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Wasted edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>your favorite color combination
>craziest thing you did at the local card shop

Me
dimir
kissed a tranny
>>
>>97229427
Was it a cute tranny?
>>
>>97229497
extremely so. I'd present xir to my parents without an ounce of shame
>>
>>97229326
Simic flash was hot garbage and I know because I played it.
>>
I haven't played standard in over a year. How bad is it? I liked Golgari back in the day but I'm not sure how viable it is without cut down

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How do you run an all dwarf campaign
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>>97223710
Lots of Renaissance stuff also fits in with dwarves. They would absolutely get insanely into marble sculpture, they would absolutely carve an operahouse into the mountainside just because the acoustics are peak.
>>
>>97223015
Scouser or Geordie.
Or both, depending on region.
>>
>>97226430
>acoustics are peak
Pun intended?
>>
>>97154762
A team of prospectors and their military support that were hired by a local lord to see if an area is rich in metals that could be used to further enhance the local economy.
End up finding far more than said metals...
>>
>>97223015
Accents from north of wherever yours is, if there's no more north you wrap around to the south

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Yu-Gi-Oh! General #590

A Few Points Edition

Previous thread: >>97134848

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>97228810
You might have a rough time if you haven't prepped for some rule changes from the current rules. Otherwise you'll be fine to play but maybe don't expect to top because the obvious lack of prep.
>with minimal prep
Not sure what that entails but if you covered at least the following you're at least able to play decent.
Know the specific erratas such as goyo
Know priority changes
Know some of the other mechanic changes like 1 field spell at a time, trap monster zone usage, etc.
Know how to play your own deck.

I would dig through this page a bit and crash course the topics I listed above if you haven't. https://www.edisonformat.com/rules.html
You can read a majority of this in under an hour, there's not a lot of bullshit and it's pretty straight forward.
You can also use it as a ruling resource if it comes up in play.
>>
>>97228114
Their words weren't heated enough for him to intervene until you showed up, you're clearly a troublemaker.
>>
what deck should I play to get a black ygo gf
>>
>>97229453
Vanquish Soul or BEWD.
>>
>>97229453
HERO, Raidraptor, Tenpai, and Blackwings are definitively nigger-coded decks.

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We've reached the point where GMs are now producing AI slop responses both in and out of character.
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>>97223333
Too fucking bad. You'll choke on my massive reddit cock and thank me for the privilege.
>>
>>97223700
no it isn't lol
>>
>>97223329
AI were trained on high functioning reddit autists.

you're now surprised that a high functioning reddit autist sounds like AI?
>>
The Luddites were right.
>>
>>97229579
>you're now surprised that a high functioning reddit autist sounds like AI
That doesn't sound like a puckee setting or worldbuilding question though.

Vista edition

>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.

Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.

You can discuss Shadowrun here too because I also feel bad for those guys.

>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates):
bit<dot>ly/2Y1w4Md

>Resources for RED:
https://datapool2045.net/


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>>97225611
I feel like Mike wouldn't stand for something like anti-grav in the game.
>>
>>97226391
No it's about giving Rockerboy tangible bonuses that help in the minute to minute gameplay. Not loose "favours" that are open to interpretation and put the onus on the GM/player to actually come up with something interesting. It's lazy game design.

I dunno, if the point of the Rockerboy is they have access to a fanbase that supplies them with favours, then why not make them similar to the Exec?
>>
>>97223227
What is the best SR edition?
>>
>>97229011
Depends entirely on the person. I like 2e because shadowrun, to me, will always be the early 90s roc paperbacks. I've also heard good things about 4th/5th. It seems like the most recommended is 20th anniversary.

Anarchy 2e looks promising, as well, if you're down for a more narrative game.
>>
>>97228904
Ah, yes, how dare they make the referee have to come up with interesting things.

Welcome to the New School Revolution General, the thread dedicated to games derived from the OSR movement.

>What is NSR?
>NSR is a subcategory of the OSR, it mostly follows the same play style but experiments further with the mechanics and settings.
>Broadly NSR games have a gm, a living world, are rules light, deadly and focus on emergent narrative, interaction and exploration.

