exist.
>>
>>12257132
In Blade Runner's case at least, it was likely because the uncompressed assets had a size of 1 TB. Mind you, this was the late 90s.

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How does Klonoa (GBA) compare to Klonoa on the PS1/PS2
>>
>>12256209
Worse in every way
>>
Repetitive and boring from what I remember, with barely any story.
>>
>>12256209
Fun at the beginning, but it gets way too repetitive. I 100% the first game and never touched the second one because it just seems like more of the same.
>>
>>12256209
You collect David's stars in this game. Kinda weird.

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AL, LET'S HAVE SEX!
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>>12254770
AH COME ON PEG INTERDIMENSIONAL BEINGS JUST STOLE ONE OF MY LINGS AND THE BEARS JUST LOST THE SUPERBOWL TO THE LIONS SOMEHOW DONT YOU THINK IVE SUFFERED ENOUGH
>>
>>12257007
the guy killed his wife and children to start a new life with another woman. his plan was preposterously bad, and he can barely even muster up the fake acting to act like he cares that they are dead. its police bodycam footage on youtube, just search for "retarded killer" or something
>>
>>12257007
>>12257104
In the show Peg is always making AL miserable. That other guy is Chris Watts who most importantly was a fan of the Pittsburgh Steelers who Ed ONeil(Al Bundy) actually played for during a brief stint in the NFL.
>>
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>>12257131
is it true that al once threw 5 touchdown passes in a single game?
>>
>>12254837
How can there be a Homey game when Homey don't play dat?

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He raised Magus like his own son and he turned on him. That's cold blooded, man.
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>>12256180
truth is that's how all the coolest guys in history are formed
>>
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>>12255948
I think Ozzie was a lot harsher to Magus than treating him like a son
Let's also not forget that Ozzie instills such a sense of cruel-hearted entitlement in his actual children that it carries through for the next 8 generations, it's not that hard to imagine him being rough on young Magus, treating him more like a living weapon to be wielded than as a person
>>12256180
Kind of true, but also downplays the extent of the tragedies he went through
After watching his mother go insane, his entire world literally falling into cataclysm, losing his sister then being raised by a guy like Ozzie, Magus probably turned out about as well as you could expect
That he's willing to ally with the party and keeps his ultimate goal of destroying Lavos in mind above all else speaks to a sense of rationality and resolve
Not the most heroic qualities but still, at least he's not as petty as Dalton
>>
>>12255967
>>12256242
I always wanted a proper anime series based on Chrono Trigger (not counting that goofy OVA that starred the Nu). But that ship has sailed since if they made it today it would have ugly CGI and everything would look overly shiny and polished, unlike the soulful art style of old anime.
>>
>>12256204
He's a colossal dickhead but he's very strong, and the world is at stake and he is a fellow human against the common enemy.
Frog chopping his head off with Masamune is plenty justified but I also think that wouldn't be the Frog thing to do since Frog got over seething endlessly about past failure, unlike Magus. Also Magus can't travel through time unless it's by accident so abandoning him in antiquity to try and unfuck his people wouldn't really matter.
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>>12257161
>Frog got over seething endlessly about past failure
He doesn't really do that until you complete the side-quest of putting Cyrus's spirit to rest.

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megaman clasic and megaman x are overrated same repeated shit
these games are all the same. no difference between megaman x1 and x3. no difference between megaman 5 and 3. all the same shit
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>>12254086
>>12252662
(continued)

&forte... I... I think I remember it was a hard game, yes, but don't remember anything. I remember King tho, think it was fucking bullshit
Another hard game was X6, but that one is different, we all know why lol a mess, it's supposed to be fun but's it was obvious the game wasn't tested at all and that everybody suffered making it, a game that wasn't suppose to exist, so the result felt like a fucking huge improvised mess. but I dont hate it lol it's a game to remember,think back and laugh at

>11
oh megaman 11 exists? whoa it seems I've been living under a rock
>>
>>12245681
Zero and ZX suck though. No charm.
>>
another important thing
what THE FUCK is even the lore???

each games has 1000 robots. characters. each one. they all look the same tho, they serve the same purpose: being mere strong robots to be defeated >>12245681
when I played 9 I saw Magma man and lost my shit lol
I was reading
https://tvtropes.org/pmwiki/pmwiki.php/Characters/MegaManClassicVillains
damm, all those villains.. they come from the future, the outer space, they appeared in minor games... yet they are not different at all to the main games' characters. they're all flat as fuck
the franchise timeline is vague as hell
the consistensy of the timeline is vague as hell
you just shoot and destroy some robots that'ts all, there is zero sense of growth, immersion. in Mario you know it's a fantasy world, so anything can happen, Mario himself is written to be just what he is - but Megaman?? he is some sort of shonen hero, but his story, his universe, is vague and flat as fuck. and so are his games

unlike >>12254965
Zero and ZX have actual growth and progression. you can actually tell what happened in Zero 1, you can actually tell what happened in Zero 2 and how it led to Zero, and so on. Sonic trilogy from the genesis managed to tell a consistent, rational story, world, geography, GROWTH. in megaman it's all the same
I remember when I played 8 decade ago, what the fuck was Duo? who the fuck cares, nothing really matters in megaman. there is no WEIGHT, and the games themselves show that
>>
People jerk off X1 too much. Its not that much better compared to X1-X5.
>>
>>12255227
Shut the fuck up.


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