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>>97171444

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.


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>>97229713
>I'm not trying to be an ass
you're, and you're one
>>
>>97229452
>>97229675
>>97229614
>>97229727
Are you ESL? I bet you're the loser who complains about his hands hurting,.you sound just like him
>>
Warmachine had artillery and wizards. I guess it usually made more sense for the wizards to cast support spells is how that worked.
>>
Wizards have never been "artillery" in fantasy, like ever. That's some gay DnD 5e shit.
>>
>>97229650
I don't think Turnip has wizards, just regular soldiers and maybe a couple weird mounts

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This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.
This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
PREVIOUS THREAD
>>97206318
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>>97228267
No actually I'm here to talk about ACKS
>>
>>97228398
Do you ever have anything to say other than just bumping the thread? You ask inane questions over and over, and the only contribution you have to discussion is "Mm, yeah, mhm"
>>
>>97229458
>thanks to the BrOS
Nobody even knows who that is or why the fuck you are so obsessed with it, but I've never heard of it outside of these threads and I've been playing D&D actively for over 20 years.

I highly recommend you just go apply to join them, or if you did and failed, you just get the fuck over it already
>>
>>97228501
>>97229343
No, this is /ACKSg/ as proven by the fact that literally all the game discussion ITT is about ACKS.

>>97229756
Yeah, that's a rare case of a bad rule by Macris.
>class is called Explorer
>they can't leave their area of origin to explore distant lands, otherwise they lose abilities

"Any known settled territory" is probably too much instead, though. As you level up it just means you know the entire map. I think on each level up you should be allowed to choose between either increasing your radius, OR starting a new "seed" hex somewhere.
>>
>>97229818
>or why the fuck you are so obsessed with it
It's just the name his paranoid schizophrenic mind has given to the evil cabal of roleplayers he thinks is gangstalking him. You can find out where he got it if you feel like it but I wouldn't overthink it.

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>Be me.
>Lord General of the Nordican 1225th/ defacto governor of Nordica II.
>For the last few years we've been abandoned by the wider Imperium to an ice world that very much resembles our home.
>In that time we've constructed the city of New Yur.
>A sprawling metropolis surrounded by a network of trenches visible from orbit dug by the kriegers and valhallans.
>We've also made more or less peace with the orks we were originally sent here to fight, and even made alliances with the ruinous powers, but those truces only last for one day a year.
>A day that is fast approaching.
>Candlemass brings peace, but also war to Nordica II every year without fail.
>This year however the orks have decided to convert the former colloseum constructed by khorne worshipers in the ruins of a space hulk that crashed here into an arena for a sport they're apparently calling "Blood Bowl."
>I will be attending the first of these games on Candlemass day, which is set to pit greenskins against some surviving khorne worshipers they've captured.
>Emperor willing this will be the beginning of true peace to our world.
>But knowing Candlemass that seams unlikely and I'll be waiting the whole time for some new threat to emerge.
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>>97226585
>>97228987
>be da red mek
>da fasting tinking ork in da waaaagh
>if ya can call it a waaaagh
>boys are getting antsy in dere pantsy cause da boss said we can't krump da humies since dem being here always brings sum good fighting
>but aint nothing happened for a while yet!
>but boss sayz he gotta plan and needs me ta pull it off ta bring da biggest fight to dis icy rok eva!
>putting da finishing touches on da bloodbowl field
>dun get wat the boss is tinking having the boys fight but not fight but squigball is a waaaghmas tradition
>humies call it bloodbowl
>lots of fireworks
>lots of fire
>had to bash da machine spirit ta get it ta play music proppa
>as me and my "mang'os" (or wat i call my mek boyz) get off da field we get da next part of da plan in orda

