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Previously on /slop/: >>97217403

▶ Thread Task:. Christmas and Cryptids Edition. Krampus, mimics disguised as presents, Egg Nog Elementals, and all things fierce and festive!

▶ Generators
https://bing.com/images/create/

https://sora.chatgpt.com/

https://gemini.google/overview/image-generation/

https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

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>>97229759
Neat.
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>>97229355
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>>97229355
>>97230019
It's a hit or a miss with the proper prompt

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Mondstille Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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Happily getting my old AOS chaos models rebased onto squares. They look much more handsome this way. Hopeful to get a game against some Tomb Kings on the calendar for next year.
>>
The guys played a couple of games over the weekend.
It feels like the Empire are completely contraindicated from leaving the house without 2-3 guns.
>>
>>97229898
This is better.
>>
>>97229898
Kino, flock mats/tables need to make a comeback
>>
Night goblins army (plus spiders, trolls and maybe some normie goblins), yay or nay?

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Wasted edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>97229596
You can splash one or two black removal and/or discard cards with one the current green shells right now and have it be alright but conventional BG midrange isn't really a thing currently
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>>97229427
You kissed the store tranny, what about your wife
>>
>>97229303
I know Seth better as Seth
>>
>>97229303
I only like Seth. Everyone else can dissappear for all I care.
>>
>>97229992
At some point I got drunk and told her someone from the store had a crush on me. She seemed not to mind too much but then we did some drugs together and once the high went away she said maybe we should take a break

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>>97229324
The fiends want Nale to ensure that the Snarl gets released, because they think that if they end the world early the gods will be weakened and the fiends can take over when the gods are exhausted from dealing with the end of the world.
Nale is going to betray them, because of course he is.
>>
>>97229324
He's supposed to destroy the last gate
KILL EVERY LAST LIVING SOUL
Then he gets to be director of one of the hells and such.
>>
upscale.
roy not wanting to talk? Character development.
>>
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>>97229250
I tried, /tg/
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>>97229250
two strips in a month⁉ hooray! it's a christmas(or possibly delayed hannukah) miracle!

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>>97171444

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.


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>>97229905
>I'm pretty sure
Not off to a good start
>>97229901
Thanks for letting me know you're never played
>>
>>97229864
None that I know of; again, if we agree that wizards are as rare in a Napoleonic setting as in your average fantasy setting and not so ridiculously powerful that any other kind of support for infantry would be pointless in comparison then it's fine, otherwise I just can't see any reason to have anything but them around to hit enemies from a distance if that's all you need to crash opposing armies,as in here >>97229646
Napoleonic armies with a wizard on each side doing their thing is an interesting idea; one with full platoons of them is just regular high tantasy
>>
>>97229936
I just double checked, they can shoot two kinds of missiles, a fireball equivalent to a large catapult and a lightning bolt equivalent to a field gun. They do get other spells though and are better than a literal catapult because of them. But the fireball itself lands like a catapult.
>>
>>97229601
If you accept that a wizard can exist in a setting with guys with swords n shit without invalidating them entirely then you should be able to accept a wizard existing in a setting with guns n shitm Unless you are being intellectually dishonest and willfully obtuse just to have an argument because you are bored and crave human interaction. So again, fuck off cretin.
>>
>>97229989
And the cheapest possible magic user costs 50 points to a catapults 20

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Post-Apocalyptic Fantasy?
>A world rocked by cataclysm
>landscapes filled with chaos and wonder
>mage storms
>An enduring mystery; what happened, and what happened in the intervening centuries?
>An atmosphere of hope and renewal, as heroes rise, and mysteries are investigated.
>Darkness and evil await in corners and ruins, like pools of dank water waiting for the sun
>the brink of a New Age
Interesting setting? What elements would you include?
I'm just gonna throw zombies at them.
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>>97225972
>dragon's dogma
I'll check it out. Thanks anon. Good luck with your gameworld, sounds neat.
>>
>>97227988
>Your concession has been accepted
I already knew you and all the other /wbg/ rejects never want to talk about actual games, so you don't get to pretend to be in the right.
>>
>>97227995
Which games are being talked about, then?
Where are the posts talking about how this setting has been used for actual play, and about how its presented challenges are being overcome?
All I see is shit that could easily be applied to a non-interactive medium, aside from the kvetching about being asked to talk about games.
>>
>>97229479
>never want to talk about actual game
Oh, we tried, multiple times. Don't forget that games are made of settings and systems, and you keep refusing the former so it goes nowhere with you. But thanks for once again trying to distract from your L, and once again for your concession.
>>
>>97228287
>The point was that disasters and falls in general are common enough in every age and every society that attributing all modern fantasy to the roman empire is socially and culturally retarded.
That would be the case if fantasy wasn't predominately medievalesque. But it is.

