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What's the appeal of evil women?
41 replies and 12 images omitted. Click here to view.
>>
Besides, "functional sociopath, but not strictly speaking evil" archetype is so much better, less ice queen or ladyboss, more of a cute dork.
>>
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>>97817593
oops, dropped the dork
>>
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>>97816784


Maybe.
>>
>>97817603
>tfw you will never be her Duck
>>
>>97817630
Do you think she sometimes absent mindedly rubs against Transmogrants she's working on?
Because that's someone you can be for her...

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https://news.rr.nihalnavath.com/posts/httpsxcomIGNlangen-d6207e1d

> Hasbro has reportedly entered a landmark agreement to transfer ownership of the Dungeons & Dragons brand to Swedish publisher Free League, marking a potentially significant shift in the future of tabletop role-playing. According to early details, the deal described internally as being worth “millions of gold coins” would place one of the most influential RPG properties in the hands of a studio known for its atmospheric, narrative-driven systems.

> While full terms have not been disclosed, sources indicate that Free League intends to steer the franchise in a new creative direction, potentially blending its signature design philosophy with the legacy mechanics and expansive lore of D&D. Further announcements are expected as more information becomes available.
>>
>>97816062
What exciting news and to think it came out on today of all days.
>>
>>97816093
Would that news really have been exciting to anyone?
What changes would they make that'll "fix" D&D?
>>
>>97816121
Letting it die, hopefully.

Maybe in a decade they could start over without all the cancerous retards WotC D&D brought into the hobby.
>>
God damn it, you fucking got me.
>>
>>97816062
Free League does good work, but I do not believe they can handle a brand as prestigious as D&D

I have found most systems for armor and defense unsatisfying.
I find pure damage negation doesn't represent that armor doesn't just reflect but also reduces a lot of damage too, a hammer to the helmet won't just plink off its going to have some significant concussive effect, if less than against an unhelmeted head. But on the other end, armor as pure static damage reduction often doesn't illustrate the other end, that many attacks SHOULD simply be negated, a knife thrown at a breastplate won't just deal less damage, it will ping off harmlessly.

And Barbarians of Lemuria, Specifically the Mythic version, I believe addresses both those concerns for me.

This is done by a. health and damage being kept rather conservative and relatively equal, not becoming exponential as levels go up and b. armor being a die you roll for damage reduction rather than a static number. The range of damage that armor protects just so happens to align with the damage most weapons can do. damage being 1-6 + strength and armor protecting 0-5 damage. meaning that a low roll on most attacks and a high roll on most armor saves will have the armor totally negate attacks, while a high attack roll and a low armor roll will totally bypass armor, and a medium attack roll and a medium armor roll will deal reduced damage.

This is all modified by the fact that 2 handed weapons you roll 2d6 and pick the highest damage, medium weapons you roll straight 1d6 and light weapons you roll 2d6 pick the lowest. And armor ranged from light reducing d6-3 damage (0-3 damage), medium reducing d6-2 damage (0-4 damage), and heavy reducing d6-1 damage (0-5 damage). This means a dagger has the potential to deal as much damage as a great axe if situation permits (like dagger to the eye slit), but is less likely too, and that light armor could fully protect you from a glancing blow like heavy armor, but is also less likely too.
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>>
GURPS
>>
>>97817299
Only if you use the low-tech edged weapons variant rule, otherwise is fucking shit.
>>
>>97817261
As with all my favorite TTRPG mechanics, my favorite armor mechanic is one I had to bash together myself.
>armor weight is decided when making a character, each piece among the four features (head, pair of arms, body, pair of legs) don't have to be the same
>armor weight determines "durability modifier", base 0.10/0.25/0.63 for unarmored/light/heavy; further character options may increase this modifier
>the feature's final strength + vitality is modified (gasp) by the durability modifier to determine the durability points of the feature
>durability acts somewhat like "temporary hit points", but the type of armor and certain passive skills can reduce or even ignore damage in some cases
>unarmored won't protect the feature from a critical hit (but durability won't be reduced, so you can heal the injury and still have armor)
>light armor protects from critical hits, but is instantly broken
>heavy armor protects from all damage, and only multiplies critical hit damage
>unfortunately, heavier armor reduces that feature's reflex rating, which is important for resolving reactions, and reduces any "repeat chance" of skills used by that feature

I feel this is a way to differentiate not just armor weight, but also armor types, and incentivizes building characters in different ways.
I enjoy games which offer diverse character options and play styles, not ones that have one or two correct choices or those you have to beg a DM to be effective.
>>
>>97817261
prowlers and paragons
>>
>>97817394
>durability acts somewhat like "temporary hit points"
I liked that idea. That there is a collection of points that refrersh between engagements, and might be ignored by certain armor piercing/circumventing things high a high draw weight arbelest or a dagger to the armpit.

