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Modern Imperator edition

>Previous Heresy:>>97358462

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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>>97374993
NTA but they literally encountered Possessed and Chaos Marine af looking traitors in the second HH book 'Massacre' you retard.
I know you'll say "that doesn't count!" or "they arn't FULLY Chaos Marines yet and therefore can't be spiky" or some shit but that's cope and you know you're wrong, I know you're wrong, everyone knows you're wrong :)
>>
>>97374855
>perry
>even though it's clearly another manufacturer
Spotted the 40k newfag drone.
>>
>>97374595
I don't mind terminators having hip plates.

I mind those terminators having those hip plates.
>>
>>97375107
>Doesn't know who perrynigger is
Neck yourself tourist zoomer.
>>
>>97375117
I know who that poster is, he's been ruining /hwg/ for almost a decade.

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Clussy Edition

Previous thread: >>97241303

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

>Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

>TQ


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>>
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>>97371812
I think they are interesting, but i dont see any benefit over a paper-based map or tiles. You can make this Risiko-like game aspect by yourself.

>>97371333
Ok, thats sad. I can find some, but i dont know if the 3D sculpts fit well. And even some 3D scanned ones cost $10. Kinda bold that they want money for stealing others sculpts.
>>
>>97373883
When Kill Team first came out they used it to repackage old stock that wasn't selling which meant combining 40k units that were about to go to online only with bits of terrain nobody bought.

So for example there was an orange box that was like 10 Genestealers with a piece of trentch or 5 Blightlord Terminators with two pieces of broken statue and a big sewer grate and so on. The idea being that you buy each kill team for more variety and you also build up terrain.

But then Commanders happened and people went "hang on is this just trying to trick people into playing 40k?" and thats when the edition started to wither on the vine and they took the game back to the drawing board for the "we measure in shapes" version that was itself quickly replaced.
>>
Games Workshop does not "repackage old stock."

That is one of the oldest and dumbest myths in the hobby, constantly recycled by pseuds.
>>
Oh, ok, I remember those. I think I may have even bought the Genestealer one lmao. I definitely bought the GSC Acolytes one. But as the other anon says they were never really "giving terrain away," they were just trying to make attractive package deals.

I'm still baffled by the "trench" though. The Genestealers came with a munitorum container sprue. The GSC came with Sector Fronteris stuff. The grate and rubble was the Sector Sanctoris set. But I can't find a "trench" of any kind lol.
>>
I would love that elevated grate for my Necromunda table (but not the churchy rubble as much). I wonder if this has ever shown up in a MTO yet.

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First-time Proctor Edition

>Previous
>>97354664
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>
>>97374095
Make a koldun and go hard with the old school witch and spirit shit.
>>
>>97373471
Don't accuse Genius the Transgression of being pretentious, it happily embraced a return to the gonzo shit of oWoD, back when nWoD was sucking itself off over how much darker and more serious it was.
>>
>>97374095
Give him a pussy that he lets Gangrels use exclusively.
>>
>>97373366
I'm forwarding this to my ST and asking him to make that guy an NPC.
>>
>>97372658
Good, I'm going to take it to the club tomorrow, so I sure hope is fun to play v4

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>world's first 100% vibes based tabletop setting
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>>
>>97374482
Dude it's just for roleplaying opportunities. Your table can purify it and resettle it. Then you have to fend off major powers from annexing your Neo Illyricvm.
>>
>>97373573
aww widdle twenchie baby got hurt?

Into the dustbin of history you go.
>>
>>97374783
Holy projection, Batman!
>>
>97374794
>superhero slop referencing
Reddit is another website.
>>
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>>97366582
>>seethe and cope when your game stops getting popularity boosts due to controversy
Hell of a fantasyland you live in, if you genuinely believe this to be the case.

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I've found from the grapevine that Jes Goodwin is soon to retire from Games Workshop

He really is the king. His concept sketches and absolutely timeless work on mk7 Space Marines and the Eldar particularly are worthy of the highest praise.

His influence will be sorely missed, though with how miniatures are often 3+ years in the pipeline before being seen on shelves, his legacy will continue.
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>>
>>97368722
>'kids'
Yeah, alright, 'gramps'. Go back to browsing r/I'm14andthisisdeep.
>>
>>97361569
Meh. He *was* the king, then he happily took GW's sheckles to piss on his own legacy with Primaris. I'll always enjoy looking over his sketchbook and it's a shame they only published the one, but I'd have more respect for him if he'd chosen to bow out when some corpo shitberg came to him and said
>Hey there buddy, uh, if you could just design us a complete new range of Space Marines with lots of tacticool faggotry to appeal to CODkiddies and support our planned upcoming brutal back-alley raping of the setting, that'd be great thaaaanks
>>
>>97361569
his daughter is still working at GW
>>
>>97369724
But Primaris aren't tacticool. Mk7 in particular is, in addition to stealing Vader helmet too so it can trigger Star Wars memberries among kids and having only tacticool and ultramarine bits on the sprue.
It's Mk10 which is knightly and chock full of jousting shields and gothic trinkets on spures
Phobos units were made to appeal to Mk7 fans and help them cope with Marines becoming more gothic overall
>>
>>97374627
Isn't Mark 10 visually nearly the same thing as Mk 4 'Maximus' armour, the variant they issued and was being phased in just before the Horus Heresy? Mark 5 is less a true mark but 'what can we scrap together with these resource shortages?', Mark 6 was intended as more a specialist variant for light, stealth and recon Marines then a general replacement; and Mark 7 was more of a refinement of Mark 5+6 to compensate for flaws in the resource-starved years of the Heresy.

