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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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Rolled 9 (1d10)

>>97206030
Rollin
>>
>>97206024
Thank you OP! Long live /osrg/!

>>97206052
You write something up! If it's good it'll be included, but I wouldn't go above one paragraph, unless we decide to add a whole new chapter, in which case we might do one paragraph per classic setting: Blackmoor, Outdoor Survival, Greyhawk, Wilderlands, and the Known World (NOT Mystarda).

>>97206084
>one concern that was raised is they have too much gold!
No such thing. This is a player skill problem. But it comes up so often we might add a section on this as well in the n00b guides.
>>
>>97206024
>How do you track and generally handle regional or world-shaking events
I don't, unless they're precipitated by player actions.

>how are you making your campaign world feel alive at the larger scales
Frankly, I don't think world-shaking events are necessary to make the setting feel alive.

The very idea that world-shaking events are needed is from literature and from storyfaggot settings that are just bad literature. D&D doesn't need any of that: It feels alive for the simple fact that players can do shit in it, and the world reacts to it.
>>
>>97206488
>100 g.p. per level per week
Isn't it 100 gp per level per MONTH in the DMG?
>>
>>97206488
I have not seen this upkeep rate before. I just read the Tax section of the DMG, I'm not sure where you're pulling it from?
KotB has a room at the in cost 1gp/day, I went up to 3 to account for meals.

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Why are the Blood Angels the only ones that are lore accurate?
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>>97204961
I unironically became racist because of all the 'diversity' in my favorite elf games.

It was easy to ignore the world around me when I had an escape and a nice little life.

I can't think of a single person that wants any of this except the spiteful assholes that just want to ruin everything.
>>
>>97206414
I paint my Chaos minis as black because they're evil.
>>
>>97207057
That's a weird path, but at least you got to the right place.
>>
>>97206603
Remember that the first primaris astartes were gifted to the chapters by Cawl so they weren't recruits from their homeworolds.
>>
>>97204961
Traditional games?

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Smothered by the Greentide Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>97207151
FUCK

Rerolling
>>
Fair play to GW and Royal Mail, my FW Orc Command has already arrived which means I get to wrap it up for myself for Christmas.
>>
>>97207153
God damnit its been a hard week I need that gluck gluck

Rerolling
>>
>>97207087
If you are bringing cav bring hounds for screening.
>>
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>>97207087
Exalted Sorcerer on chariot is going to be too expensive to start with.

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Will our based autist do another end of year stats gathering edition

Previous thread: >>97161490

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

TQs:
We play games because it's fun and often argue how X is fun (or not), but rarely think about what exactly is the "fun" part of playing.
>What is the most fun to you? Creating or experiencing a story/narrative? Challenge and competition? Novelty? Mastering a system? Immersive theme and artwork? No wrong answers
>What boardgame do you think has the most percentage of sold but unplayed copies? Hobby boardgames only, so no risk/monopoly etc.
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>>97205955
>online
>catan
>strangers
Literally not a single thing about that seems appealing
>>
>>97204773
I stopped caring about his games from On Mars onward. I thought some of his games were ok, good production and theming but overall the games didn't feel that different or unique from other games, gameplay wise. Gallerist would probably be my favorite of the ones I played.
With his new games there is nothing exciting, at least it's not marketed as such. There's no new mechanism, new ideas he wants to explore and gamble on.
>>
>>97205772
Jaipur is a 20 minute version of Ticket To Ride.
>>
>>97205920
I'm unironically getting in peak condition I don't post myself shirtless simply to not be an attentiowhore, only thing that could stop me is a random stroke in my 50s like the ones that killed my dad or grandpa
>>
>>97207058
A man desperate to escape his fate.

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Getting angy edition
Last thread >>97195741

TQ: How many lines of code do you think they'd need to write to safely reinstate pdfs? One? Two, maybe?
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>>97201565
Ever since Hiro bought the place he has been systematically trying to shake off the reputation of supporting pdf files.
>>
>>97203772
They need it to propagate their /pol/tardation.
They just want to attract more 'oids while getting rid of the old guard. They try to utilize resident autists to make this a less pleasant place for the latter.
It'd be funny to see how pucklfucks redditfriends reacted, if they knew he's an integral part of one rightoids pet propaganda plan.