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>>97228928
>Be Sergeant Ivana Semenov, 74465th Valhallan, Recon company 32E
>It is now my fourth year on this planet
>The Valhallans took some pretty serious losses last year fighting the Dark Mechanicus and the plague zombies, but we got reinforced by several regiments worth of dumb, horny, teenage conscripts straight from Valhalla
>On the plus side I am now a sergeant since there is a shortage of experienced soldiers
>On the minus side, I am the one they call every time someone gets drunk and gets their balls frozen to a signpost, or gets frostbite from going streaking and then getting locked out of the barracks
>Was I ever that stupid?
>Yes, definitely
>But getting wasted and doing stupid shit isn’t quite as fun when you know from experience how much the resulting injuries and punishment lashes hurt for the next few weeks
>Damn I am starting to feel old
>I am currently navigating the busy streets of New Yur, heading to a strip club where apparently one of my soldiers got mistaken for a stripper and beat the shit out of three Tallarns and two locals
>Given the soldier involved, I am pretty sure she planned things to occur that way, but that is fine, I don’t like the Tallarns either
>Every time I visit, New Yur seems to be a few buildings bigger. I remember a time when it was just a few crude buildings in the middle of the camp where off-duty soldiers and camp followers hung out. Now it is a full fledged city where a wide range of consumer goods, some of dubious legality, and assembled and sold to shady Rogue Traders and nobles in bulk, while off duty soldiers and ship crews spend their time instead in crudely built bars, casinos, and brothels
>Pretty much anything can be bought in New Yur, including goods created by Orks, Tau, even Eldar
>>
>>97229272
>I am starting to think maybe the Kriegers have a point and the Lord General is corrupt, or an outright heretic
>But on the other hand, he has increased the salaries of every Guardsman on the planet ten fold in the past year, so maybe we are all a bit corrupt these days
>Speaking of Kriegers, I notice a few sneaking out of the house of a known family of Tau sympathizers, with bloody shovels in their hands
>I don't like Tau either, but that is a bit dark even for me
>Hmmm, not my problem
>No doubt one day there is going to be a confrontation between the puritan fanatic and pragmatic/corrupt factions of the Imperials on this planet, but until then, I will try to keep both sides happy, and then pick the most likely side to win once open violence occurs
>>
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>>97229272
>Be Dracon Baessira, Coal Hearts Kabal
>And tomorrow is everyone’s favourite day of the year, Drukharimas!
>Where we round up all the bad little mon-keigh girls and boys, and subject them to ironic punishments for the rest of eternity!
>Recently we found out about something called “Krampusmas”, which is essentially the same thing as Drukharimas
>So this year we are going to team up with the Krampus Brigade and bring Drukharimas to some remote den of corruption called “Nordica II”, where you can find nearly any sort of evil individual, from jaded degenerate nobles, to abusive, miserly factory foremen, to silently murderous Kriegers, to lecherous gangs of rowdy Guardsmen!
>I am so excited, that I snuck into Nordica II’s capital city, the den of inequity known as “New Yur”, to scout out potential targets!
>Eldar Corsairs come here from time to time to sell their loot, so I don’t even have to wear a disguise
>I pick a strip club at random and head inside
>Lots of potential victims here, sly whores, lecherous thugs, a delightfully despicable owner who will force his girls to do anything if the money is good enough, a violent Guardswoman who lures others into fights, and her corrupt senior officer who pays people to look the other way
>The two Guardswoman intrigue me, so I buy some drinks and head over to their table
“I hope I am not interrupting anything?”
>>
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>>97229111
>>97229182
>>97229564
>Be the Hot Krampus, Lesser Daemon of Slaanesh, Disguised as the Krieger Colonel
>Everyone in the Krampus Brigade is called Krampus, so we give each other nicknames like the “Hot Krampus”, the “Old Krampus”, the “Three Breasted Krampus”, etc.
>Last year our boss, the “Snake Dick Krampus” spearheaded a plan to subvert Candlemas, Orkmas, and all the other competitors of Slaaneshmas, but had very limited success
>This year we are just going to do an old fashion Krampusmas, where we capture all the fools foolish enough to work for us, and subject them to an eternity of ironic punishments
>Some of those fools work for us knowing more or less what we are
>Others, well lets just say a Krampus can take any form he or she desires
>Today, I am doing a shift disguised as the Krieg Colonel
>We sent the real Colonel to Halls of Eternal Punishment a year ago, and now take turns being disguised as him in order to manipulate his men into slaying anyone who tries to sweep away the corruption festering in Nordica II, whether they be a Tau visionary or a puritan fanatic
>Lately New Yur has been becoming too civilized for our tastes, so are priority has been chaos any way we can
>And getting some of the most unhinged Krieg soldiers posted as security to the Blood Bowl game is bound to cause some sort of unrest, particularly when there are hints that the Orks have something unexpected planned for the event

