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What kind of obsessions or hobbies would vampires or other undead have? They don't need to worry about time so money or the time needed to learn a skill wouldn't matter to them. Would they stay with the games/hobbies of their mortal youth or do you think they would gravitate to whatever would be popular in each era?
>>
>>97374476
How can we answer that without more knowledge about the specific kind of vampire or undead and how it varies from others?
>>
>>97374476
What game?
>>
Obsessively scrolling the catalog and trying to police it. Just perfect.

Modern Imperator edition

>Previous Heresy:>>97358462

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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>>97374431
A real artist. That is rare on /tg/ nowadays. Salut to you mr Artist. Very nice.
>>
>>97374441
The nova marines and black templars have swarms of servo skulls carrying ammo, fuel cells etc. but that is w40k. Although BT do kind of a operate in a HH way.
>>
>>97374392
Compared to the tiny bodies of the earlier ones?
>>
>>97374441
Not really, I think they just take more ammo from vehicles n stuff. At the start of the great crusade emps didn't even want human forces outside of the old 100 regiments so it would be silly to put serfs in the harm's way. Serfs don't do a lot of stuff in 30k in the first place because I think most maintenance is done by marines anyways. There are a lot of scenes in the first 2 BL slop books which have Loken just fixing up his armour and weapons while waiting his next deployment. Serfs are just there to help marines do things only humans can do.
>>
>>97374229
>>97374215

>hip plates

tassets are a way of providing heavier armour without sacrificing the ability to move your legs; they've been on every new (Indomitus) Terminator since at least Assault on Black Reach in 2008 and are a visual shorthand for "heavy armour" so their absence from the relatively simple Betrayal At Calth Cataphractii sculpts is something of a mystery (particularly as the Cata Praetor in that box has them, as do most FW resin Cata)

technically all Cata have tassets because the leg armour, like Mk III, is composed of banded hoops with heavy frontal plates stuck on; the difference here (and with the 2016 resin Praetor and various others over the years) is that the tassets are free at the lower end (not tucked behind the poleyn/greave)

interestingly Tartaros also have the fixed-position tassets protecting their outer thighs - but made of thinner plates because Tartaros is more advanced
>>97374209
>look, I took out a part of the abdomen that even the old cata models had and now they look weird!

fucking manlets, how is he supposed to turn his body if his belt is jammed into his chestplate? idiocy


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Damsel in Distress Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97374274
>Still has the other 3 issues even if the DM rules how you're thinking
Correct, I would assume most DMs wouldn't stop a person from hiding in combat or in a situation where they can move cautiously, as many Rogues and Goblins do that in and out of combat. I also would assume most DMs use the highest passive perceptions as the DC you'd have to beat to not be found instantly by said target(s).
A DM could also simply start using See Invisibility, True Sight, or Blindsight. Those automatically counter hiding in the new rules. So even low Passive Perception creatures just notice the PC who rolled a 40 on Stealth and is Invisible but not to them!
>>
>>97374349
If it were me I'd allow a Hide roll and that's your number until some event occurs. I'd ignore the implications of "invisible" and simply use the mechanical advantages. You're still visible and walking into the middle of a lit room gets you found regardless of rolls
>>
>>97371680
I don't care for the Monk in the slightest and copying and pasting a feature such that it doesn't even fuckin function sure is something, but I like the rest of this a lot. Flavor's all pretty good and I'd very gladly play the Rogue especially.
>>
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painting some NPC portraits
>>
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>>97374571
Looking good anon. I respect anyone not using AI sloppa.

mondays edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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>>
>>97369948
Random mercenaries and aristos have always been negative for the game, no exception.
>>
>>97373359
She could fix me.
>>
>>97374072
She only fixes werewolves.
>>
>>97374564
She takes their nuts away? Evil...
>>
>>97374582
Can't have sex with them without creating genetic dead ends otherwise.

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Every once in a while there's a thread popping up about how badass and stronger 40k's setting is, but big time professional question ironically raised by an autistic friend of mine at the pub yesterday:
Could the Imperium sucessfully afford to invade and take over Kirby's planet?
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>>
>>97374369
Doesnt this happen at some point and kirby just wills himself out of it?
>>
To the people saying "kirby isnt that strong" we know. We played the games and watched the cartoon. His copy power iant perfect and the warp star is unreliable.
Here's the thing tho: power scalers dont know this, and they believe everything the internet says kirby can do all because of 1 poorly written death battle against majin buu.
>>
>>97373160
>>97373743
Reminder that in Planet Robobot, Haltmann converted all of popstar to a mechanized world in seconds.

