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Previous thread: >>96468757
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>>96473468
Entropist
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>>96473468
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>>96473468
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>>96473561

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Mull to three edition

Previous: >>96385998

>News & Reminders
Through the Omenpaths coming out September 23
Alchemy: Edge of Eternities is out
Cori-Steel Cutter is unbanned in Alchemy
New Alchemy rebalances are out
Arena Championship 9 won by Raffaele Mazza (Izzet Cauldron, Italy, he/him)
Arena Anthologies 1 & 2 now available in the store
https://magic.wizards.com/en/news/mtg-arena/announcements-august-25-2025

>Useful Links
https://pastebin.com/QFA0hqaA

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>>96472959
>t. is too dumb to do achievements
stop projecting your iq
>>
>brawl
>opponent is playing Vivi
>if I kill it they scoop
>if I can't I'm in for a round of solitaire
>>
>brawl
>>
That is the name of the shit format I play, yes
>>
btw there's no way to change cardnames unless the tranny proves it and posts a tutorial for analysis

Dragons are one of the archetypal things you expect to see in fantasy, arguably even more than other mainstays of the genre like Elves, Dwarves, Gandalf-style wizards, etc. Be they monsters, incarnations of pure Good, Evil, or some other force or being, actual gods or other divine beings, shapeshifters who can take on human form as needed, or what, Dragons seem to capture our imaginations like no other, with cultures all over the world having legends of dragons and similar creatures. So, I figure it couldn’t hurt to talk about how you handle dragons on your own settings, and what your favorite depictions are. Art of dragons is fine too!
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>>96463236
the only problem is the lack of writer restraint
every setting has gobs of leveled adventurers/heroes with at least semi-optimized builds and party compositions, most of the time they have really high ability scores, and of course plot armor

I don't think you should be limited to E6, but I try to stay in that mindset.
https://thealexandrian.net/wordpress/587/roleplaying-games/dd-calibrating-your-expectations-2
>>
Remember to keep on page 10 bumping and I'll see you bumpfag thread.
>>
>>96468945
That’s supposed to be a dragon? I thought that Christianity views dragons as a symbol of the Devil? There’s a reason there’s tales of sacred knights killing then, after all.
>>
>>96471773
The highest order of angels, the Seraphim, might be dragons. They are described to have many pairs of wings and their name translates to "serpentine ones".
>>
>>96472665
reptilians confirmed

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Has anyone played Daggerheart yet? What's it like? Any fun?
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>>96470252
>"Im not sure about it. I was expecting other thing. It feels like it needs something else."
He should try not playing d+d
>>
>>96469800
I've run a mix of voice and text oneshots, and currently running a text campaign. I'm enjoying it way more than being stuck in eternal 5e hell, and it's going to be a handy tool to get people to step outside of 5e because if they weren't going to do it of their own accord they're highly likely the type that, even if they're not CR fans, they know the name and would try it because of it. It's not as big a shake up to the expected D&D as they tried to make it seem like before release and whatever, fine.

The books consistently harps on about players having to be awake and proactive and contribute to the game instead of having the DM do 99% of it. The physical cards are nice for when I run tables for teens and kid in OOSH, I already make my own cards for them but the core set came with one already. The main hurdle I'm coming across is people always trying to find a mechanical outcome for a thing instead of playing for the story, this also happens when I take an action as a monster and only make narrative/environmental changes instead of rolling to attack a PC, it's been fun working on that and seeing things click into place for new players.

tl;dr more flexible than 5e and faster to run, shame CR shot it in the head and went back to 5e lol
>>
>>96469800
Critical Role won't even play it. They're playing DND instead. Isn't that embarrassing?
>>
For context, I have played Dungeon World, GMed Homebrew World (with the follower rules from Infinite Dungeons), played and GMed Fellowship 1e, played and GMed Fellowship 2e, and GMed Chasing Adventure.

I GMed the Daggerheart quickstart for three players (and went a little further with a bonus encounter against the colossus Ikeri, a spellblade leader, and an Abandoned Grove environment, during which Ikeri was one-turn-killed: https://archive.4plebs.org/tg/thread/95975566/#95994135 ).