>>97202402
Culture warriors aren't smart "people".
>>
>>97205803
>make board worse
>spam things
>????
idgi
>>
>>97205803
Incoherent post.
>>
>>97206327
The phrasing is lacking, but it's not that hard to understand.

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https://www.thepopverse.com/gaming-critical-role-ttrpg-board-and-beyond-dungeons-dragons-iraq-reddit

Critical Role and Reddit single-handedly sparked an entire country's interest in RPGs. They had never had any exposure to tabletop before seeing Critical Role.

Can you say the same?
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>>97199446
Wtf i love israel now
>>
>>97199446
jester's pussy...
>>
>>97199446
I've exposed myself to an entire country before, yes.
>>
Is this the thread?
>>
>>97199446
What is it about tiefling girls

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Horny bondage edition

>Previous
>>97192171

>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA

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>In the middle of an Apocalypse
>Zombies on the streets (maybe Voormas being a retard?), maybe one or two Antes woke up, Woofs were exterminated
>Ragtag party of humans who just Awakened
>They only find one mediocre mentor because in this Bad End bitch of a world, the Technocracy won and the vast majority of mages got Pogrom'd or escaped to Horizon Realms too distant to be found
>The Union is also getting their asses kicked by whatever horrible threats are quickly destroying the world. Who knows, maybe it's threat Null or those 4th Dimensional Aliens
>Party, with the help of one Void Engineer, manages to find the last surviving Master, who has also gone mad
>His master plan is to use a Time and Correspondence elaborate ritual to send the party back to the past and have them prevent the apocalypse
>He fucks up the ritual, but somehow... it worked?
>The party finds themselves in a world before the disasters
>It's just not their world
>Fucker sent them to an alternate universe
>One that is very similar... to the point that they can accurately predict a lot of events, so they assume the fuckapocalypse from their universe are going to happen here too
>... except there's already versions of themselves around, some have awakened, some haven't, some even became Vampires or other supernaturals
>And maybe the real cause for the apocalypse is a series of domino effects that start with the Paradox generated by people from a different universe irresponsibly visiting
This is my pitch for a new Chronicle. What do you think?
>>
>>97206810
It seems like something from a Marvel movie. It could be fun.
>>
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>>97206810
Sure, it is entirely canon that you can do all of that, including the latter half. See image.
If I was them, I would get the Mirror World Patrol of a stronger Technocracy to clean up the mess in the main world.
>>
>>97206810
Your interest is clearly based in mage shit, so why bother including the other splats at all? You're massively increasing your workload by factoring them in at all, so just cut out the vampires and everything else so you don't need to worry about Noddist shit or Triat shit or whatever.
>>
>>97206810
>>97207234
Or go all in on it like 1st and 2nd Edition. Use the fact that The Void Engineers have the one half of the First Focus used by Caine.

Previously: https://desuarchive.org/tg/thread/96936967/

When last we met, we made G.E.T.S. (Generally Entertaining Team-built System). Thus far, it seems to be a fairly minimalist system.

Now, we shall make our first setting for this system.

If your proposed idea gets doubles, it is canonized. Any canon characters, worldbuilding, themes, et cetera can be modified (but not outright contradicted or discarded) by triples, quadruples, et cetera.

Let us continue.
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The entire setting is actually in a dream, yet the events still affect the living world.
>>
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Fem-angels convert holy energy into body fat; higher BMI means more powerful angels.
>>
There's no kind of mage or wizard class. all "Magic" or whatever it's called that players have access to are from rare single-use artifact

>>97206906
there are no fem-angels anon, keep up
>>
>>97206922
I approve of this. Down with caster supremacy.
As for my contribution, their home planet has rings like Saturn.
>>
Red plants are more valuable

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97195816
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>>97203494
genius inventor is so cool bros
>>
>>97206853
You can do the extensions dance where you uninstall all of your extensions, then reinstall them, then have to go through all of your settings to restore them to how you had them until you find what setting breaks it. Or you could just skip the uninstall and reinstall parts and go through every setting that might possible interact with cookies or loading data from a third party, also maybe any 4chan specific extensions like 4chan X.
>>
>>97206916
>>
>>97205457
"Give" it to b, it's his, I will give some money to C if I want to give him charity, A can buy his own flute.
>>
>>97207126
i look like this and say this

Ok real talk. Do you think design choices like this were what ultimately killed AoS? Or were there other factors at play?
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>>97205199
ORRUKS
DURADIN
AELFS
>>
>>97205232
So fucking stupid. And all so that GW can trademark them
>>
>>97176856
Post nose you evil subversive Jew
>>
>>97205199
Why were you throating cocke in the first place?
>>
>>97205232
>>97205235
someone needs to create a work where each race uses 50+ slightly misspelled variants of their name
then put it into public domain, so that nobody can trademark any of those names

Go To Church Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>97204657
Yes, you're god damn right. There's probably at least a billion distinct human races in the Imperium, and that's without going into ones so diverged as to be considered no longer fully human.

