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Thread 451: Fuck your parents Edition

Bushi-Navi EN: www.en.bushi-navi.com/
Deck Log:
decklog.bushiroad.com/ (JP)
decklog-en.bushiroad.com/ (EN)
Beginner guide, decklists and other info: pastebin.com/QxKQRhrQ (embed)
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: pastebin.com/7Fj8VqA2 (embed)
Cardfight and Buddyfight matchmaking server: discord.gg/6xVFD4r
Weiss/Schwarz Resources: pastebin.com/sk2iSjW1 (embed)

BCS 2025/26 Info: https://en.bushiroad.com/events/bcs2526/

DivineZ Parallactic Clash Ep 2: https://www.youtube.com/watch?v=1i_whZ8w2w0
Divinez: Genma Awakening Arc Manga: https://x.com/cfvanguard_PR/status/2009770914012074373

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The Prison fall off needs to be studied.
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>>97397775
Deck can only pop off turn 4 and every meta deck is resource efficient or just doesnt care about the prison with how strong their engines are

the two best decks also like going second so turn 4 decks have it rough; Prison doesn't generate the same advantage Bavs could to keep up with all of the aggro decks she powercrept into existence
>>
>>97397775
Prison's only good when people forget about it, as soon as it looks relevant, their opponents just pick decks that either counter it or not care about it at all, which then causes Prison to become irrelevant again.

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97398493
>I feel like showing the illustrations when instructed kind of gives the game away very quickly.
Yes and no. If you read the descriptions and look at the illustrations of the various items, you'll probably notice that they're deliberately created to trick people into misidentifying them on the basis of their familiarity with Star Trek and such, so they take the devices' functions for granted and zap themselves in the face with lasers. The illustrations showing the players that they're clearly onboard a flying saucer are part of the setup for these other illustrations with which to mislead them.
>>
>>97398065
if you are the anon and not samefagging, do NOT read the "n00b guide"
The document as a whole pushes a skewed, innacurate view of the OSR, was written by someone who's clearly biased towards AD&D/OSRIC to an unhealthy degree, and is also a hitpiece on anything not outside of the authors narrow one true wayism.
>>
>>97398769
I find his attempted explanations as to why his one way is supposed to be "the true way" funny though.

There's so much left on the table, like he's desperately begging people not to raise any questions. He's such a cart-before-horse thinker that everything he wrote can be summed up as "This is how I personally started playing and I've never questioned anything beyond that first impression." Like those guys who argue that [thing that was realeased when they were twelve years old] is objectively the greatest [thing] of all time.
>>
>>97398835
It is quite funny, especially since he goes out of his way to get any threads that ARE NOT the highly specifically worded hijacked OP (like this thread) deleted! he mass reports it, goes into the thread, and announces reporting/saging (all the while projecting his actions onto us by screaming "Hijack!")
It reeks of deranged autism, and honestly its funny as he thinks he /owns/ this thread.
sooner or later things will go back to normal, regular threads wont be deleted and this troll will fuck off. just wait em out. at least this hijacked thread contains him for now
>>
>>97399003
>>97398769
>>97398835
You shall have a fishy on a little dishy, you shall have a fishy, when the boat comes in!

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Bloom Tender edition

Previous: >>97287917

>News & Reminders
Devoted Druid and Painter's Servant are pre-banned in Historic
Lorwyn Eclipsed coming out January 23; preorders are now available
Arena Championship 10 won by Michael Debenedetto-Plummer (Mono-Red Prison, United States, he/him)
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-january-12-2026

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ

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Will JotC ever address the major advantage of going first?
>>
^bots

>>97394330
>Do people hate arena?

yes but to answer your real question:
people don't post here because no one wants to talk with op and xyr's friend chat gpt aka the only posters itt
>>
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>>97397661
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I made me own deck. Any suggestions?
>>
How do brawl players dont get tired of seing the same staple cards on every deck?

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Is Warhammer 40,000 actually a misandrist/female supremacist setting? I'm just thinking about how every apparent accomplishment of the setting's major male players was actually done by a woman behind them e.g. the Emperor and Erda, Vect and Lady Malys, Angron and Lotara Sarrin, the High Lords of Terra and Morven Vahl, etc. etc.
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>>97399008
>He is a jew, isn't he? I have my reservations.
The videos I've watched he is very even handed and open minded and is highly aware of what is secular fact and what is religious belief. He has a great video on Yaweh being a combination of minor raider god and a civic god in the then polytheistic faith, and early judaism was polytheistic
>>
Even God (as in the Christian God) has a male/female dichotomy that was lost in translation due to how translators fucked up how the Holy Spirit is referred to. You don't hate localizers enough by the way.
>>
>>97399068
>You don't hate localizers enough by the way.
>localisers have been the cause of actual wars, schisms and mass suffering
Fucking hell
>>
>>97399068
Are you thinking of Asherah?
>>
>>97399068
>>97399102
or the Platonic Monad + Diad?