Once Kirby woke up he immediately stole a mech, taught that mech Hunger, freed the planet, destroyed the fleet, ate a starship, killed a rebuilt cyborg godmachine, and returned Pop Star to normal.

Not even an exterminatus would stop him.
>>
>>97374369
These sort of plans have a tendency to backfire. Twice now someone has gotten the jump on Kirby and sliced him with an all-killing blade - once was Death itself - and all it did was split Kirby into multiple Kirbys.

Trapping Kirby in a stasis field will likely just give him access to some sort of alt-form, super-powerful "Elder Kirby" that triggers at key moments as the game's gimmick.
>>
>>97374570
>trap kirby in a stasis field
>now he can nap as long as we wants

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About a decade ago we got a rumour that the Primarchs would come back (before it actually started happening).
Part of that rumour was that one loyalist would turn traitor and one traitor would become a loyalist.
So who's it gonna be?
Picture potentially related, Angron for ants.
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>>
>>97374293
Probably still trying to figure a way to completely copyright it?
>>
>>97374293
>Kratos
>not Marvel (aka the whole reason Dad of Soi went Norse)
Sonyggers really are something else
>>
>>97366057
No he didn;t
>>
>>97374346
Marvel is way too far divorced from actual Norse myth to have the same effect.
>>
>>97374568
So is Dad of Soi. Both are just pop-Norse caricature with a hefty dose of DEI thrown in.

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Who willl it be? edition

>Previously in the Mortal Realms:
>>97363911

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>
It’s going to be 3 books with exactly 1 new hero model each. I work for GW.
>>
>>97374472
I just want all the books out. It always sucks when an army gets a battletome and then four months later a whole new edition is rolled out.
>>
>>97374097
>>Thread question:
>Last predictions?
-New Underworlds Warband (possibly one with Neave after the season finale of the cartoon as the leader)(this if gws are smart)
-Ogor spearhead (with promise of Warcry rules)
-Another TOW huge legacy character
-Books
-W40k: teaser for next edition&starter
>>
>>97374472
We already know obr is getting extra shit
>>97374506
Oh shit I forgot all about underworlds. Do they usually consider that separate from AoS for the purposes of these reveal shows?
>>
>>97374514
>We already know obr is getting extra shit
We don't. Unless you blindly believe leaker

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Obscure conflicts edition

Previous thread:
>>97095668

>Thread Question:
Which obscure conflict would you like to collect miniatures for and get a game going?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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>>
>>97372309
>>97372154
I'm not.
>>
>>97372325
>he said after smoking a baguette and buttering his cigarette
>>
>>97371173
>but dear god it is still fucking funny how both the Chieftain and Conqueror have the same or more armor than both the T-64 and T-72
QRD? Do they have less armor IRL? I know battlefront is notorious for downgrading soviet hardware in their games so this wouldn't really suprise me (IE T-34s, IS-2s, SU-100s in FOW).
>>
>>97370896
It's in the Trove
>>
>>97369859
Why
Some of the aforementioned do both Late Romans and Nikephorians etc

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It's pic related. Peter Jackson tried to copy Blix's swag for a good reason
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>>
>>97370240
>>97374061
More to the point, even if the word had existed, it wouldn't mean there was some sort of mythological or folkloric basis around its existence. There isn't one. The surviving references come from a poem written as fiction at the time (and even there only as part of a compound word likely meant as a euphemism for draugr) and a glossary.

Orcs as entities do not come from folklore. They come from Tolkien. Or rather from D&D ripping off Tolkien, since Tolkien just meant for it to be a word for his goblins.
>>
>>97370240
>>97374061
>>97374112
And to further cement this distinction between orcneas and orc. Tolkien himself personally said orcneas as draugrs were the basis for his barrow-wights, ie not his goblins/orcs.
>>
>>97374061
https://www.reddit.com/r/AskHistorians/comments/1abs8w3/the_word_orc_in_robert_browning/
Numerous other examples aside from Beowulf
>>
>>97374279
That's "orc" as a word for a large sea creature. Same place we get orca. Unrelated word except insofar as both descend from Orcus.
>>
>>97374461
A large sea creature among other uses and not at all unrelated
Do you think Tolkien didn't read or something? Again, he didn't invent the word and wasn't the first to use it to describe some monstrous creature
Tolkien's orcs are distinctly his creation same as his dwarves and elves are, but that doesn't mean he literally dreamt up the word from the void and it wasn't an extension of a previously existing literary tradition/continuum

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So I tend to run high-powered games with lots of homebrew and shenanigans going on in PF1e/D&D3.5e/d20 systems/etc. and I've used plenty of optional rulesets and such and tend to allow copious (some would even say insane) amounts of 3pp and alt content as long as I have a chance to review it first and it seems like it'd fit. Among other things I have used the Mythic rules for some of my games and overall I do find some of the content rather overboard even for my games. I have also granted players customized extras (that occasionally scale) before, once I called them "atavisms".

