Trench Raiding With The Lads Edition>What is Trench Crusade?An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.>What Trench Crusade is notTC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.>What's the QRD on the background?The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.>How do I get started?All the files are free online:https://www.trenchcrusade.com/rules/Comment too long. Click here to view the full text.
>>97282111You don't want to give the Sapper the Satchel Charge as they're Heavy so they won't be able to move and shoot with it. You could give it to your Faris as they're Strong, but then you'll probably want to change one of your secrets to Cartography & Geometry to give them Infiltrate. But then overall aside from the Satchel Charge which is once per game, you've got jack shit that's good into hard targets.My personal picks for HoW battlekit steals are the heavy flamer on either a Faris or Strong Homunculus, and an auto-pistol on a CQC focused Philosophy Alchemist.Said Alchemist can stack up to 8 blood markers in one activation over 4 attacks, so the chances of getting a Down even vs -3 armour is reasonably likely. So getting a bloodbath with extra dice is definitely on the cards. Plus the have two shots and a charge so they can mop up chaff decently as well.Jabirean Alchemist• Cost: 110 Ducats | 0 Glory Upgrades & Choices: Cartography and Geography• Equipment: Sniper Rifle Jabirean Alchemist• Cost: 151 Ducats | 0 GloryComment too long. Click here to view the full text.
>>97282167The Beast concept art has some tit monsters and women being eviscerated thoughalbeitThe Black Grail pregnancy monster is also fucked up
Late game campaigns need some improvement. Past the halfway point unless you’ve monumentally fucked up you have very little areas for list building because you’re capped up on everything but basic troops
How would you make a faction themed off Gnostic lore? Specifically one dedicated to Yaldabaoth?
>>97282167>The edgyness is "american edgyness">art, and the models made from it, are made by a European dude that he did for funWut.
It's Da PDF Share Thread!Get ready to stuff your hard drive like Santa's Magic Sack!STEP 0:<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.It will answer 99% of your questions about this thread. If you haven't read it, we will know.STEP 1:Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.STEP 2:Request, share, stay awesome!Comment too long. Click here to view the full text.
>>97279663owlnon, it is a new year. how are your trove updates going?also, does /kingconan still work or is there an equivalent?
>>97283231Thx a lot
Happy new year lads.Kindly requesting One Page Rules Age of Fantasy - Vampiric Undead Faction Book. TYIA.
Requesting Five Parsecs from Home: Planetfall. Thanks!
>>97283270Adventure AnthologyGf /d/m7Gvt6
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere. And as we enter this happiest and newest of years, remember: 2e was never an old-school game, bait is for reporting, and fish is for smoking! Happy new year, grogs! Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency. If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help: >n00b DM's Guidehttps://pastebin.com/EVvt6P0B>n00b Player's Handbookhttps://pastebin.com/XALkXkV0 >Troves, Resources, Blogs, etc:http://pastebin.com/9fzM6128 >Need a starter dungeon? Here's a curated collection:Comment too long. Click here to view the full text.
>>97282325Oh yeah, that one's good too. Kind of the same concept though, isn't it.
>>97280365>command line utility>it's c++ for what is essentially just some random numbers>it's over 500 lines>naturally everything is hardcoded>"released" as source code on fucking pastebinI love DIY attitude in TTRPGs and I love people sharing their work for the community even more but this is just fucking grimPS>that pass userHello Argent!
Started playing D&D right as 3rd ed came out and have played each iteration of D&D ever since. I love the Dolemnwood setting, which naturally lead me to get the collection of Basic/Advanced OSE books. I had some questions, but am confused as fuck where I am supposed to post them as there are 3 potential OSR threads up on the board presently. Anyway, my question is this: I want to create a completely player-driven hexcrawl using a homebrew setting. What I have read seems to suggest that I come up with a basic introductory dungeon first to learn how to create adventures using 'old-skool' methodology - what is the most streamlined way to prepare a hexmap for my group of Pathfinder players to get a few sessions of play out of, before deciding if we will keep going or just switch back to 3.5e/PF.
