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Speed Edition.

>Previous
>>97205272
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>
>>97226093
I ran Tremere as a Bloodline though they could also work as a Covenant. I don't have the papers I made for them anymore but I'm fairly sure they were either a Mekhet or Ventrue bloodline with Obfuscate, Dominate and maybe Resilience? They had the stronger blood sympathy of a Bloodline active at all times, but their Bane was what I used to form the pyramid. They ran on Treehouse of Horror head-Vampire rules. Any Sire that died would also kill his childer and so on so forth, so their pyramid was a necessity for the bloodline to survive. They weren't as large as Tremere in Masquerade, but during the course of the campaign 4 NPCs suddenly combusted in the day because their sire was found by Hunters in the middle of the day.
>>
>>97227437
See, this is why people stick to referring to it as WoD5, "gWoD" is just not self-explanatory and you don't need an insulting nickname to get people to look upon something with scorn (look at "5e" being a shorthand for you-know-what).
>>
>>97227589
At first glance, it also feels a bit like trying to adapt Circle of the Crone to Masquerade.
>>
>>97228010
It feels like so much of v5's problems are because they're just taking things from Requiem without understanding why they were used and the purpose they serve in CofD.
>>
>Your Tremere gf suddenly burst into a mass of tumorous tentacles during Gehenna
Is the Usurper pussy really worth it?

Wasted Edition

▶Previous thread:
>>97108804

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

▶Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

▶TQ

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>>
>>97225211
Thankfully, Specialists don't have blanket trading post access, and the Tek-Hunter gear list is somewhat more limited than the regular Van Saar specialist one, so you're not getting nine dudes with plasma guns off the bat, thankfully.
>>
>>97226994
They aren't Gangers that promoted to Specialists, their profile is just Specialist from the start. And that profile includes being able to get weapons from the TP with no restrictions on weapon class. So sure you won't have 8 Plasma Guns at gang creation, but you could give all of them whatever Special/Heavy weapons you can afford from the TP from the first visit. On top of that they also have the VS Tech skills as Secondary. All this for just 10 creds more than a standard VS Ganger. Their roster entry is ridiculous.
>>
>>97222879
Yes I find them very charming as well, the lotr movies got me into the hobby to begin with so they will always be special to me.
>>
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>>97227154
I’ve fallen in love after doing the base coats on one. I still need to highlight but I am a big fan of how they look painted. Them being so small really helps.
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>>97227154
>>97228090

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Another Infernals edition edition

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats

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>>97227390
I'm not even sure what exactly you're arguing desu. I've been trying to get an in game explanation of when you wouldn't allow someone to roll in 3e when they'd be allowed to roll in 2e but you won't really help me there. Here's more of what the book says though.

>characters with inaccurate knowledge or different backgrounds experience much greater difficulties, if they are allowed to roll at all.

Along with this bit.

>You don’t have to treat the setting like a piñata, and Lore like a bat that will split its colorful shell and spill all the delicious secrets within, but you should always treat a character’s Lore rating as a chance to make the character look good, and as a chance to make the player feel good.

If you flat out couldn't roll lore without a background or specialty then I don't think these lines would be here. They seem extremely clear desu. I'm sure there is more suggesting that yes, you can use your lore rating for lore rolls. Although at this point I don't think you'll accept anything other then what the devs have to say on the subject.
>>
+>>97227707
>I'm not even sure what exactly you're arguing desu.
I said it in my second post to you anon when it was apparent I wasn't clear, >>97226525, and I've said it a few other times. You keep bringing in other things like charms that don't really even touch on what I said
That's it, that's the entirety of my point, "Lore in 3e requires you to focus on a subject the Lore is in, and allows or forbids rolls based on that, 1e and 2e just had Lore be Lore, and it applied regardless of subject" that's it, that's the whole thing I've been repeating this whole time anon

Page 238
>In most cases, if the character is challenging a difficulty that falls under her expertise, it is her expertise that makes the roll possible in the first place
Emphasis on the last bit of it
Speaking of quotes from the book, you left out the first half of the first bit you quoted
>Note again that it is the character’s Lore background and specialty that makes such rolls possible; characters with inaccurate knowledge or different backgrounds experience much greater difficulties, if they are allowed to roll at all.
It flat out states the background and specialties are what allows the rolls anon
I'm about to go to sleep, and I'd tell you to maybe make sure not to quote a line that outright contradicts your point in the same sentence next time, but given you intentionally left out the first half, I'm pretty sure you were just hoping I wouldn't check or something
>>
>>97227358
Essence does this, solars just get that shit for free
>>
>>97227804
Never got into it but it's good to hear that the idea is out there at least.
>>
Can an Alchemical whose become a city use Synthesis of Divine Affiliation? Asking because the idea of turning a bunch of Matropoli/Patropoli into a giant robot is cool.