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Shard Bugs
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>>97219586
Why is Scrooge McDuck in the cover of this game
>>
Blessed bug Anon.
Game looks cool, do you have plans to play it in person or on that Discord?
>>
>>97228927
I might consider the discord route perhaps I've been lurking there for quite sometime now but if there are any events in my region I may try to attended those would be kinda tough to get my irl associates into it I feel
>>
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>>97228907
He's one of these little dudes
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Gonna eat some pizza then I'll get some pics of my holos, don't wanna get them covered in grease

The Three Emperors Edition

Previous thread:
>>96939608

>Thread Question:
Do you plan any big projects for the next year already?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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I am about to receive for free quite a large haul of greeks and persians in 1/72. Two old sets from Zvezda, including an entire castle !
What system would be best to use for running 20mm ancients ?
>>
Does anyone have a size comparison between victrix and Perry and wga napoleonics? Also I’m fucking disgusted at how only Perry seems to have Spanish models.
>>
>>97224029
>But seriously: Clash of spears or saga?
I have an opinion about this, and if you can go a whole thread without posting dumb coomslop, I'll give it to you.
>>
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>>97229877
when I asked serious questions without the coomslop I was totally ignored.
Litterally no one cared who I was before I posted the booba
>>
>>97229770
Ooh noo, only the best company with the most affordable prices and highest quality miniatures produces exactly what I want, what am I gonna do!!!

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OH SHIT A GOBLIN
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>>97227050
>>97226985
Works for me
>>
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Gobsmas is almost here.
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>>97227050
>>
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>>97212742
This got a hearty chuckle from me.
>>
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>>97201629
>gimme ur munee

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Christmas edition

▶What is Kingdom Death?
Kingdom Death is a tabletop miniature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0Ac

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


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>>97227542
Level 1 phoenix is easier than level 2 lion. Just go kill it, it's not even that scary.
>>
>>97228438
"no"
phoenix already looks high risk low reward as is, I'm not gonna make it any more dogshit for myself

>>97228492
I was planning to go straight into a lvl 2 hunt since it's late in the campaign and I'm mostly okay hunting other lvl 3's
>>
>>97227744
Drink the blood
>>
Do you guys mostly play solo or with a group?
>>
>>97229189
Both. I think the game is actually best at 2 or 5 with a gm and you just pass around the monster controller tile like normal. Solo can be enjoyable but gce content starts pushing it for me. Scribe app is a godsend there but always feels a little less soulful tracking everything digitally.

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How do you like your mutants?
Do you like them looking more like anthros or circus freak shows?
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>>97229617
You wouldn't understand, because you don't play anything.
>>
>>97229305
>It's an open discussion after all
I don't see any discussion happening here, though.
>>
>>97229665
Don't project your nogames status on other people like a pathetic loser.
>>
>>97229808
You're laying it on too thick. Not believable at all to get that defensive if you weren't just here to talk about your thinly veiled extra orifice fetish.
>>
>>97229681
/tg/ is pretty bad for those. Though I'm running a session in a discord game where the player characters got sent to a post-apocalypse world with both varieties of mutant and are working to gain their trust. And it's kind of funny because most of players are playing what most of /tg/ would classify as "freakshit" characters, but they're given marginally more trust than the humans (who interact with them by covering their faces, needing to do so due to the the shitty air anyways) due to how the mutants consider them to be more "natural looking" than the humans.