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Previous thread: >>97111514

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: How often do you use an official GURPS setting? Which are your favorites?
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>>97229610
Well, that one is not on high tech either lol
unless I missed it.
>>
>>97229604
Take the makarov damage and add RoF 12. The gun's unloaded weight is easily available. Like the PM it can't use any high power loads.
>>
>>97229623
It's on p. 99 'TOZ TT-33'
>>
>>97229662
>>97229706
Thanks!
>>
>>97229604
Tactical Shooting p.55 as 'Molot APS'

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>They were never an actual threat to the world because the literal God of the world and his angels would never let them win.
Do you cuck your dark lord on purpose or give them an actual fighting chance in your game?
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Tolkien was just a midwit Christian, he wrote a wonderful children's story but it breaks to pieces the moment you read any of his thoughts that went into it. Gygax was correct when he tried to avoid using it as inspiration, because
>God says so lol
Does not make for good ttrpg play, despite what Brennan Lee Muligan might tell you
>>
>>97227404
I tend not to include dark lords in my games at all. I like my villains to be either "ends justify the means" fallen heroes, evil cults, or morally apathetic forces of nature.
>>
>>97229514
Sauron was the "end justify the means" villain (he was weaponazing his autism to achieve his vision of perfect order), morgoth was the giant baby throwing a tantrum.
>>
>>97227404
Most settings have evil gods that support the villains as well, making this question irrelevant.
>>
>>97227419
Huh. It's real.
SPBP

What should I play / modify if I want to run Dark Souls? Specifically like a super dungeon crawl, old-school on a grid.

I want to run something people can drop in and out of, and something where I don't have to think about plot, just focus on mechanics. I thought the Undead from DS was a perfect fit for this - stick with one character who can die over and over. Focus on map design, enemy placement and behaviour, and big set-piece boss encounters.

I know there's a few systems out there, by all accounts Dark Souls RPG is dogshit. I don't need anything with RP elements, just something that will feel good on a grid; something with that reactive/dodge+block based combat. I've thought about ways to adapt 5e, 3.5, PF, but not sure how to get that 'speed and spacing' kinda combat.
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>>97228830
Fantasy Craft, without a hint of irony. Gotta design your own dungeon though.
>>
>>97228830
I did this exact thing a few years ago and realized the grid was a hinderance and not a positive. I literally mapped out the entire campaign on a grid map, ds1 style, with loops and secret areas and hidden bosses. I thought having exact markers for player location at all times would give
legitimacy to the gritty hardcore playstyle, where players would have to move on the grid to find secrets/not get lost, rather than it being handwaved with dice rolls. It was actually a huge waste of time and the grid got thrown out on like the second session. Dark souls thrives on atmosphere and counting squares is the antithesis of that. If I did it again I would lean into rule of cool with more descriptive theatre of the mind areas, and focus more on the boss rush with interesting boss mechanics that will kill the players and make them respawn until they master the gimmick needed to win.
>>
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>>97228830
>Specifically like a super dungeon crawl, old-school on a grid.
B/X largely as-is except with a houserule that when you die, you instead lose a level and spawn at a bonfire. Go to level 0, you hollow and it's game over.
>>
>>97229495
I'd say the TSR era works because it has a similar attitude towards lethal combat and careful dungeon crawling. It doesn't replicate the action aspects well, but it's pretty clear that chasing that feeling is very hard mechanically and you're Dark probably better focusing on other aspects of the atmosphere for authenticity. Souls magic is just directly Vancian, at least. Just with different spells and schools.
>>
>>97228830
Depends how close you want to be to Dark Souls power level and how complex you want the game to be.
>maximum trash to godlike powerlevel but high complexity
Runequest
>highly involved and reactive combat with that sweet back and forth but actually not that time consuming, and powerlevel largely realistic to heroic
Mythras. Note that HP are pretty much never changing. Powerful heroes are much better at avoiding getting stabbed, but a proper hit still has decent chances to take someone out of the fight. It's Runequest but a bit more modern and with a lower power ceiling.
>vaguely OSR deadly feel but actually surprisingly durable and heroic PCs if they know what they're doing
Dragonbane. Also derived from Runequest and it manages to keep lots of what makes mythras great, while being a lot simpler and gentler at the table.

It also depends how your players are. Mythras would be my first pick, because combat hits that sweet complexity level of 5e in levels 5 to 10. The problem is that you start right there already so your slower players might struggle with the onboarding. Dragonbane is a lot gentler here.

Welcome to the New School Revolution General, the thread dedicated to games derived from the OSR movement.