Whilst Mark 10 combines the intended system designs of Mark 4 with the enhanced plating developed for Mark 8. It's more 'finally getting back to the design intent that was derailed by the heresy' then it is 'new thing'.

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Douchemachine used to be the largest competition to GW.

Now look at it and laugh
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>>
>>97371004
>These 45 year old companies using molds from the 90s are still selling metal figures, it's not a dead market!
>N-New metal models...? But new bad, old good so it doesn't matter!
>>
>>97371315
There are plenty of companies still releasing brand new metal minis althoughbeit.
>>
>>97371315
You can't just keep using molds from the 90's, retard. Problem with pewter isn't sculpting or molds, it's the price of tin shooting up periodically.
>>
>>97371315
Alternative armies, GHQ and Eureka are three companies I buy from that are actively producing new metal models. Hell, Eureka is expanding their ranges at a rate that I worry is unsustainable long term (after restraining themselves during covid) but it is clearly a vote of confidence in the medium.
>>
>>97371315
lol retard

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Damsel in Distress Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97373442
Which one is it, anon?
>>
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>>97374817
>see spellguard
>aw hell yeah a mystic paladin
>oh shit it gets shield too!
>3rd level subclass feature is just old mage slayer
>15th should be part of mage slayer anyway
Fuck it, I'll just brew my own
>>
>>97371680
The attack action is important for being able to use the bonus action attack from your martial arts feature. Now you can cast a spell and still do your little extra jab
>>
>>97375028
I thought of that briefly, too, but this is 2024 monk. Neither the Bonus Unarmed Strike nor Flurry of Blows requires that you take the Attack action on your turn.
>>
>>97373442
I've got two magic items upcoming in my campaign that are cultural references, one probably more obvious than the other.

>quarterstaff
I'm taking the Quarterstaff of the Acrobat and turning it into a scaling weapon based on how many dragons the wielder has defeated. It'll start with the ability to elongate to a 10 foot pole or shrink to a 6 inch rod and give Advantage to Acrobatics, then after defeating one dragon it'll be a +1 weapon that gains the Attack Deflection ability the staff usually has, and then it reaches its final form once three dragons have been defeated.

>scrying staff
Glasstaff in my Mines run has been corrupted by a cursed Staff of Scrying that he found in Tressendar Manor after arriving in Phandalin. The staff has a grapefruit-colored orb attached to one end, and can be used to cast the Scrying spell. However, the orb houses a malicious intent and will attempt to feed into its user's paranoia and baser desires. Any Scrying done while this item is cursed will be misrepresented by the orb in order to trick the user into acting in an evil way.

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Obnoxious Beastmen Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>97374797
I am.
>>
>>97374825
i'd rather take the risk with a LGS than pay 50 AUD more than i need to at a GW
>>
>97374840
Nice try but no (you).
>>
>>97371521
Its looking good so far beastbro, keep it up
>>
>>97374907
Imagine thinking I give 2 shits about whether or not my post gets a "(You)". Get a life retard

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What kind of obsessions or hobbies would vampires or other undead have? They don't need to worry about time so money or the time needed to learn a skill wouldn't matter to them. Would they stay with the games/hobbies of their mortal youth or do you think they would gravitate to whatever would be popular in each era?
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>>97374598
>asking for context that would help answer OP's nonsense questions is "catalog policing"
You're fucking retarded.
>>
>>97374648
Why do you feel called out?
>>
>>97374476
I really like more gruesome stuff to fit undead. Partially aware zombies or skeletons that still eat food, rotted or otherwise, that either cause their stomachs to rupture in case of zombies or just linger in bits draped across bones for skeletons so they always smell terrible.
>>
>>97374476
>What kind of obsessions or hobbies would vampires or other undead have?
Specifically the ones they had in life. Going through the motions over and over, desperately trying to squeeze out the spark they had felt, unable to find new things, or any things, enjoyable.
>>
>>97374598
The nogames instantly recoils at being asked a basic question

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▶ Thread Task: Cosmic fantasy

Previous thread: >>97346073

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed) (embed)

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Fluffy
>>
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>>97374485
A cat is fine, too. . .but that is still dangerously furry.
>>
>>97374677
As long as furries aren't fat old homos in fur suits they are fine, really.
>>
>>97374925
I assure you this fine specimen is 100% natural.