File: pdf share thread.jpg (1.47 MB, 1224x1584)
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It's Da PDF Share Thread!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!

Previous thread:
>>97757836

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>>
>>97815011
Requesting any of these for Deadlands the Weird West
Figure Flats
Figure Flats 2
Blood Drive Figure Flats
Power Cards
Map of the Weird West
Northwest Poster Map
Customizable GM's Screen
Map Pack 1 Grand Saloon
Map Pack 2 Boot Hill
Map Pack 3 End of the Line
Map Pack 4 Ambush Pass
Map Pack 5 Boomtown
Map Pack 6 Prospector's Camp

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>>
>>97817353
the final release isn't out yet, but early release is possible, so that's a good idea
>>
Requesting "mekborg" and "steel psalm".
The PDF should be out now...
Tnx in Advance, anons.
>>
>>97815011
Requesting Rage of the Goblin King 6: Bait that Hook
>>
Requesting the CBR+PNK LOAD pdfs. Not the core, but the latest KS project from last year. Many thanks.

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Prostitution is the oldest profession. It has always existed and it will always exist. The presence of prostitutes and brothels is crucial for making a game setting and world feel realistic and lived in. Otherwise, it will lack all verisimilitude. So, tell us, how have you incorporated prostitution into your game?
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>>
>>97813037
>for reasons beyond our control, the mods have not permabanned him.
Worse, they protect him. Calling out a puckee thread can land you a 3 day ban.
Don't forget to sage puckee threads.
>>
>>97817023
You can always hide threads you don't like, you know.
>>
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>>97817547
>you can just avoid the piles of human shit in the street by stepping over them!
>I will proceed to ignore any argument pointing out why shitting in the street is a fundamentally bad idea!
>>
>>97817023
How do you suppose we prevent him bumping it 8-24 hours after the last reply? Not all of us are on this board 24/7 like he is.
>>
>>97813488
I put on my robe and wizard hat, ofc

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Simple rule to improve and balance wizards in OSR games: they can only memorize one casting of a given spell per day. You have 3 third level slots? You can cast one Fireball, not 2 or 3. Don't know any other 3rd level spells? Better go find some spellbooks. Hope you make your % chance to learn spell rolls (I won't bother addressing faggots who let wizards automatically learn new spells). God forbid you have to get more creative with your casting.
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>>
>>97793766
Balance is fake and gay, but you clearly do not know what
>Verismillitude
means.

In fact, upholding verisimilutude is inherently anti-balance/pro-toolboxing, as the idea of balance in itself is a departure from what has the semblance of the realistic - there's no reason why the orc warlord would be lvl 3 just because you are, and there's no reason why the rod of disintegration isn't in the first dungeon.

Fuck balance, go toolboxing, and go verisimilitude.
>>
>>97815029
>You forgot they also had one of slowest XP/Level progressions.
Very good point, added to the list.
>>
>>97816374
>no reason why the rod of disintegration isn't in the first dungeon.
Because someone would already have it if it was
>>
>>97815205
They are dumb. There are other ways to balance casters that don't involve half the party being underleveled or having to use shitty XP-based progression like it's an MMO where the players can fuck off to kill 1 XP rabbits for 60 sessions to level up.
>Skill Points are dumb
They aren't dumb, but they could have been handled better I think to prevent modifiers from getting out of hand so quickly. That said, I fixed this easily with my overhauls of 5.5's classes, Rogues get 6 proficiencies, Fighters get 5, other full martials get 4, half-casters get 3, full casters get 2, and you pick any skills you like from the list. Bards also uniquely get 3 given their weird support caster-rogue shit (but they lose access to Jack of All Trades. That is instead given to Rogue at level 1).
>>
>>97816374
Verisimilitude isn't realism, it's internal consistency.