>What is NSR?
>NSR is a subcategory of the OSR, it mostly follows the same play style but experiments further with the mechanics and settings.
>Broadly NSR games have a gm, a living world, are rules light, deadly and focus on emergent narrative, interaction and exploration.

>What is this thread NOT for?
Meta discussions or drama of the games and its creators aka shadowboxing with twitter, reddit and the OSRG (frens with osrbros)
>stay on topic

>games
Shadowdark, into the odd, mausritter, cairn, mörk borg (and its hacks), dungeon crawl classics, mothership, knave, troika!, whitehack, blackhack, old school essentials (we know this is just a retroclone), etc.
>links, resources, more games!, etc:
https://pastebin.com/0W8WmbCk (BROKEN we're working on it)


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>>97227761
>Mork Bork literally has nothing in common mechanically with other OSR systems
Bait
>It's not a clone of any degree of distance, it's a system created entirely from scratch
Lmao WHAT
>>
>>97227930
Hi, you failed to provide the information that was requested!
>Can you quote the post that says
>>Please take all discussion of those games to /osrg/?
Would you like to try again?
>>
>>97226602
We mostly talked about mothership, which had enough hype to get enough people playing it a bit. The rest is a lot harder to get into beyond very basic dungeon outline or room content advice and even then mechanical distinctions in a lot of nsr is all over the place so the discussions get very vague and abstract. Which is feasible for a bit but one can only say
>make sure the room has interactivity
in some many ways.
>>
>>97226610
>>97227753
Its cross compatibility that most of the fanatics are missing the point of. One of the highlights of actual osr material is that its cross compatible. You can run B1 in it with minimal effort and you can run any module from it with Basic with minimal effort. There can be much wailing and gnashing of teeth about what that effort entails but most of the nsr systems get far away enough it is more effort than with a retroclone to the extent it may very well be a different game.
Being a different game is okay, its just harder to tie in or for the wider community to get much out of.
Oh there we go. NSR just takes, it doesn't contribute. lmao We're the orcs.
>>
>>97229467
If we're being honest a big problem is also that a lot of NuSR enthusiasts really are "collectors" who don't run the games they buy, ie nogames paypigs. That's the unfortunate reality: many of these games are *primarily* reading material for guys who buy them instead of Funko Pops. Which means a significant part of any given print run never gets used, which further reduces the available conversation about those games.

The Three Emperors Edition

Previous thread:
>>96939608

>Thread Question:
Do you plan any big projects for the next year already?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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Littlewars TV is running a campaign of Unternehmen Wintergewitter, the abortive attempt of Von Manstein to relieve the Stalingrad pocket in late 1942. This seems to be a pretty popular topic recently, Donnerschlag from VUCA sims is a hex 'n chit version of this battle.
In any case they have produced a stripped down version of Fistful of TOWs and also this fantastic document with linked scenarios. This is really what I'm looking for in any wargaming ruleset. I fucking hate rulebooks with dozens upon dozens of pages of army lists and special rules but NO scenarios, or just a few generic ones without force compositions. Any recommendations for similar campaign / scenario booklets? Ideally with an overarching goal and decision tree of scenarios like this one?
>>
>>97218228
it's so that magnetic mines don't stick
>>
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>>97228585
Might be but it was mainly for extra front armor for cheap.
>>
I am about to receive for free quite a large haul of greeks and persians in 1/72. Two old sets from Zvezda, including an entire castle !
What system would be best to use for running 20mm ancients ?
>>
Does anyone have a size comparison between victrix and Perry and wga napoleonics? Also I’m fucking disgusted at how only Perry seems to have Spanish models.

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97207832
That's it?
Those are far less taxing than AD&D poindexters make it out to be. It's negligible even. OD&D has higher upkeep and even that is easy to afford. ACKS characters will be collecting taxes at a certain point and will have no problems affording their upkeep when it starts to ramp up.
>>
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>>97228131
>>97228201
I think I remember something about taxing dungeon loot directly.
Not upkeep cost but local lord smells the gold and pops in to take his tenth (or more) because the dungeon is on land he claims to own.
>>
>>97225946
NP.
There's buckets of character generators for most of the retroclones and such.
>>
>>97228131
>FOE
>a year ago
Hasn't really been a thing in circulation nearly as much even then.
>I asked a thing years ago and different anons said different things
Funny that.
I find more often than not, how you pitch an idea here has a lot of impact on how its received. If you have a houserule or an approach you want to investigate or brainstorm about, starting with a specific mechanical situation works a lot better than just flinging
>thoughts?
out there.
>>97228444
>Something about taxation is theft.
Oh lol. Someone was being ironic about treading on snakes and you took it for cereal.
>>
>>97229566
FOE has been a meme for years, retard

Mobile Siege Platform Edition
A thread for discussing the Star Wars franchise and its various media and tabletop games.