HOWEVER
JewDubs does not live in the grim darkness of the 41st millenium, but in the grimmer darkness of the 3rd where Chaos powers hold humanity in thrall. Including most of JewDubs' customers. So, American niggers in the Imperium do not shatter versimilitude.
>Yes, but you'll also find plenty of people out in the world (and on other boards) who will still lump all that shit into a single category with overly broad slurs like "darkies," "brownoids," etc
Opinions of Americans should not concern human beings.
>>
>>97206209
>American
Most of the voiced black dudes in 40k media are voiced by Brits or actors using British accents.
>>
>>97206277
>he consumes 'media' other than 4chan
>even those related to JewDubs
Way to out yourself as a faggot, anon-kun.
>>
>>97205962
Buy it to support the system you cheap Jew
>>
Are Titan legions really 50 titans a piece? That seems like a lot.

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It's Da PDF Share Thread!

Get ready to stuff your hard drive like a cosplay hooker at a con!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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>>97205190
Thanks mate
>>
Any hoarder or trover got tips for organizing/structure/removing duplicate files?
>>
>>97207183
You could use Hydrus network for that I guess? It's essentially an offline booru with tags and duplicate detection. I've used it for images, but never for pdf files.
>>
Anyone have Shadow Scar? I want to see how far Mike Pondsmith has fallen since Cyberpunk 2020
>>
>>97207208
Thanks chief I'll give it a spin. I vaguely remembered reading about how one of the big 1G1R collections removed duplicates using Retool but can't find the write up any more.

Welcome to /wbg/, the thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art. Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have, cunt!

Last thread: >>96999149

Worldbuilding links: Post some
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
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>>97171614
I haven't figured out the name, but there's a, "secret society," named something like, "The Stonesmiths". An immense amount of rich and influential people belong to it, and it's fairly well known to the public. There are constant, never-ending conspiracy theories generated about it.
In truth, it's mostly a drinking club with obscure hazing rituals that are an excuse to drink more. Some shady business deals and political bargains are made in it, but not much else. Maybe there is a true kernel of diehard weird occult dudes at the heart of it, but nobody in the organization cares about them.

I don't really like the idea of a single hidden conspiracy group being responsible for a bunch of bad things. Despite what /pol/ tells you, that's not how it works.

To me, it's more satisfying if the collapse of the global magical teleportation network was NOT caused by some dudes in robes and masks ushering in the apocalypse, but instead a society becoming complacent, cutting funding for maintenance, repairs, and research, and making short term gains and profits a priority.
You know, human nature and stuff.
>>
>>97165346
I am working on a ttrpg setting that is very inspired by Greek mythology and I am looking for a good name for a dragon humanoid race. I've been using "Ophoio" as their term for now, but I want to change it to something else. I'm thinking of something to do with the legend of Cadmus and sowing the dragon's teeth, like calling them Kadameans or Draksperi. Do either of those two sound good, or do any of you have better ideas? I'm totally open to sharing more info about the race to help.
>>
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>>97199603
>>97199671
Realized the only map I had with the borders was an older version, so just made this.
Blue: Solberg
Green:Eldingfold
Red: Modgard
Yellow: Fjarrjord
Purple: Forngard
Orange: Grunjorth
A lot of overlap because a lot of these peoples are tribal and move around without much regard for official borders. And the Solberg Empire claims the entire continent as theirs with varying degrees of power and influence across the land.

>>97199661
The Gods' names from left to right are:
Megindyr: God of creation, time, knowledge, magic, and balance
Rohylde: Goddess of order, protection, healing, cities and civilization, light and the sun

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>>
Bump.
>>
>>97200319
>probably because harry potter is a young adult novel
Children's book*

Harry Potter is in no way YA. It's written for 11 year olds.