>What is this thread NOT for?
Meta discussions or drama of the games and its creators aka shadowboxing with twitter, reddit and the OSRG (frens with osrbros)
>stay on topic

>games
Shadowdark, into the odd, mausritter, cairn, mörk borg (and its hacks), dungeon crawl classics, mothership, knave, troika!, whitehack, blackhack, old school essentials (we know this is just a retroclone), etc.
>links, resources, more games!, etc:
https://pastebin.com/0W8WmbCk (BROKEN we're working on it)


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>>97226876
Do shadowrun and morkborg belong in /osrg/?
>>
>>97227761
>Mork Bork literally has nothing in common mechanically with other OSR systems
Bait
>It's not a clone of any degree of distance, it's a system created entirely from scratch
Lmao WHAT
>>
>>97227930
Hi, you failed to provide the information that was requested!
>Can you quote the post that says
>>Please take all discussion of those games to /osrg/?
Would you like to try again?
>>
>>97226602
We mostly talked about mothership, which had enough hype to get enough people playing it a bit. The rest is a lot harder to get into beyond very basic dungeon outline or room content advice and even then mechanical distinctions in a lot of nsr is all over the place so the discussions get very vague and abstract. Which is feasible for a bit but one can only say
>make sure the room has interactivity
in some many ways.
>>
>>97226610
>>97227753
Its cross compatibility that most of the fanatics are missing the point of. One of the highlights of actual osr material is that its cross compatible. You can run B1 in it with minimal effort and you can run any module from it with Basic with minimal effort. There can be much wailing and gnashing of teeth about what that effort entails but most of the nsr systems get far away enough it is more effort than with a retroclone to the extent it may very well be a different game.
Being a different game is okay, its just harder to tie in or for the wider community to get much out of.
Oh there we go. NSR just takes, it doesn't contribute. lmao We're the orcs.

>>97211865
how would a rogue prevent a monster from attacking a caster?
>>
>>97229548
I was interested in knowing the answer, too. I posted >>97223941, in hopes the person who posted the thread for discussion would have discussed the topic he posted, but the thread died before I could get an answer.
In fact, my post was the last one of the thread, which is strange. I don't get why so many people here are allergic to talking about games.

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From the creators of Obojima, a third-party 5e setting directly based on Miyazaki and Ghibli films, on the official channel for Obojima:

https://www.youtube.com/shorts/Sxd-p2Gaj5E
>*video shows picture of gnoll*
>As soon as you humanize the faceless monster, now, you got a huge problem. It ceases to become fantasy adventure. Keep monsters monstrous, cause you need to have things to kill. If you keep it cinematic and cartoony, you'll have a good time killing monsters. If you start getting into simulation, where...
>*video shows more and more pictures of gnolls*
>What is the howler culture? What is the nature of intelligence? And like, do they have a soul? And like, you're done playing fantasy game and now you're into the moral nature of our world and existential stuff.

Are they right?
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>>97227638
>It's fascinating that this would otherwise be an opinion that /tg/ fully supports if it were articulated in less of a retarded way
You're either retarded or a disingenuous shill if you think that /tg/ would EVER endorse a "Ghibliesque" setting being about brainless dungeon crawling
>>
>>97216984
Ttrpgs are ultimately just cooperative storytelling with a dice game on top. It's up to every group whether they just wanna play the dice game or add a story to talk about. Obviously this narrative part of the game can be existential and question morale because often enough that is what makes a story memorable or good to begin with.

Each group can decide upon that themselves, I don't think we need a basedboy redditor to tell us.
>>
>>97228032
Read the post again, dipshit.
>>
>>97228560
>"audio books are totally games guys!"
Never ever.
>>
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>>97216984
>try to make ghibli game
>use 5e instead of ryuutama

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97228201
>>97228227
Something about taxation is theft. I don't remember the details but a really negative responce to a fairly basic part of the game like 1:1 time.
>>
>>97207832
That's it?
Those are far less taxing than AD&D poindexters make it out to be. It's negligible even. OD&D has higher upkeep and even that is easy to afford. ACKS characters will be collecting taxes at a certain point and will have no problems affording their upkeep when it starts to ramp up.
>>
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>>97228131
>>97228201
I think I remember something about taxing dungeon loot directly.
Not upkeep cost but local lord smells the gold and pops in to take his tenth (or more) because the dungeon is on land he claims to own.
>>
>>97225946
NP.
There's buckets of character generators for most of the retroclones and such.
>>
>>97228131
>FOE
>a year ago
Hasn't really been a thing in circulation nearly as much even then.
>I asked a thing years ago and different anons said different things
Funny that.
I find more often than not, how you pitch an idea here has a lot of impact on how its received. If you have a houserule or an approach you want to investigate or brainstorm about, starting with a specific mechanical situation works a lot better than just flinging
>thoughts?
out there.
>>97228444
>Something about taxation is theft.
Oh lol. Someone was being ironic about treading on snakes and you took it for cereal.