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN

Old links
>https://pastebin.com/yUVx32wB


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>>97228713
2024 release with some episodes in 2025
>>
Can you nerds help me? I'm returning to Star Wars after many years for RP and I realize I don't know shit about this setting. I wanna play a Stormtrooper deserter/rogue: Are all clones Jango copies or is there variation in the batches? Do the clones have some kind of shorted lifespans or fail safes if they break fence?
>>
>>97229304
Stormtroopers are mostly conscripts because the clones had accelerated aging, yes. All Kamino clone troopers were based from Jangos DNA.
>>
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>>97229327
Thanks pal. I appreciate it.
>>
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I'm quite fond of these new customizable sets.

I think I also finally learned how to make good-looking faces

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Surprise Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97227847
Kidatsu Tennkou was so much fun
>>
>>97227833
>>97227833
Tiefling dont strike me as any hotter than aasimar
Especially in official artwork lmfao
>>
Which is the best subclass to fight the GM and steal the spotlight and all the fun from the other players? Go!!!!
>>
>>97229608
Unrestricted moon druid
Just filter 5etools by beasts and you can do literally anything
>>
>>97229622
There are some beasts that are too high CR.

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>97228806
I'm getting a chain soon, so there is that.
>>
>>97228806
Not much. Shard finally finished his Hazbin Hotel jump, and speaking of Gene, he just finished a Generic Portal Invasion Jump, so that is fun.
>>
>>97228869
That is indeed good to hear.

>>97228912
Somehow, I'm not surprised it was Shard who finally made a jump for that.
>>
>>97226632
I could have sworn her backstory was released months ago and she's one of the kids of the ever flame mansion guy that Archeron killed?
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>>97229729
Yes, she apparently went around joining a few factions and betraying them, the Everflame Mansion being one of them. There's some nonsense about actually fulfilling her duty as part of those factions even after betraying and leaving them but TL;DR she's a treacherous bitch going around backstabbing people.

>>
always glad to see thog :)
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>>97229250
been so long I don't even remember what's Nale supposed to do
>>
>>97229324
The fiends want Nale to ensure that the Snarl gets released, because they think that if they end the world early the gods will be weakened and the fiends can take over when the gods are exhausted from dealing with the end of the world.
Nale is going to betray them, because of course he is.
>>
>>97229324
He's supposed to destroy the last gate
KILL EVERY LAST LIVING SOUL
Then he gets to be director of one of the hells and such.
>>
upscale.
roy not wanting to talk? Character development.

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Thread #02 Lean Winter on the Tundra
Previous Thread: >>97090196

Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97224887

Rules:
>We are acephale. There is no storyteller, we are not a quest.
>This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra.
>Namefagging is encouraged but by no means mandatory.
>Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.
>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter.
>Spoiler any OOC discussion.

Happy hunting.
Unless this thread somehow takes off like a rocket, this will be the last un0 thread for the foreseeable future. Towards the end of the thread, please give your feedback in regard to these shorter, limited run RP threads.
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>>97228559
Care to enlighten the rest of us, Leopoldoid?
>>
>>97228802
Sorry, vow of secrecy ;). I'll give you a hint, a lot of books talk about them, most of it is false but sometimes there's a grain of truth to these tall tales.
>>
>>97229050
>Refuse to cooperate with other Hunters
>Call random things, even trees at public parks demons that must be burnt away by God's light
>Vaguepost constantly

There's a reason everyone hates you guys.
>>
>>97229499
I work with hunters from time to time, as long as they know how to follow orders and can be trusted. Asking too many questions is a big red flag for a hunter, you never know who's compromised.
>>
>>97229697
>I work with hunters
>not with OTHER hunters
>as long as they know how to follow orders

Either you're just fucking with us, or some idiot got got by the rare technologically savvy monster.

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OH SHIT A GOBLIN
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>>97226780
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>>97226780
How about Joblins?
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>>97227050
>>97226985
Works for me
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Gobsmas is almost here.
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>>97227050


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