I wrote up an actual play report, during which I concluded that Daggerheart just is not for me, even relative to other PbtA games.

I am still fairly invested in the game. I like the playtest material that they have available:
https://www.daggerheart.com/thevoid/

And I am eager to see what Keith Baker will be writing for Daggerheart:
https://darringtonpress.com/gencon2025-announcements/
>New Daggerheart World by Creators of Eberron and More: Finally, we have Keith Baker and Jenn Ellis’s new world in Daggerheart! From the minds of fan-favorite RPG worlds like Eberron and innovative tabletop games like Phoenix Dawn Command, Illimat, and the Adventure Zone Storytelling Game, Twogether Studio’s Keith Baker and Jenn Ellis are partnering with us to make their next grand world using Daggerheart. Expect thrilling worldbuilding and brilliant new player option designs from this powerhouse team.

Oh, and I also homebrewed this modern-day demigod campaign frame:
https://docs.google.com/document/d/1Vw4-EKpOZJ9rIxjGvy_h7yCY4pEao-gBY-3rLMdkvzE/edit

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It's very fun

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Previous Thread:
>>96192862

Check out here for useful links and a catalogue of relevant miniatures retailers:
https://pastebin.com/nnNqqFLn
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>>96470597
>There are rules in the RT Rulebook for stat-fiddling infantry, and making your own vehicles, so it's certainly possible to make rules for later factions
true at minimum would just need to create baseline stat lines for Tau and Necrons(Dark Eldar one could probably get away with just using the existing RT Eldar statlines, much like if you were to do Votann you'd probably just use Squat stats)

>though they may lack the special faction rules that later editions loved to hand out
also true though I imagine it wouldn't be too hard to backport some of those as needed

>You'd have to decide if you wanted your Necrons to act like robots/vehicles or conventional units though.
yet another thing to sort out, though I could see them being a mix of both(much like how core RT Tyranids make use of the regular equipment and vehicle rules just fluffed to fit their biotech niche)
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>>96470648
>core RT Tyranids make use of the regular equipment and vehicle rules just fluffed to fit their biotech niche

This varies, depending on whether you use the Vehicle Manual rules or not (and the only Nid 'Vehicle' they ever released a datafax for was the Screamer Killer Carnifex). The Tryanids list (In White Dwarf 145) actually had a monster stat-line for them instead, so you can happily live without the vehicle layout plans and Perspex targeting matrix, if you want to.

The only lists really stuck with the Vehicle Manual rules are the later Ork ones, the Space Wolves list and... the Knornate Ravagers (because of the Wheelchair of doom). And, even then, I don't think robots ever got a targeting card (weird, considering that a Nid unit did).
>>
>>96470597
It wouldn't be hard to make statlines for anything with RT's core book.

One of these days I'd like to tackle a RT Battle Bible, so all the scattered rules are in one spot. Though you end up with oddities like the original vehicle rules being superseded with stuff released in WD. Honestly you almost have two different games with RT, corebook only RT which is fairly self contained and RT+ where all the WD material gets added in.
>>
>>96470048
I play in a large campaign and it really doesn't seem to matter, a lot of people use modern minis on bigger circles, some 25mm circles and some squares. I personally use my WHFB army so i use 20mm and 25mm squares for normal stuff and 40mm for monster.
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>>96473508
Meant for >>96468834
my bad

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Has anybody here read the books? I feel like I'm the only one on the internet. There are some things I want to talk about if anybody else knows them. I'm not even going to bother trying on /lit/.
>>
The Centaur was a Thicc Bro
>>
>>96468583
Chadwarden
>>
Hello page 10, old friend

Getting anons riled up like it's Monday, welcome to another rocking thread of the Board Games General.

Previous: >>96428867

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

This general encompasses all board game genres - Eurogames, Ameritrash, Ameritreasure, Fillers, Party, Abstracts, Wargames, and especially the game that one anon is autistic about at this very moment.

TQs:
What off meta plays/builds have you seen severely irritate other players?