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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Exotic Cuisine edition

Previous: >>97304062

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>97398684
Orbitally bombarding Ugnaughts is a morally virtuous act in all cases.
>>
>>97398684
I like how they needed to make an episode to justify that retarded line
>>
>>97398363
Twi'lek girls with cones are actually girls.
Twi'lek girls with ears are actually hybrids.
>>
>>97398750
And Twi'lek boys?
>>
>>97398754
Have ears, and have noticeably bulged foreheads.

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It's pic related. Peter Jackson tried to copy Blix's swag for a good reason
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Prototype edition

Here is a thread to discuss trading card games other than the big three.

>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler

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>>97398693
Isn't Lore dead and a scam?
>>
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>>97398682
Mythos was somewhat popular in the 90s. After that fantasy flight made a card game for Call of Cthulhu that later became an LCG then it died.

Nowadays Arkham Horror is the most popular Cthulhu mythos game.It is an LCG that every player picks an investigator and makes a deck for it. The game mix board(card as locations)+miniatures(or tokens for the investigators) with action&equipment cards (things that your investigator uses). The game is players vs environment (mythos deck) where you pick an adventure and the deck for it play the hole of antagonists and challenges for the players.
The game also has a campaign like mode where adventures are connected and players carry over things from one adventure to the next until they finish the storyline.
>>
>>97398482
>Lorcana
Yes, there was a shortage of Lorcana when the first set came out. I recall having to got to multiple Toys r Us stores (I'm in Canada, we still have those) because they were limiting customers to 2 boosters per visit/day, and having to call around to half a dozen LCS to try to track down stock. They were difficult to get well into the 2nd set, when they reprinted set 1.
>>
TCGs with the best art?
>>
>>97398796
Sorcery

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hahahahahhahahahahaha
HAHAHAHAHAHAHHAHAHAHAHAH
HAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAH
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>>
I'm not even a tertiary, but I WILL be stirring this pot.
>>
>>97390484
>noooo they're not the good guys James Workshop SAID SO
>GW releases Space Marine II and some cinematics showing space marines heroically fighting orks
>>
>>97397227
You're halfway to understanding the point brother

>>97397302
It really doesn't in any meaningful capacity, I did 3 years in the military and one tour in afghanistan and received a single hour of bayonet training during basic and then never again.
>>
>>97384550
Its their fucking ip you triple retard
>>
>>97388886
Anon, they had infinite money. They arguably still have infinite money. What the fuck is anyone supposed to do.

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Should an elven wizard be more powerful on average than a human one? Explain your answer.
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>>97394724
>>
>>97356991
>human archmage and now you have 5000 of these fuckers running around.
Yeah but they've spent the last 4800 of those years in the grips of ennui, only occasional moving away from shitscrying on their on crystal ball network to incinerate a horde of goblins.
>>
>>elves being a long-lived race with magical affinity?! No, they sure are lazy and waste their lifespan, because I say so!
>>
>>97398121
Yeah game mechanics make it that way sadly
>>
>>97398121
Have you even looked at the spine of a TTRPG that says otherwise?