>>97283686Welcome!>I want to create a completely player-driven hexcrawl using a homebrew setting. What I have read seems to suggest that I come up with a basic introductory dungeon first to learn how to create adventures using 'old-skool' methodologyIf you haven't already, read the n00b guides on top, they have some essential tips for newcomers to the OSR.As for how to create a hexcrawl, the main resources are:1. Appendices B and C from the DMG.2. Wilderness Hexplore, a PDF for free download that reorganises a bunch of random generators from Judges Guild.3. The relevant sections in the ACKS second edition Judge's Journal: The encounter tables (pages 42-46) which are, frankly, an improvement over the already excellent appendix C tables, and terrain encounters (pages 63-69). Don't be scared by the huge size of the ACKS books, ACKS is essentially a set of expansions for B/X. So if you just read the pages I listed, you should be able to understand 99% of what it says.4. Watch GFCDND's video called "how to hexcrawl". ALL his videos are a must watch, actually. There's only eight of them, so it's more than doable.Comment too long. Click here to view the full text.
>>97283784Super helpful post, thank you very much. I printed the PDF for the '79 DMG and am reading it right now. I really enjoy how Gygax emphasises the way in which the game should be played (the "spirit of the game") - I feel this is lost now, at least from 3rd ed and up.
Helstorm Fireworks Edition(Happy New Year, men of the Empire)>Resources:WFB: https://pastebin.com/qVGrgwwhWM: https://pastebin.com/EsDAgebaWFRP: https://pastebin.com/inbyBsR6Novels: https://pastebin.com/PFqPDr0H>TOW:https://gofile.io/d/fxFgXShttps://www.warhammer-community.com/downloads/warhammer-the-old-world/>Warhammer Chronicles:https://files (dot) catbox (dot) moe/0xt777 (dot) zipComment too long. Click here to view the full text.
When is the update dropping
>>97283665I'll drop you ya fuckin poof
>>97283157And you're what, posting here using a robot controlled by psychic projection so you remain unsullied? Whinging about how everyone who uses this shithole sucks would make you sound like less of a hypcritical nonce if you did it somewhere other than this shithole, perhaps somewhere you'd be much more at home like Reddit or whatever tranny-ridden shitscord server you crawled out of this morning.
>>97277425Swunkz
>>97283630You can but the base size makes it slightly awkward.
Previous Thread: >>97278407>Most recent bracket system updatehttps://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025>Outline article introducing the bracket systemhttps://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta>Current banlisthttps://magic.wizards.com/en/banned-restricted-list#commander-banned>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committeehttps://mtgcommander.netComment too long. Click here to view the full text.
>>97283556I the general idea is great, but some of the execution has been horrendous. Why does blue get literally every single way to counter spells instead of spreading it out a little bit. Like white being the colour that can tax spells further to possibly counter them, green can counter artifact spells, etc. It's similar for draw effects, but not as bad. Why did blue get the combat related draw effect (coastal piracy) instead of white for example. Enchantment hate basically being locked behind two colours (three if you take blue's counterspells into account) is also pretty bad.
>>97283556>>97283629cringe & yuck & terminally edh-pilled
>>97283556Truth tsar bomba
>>97283177Sultai is the purest form of slop in the game. The commanders are such open ended value engines you barely need to worry about building around anything.
>>97283177SimicSultaiTemurBantall of them are for the the babby mode cunt
>gameplayFor Centaurs, you should be able to use them as mounts when not in combat if they're lightly armed & armored. I think you could ride into battle with them and fight on their back without overburdening them, depending on your loadout. Squeezing into dungeons and caves might be a bit of a bitch, and your centaur companion may find themselves too cumbersome to accompany you in certain locations. If people in wheelchairs can make do, I'm sure a transmog potion or a shrinking potion might solve the problem.>fantasy settingsThey're more at home here for sure, like having a horse. Some taverns may give you a hard "no" for your centaur companion, but I'm sure regions that are steeped in centaur culture or adjacent ones have accommodations for their unique anatomy. If nothing else, they could help carry your camp supplies and other provisions. >loadouts for fantasyIf you're not riding them, I think they can be pretty well armed and armored- think tower shield and a mace/flail. They also make good spearmen, so I think they'd be comfortable wielding a halbard and similar pike-style weapons. This would be with them wearing plate mail cuirass for the human portion and chainmail curtain over their horse hind quarters, or perhaps some specially fitted Gambeson. Other plate sections could be fitted to their horse body as needed. Archery and crossbows seem like they'd work for ranged options. I've not considered them using magic, but having a fairly mobile spellcaster seems cool as well.
>>97282271>military conscription and putting unsuited personnel to a position that needs to be filled is wokeI can assure you that despite all the propaganda, the military is not a well oiled machine where everyone can be their best selves.