Are you a scripted openings or wild child type?


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>>96473196
I've tried it and found it much less mean than I'd like. It's pretty quick and cute and absolutely fine but if I never ever got to play it again I wouldn't mind all that much
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>>96473081
is there anything interesting or unique mechanically?
>>
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>>96473128
>Puerto Rico
>Hansa Teutonica
>Brass
>Troyes
>Mexica
>El Grande
>Dogs of War
>Chinatown
Cmon my dude, reddit is giving you brainrot
>>
>>96473387
Haven't played troyes and mexica and chinatown is not a eurogame. I agree about the rest but I worded my rant poorly; what I miss is the mean element, the negative interaction.

As an aside, why do people seem to like dogs of war so much? I am pretty sure it's just an effect of being oop for a long time; I always found the game a good idea that turns out to be a rather mediocre game, one that never is as interesting and cool as you'd imagine it from the rules.
>>
>>96472095
I thought Nippon was an entire stand-alone game, sortof like Ticket to ride europe?

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what causes this mentality? is it retardation?
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>>96465624
It is a weak word.
"It's kind of a weak word, though," just to give an example of why.
It's a word people toss into a sentence for no other reason than to decrease the confidence of their statement to make it less confrontational. This does imply a certain amount of mealy-mouthed weakness.
>>
>>96465400
This seems obviously to be a shitpost where the joke is its in-universe twitter and marius is being hypocritical. Also the marine is black and you’d expect someone to complain about a black space marine on irl twitter
>>
>>96465400
>killing prisoners
Imperium doesn’t accept prisoners of war.
>cared nothing for their deaths
Imperium doesn’t care either.
>indoctrinated
same with every Imperium citizen
>child soldier
everyone in the Imperium
>personality of a servitor
so the perfect soldier. the only valid argument that can be made here is that he’s not captain material
>>
>>96472902
Some posts can tell you a lot about how a person smells.>>96472902
>>
>>96465400
Why do we care about this guys opinion?

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Yu-Gi-Oh! General #578

"Conductor of Nephthys" Edition

Previous thread: >>96282115

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>96470888
NTA, but both should go. But they won't do any of that because they want you to "omg i love raye, buy sky strikers."
>>
>>96470941
Both won't go because both don't need to go. Engage was at 2 for years-- 3 for the entirety of the last year-- and did nothing. The thing that shook that up is Lemnisgate giving them infinite recursion, which makes a much stronger argument for Lemnis either going to 1 or getting banned, and Engage *maybe* going back to 2 just to give it a little consistency nerf in non-Sky Striker decks.

The only objectively problematic card from Sky Striker right now is the card that's been at 1 for almost its entire lifetime in every format. Hornet Drones getting killed would be fine. Pure Sky Striker players wouldn't miss it, and Yummyfags that relied on it can cope and seeth as they add Ace Zero and Roze to their builds to do the exact same thing that Hornet Drones does.
>>
This guy is fucking insane. I will make Lightsworn work in 2025.
>>
>>96473283
Side note, any extra deck recommendations for a modern (mostly) pure Lightsworn deck? I don't have a lot in Master Duel so outside Curious, Minerva, and Michael, I'm just running some cheap generic rank 4s and synchros I can make with Felis/Raiden/Weiss.
>>
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Reposting BIG NEWS from /dng/. Time rules got an update.

>https://www.yugioh-card.com/eu/tournament-policy-ver-2-5-updates-and-changes/
>50 minute rounds
>Top Cut is ALWAYS the top 8
>Time Rules no longer apply to Top Cut
>DRAWs no longer exist, and rules related to them are gone
>If you do not report your Match result in a timely manner (5 minutes), a double loss is applied to both players AND you get a game loss next round
>When time ends, the Match immediately ends and no actions take place. You both immediately lost the Match

Thoughts, /teej/?