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Splinter edition

Previous: >>97708621

>News & Reminders
Food Chain is banned in Historic
Arena Direct Teenage Mutant Ninja Turtles March 27-29; win up to two Teenage Mutant Ninja Turtles Play boxes
https://magic.wizards.com/en/news/mtg-arena/announcements-march-23-2026

>Secrets of Strixhaven Spoilers
https://scryfall.com/sets/sos?order=spoiled

>Useful Links
https://pastebin.com/QFA0hqaA


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>>
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>>97812697
Told ya
>>
>1.78GB download
>>
>>97817264
I like it and got it.

>>97817371
How long does the sale last, just for the day?
>>
>>97817557
I think the frog's up for a week but the sleeve's only for today, ye
>>
>>97817586
I bought them and they turned into something else!? I guess i got pranked this cant be legal though.

What do your story characters do in your worldbuilding setting when the story enforcers can't/won't do anything about annoying and ceaseless disruptions to the worldbuilding setting's peace?
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>>
Uh-oh, schizo meltdown!
>>
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OP, I think you might need this.
>>
>>97817539
Use your mod powers to delete the post.
>>
>>97817046
We need to have this thread as a general.
>>
>>97817594
Why?
It wouldn't contain anything.

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Last second save edition

Previous >>97744170

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>
Real tokens
>Familiar
>Petrification
>Atho Rene & Por
>Pipe Fox
>Uka no Mitama
>Diaboromon
Mental Illnesses
>Volee & Zerdrucken
>Amon & Umon
>KoHagurumon
>WarGrowlmon, Rapidmon and Taomon
>Hinukamuy
>Fujitsumon
>Gyuukimon
>>
>>97817525
You good, little bro?
>>
>>97817546
To quote the announcement
>or token cards printed using the official downloads from this site
Of course there's still a problem with all the tokens that don't have official downloads, but you don't have to give Bandai or any sellers any more of your money. Just a print shop or library.

Of course this whole post is pointless because YUGIOH PLAYERS CAN'T READ
>>
>>97817573
His point is that he wants Bandai to do official, printed releases of the various tokens with good pricing and without excessive scarcity. Reading comprehension is important, Sky Strikerbro.
>>
>>97816156
when they settle into the meta hybrid decks are not that bad but when they are cutting edge they are insufferable

>>97815630
yeah i have queued into this psychopathic pile a few times . I thought it was a yuuki waifu fag at first desu. Knowing it is from china makes sense their lack of emapthy makes for some impressive decks

>>97816438
lykamon whence

>>97817020
strong

>mimimi, humans don't have their own feature, mimimi, we have to invent something
Necromancy right here. When was the last time you saw non-human necromancer, lich or vampire? That's right, they practically don't exist because other races are simply inferior when it comes to necromancy and those non-human undead are so pathetic that everyone forgets about their existence in 5 minutes . Except for that one orc, but even he understood that he was worthless and therefore got himself a human body to finally become a full-fledged lich. So yes, here is your feature humans - necromancy, you know that I am right, you can't run away from the truth forever.
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>>
>>97817544
If you seriously believe this, you're a fucking retard who can't read.
>>
>>97817531
Oi, your slop should count, but not mine? Classic, I didn't expect anything else.
>>
>>97817535
>The Exception (Bretons): Bretons are the primary exception, being the result of centuries of interbreeding between Aldmer (elves) and Nedic humans, though they are considered more human than elven today.
Ok tourist.
>>
>>97817553
>your slop should count
It didn't.
>not mine
Only if you accept mine.
>>
>>97816567
Have you tried not being a bigger retarded nogames than OP? Non human undead always existed in D&D

A thread for discussing the Star Wars franchise and its various media and tabletop games.