Which one do you recruit and why?
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>>
>>97226829
Assuming it exists. What system?
>>
>>97227183
We need to ask the hard question: is the Pope an option?
>>
>>97227215
I feel like the Pontiff is the nuclear option. Like if you need to deal with an oncoming skullnado and/or the legality of gay marriage.
>>
>>97227215
>>97227948
Plot Twist: The new pope is secretly an evil necromancer bent on becoming a demilich
>>
>>97227834
turn undead sounds like a spell for transforming into a zombie. there's no turn dragon spell to drive a dragon away or turn demon to tell orcus to fuck off

Deck the boards with solos burning
While the poles and leafs
Scream REE REE REE

Tis the seasons to be folly
All AffO freaks go
'wege 'wege 'wege

OP dons his gay apparel
Lacerda, Knizia hand in hand
Troll /bgg/ threads we feel compelled
Fucking birds and FIRST, my (you)s sell well

Welcome to the Holiday Edition of the Board Games General!


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>>97226991
https://haven-games.jimdofree.com/ボードゲーム
>>
>>97226136
That's Shadow Raiders not Shadow Hunters.
>>
>>97226401
better late than never anon
it's unplayable without the changes to me now
do they let you cross-mix Beach Cup and the Original on BGA?
>>
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I gifted this to my brother, as a joke. We played it once and never again. It was great fun. He hates boardgames because he is analysis paralysis incarnate.
>>
>>97226182
BattleCon is not anime, it's westerners pretending to be Street Fighter Xrd. Sakura Arms is anime, and so is Bullet.

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Do you prefer to make characters that are built to thrive within society, or characters that are built to be as independent from society as they possibly can be?
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>>
>>97215694
If all you want to do is follow the quest marker then yes, you should play video games.
>>
>>97189813
Pathfinder.
>>
>>97180392
The real Conan was society's bitch. He could barely take on more than one guy at a time.
>>
This would have been a 300 post thread on 2010 /tg/
>>
>>97179453
Traditional games?

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I'm having a happy 12/12 day. Time to play real MtG(tm). Cheers to happy memories and forgetting the state of current Mtg for a while.
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>>
Fellas, does thran turbine rebels have any potential in premodern?
>>
>>97213540
>>97214454
How does it work?
>>
>>97207015
What's the speed of an unladen sparrow?
>>
>>97170798
I checked out MTG Online and it was such a shystery piece of shit program I uninstalled the same day. Premodern would be so much fun to play but I'm not giving WotC any money ever. Will look into playing via some free interface
>>
>>97226382
>MTG Online
Is that the same as Arena?

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Work in Progress, Pink Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>
>>97227875
you should mail your backlog to me so you can kill yourself in peace
>>
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>>97219649
>basing first and then the model
You are one very special kind of retard, but I like your dwarves
>>
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>>97228060
That’s how I do all my models. Done a base coated but no highlights yet test model. I think the brass/teal works well. 1/2
>>
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>>97228078
2/2. The Nasdreg yellow came out way too red so that it blends with the brass armor. I will not be using it for the rest of the dwarfs.

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OOP edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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>>97218151
Because stats. They wanted to stress it's a combat-oriented model, without the penalty to dodge and other shit associated with REM classification.
>>
>>97219608
Annoying they sculpted the model with such a clean haircut.
>>
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>>97222250
Mu animu spike hair
>>
>>97221900
Why not just give bonus to dodge?
>>
>>97227302
No such thing in N2

"Contemplate This on the Tree of Woe" Edition
Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97219855
>Thread Question: What would you ask as a thread question if you took the burden upon yourself?
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>>97227690
Some calculations because I got curious.

Voyager 1 took 35 years to cross the heliopause, which is ~0.0019 light-years from the sun. An archmage that can skip space should be faster than that—let's say 10 times, so 0.35 years. The nearest star to the sun is Proxima Centauri, ~4.25 light-years away. 4.25 / 0.0019 x 0.35 = ~781 years. Exploring the nearest solar systems is unrealistic at that speed.

However, what if the archmage has connections with a higher entity or some such? If we suppose that the entity is 100 times faster than them, it can travel to Proxima Centauri in 7.81 years. Add some permanent portals and exploring the nearby solar systems seems plausible. Then, add a few million years of age behind the entity and many other similar entities and exploring the Milky Way seems plausible.
>>
>>97227776
>—let's say 10 times
*100
>>
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For the bonuses:
Favourite Colour: Blue
I'd like a Christmas Strudel pastry with my free beer :D
>>
>>97227982
I'm too lazy to think about what to pick so I just go with grindset
>>
>>97227082
>Why
Smug
>Age
20
>Body
Underdeveloped(thin)(Luck)
>Specialization
Metal(Luck)
>Weapon
Fist
>Outfit
Flowing
>Power
Hammerspace

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Self conscious edgy elf wife Edition

>/40kg/ Community Link
https://rentry.org/40k-General

>Community Links:
https://www.warhammer-community.com/warhammer-40000-downloads/
https://www.unitcrunch.com
https://www.newrecruit.eu
https://wahapedia.ru

>3rd Party Models Pastebin:
https://pastebin.com/Q33bkBUh (embed)

>Pre 10th Torrent:

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>>97227954
i liek kroot :D
>>
>>97228038
>reptile
>sweating
You can't even do your own fetish right
>>
>>97228100
They aren't interface ports, they're supposed to be attachment points for their power Armour.
>>
>>97228118
That's even more retarded.
>>
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>>97228117
Um, sweaty...