>>97283238Try as you might, you won't be able to make a halfling wear the giant's armor and be an effective combatant.Throwing ill-equipped people at the enemy have never worked. You either outsmart or out-tech the opposition.>but muh Soviets…Were not fucking butchers, nor were they underequipped past the first couple of months.Outsmarting and McGyvering shit on the spot was happening left and right.If you don't have enough people to fill a certain role, you make do with replacement, i.e. using horses instead of centaurs where possible.Or you switch tactics entirely, such as resorting to sending saboteurs, and ambush or trap warfare when you've lost your orks and only have goblins on hand.You might get away by keeping a sizeable amount of people in reserve to even out the imbalances, but the expenses will add up quickly during a war.Either way, it would be rather silly to not take the mixed nature of one's army into account and set up contingency plans.This, by the way, highlights the difficulties associated with mixed race armies that rely on specific racial strengths.A less rigid structure would instead have a range of roles for races, or group races based on a set of common traits.It's gonna be a pain in the dick whatever you choose to do, but specialization has it's perks, namely higher potential of each specialized group.Comment too long. Click here to view the full text.
>>97283473UUUHyou wouldnt lose so many orks if you didnt only send in the goblins once youd lost them allthere is ONLY hybrid warefare these days.and yes a lot of soldiers die because a retarded overhead wont let them innovate and doesnt know what those guys need to be doing.politics and fragile egos have allways been and allways will be the main driving force behind war.
>>97283473>Try as you might, you won't be able to make a halfling wear the giant's armor and be an effective combatant.Militaries make equipment in different sizes and depending on the period, soldiers would have to equip themselves. Besides, if you don't have a giant and only halflings, you either use those halflings or surrender. History of warfare is full of cases where clerks and cooks with basic training are sent to the front lines. When there's a hole that needs plugging, you make do with what you got.>Throwing ill-equipped people at the enemy have never worked.Yet militaries keep doing it time and time again.>You either outsmart or out-tech the opposition.Or outproduce.>but muh Soviets…Project 100000, for example. People who did not meet the minimum requirements for enlisting were still taken in to keep recruitment numbers up. And while the idea was to use them for logistical support, a lot of them ended up in the front lines anyway.>If you don't have enough people to fill a certain role, you make do with replacement, i.e. using horses instead of centaurs where possible.Or centaurs instead of infantry.>Or you switch tactics entirelyDepends on what type of military you are. Do you give field commanders freedom to do things how they see fit or do you dictate from above how things have to be done, no matter what? Plenty of men have died in pointless attacks because a general somewhere didn't feel like switching tactics.
>>97283491>>97283727It all boils down to human (or whoever's running the show) factor, and versatility in strategy and tactics being a requirement, rather than optional.All-human, or what have you, kingdoms have it easy, since they can just design stuff within a relatively small range of sizes for their race.It's funny to imagine wars causing a major shift in racial balance.The movers and shakers change, as the ones who didn't suffer as many casualties breed and take over as the major players.
Grogmas in the hive streets editionPrevious Thread:>>97019770Check out here for useful links and a catalogue of relevant miniatures retailers:https://pastebin.com/nnNqqFLnThe Rogue Trader magazine article compilation:https://gofile.io/d/yNK9bq
>>97283083They really dropped the ball in 4th ed
>>97283055It's an awful conversion and an awful paintjob, but we're in an oldhammer thread. Models that look like shit all the way the down are de rigueur.
>>97283044>codexs
>>97281597I take it then you also reject any artworks in the oldhammer style that are created using a computer & digital drawing software, any models made with a printer whether new made in oldhammer style or scanned from originals, any kind of digital formats of rules or scans of books even if no longer easily available, all modern ranges of wargaming paint, and all other "dilutions" of the pure and righteous hobby of collecting nothing except original lead cast minis of the era painted with thin watery early acrylics or diltued craft paints and playing games using original printed paper publications? Because of course you're not just a hypocritical Luddite arbitrarily drawing a line where on one side what matters is whether the product of the technique matches the ethos and so is good and permitted while on the other you decree the products are poisoned by the means used to produce them despite the same logic applying in bother cases, right?
>>97282192>Why the fuck do you need AI to do something
This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.>Troves, Resources, Blogs, etc:http://pastebin.com/9fzM6128>Starter Dungeonshttps://archive.4plebs.org/tg/thread/86342023/#q86358321PREVIOUS THREAD>>97226728
>>97281269It's a thread about ALL OSR games, hence the name "OSR General". The fact that you're bitter that your fave isn't old-school doesn't change that in any way.