I am trying to design an "add-on" system that's a bit more regular for my games instead of the random campaign specific stuff I've done for people. I'm just not entirely sure what to call this though and I was hoping you lot might have some interesting suggestions (barring making up my own word ofc).

Thus far some name ideas include
> atavisms
> blessings
> boons
> awakenings (there is a 3pp system for these)
> gifts
> modifications/mods
> templates
> splats (WoD reference)
> sides (eating lol)


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>>
Though I want to create this as a "system" or optional ruleset for general use as opposed to the "atavisms" I custom made for specific characters in my current campaign, I could also make some based around the atavisms I made for that campaign. Some of the ones that aren't already included in the post above include
> a "depleted" relic weapon designed to combat the undead and some anti-undead features
> improved archery fuckery including the Eyes of the Hawkguard veil and a spammable Trick Shot psi-like ability, was going to advance to include Arcane Strike and some of its bonus debuff feats
> teleportation/movement shenanigans including the Runecloth of Doorways veil and some stuff from the FFd20 Red Mage Vermilion Duelist (including spending stamina for extra swift actions)
> endurance/survival type features basically making the character able to endure just about any travel or environment, also Keep Watch SLA so they don't need to sleep
> AoE based defense/protection capabilities such as The Duelist's Point veil, Guardian Sphere, Shield Sphere, etc
> the ability to inspire and lead others in various ways including the Personal Theme Song feat, Warleader sphere capabilities, and etc
> access to the Gadgets feature of the Technician basically crafting short-term useful items rather quickly, MacGuyver vibes
> some (rather insane) crafting bonuses (I'm probably not going to do this one again lol)
> becoming a (literally) glowing example of battlefield endurance, shedding light and being able to keep fighting below 0 HP as well as being able to buff/heal closeby allies
> small constant AoE buffs (the Purring feats) and the ability to see into people's surface thoughts a bit (was for a seducer/diplomat type of person)
> immunity to pain and access to Shield sphere and defensive capabilities and some medical knowledge
> immunity to poisons, able to detect poisons, craft (alchemy) bonuses, and a bunch of poison/venom perks

There's more but you get the idea I'm sure.
>>
>>97372311
I was also inspired by Souls to add a "Gift" system, as I think it could add a lot with roleplaying. The term for them is still somewhat TBD, but right now I'm calling them Keepsakes, which happens to be the what the same Gift system is called in Elden Ring. I'm using them as more of an optional roleplaying method at the end of character creation. They do have some passive and active effects, but they're minimal to keep them (mostly) roleplaying devices. Players can write a short blurb about how they how and why they have their chosen Keepsake; useful for potential future situations, especially since some Keepsakes are associated with different races, cultures, nations, etc.

Essentially they're there for sentimental and roleplaying reasons, with minor effects in gameplay.
>>
Sovl
>>
>>97372311
Are they items? "Heirlooms". Are they intrinsic / innate boons? "Blessings". Both? "Gifts".
>>
>>97372311
>gift in the title
>gift in the OP image
>gift in the list of example names
>ctrl+f "gift": 9 results in a thread with 8 replies
Biggest case of "answered your own question" in /tg/ history.

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After playing both the original Shandalar and the 2016 update version I've come to the conclusion that magic was just more fun in 1995 when it was more loose and relaxed. The kinds of decks you go up against in the 2016 version are so much more ruthless about shutting down every play you make that the only way to compete is to be an even more obnoxious dickhead and make sure they never get a chance to do anything. Every victory was bitter and spiteful in a way that I never felt with the older simpler Magic cards.
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>>97374311
I play forge a lot. But it’s more of a goldfish bowl that weakly fights back. Good for testing drafts, cubes, sealed but ultimately the bots are so retarded they miss lethal, make bad trades, and always fall for combat tricks to name just a few.