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Have any of you ran your players through the Theater Kid Wood Chipper? How many of them tried to stick something in Acererak's mouth?
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>>97374656
ntsa but the table has to have some flare for dramatics or weeb energy or something, or otherwise you get 'ill move my character into range and attack' for every and all steps of combat.
>>
The first group I ever put in the tomb crawled one after another completely through the mouth. Whole party wiped.
>>
>>97374144
It was a tournament module. Groups would play it during conventions and compete to see who got furthest in and got the most treasure while losing the fewest characters.
>>
>>97374144
Gygax created it specifically because his group said he was making dungeons that were too easy. It's intended as a challenge dungeon to see how far you can get or how you can outwit the traps. Same logic behind games like Nethack.
>>
>>97375049
gathering context clues it seems the entire gimmick is to not actually run the dungeon, but circumvent it entirely?

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So I tend to run high-powered games with lots of homebrew and shenanigans going on in PF1e/D&D3.5e/d20 systems/etc. and I've used plenty of optional rulesets and such and tend to allow copious (some would even say insane) amounts of 3pp and alt content as long as I have a chance to review it first and it seems like it'd fit. Among other things I have used the Mythic rules for some of my games and overall I do find some of the content rather overboard even for my games. I have also granted players customized extras (that occasionally scale) before, once I called them "atavisms".

I am trying to design an "add-on" system that's a bit more regular for my games instead of the random campaign specific stuff I've done for people. I'm just not entirely sure what to call this though and I was hoping you lot might have some interesting suggestions (barring making up my own word ofc).

Thus far some name ideas include
> atavisms
> blessings
> boons
> awakenings (there is a 3pp system for these)
> gifts
> modifications/mods
> templates
> splats (WoD reference)
> sides (eating lol)


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>>97372311
>gift in the title
>gift in the OP image
>gift in the list of example names
>ctrl+f "gift": 9 results in a thread with 8 replies
Biggest case of "answered your own question" in /tg/ history.
>>
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Trinket.
Keepsake.
Memento.
Treasure.
Prrrrrrrecious!
>>
>>97374673
>>97372311
Bequest/bequeathal/bequeathment.
>>
>>97372311
Heirloom. I always start my players off with a minor magic item that makes sense for their backstory. I let them homebrew it too if they can justify it and it's not too strong
>>
>>97372311
Inheritance. Could be a physical item, could be something genetic or bloodline related, could even be magical or divine power passed down via ritual or gods' gofts

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97374941
>RIDICULOUSLY too much
are you referring to the total on the map or the amount I want to expand on?
I rolled them according to the hexplorer table so around 1 in 6 for the settled lands and 1 in 8 for everything else.
>This having been said, since B/X characters are weaker than AD&D ones, you could reduce the number of monsters and/or their HD by a e.g. about a third.
right, thanks. I hope to post the first floor soon
>>
>>97374952
>Minor spelling error
Fuck.

The mutation is the plant mutation one. Gives d12 mouths I kind of see an argument in emulating two claws and a bite, but beyond that seemed a little much. I did offer to let him have a constant application of damage when grabbing or holding someone.
>>
>>97375022
>>97374952
Found it. It is the carnivore mutation that gives d12 mouths that can inflict d8 damage.
>>
>>97375022
>>97375029
>It is the carnivore mutation that gives d12 mouths that can inflict d8 damage.
Ah, lit's a plant mutation, hadn't considered that.

In that case, the rules say that he does get ten attacks. But depending on where the mouths are on the plant, it might be fair to rule that only a few of them can be used on a single target.

If you're playing the Mutants and Mazes variant, then do notice that the number of attacks depends on the character level. If you're using the "standard" variant, Gamma World was never overly concerned with play balance in the first place.
>>
>>97374961
>around 1 in 6 for the settled lands and 1 in 8 for everything else.
Ah, I thought you meant one point of interest per hex, not one roll per hex. Then the density looks roughly okay.

>I hope to post the first floor soon
Looking forward.

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>>
>>97374373
How old are you?
>>
>>97374300
>The massive sucess of 40k following the release of 8th edition and onwards kinda speaks for itself.
>"make $$$ = product good!"
nah
>>
>>97374339
>If it's not warhammer it just feels fake and forced.
overplayed your hand there tbqh
>>
>>97374127
>3rd edition 40k actually sucks ass. Anyone who claims differently is just an NPC who repeat what other NPCs post in an attempt to fit in.
>>97374194
>Any edition is fun when you play on a nice table, with nice looking armies, and decent people.
If decent people have the misfortune of playing with you none of it has rubbed off. I'm not an arsehole that has to beg for pick-up games of whatever is going, so I might as well put some distance between me and those of you that do, and play a game I like better in the bargain.
>>
>>97374455
Show me on the riptide where the primaris marine touched you.

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what's the best tabletop rpg if I want to make a campaign that's basically a shonen anime style tournament?
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>>
>>97374588
Who are you quoting?
>>
>>97374605
the concept
>>
Stop biting.
>>
>>97374613
Oh so you are a retard quoting a punch of things I didnt say.
>>
>>97374222
>the guy
It was you. Stop shitting every thread with your inane off-topic spam.


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