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Everchosen edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>97398780
While my dogs were busy getting mulched by the shugengan lord and his stupid deer-dragon-horse mount and my daemon prince was obliterating the sky lantern with a constant barrage of magic missiles, my chaos warrior death star, which had taken heavy losses from both the sky lantern's shooting and cannon fire, made a stand on the hill in the center of the board and got double-charged by a unit of jade lancers and the sentinel. Ormos rolled a six on the Cackling Blade's attack roll twice in a row, taking two wounds as a result, and proceeded to peel the jade lancer champion like a potato in a single round of combat before proceeding to annihilate the rest of the unit alongside his fellow slaves to darkness. Quorthon continued his streak of somehow failing to do the one thing he exists to do and barely managed to eke out a single casting of Daemonic Vigour. You continue to fail me, Quorthon. Perhaps a new sorcerer ought to take the reins. Anyway, though the jade lancers were slain to a man, the sentinel was pushed back without suffering a single wound. Said sentinel would proceed to get charged by my forsaken next turn, who attacked the giant statue eighteen times and somehow managed to inflict not a single wound on it, and stomped all five of the pathetic fools to a fine paste in a single round of combat. This catastrophic failure would result in the sentinel overrunning into my chariot, which obviously did not go well and was a sign that I was quickly losing control of the game.
>>
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>>97398828
My knights fought valiantly against the shuggy-wuggy-whateverthefuckit'scalled, but despite charging the perfidious cathayan half-dragon with their lances they only managed to inflict a single wound. I don't want to complain too much right now, but why does this thing get to have better saves, more wounds, better spell lores and better army lore spells (that it doesn't have to pay a tax to take) than a daemon prince for way less points? The jade warriors were there too and they provided enough static CR to force my knights to flee, which resulted in said knights getting pursued, caught, and executed. While this was happening the sentinel smashed my chariot to bits and Quorthon miraculously survived two cannon shots without taking a single wound. He may be a complete failure as a sorcerer, worthless in melee, and very ugly, but clearly the gods love him.
>>
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>>97398886
The last two turns of the game could be described by the words "crisis management" and "oh god oh fuck Quorthon cast something please". Perhaps the little shit heard me, because he finally managed to cast Steed of Shadows after five turns of utter ineptitude, which allowed my chaos warriors to fly-march 24" away and attempt to secure their points value and potentially regroup for a daring charge if my opponent got cocky. Meanwhile, my daemon prince somehow managed to bungle 6 spells in a row thanks to the shugengan lord having a longer dispel range than normal wizards. Why, GW, why? Anyway, Dehumanizer's repeated failures would eventually result in him being charged by said shugengan lord, who used his magic blade to bypass my daemon prince's regeneration save and sent him screaming back to the realm of chaos in a single round of combat. Enraged by the death of his lord and master, Ormos screamed out a challenge when the arrogant Cathayan prince charged into what was left of my army. Perhaps as a sign that Ormos was worthy of leading the warband, the pathetic princeling on his prancing pony failed to inflict a single wound on the mighty champion of chaos and ran off to go cry into his dragon-mother's skirt! With my general slain and my only surviving unit being my regiment of chaos warriors, the battle came to an end. A resounding victory for Cathay and a terrible loss for Chaos!
>>
I kinda wanna use tzzangor enlightned as chaos knights but I want to fill the empty space with some eldritch gubbins like hounds so it can have some kind of pandemonium vibe.
>>
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>>97399001
What a game! My complaining may lead you to believe otherwise, but I had a really great time. I won't get in to all my mistakes and how I could have won if my daemon prince hadn't been utterly useless for the last three quarters of the battle, but I will say that Cathay seems like a really strong army. Not only do they just get extra special rules for no good reason, my opponent didn't even bring an optimized list and all his units were really powerful. It is obscene in the extreme how good shugengan lords are for their points cost and it's somehow inconceivably more extreme how terrible daemon princes are when you're not running the bog-standard, boilerplate, and boring ogre blade + meteoric iron + extra arm + mark of nurgle + lvl 1 wizard setup. Why do daemon princes only have four wounds? Why does their regen save turn off when they get hit by magical attacks? Anyway, besides my DP sucking and Quorthon continuing to fail me when I need him the most, I'd say I lost this game because I played poorly, which would be reassuring if my opponent hadn't purposefully brought a weak list. Final thoughts: The Cackling Blade is the coolest thing to come out of that new chaos arcane journal and it's not even a chaos item. Spells and attacks that negate armour and ward saves are extremely powerful. The marching column dogs thing seems like it's not as good as people say it is, but maybe I just did it wrong. Decoupling strength from AP was a mistake. Bring back power dice.

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Necromancy Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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>>97393570
Give me a day or so and I will see what I can do.
>>
What do you guys think is the most horrific lore bit in Trench Crusade? Honestly, not in a dark way but in a really fucked up way. Skincrawl stuff.
>>
>>97398056
The vast majority of the Black Grail stuff but especially the diseased pigfucker, that one Church of Metamorphosis short story where a captured Faithful refuses to tell them of how their defenses work so they just decide to crack open his skull and read the information from the spasms of his dying brain, Sin-Eaters conceptually, etc. I think the more freaky or gross out shit hits harder for me than the more overtly dark stuff.
>>
>>97398056
That people are born into a world where a common fruit that people eat essentially melts them, where cannibalism is so commonplace these there are open air markets for it, and even worse things and they still choose to support that way of life.
The total disregard of human life in the hell controlled lands is the most banally horrific aspect. I love it
>>
>>97391717
>greentext
Americans are really stupid when it comes to religion.
As for your army, the problems really come to bear against particular armies and after a few battles in campaign. Lions are eh, but jannies remain solid throughout.
Assassins really lose shine once your enemies start getting more numbers or better gear all around. Worse, they are vulnerable to shooting, and most armies can get good shooty down the line, and assassins are, at best, trading blows with other elite units.
That said, what is your list?