>>97280846No young fren, I was there when osr was nascent. I had no real need for it. I had my old rule books so didn't need the reprints. Only reluctantly played 3e, even then our DMing and playing was old style in tone even with all those silly feats. Not sure why my friends adopted 3e rules, maybe cult of the new.I was here when people made the first osr generals. Outside of some trollish 4channers, and apparently outside of your blogger's head as he's wrongly conflating things, osr still means what it meant.Your opinionated little blogger hero doesn't get to redefine "osr" to suit his means. He's engaging in revisionism and I reject his attempt. Even if 2e was not, as in his opinion it isn't, "old school" it was and is part of osr and has been for 21 years or more.While it's nice to read him admit Cook wrote frames for modules, though unfortunately mistakenly trying to equate this with railroading, and that>such a thing isn't really different from several treasured modules released earlierhe has the rather poor and wrong opinion that>module tells you to place an encounter at a certain point in timeis bad. There's no real difference between a dm deciding to reschedule, omit or add an encounter all on his own, whether for a module or own adventure, and a dm deciding to do that based on advice from a module. It's called being clever, wise, adaptable.In a footnote he adds>I'm not arguing that the old-school method is the one true way to play D&D, though it's the one I prefer.but the trouble is he's talking about "the old school" when there wasn't a universal and monolithic "the old school" and old school isn't synonymous with old school renaissance.>>97281268Mine wasn't the first reply so you're being a bit choosy.Comment too long. Click here to view the full text.
>>97279450>no doors are visible>only a stone arch descending into darknessmeh...it got that heavy "grammatically and technically correct but no human ever conveys information like that" feel
>>97281625in no universe is 2e not old school, actual 50-something year old grognards that played holmes and molvay when they came out will call even 5e offshoots like shadowdark and olde sword regin OSR. in reality, you are a cavalcade of autismos
>>97283548"AD&D" 2e is a bowdlerised knockoff for the storygaming special education kids of Satanic Panic moms. It's the worst edition ever published under the D&D brand. It's all unplaytested splatbooks which are literal shit and setting books written for nogame morons to read rather than play. It's unusable for OSR play because it breaks too many of the core OSR mechanics. It's usable for storyfagging in principle, but you have no reasons to choose it over editions that are much better designed for that style, like 3e and 5e.If you think that pile of absolute garbage qualifies as OSR, it says everything about (You) and nothing about the OSR.
OOP editionInfinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.>Latest official update:January preorders>Rules and missions:https://infinitythewiki.com/index.phphttps://infinitytheuniverse.com/resourceshttps://infinitytheuniverse.com/games/infinity/its>Beginner FAQs and guides:https://pastebin.com/x06JG55U https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU Comment too long. Click here to view the full text.
That feel when I am so disgusted at the state of the West. Can't bring myself to play pank. How are yujing or JSA?
>>97282137yujing like having a handful of super friends who can do everything and 4-5 dick riders for ordergen japs are okay at things, but can threaten high end melee with flavors of vis control or decent hacking
>>97282137YJ probably has the least shitty resculpts and n4/n5 sculpts compared to the rest of the catalogue. JSA is close behind them, but I'm personally not a fan of some of their models. Either way, you can't go wrong with either.
>>97282137The real answer is Haqqislam ofc, walah!
>>97283769He said he was tired of western european factions thobeight
Impromptu Flying Lesson edition>Previous Thread: >>97266080>HH 3.0 - Complete gofile - All Books:https://gofile.io/d/cnJk0N>Titanicus Compendiumshttps://gofile.io/d/qdYzem>New Edition, to a great wailing and gnashing of teeth:https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/>Official FAQ/Errata/Downloads:https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/>Thread FAQ (very old, remembers Age of Terra)https://pastebin.com/iUqNrrA8Comment too long. Click here to view the full text.
>>97283176>Macca. >That's the only name you'll hear. >Macca. >It means the end and the death. >Macca. >I am Macca. >Macca is all around you. >Macca is the man beside you. >Macca will gnaw on your bones. >Look out! Macca is here.