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Hey /tg/ I'm playtesting an initiative system that's been tried before in other systems and is detailed nicely on "Tabletop Curiosity Cabinet"
The system uses Meyer (and Kieth Farrell's modern adaptation) of "Vor, Nach, Gleich, Indes" as steps in a fight.
Basically, the player with the initiative chooses an action ("Vor"). The enemy chooses a reponse ("Nach"). The dice are rolled to determine an outcome ("Gleich") and the movement into the next state ("Indes").
Practically it looks like: Player A chooses a bind. Player B chooses to parry. Both players resolve a dice roll. The resolution will determine who has initiative for the next system.
Very fencing-like, and makes initiative more of a "push-pull" based on success rather than a "you-go, I-go" traditional style.
I believe systems like TRoS and their derivatives (like Song of Swords) use a similar sort of initiative style.

My questions for the thread:
1. While this system works pretty well for individual combats, it struggles when there are multiple combatants. It also falls into the same trap of "you go, I go" which is; in a real fight, you're probably waiting for an opening (e.g. an enemy attacking an ally) to take advantage of in order to strike. I wonder if anyone has creative solutions to this problem?
2. Are there initiative systems that you find work well? Anyone forego initiative entirely in favor of fully narrative initiative (e.g. Daggerheart)?
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>>97198508
Sounds a whole lot like real life. Which is why getting outnumbered in a fight is suicide unless you can somehow quickly even the odds.

>>97198618
The former. The player A with the initiative chooses an action (usually, to Strike), player B chooses the reaction (to Parry, or force a bind, block, or dodge). The resolution determines whether player A or B succeeds. If player B succeeds by enough, they capture the initiative. and it bounces back.
I do like the idea that if player B is successful that it basically enables player B's team to choose either themselves or an ally who hasn't acted this turn to act.
Reactions are always possible, but at a disadvantage the more often you need to react (for obvious reason).

>>97198818
I think you're right. I do think making initiative side base and swap AFTER the resolution of a roll will significantly speed up things.

Team A,B,C is against Team X, Y, Z

Team A attacks X. X parries successfully, gaining initiative.
Y attacks A who now parries at a disadvantage (they just attacked). Y successfully strikes, maintaining side initiative.

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>>97198928
Is that so?
It was always my understanding that the resolutions of narrative systems were up to the whims of their storytellers to favor their story, while games tend to be structured and consistent so as to challenge the skill and luck of the players in a fair and impartial manner, regardless of how it might affect the participants' opinions of some ephemeral "story".
Seems like these two things are in diametric opposition, unless I'm mistaken.
>>
>>97199716
>So less "I roll to hit" and more "I roll to see what happens"
Yeah, that's what I figured.
So narrative systems that favor a storyteller's bias definitely preclude a game from being balanced, given that the structure of any sort of "game" can just be blithely ignored.
>>
>>97202669
Your understanding is that of a sea cucumber. Most "narrative" games use dice systems indistinguishable from gamist CRMs to all but the biggest rpg design autists. FATE, Genesys, fucking PbtA.. You need to look at outliers like Amber or Microscope for shit that isn't basically the same fucking thing but applied in a slightly different way.

How about you actually play a game or two before criticizing them? I recommend Sentinels of the Multiverse, it's got good crunch for a narrative game.
>>
>>97202682
That's just completely retarded. Talk about a non-seqitur.

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This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.
This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
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>>97207052
Sniped:

>>97207050
>its
LMAO
The fifth comment talking to himself with the EXACT SAME spelling mistake. You can't make this shit up.
>>
>>97207056
Know what? Fuck this.
Back to the actual /osrg/ and leave this faggoty loser to talk to himself, he's usually distracted and leaves the rest of us alone for a few hours/a day or two when this happens.
Let him beat off in his self-inflicted hell.
It's where he belongs.
>>
>>97207056
>fifth comment talking to himself with the EXACT SAME spelling mistake
Did I say FIFTH? It's actually the NINTH COMMENT. Picrel.

Every single comment trying to simulate discussion was obviously written by the same piece of defective subhuman refuse. PATHETIC
>>
>>97207069
>>97207088
>>97207069
Ok, goodbye! Go talk about pickles or whatever offtopic stuff you do!
>>97206852
How good is temple? I've not had the chance to read it myself. The whole fungus demon thing doesnt really fit it from the video i saw on it.
>>
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>>97206318
The pools in this thing are stupid.


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