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What kind of tampons do you think they have in the Golden Throne palace complex on Terra in Warhammer 40k?
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>>97398905
Pretty sure I got it from Luth Twitter, if not their Facebook group...
>>
>>97398864
Didn't realise the "altright" boogeyman still existed in 2026
>>
>>97398798
Who are you quoting?
>>
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>>97398861
2002?
>>
>>97398992
grifters

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Rule 1: In order to become canonical each post has to pick up something that has already been established by someone else and build on it. Only in this way can something new be added.

Rule 2: Keep it within reason and don't break the immersion for everyone else.

Rule 3: Have fun.

Starting with a rough premise to set the tone:
>Players are bug-headed-investigators collecting evidence of a vast, hidden control system that governs reality.
>Detective work involves getting high on insecticide, cut-up-techniques and orgon accumulation.
>The "Mugwumps," the "Reptiles," and the "Grey Officers" all represent control entities that feed on energy.
>Don't trust 'em.
>They are bureaucrats of a gnostic, alien order.
>Be aware of the insect archons!
>They are parasitic deities that can manifest as viruses (biological and linguistic), addictive substances or bureaucratic control.
>Create a detective and expose the hidden patterns of the manipulators!
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>>97398483
>Game mechanics involve subliminally programming yourself so you can do manchurian candidate shit without breaking your own self-delusion.
kino
>>
>>97398483
The player simultaneously tries to maintain the belief that he is human while attempting to decipher the dark workings of metaphysical manipulation. I like the Antagonism in that.
I'd suggest the player needs to take antipsychotics at regular intervals, or even morphine in emergencies, to maintain this illusion. It gets harder the deeper you journey down the rabbit hole.
This could be implemented with a value similar to the Mental Stability System in Call of Cthulhu.

I think a secret conspiracy in which people are processed into food and sold in supermarkets Idea stolen from Onions Green would fit well into the dark schizo noir atmosphere.
>>
>>97398859
I think in order to make it work you need to have a certain degree of separation between the player and the character.
Hell, maybe you have two character sheets: One for your bug person when he's lucid and one for when he's pretending. You have to do a balancing act of time between either persona, tactically code switch, shit like that.
>>
>>97398921
Sounds cool. Original idea. Quite promising
Since drugs have been mentioned a few times maybe we could expand on that and make them a game mechanic.

Stimulants:
(eg Cocaine) increase concentration and performance

Antipsychotics and Opiates:
Supresses symptoms and self-awareness but also blocks access to transdimensional information.

Psychedelics and Insecticides:
Give you Hallucinations, increase esoteric perception and allow contact with unknown entities. You'll see some things you won't like though.

Obviously all substances come with their irl side effects.


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I think it's important to clarify what players actually do in a session. I'd suggest that players start as "normal" detectives/investigators with more or less mundane cases which then become increasingly strange and surreal as the investigation progresses until the layers of reality literally start unfolding.
Similar to Cthulhu, the players gradually become "mad," because of this with the difference that here they are actually experiencing a higher reality and achieving gnosis, which brings serious advantages but also disadvantages.

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97392752
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>>97398869
>anon asks for GOOD dragon cyoas
>first example is dragonfail
>>
>>97398651
>3
Age: Large (adult dragon, sleeps weeks at a time, will have lair, will have magic blood)

>5
Colour: White

>1
Locomotion: Forelimbs Only

>3
Head like a: Lion

>6
Wings: Birdlike

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>>97398897
>Gifts:
Magic Tome, Angels Feather x8, Slayers Gun

800x human. The average human can sprint at ~25 km/h. 25 x 800 = 20000 km/h = ~5555.6 m/s = ~16.2 mach.

I doubt any of the opponents can survive or even react to an attack from such a powerhouse. Still, best use the Slayers Gun to ensure they die.

I will spend the 7 days of preparation studying magic and learning martial arts.

During the war, I will hide in an overlooking position. Once all the opponents are accounted for, I will quickly but stealthily get close and kill them.
>>
>>97397322
There is only one cyoa.


Entropist.

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>
Is it morally wrong for jumper to auction his used panties to his viewers and not warn them that they'll turn people into femboys?
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>>97397701
I think the real question is, is it morally wrong for him NOT to do that.
>>
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I have been spending the past couple days getting my ass beat in Master Duel trying to make a slifer deck work. So what did your Jumper do in Yugioh (Any Yugioh Jump)
>>
>>97398865
I was fighting wars in the Duel Terminal jumps
>>
>>97398865
Ragebaited Atem with the Yata lock combo before a serious duel.


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