I made Final Fantasy cube and testing it against bots was great but even fan projects can only go so far. I can never see WoTC making anything as good as forge. I just have to hope they improve its AI.
>>
>>97368628
Because the modern decks for enemies are meta decks. The scaling is whack
>>
>>97374212
Hard disagree. MTGO is ancient and unacceptable.
>>
>>97374544
Unironically a skill issue
>>
>>97374448
Do they have to be? Couldn't enemies have thematic...moonfolk decks, for example?

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First-time Proctor Edition

>Previous
>>97354664
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>97373805
Yes that's the one, thank you king. Seems like a very interesting adventure though K haven't had the time to run it yet. May adapt it as a storyline for my New York game.
>>
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How to make an interesting Tzimisce PC?
>>
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Been homebrewing some Imbued stuff for v5 Hunter for the hell of it. Sent picrel to the Vengeance-oriented Hunter, who sent video related in response.

https://www.youtube.com/watch?v=IwZP95xaBnw
>>
>>97374095
Make a koldun and go hard with the old school witch and spirit shit.
>>
>>97373471
Don't accuse Genius the Transgression of being pretentious, it happily embraced a return to the gonzo shit of oWoD, back when nWoD was sucking itself off over how much darker and more serious it was.

Silica Mutus Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>
>>97370591
Pretty sure they also have an alternate track, don't they? Once they get in, at least. I don't think they have to be Scouts.
>>
>>97369751
Yeah. They're more blase about doing wild shit because their bodies are invincible, like the cryptek who remembered she could spacewalk across the surface of a sun because her body would last (180 seconds) longer than the spacewalk (100 seconds) in that instance, or when Obryon went super saiyan at the cost of his memories, because Zandrekh would just re-tell him the stories. They also have hangups over biological waste, it's their worst curse word (khertt). They also think humans are weird for having one biological component that combines excretion and reproduction.

>>97370317
Brazil is great, and it gets wild.
>>
>>97370551
>Does a chapter only get a new librarian if they hit a one in the billion chance of one of their aspirants (i.e. literally the top dozen or few of most physically capable teenagers on the whole recruitment planet) also happening to be a psyker and then surviving the trials as well?
There's probably also a decent chance of Marine conversion gene treatments enhancing or awakening psychic potential because they're basically injecting some Primarch genes into the aspirants.
>>
>>97370551
Like the second guy said, geneseed almost certainly has an effect based on legions like the Thousand Sons and Blood Ravens both having abnormally high amounts of psykers/being all psykers in the case of the TSons
>>
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Which is greater? The number of Sisters of Battle or Space Marines? Sisters of Battle aren't limited to a thousand per chapter like Space Marines but there are more groups of Space Marines than Sisters of Battle. Do we have any cannon numbers on this?

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e


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>>97374285
Really? I also think their story is really bad.
>>
>>97374266
That sounds reasonable. For non-Exalted NPCs, specifically, I think it's fine for them to have a few big, impactful powers, maybe more powerful in a specific way than what Exalts can do, as long as they have a clear theme going on and less flexibility and versatility than Exalts have.

>>97374285
I'm also pretty fond of Deathlords, though there's a bunch of details about them I'd change.

>>97374296
What do you dislike about it?
>>
>>97374285
>I think it'd be cool for them to have a couple of unique Charms reflecting who they were in life.
Use arcanoi.
>>
>>97374319
Beyond their absurd power level and immortality, I think the concept of Solar Super Ghosts herding the Abyssals takes a lot of way from the Exalt. I also don't like them being responsible for the Contagion
>>
>>97374037
Me mum died in the Siege of Thorns

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I was diving in the archives and discovered this thing that /tg/ made a long time ago. Catgirls + an underwater world. It looks like the project withered away and everyone involved left this board ten or so years ago.

So, how was it? Did it ever get off the ground?
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>>
>>97374023
Can you post them on a file sharing site or something?
>>
>>97373777
Nice digits but we always had leftists, the site in general had an (irreverent) left wing bent. Redditors are more of a problem. The real death knell was furries no longer being gatekept after MLP brought in so many tourists
>>
>>97374295
here is a link to the pdf
https://docdro.id/jBG3Kog
>>
>>97373289
Not sure if it was for the project, or just inspired by the threads (maybe this anon >>97373764 can confirm?), but my friend drew this piece. She doesn't visit /tg/ much these days, but she is still into RPGs and still making /tg/-related art. She never actually got to run or play CATastrophe, now that I think about it.

>>97373607
Yes, that is a pretty good idea!

>>97374449
Thanks, anon
>>
>>97373335
>then they killed 1d4 chan because jealousy.
Didn't the owner of 1d4chan die or something and the site died with him? Anyway, who cares, 1d6chan is up and active at least.


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