Ok real talk. Do you think design choices like this were what ultimately killed AoS? Or were there other factors at play?
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>>
>>97222602
It just receded to /pol/; during that blip when all the accounts national origins were revealed, it turns out the BBCspammers are mostly Indian.
>*Izzatposting Intensifies*
>>
>>97226758
X accounts, pardon.
I realize forgot to specify -what- accounts for the benefit of the uninformed.
>>
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>>97174129
>unironic white people dun season dey food posting
>>
>>97226758
Even /pol/ saw a sharp decline in it
>its just indians
And who do you think pays them?
>>
>>97145871
>tfw skaven player in fantasy
>skaven player in aos
>very hard if not impossible to pozz
>and even if you that just makes them more ulikeable

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Magic should be rare, mysterious, superstitious. It should take time to use and be exhausting to cast

When did fantasy magic and wizards turn in Avatar the Last Airbender shooting fire and lightning out their assholes?
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>>
>>97217677
>Magic should be rare, mysterious, superstitious. It should take time to use and be exhausting to cast
OP, my setting (using GRUPS) is like that. There are also no homosexuals in the setting, nor are any of the players homosexual. This is not a coincidence.
>>
>>97227346
And yet the GM appears to be a flaming homo. How does that work?
>>
>>97227734
He's the only gay in the village like in that british comedy.
>>
>>97217788
>Old thing good new thing bad
>>
>>97217677
Magic should NOT be rare.
It should be at minimum between uncommon and common. It should be well explained, yet at the same time it should not be given out like candy. Only few should have access to magic.
Small spells should be instant, without chants and require those depending on the spell's magnitude (not to mention specific reagents).
Magic should be powerful at least and bordering extremely close to reality warping if not being this, yet should also have the user pay the price for overdoing it.

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Have anyone here played this? How does it compare to the older 40k RPGs like Dark Heresy and it's derivatives? How does it compare to WFRP?
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>>
>>97224424
It reduced a lot of the little specific rules and does progression different. But it's still basically the same game
>>
>>97220814
>>97220814

They are really focusing on the whole patrons thing for this one, and so far it looks like every book is going to be (Patron Organization) Players Guide and (Patron) GM's Guide.

You're never going to get gems like Disciples of the Dark Gods or Lure of the Expanse which add things to the game instead of retreading old lore material.
>>
>>97227266
It pisses me off so fucking bad they didn't just make a fixed up DH. The smartest move they made with that game was the focus.
>>
>>97217635
Less clunky than DH but also with less content. I'd say if you aren't already heavily invested in older games it's a good way to start.
>>
It's close enough to the original that I can still use a lot of the content for it with minimal changes. I generally prefer the changes but it would be nice to have a conversion guide to speed things up when redoing content.

Welcome to /wbg/, the thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art. Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have, cunt!

Last thread: >>96999149

Worldbuilding links: Post some
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
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>>
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Why yes, my sci-fi setting does have horseback cavalry with laser rifles
>>
>Hate big bland kingdomslop (ew, gross)
>Love individual city states with unique cultures and customs (mmm yum delicious more please waiter)
What are some ways I can stop boring kingdoms from forming in my setting?
>>
>>97167875
I usually try to take at least one step away from just blatant switch the names around theft, but I don't think I've ever had a fully original idea. For fantasy warcraft 1 and 2 were huge for me and the Dominions series is even bigger. The closest I have come to outright theft is running a near 1:1 of the original RE1, puzzles and all, with a few changes, and I created a city that was heavily based on Carcer City from manhunt, with my own gangs, but they had a fantasy bend
>>
>>97171614
My most recent setting is modernish, so the two biggest powers in the world have all kinds of 3 letter agency types, that I have based on everything from the CIA, to SPECTRE
>>
>>97227159
rugged geography. Plenty of uninhabitable features on the map carving territories apart.
That makes cultures more insular isolated and allows for diverse cultures to prop up.
Greece is the third mosr mountainous country in europe. Therefore in the small valleys, nooks and crannies different city states propped up. Macedonia is mostly flat filled with rivers and lakes. So it was a kingdom. You get the gist.
The Mesopotamian city states were all found in a fertile region dominated by rivers surrounded by inhospitable environments, so regions were cut up by these rivers and their offshoots and made natural borders for city states developing.


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