Spectres minis edition

>Adepticon roadmaps:
https://www.atomicmassgames.com/transmission/adepticon-2026-roadmap-star-wars-legion/
https://www.atomicmassgames.com/transmission/adepticon-2026-roadmap-star-wars-shatterpoint/

Previous: >>97615500

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

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>>
>>97816226
Certainly a fluff-rich list. I can't say how well it'll work especially if the enemy brings vehicles.
>>
>>97816226
Too many upgrades desu
I'm pretty sure you could squeeze in more shore squads if you dropped:
>LTAs from mortars
>Mission objective from the strike squads
>scopes from the shores
>Duck and cover, environmental gear and emergency transponders from scouts
>recon intel from deaths
>>
>>97816267
The only other empire player that runs a lot of tanks loans them off me so I'll try and stay safe their.

>>97816349
I mainly added upgrades because i couldn't add anything else, but i'll try and see if i can cut enough to fit in another mortar team.
>>
>>97816358
If you drop what he proposed you have 32 points. . .
>>
>>97813482
Except it isn't a private makret variant. It's a canon clone variant. Because Filoni's design team sucks balls.

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Exodus from the GWSG thread edition

Repository:
https:// mega .nz / folder/0a10kTyb#Kro6lhFGnt9hmfuJCT3BKQ

The legal rules:
https://www.warhammer-community.com/en-gb/downloads/kill-team/

Previous Thread:
It's gone. It burned down and everybody died.

>TQ:
What's your favorite horde team and why is it Aquilons?
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>>
>Murderwing nerfs
>No wolf scout nerfs
>No Kasrkin buffs
>No XV26 Buffs
>>
>>97816074
>No XV26 Buffs
understandable
karsrkin they do not care anymore
other two theydid not win to many turneys so gw thinks they are fine.
>>
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I want to get into Kill Team with an elite team that is easy to paint as well. I have been eyeing Tau for a long time now so XV26 feels like a reasonable choice. How are they in game? Will I regret picking them as my first team because of their gameplay?
>>
>>97817288
>Hits on 4s
>Can't be visible unless within x
>Long range p2
>Drones
They don't like fighting, their shooting is good but on 4 and can't shoot twice. They have tricks too. I haven't played into them, or as them but they seem to want to pick and choose when/where to shoot/fight. I would assume they get wrecked if they don't engage on their terms. But look cool and are very thematic so they're probably fun
>>
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I still think about her...

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Tree 2 Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>
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>It's a bag of holding
>Literally nobody has their bags of holding explode unless they want it to so it's just a fucking bag of holding that's actually worse
>But wait! You can sell magic items with it for half their base price
>Great, how much do the magic items cost?
>DUNNO LOL THAT'S UP TO THE DM HAHAHAHAHAHAHA
Holy fuck, this is an official item. Half the shit from DM's Guild is better than this.
>>
>>97815119
It's not so bad for the most part. It's just that you are basically given no guidance on how 2 battlemap
>>
>>97816108
>Holy fuck, this is an official item.
No, it isn’t.
>>
>>97816108
>this is an official item
are you retarded?
>dndbeyond user
ah that explains it, you are
>>
>>97816108
>Great, how much do the magic items cost?
Common items are (1d6+1)*10 GP
Uncommon items are 1d6*100 GP
Rare items are 2d10*1000 GP
Very Rare items are (1d4+1) * 10000 GP
Legendary items are 2d6 *25000 GP

Consumable items such as potions or scrolls are half price, round down.

These are official rules from Xanathar's Guide to Everything.

Previously on /slop/: >>97748107

▶ Thread Task: Flat/vector & very colorful ;)

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed) (embed) (embed)

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>>
>>97817304
>>97817310
newfags can't triforce
>>
>>97817310
I've just always gotten the pick 1 of 3 captcha since they changed it.
>>
>>97817212
There are websites that removes it
Or use lama cleaner
>>
>>97814914
>Grok
Isn't that only for people stupid enough to be blue checkmarks now
>>
>>97817578
I didn't get to play with it that much before it wen all paywall, but its ability to make images was pretty hit or miss, especially when it came to various art styles.
Its video generator was pretty good for animating existing images.

File: OP PNG.png (16 KB, 510x574)
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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn (embed)

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>
>>97815221
>Jump for a setting that doesn't exist
But why tho?
>>
Testing
>>
Test
>>
>>97815221
Unless there was a time jump, there shouldn't be a Part 2.
>>
>>97815221
Good one, Psycho, you had me in the first half.


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