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In your game, do you treat bows as strength- or dexterity-based weapons?
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>puckee thread
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>>97228887
The piece is ass, and it's literally from his reddit account.
>>
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>>97223103
Strength.
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>>97223103
This looks like shit.
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>>97228887
Die Puckee

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Would love to share some YTers I like to use for inspiration. Looking for anyone you find helpful. Preferably smaller creators and not restricted to 5e. I’ll submit three that I really enjoy while I’m doing prep

First I’ll submit is Desk and Dorks. The channel is made by a medieval historian and combines his knowledge of subjects to enhance games.

I particularly like his take on Bronze Age fantasy and building better town guards
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>>97228249
Ok, i'll give them a chance. Thanks anon.
>>
>>97225265
>The Chekhov technique is an acting method developed by Michael Chekhov, a prominent actor and director. It emphasizes a "psycho-physical" approach, where emotions are expressed through physical gestures. This technique encourages actors to connect their inner feelings with external actions, allowing for a more dynamic performance.
>to generate payoff and curiosity loops to keep players hooked on your ideas
Did you mix terms up? How does a theatrical, gesticulating performance generate payoff, hook your players to you ideas, or create curiosity loops except maybe to put your sanity into question. Those are all realms of the writer. Do you imagine blowing their minds with your acting or what?
>>
>>97225250
>Good
>YouTubers
No such thing.
Also, don't you have a separate board for this shit?
>>
>>97228344
OP probably means the narrative device of Chekov's gun
>>
>>97228513
>Separate board for tabletop games related content
This is that board, gamelet.

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Stories, art, don’t care. Post it or don’t

White human male and orc female pairings are the key to fixing the realm
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>>97225813
I’m gonna do it again
>seethe and corprulate you N’wah bisch
>>
>>97226037
oh no, the Outlander is going to bury himself in feces and reduce his bloodline's IQ about 20 points (if that's even possible).
Being of the superior species(mer), i have little concern with what you do.
This isn't anger, this is disgust, you know the thing reserved for people capable of shame?
>>
>>97226208
I’m gonna do it in (what’s left) of Morrowind, green little turdlets throwing ash at the little merspawn and outbreeding your soon to be extinct stain of a “race.”

Or are you in Windhelm, squatting in your ghetto asking for more (Chad) Nord handouts?
>>
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>>97225813
>account based in summerset

I don't keep orcs as tools in my fields because of their beauty, I give two shits of what their faces look like, unlike the cats they don't take skooma or moon sugar when you ain't watching them and the lizards who keep fucking running away into the sea and get eaten by some shark or whatever lives down there. No I keep them because they are strong tools and as long you beat them every once in a while, they keep in line and treat you like as the big chief those stronghold fuckers because they respect only strength, hell I can just ask one to join me in bed and they simply agree, because I'm their chief

And yes sometimes they do have to wear a bag over their head so I don't feel disgusted so shut up N'wah
>>
Fucking love greenskins, would buy one.

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Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ
Embryo Machine Translation:
https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1r
Lancehounds Homebrew:
M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRg

Previous Thread:
>>97092391

Question of the Thread:
Should mecha have hands? Should the hands be humanlike? If they shouldn't have hands, what should they have? If no hands, why even have arms?


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Are there any Heavy Gears converted to Mekton II/Zeta/Zeta+?
>>
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>>97226240
They should have hands and be humanlike, but barring that, should take on an animal form so you can at least keep the cool factor without going all walking trashcan with it.
>>
>>97226240
>Should mecha have hands? Should the hands be humanlike?
Why are you making a humanoid robot if you're not going to use one of the main advantages of the human body? Like what are you doing at that point man??
>>
the unironic tank on legs is the dumbest mecha things possible.
>>
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MECTech check

In a casual guy and I’m designing my weapons from a game-y mechanics perspective rather than any amount of realism.

>for context, Mechs can move(usually)3 spaces + 2 if they ‘dash’
>guns have a base range(example - 7) and a maximum range(2 or 3times the base range)
>every multiple over your base range that you shoot, you gain stacking disadvantage to accuracy
>long range rifle-type guns have a range of 8(24)
>mid range full auto rifles/machine guns have a range of 6(12 or 18)
>handguns have a range of 5(usually 10 or 15)

>all melee weapons have a range of 1
>all melee weapons get an automatic level of advantage to hit, making them more accurate
>most melee weapons also have a secondary effect on hit like knock down or grapple


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