>>97281654Expendable only affects Vanguard. Which BoJ is not
>>97281684you have to engage in combat which means a Charge, but these units will likely be coming on from the enemy backline so you're never really going to make a huge amount; Vanguard (3) becomes Doomed Heroics (6), but you still wouldn't get 3VP from Doomed Heroics more than once with that unit, because there wouldn't be any Units coming on close enough; in practice you would be making it easier to score 3VP once or perhaps twice with a former Vanguard (3) unit (which ordinarily would score nothing for removing Expendable (3) as casualties), not farming VP all game - plus with the very big Levy Troops even a WS5 T5 2+ save unit is going be 1/206 for an unsaved melee Wound or 1/108 from shooting from Levy, which is not that remote of a chance (and the full unit can put out 100 shots in a single phase); it's a humiliation waiting to occasionally happen>>97281689I've seen enough Terminator Captains go down to massed Gretchin blunderbusses over the years to know this is a dumb idea (you get nothing if you don't die in combat, including if you get shot down by Overwatch or Volley Fire, and Militia are more than capable of shooting down lone warriors)
>>97282205"can be understood" and "is well written and easy to understand" are not the same, nor are "can be understood" and "is better than the previous method". Every 3.0 defender peddles this same>Well it's not runny, stewing, piping-hot shit being directly forcefed into your mouth like you're a goose being prepped for foie gras while your balls are being pulped with a framing hammer, so no criticism at all is validroutine.
>>97282279Post your buttholePost your mum's titsPost yourself to Siberia in small pieces
New Year Edition>2024 PHB Scanhttps://files.catbox.moe/g8oo9h.pdf>Cropped and rotated, but more artifactyMjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h>2024 DMGhttps://files.catbox.moe/fd04pq.pdf>2024 Monster Manualhttps://files.catbox.moe/atd38s.pdf (D&D beyond version)https://pomf2.lain.la/f/1en5qwum.pdf (scan)Comment too long. Click here to view the full text.
>>97281814>>97281841>>97281853>>97282654My DM said he'll allow a Greatsword made out of Mithral to have finesse
>>97282615the bank is temporarily holding a large amount of funds that the target is planning to invest or buy something like a new villa with. or maybe they've just received a big shipment of gold/silver/etc from a mine he owns and its being temporarily stored there until it can be sold in parcels or whatever. something that puts a deadline on the heist too
>>97282309Thank you Anon, I was already looking at OotD and you’ve convinced me.
>let's give the alchemist 10 charges of a level 1, 2 or 3 spell.>also we don't give the alchemist any offensive level 3 spellsJust to put into perspective how unreasonably gay this is, the alchemist's stop offensive spell level 3 or lower that costs an action with no material requirement is melf's garbage arrow which even with the DoT and alchemist feature is only 20 damage to a single target on a hit on averagethe other subclasses have fireball/lightning bolt which is 28 damage on a failed save, AOE, hypnotic pattern and conjure barage which is 22.5 damage, aoe, on a failed save.I guess the cartographer got fucked too
Anyone got a good wealth by level chart for 5e?>>97276440No, I'm revamping 5e significantly instead
Is Age of Sigmar good yet?
>>97273755What is the point of TOW when WAP exist?Legit unless you really love dragons and just want to fight dragons using your dragons there is no point in playing TOW
AoS 1st and 2nd Ed are kino fun
>>97273910What's WAP?
>>97283757wet ass pussy
>>97263016What Vathay even has beyond lmao dragons and hot air lanterns?
GET FUCKED I WON
What's this about?
>>97275889Oh No! …I’m sorry, what’s going on?
>>97275889This happened on /v/ too. Someone pulled up a post from years ago and said>woo I wonNew fad or synchronicity?
>>97276070Not be Ohio.
>>97275889No? Prices are still going up
What are some fantasy and sci-fi movies you should watch to inspire your games and players?
>>97280934epic
>>97280944>doesnt recognize the difference between mature anime and moeshit
>>97280581check out the books. they're awesome
>>97279941Do Dark Dungeons or Mazes and Monsters count as D&D films?
What are the quintessential action movies to inspire an RPG campaign of GURPS Action?Yes I'm aware the book has a list of recommended books, I want to see what /tg/ has to say about it
Starting Anew Editionaaah happy new year sub-edition>Previous>>97258877>Pastebinhttps://pastebin.com/WiCHizn0>Mediafirehttps://mediafire.com/folder/s9esc6u7ke8k5/CofD>Mega Ihttps://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw>Mega II (also containing fanmade games)https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ>WoD5 Megahttps://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA>STV content foldersComment too long. Click here to view the full text.
>>97283348I thought all antes could drink from humans in the beginning? Sure, as they got older the desire/need for the forbidden drink became stronger, but by then ventru was already actually dead.
>>97283242Thinking more about mechanics than in-game reactions.I had this idea in a HtR game to reward the Imbued that reach max Convinction by retiring the "old" hunter and turning them into Solar Exalted.
>>97274976This is the type of bullshit that wod was made for.
>>97283483In terms of mechanics he is just a mage with no paradox or Fae who doesn't need to deal with banality at the cost of needing a lot more fuel.
Baali think they're clever with that citation needed