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Hogsmede Edition
Previous Thread: >>96453126
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>>96472353
So hear me out here... Just hear me out. This'll sound crazy... but... What if we just go with sailor uniforms and gakurans like usual? The gakurans are for the girl btw.
>>
>>96472353
Nothing.
They all go nude.
>>
>>96472353
Hooded robes and animal masks. Strike fear into the hearts of Nightmares. Total Nightmare death.
>>
>>96472972
And girls
>>
>>96473428
That's what he said.

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>>96471901
the bottom bits on the ST helm et stupidly placed lights, no?
>>
For what game?
>that doesn't mat-
Yes it does. Helmets for sci-fi and fantasy will be very different.
>>
>>96471901
I always liked the Starcraft one. Polarized, armored bubble visor that projects a HUD as needed. Good visibility, too.
>>
>>96472659
>>96472716
Thanks anons, they're good recommendations.

>>96472677
It doesn't matter, combinations are cool.
>>
>>96471901
This thread again? You really are this desperate?

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Previously on /slop/: >>96444948

▶ Thread Task: Roll Will save. Someone's fucking with your mind!

▶ It's been confirmed images are not saved on Microsoft's servers forever, only for 50 days. Make sure to save your images.

▶ Generators
bing.com/images/create/
designer.microsoft.com/image-creator
huggingface.co/spaces/black-forest-labs/FLUX.1-schnell
huggingface.co/spaces/black-forest-labs/FLUX.1-dev
fluxpro.art/
replicate.com/black-forest-labs/flux-dev
huggingface.co/spaces/multimodalart/stable-cascade
huggingface.co/spaces/google/sdxl

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>>96472970
Can't tell if I like or hate this one
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>>96472986
>>
>>96473085
>>
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>I am Friend. Look deep into Friend's eyes. Be not afraid. I am Friend.
>>
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>>96473356
>F-friend?

>Previous thread:
>>96350169

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, Judge Dredd, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, RelicBlade, Rumbleslam, Stargrave, Sludge, Urban War, Void, Warcaster, Warmachine, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.


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I noticed some shadokesh models on the WGA release schedule. How many different boxes of shadokesh did dreamforge games produce back in the day? I like the sleek and lanky look these guys had.
>>
>>96461920
Ma'am show bobs and vagene. You have no choice now
>>
>>96387323
That really sucks bro. My LGS has people playing Halo, Trench Crusade, and some other skirmish games. Along with a healthy amount of Old World players.

Unfortunately I'm now moving to another country, so that's probably all going out the window.
>>
>>96471796
I believe they did only 2.
But there must have been some unreleased stuff when the company went under. They had teased at all sorts of vehicles and things that never made it to plastic.
>>
Post dice! These are from the sabretooth games lord of the rings readable miniature game. They have nice symbols, grey ones for mountain troll. They have really nice red ones with the eye of sauron on it and they have cool bubbles inside, they catch the light. And there is a glow in the dark one too, for the army of the dead.
I got them sealed for 4 quid, what a steal

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Which game is currently in a worse state?
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>>96472820
nta but I'm guessing MtG tournaments care a lot more about Card proxies than third-party 40k tournaments. outside of doing stuff at Warhammer World in the UK or really big official one at Adepticon, Proxy usage for GW game doesn't seem to be a big deal.
>>
>>96466285
its always been magic. look at the average playgroup for both games. 40k is approaching mtg in terms of smelliness but mtg has always held the crown for autism.
>>
>>96466297
Would you rather drink shit or eat it?
>>
>>96466285
Personal observation:
40kers are happy with their slop. The community has normalized proxies and proonts (a double-edged sword).
MTGers are worn out by set churn. Several sets have like 5 good cards out of 300. Retailers are frustrated. Proxies are frowned upon.
>>
>>96473167
How are proxies and prints a double-edged sword?

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Creator of Shambala edition

Previous >>96365928

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>96470583
and the regular alt art zzz
>>
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What's the best base for a lilith deck?
I think I have the lvl 5s and 6s on a decent spot but the lower end keeps giving me issues.
Dont send this post to the void this time you fucking shit.
>>
>>96472681
purple dawgs
>>
>>96472888
Lilith got that dawg in her.
>>
>>96472681
Probably the dark animals engine that some purple decks use


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