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>Be me.
>Lord General of the Nordican 1225th/ defacto governor of Nordica II.
>For the last few years we've been abandoned by the wider Imperium to an ice world that very much resembles our home.
>In that time we've constructed the city of New Yur.
>A sprawling metropolis surrounded by a network of trenches visible from orbit dug by the kriegers and valhallans.
>We've also made more or less peace with the orks we were originally sent here to fight, and even made alliances with the ruinous powers, but those truces only last for one day a year.
>A day that is fast approaching.
>Candlemass brings peace, but also war to Nordica II every year without fail.
>This year however the orks have decided to convert the former colloseum constructed by khorne worshipers in the ruins of a space hulk that crashed here into an arena for a sport they're apparently calling "Blood Bowl."
>I will be attending the first of these games on Candlemass day, which is set to pit greenskins against some surviving khorne worshipers they've captured.
>Emperor willing this will be the beginning of true peace to our world.
>But knowing Candlemass that seams unlikely and I'll be waiting the whole time for some new threat to emerge.
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>>97227524
>>97228728
>>97228987
>be Lord Sobek
>the Imperishable, king of the stars, breaker of the neverborn, lord of all that can be seen and unseen, the undeniable, the master of the dead words, the dismisser of the false king's pawns, the unbendable, the denier of the storm lord's requests, the unbound, the monarch eternal of the endless void between worlds, God tamer, decrier of the false star, bounder of the broken lords, prince of all treasures of the snow capped worlds, avenger of the fallen empire, rebuilder of the blackstone pylons, void banisher, and many many more
>and i am very excited
>after my DICKHEAD cousin Komei trashed my throneworld with a bunch of those red meatbags who keep shoving metal in their skin
youwillneverbearealnecron.scarb
>i have taken my fleet to scour the great rift seeking new daemons for my collection
>which HE ALSO DESTROYED
>and left me in this female frame my previous cryptek built before the 4 greater daemons i had captured tore me to shreds
>but thats neither here nor there what IS important is that i heard this planet has ALOT of nice unique daemons to collect and after my greater daemon of slaanesh ran off back to the warp i am in the market to collect as many daemons as i can especially if they are unique
>the mind scrabs have told me there are some choice specimens here
>a peaceful bloodletter
>oooh i could use him, add him to my opera bloodthirster

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>>97226585
>>97228987
>be da red mek
>da fasting tinking ork in da waaaagh
>if ya can call it a waaaagh
>boys are getting antsy in dere pantsy cause da boss said we can't krump da humies since dem being here always brings sum good fighting
>but aint nothing happened for a while yet!
>but boss sayz he gotta plan and needs me ta pull it off ta bring da biggest fight to dis icy rok eva!
>putting da finishing touches on da bloodbowl field
>dun get wat the boss is tinking having the boys fight but not fight but squigball is a waaaghmas tradition
>humies call it bloodbowl
>lots of fireworks
>lots of fire
>had to bash da machine spirit ta get it ta play music proppa
>as me and my "mang'os" (or wat i call my mek boyz) get off da field we get da next part of da plan in orda

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>>97228928
>Be Sergeant Ivana Semenov, 74465th Valhallan, Recon company 32E
>It is now my fourth year on this planet
>The Valhallans took some pretty serious losses last year fighting the Dark Mechanicus and the plague zombies, but we got reinforced by several regiments worth of dumb, horny, teenage conscripts straight from Valhalla
>On the plus side I am now a sergeant since there is a shortage of experienced soldiers
>On the minus side, I am the one they call every time someone gets drunk and gets their balls frozen to a signpost, or gets frostbite from going streaking and then getting locked out of the barracks
>Was I ever that stupid?
>Yes, definitely
>But getting wasted and doing stupid shit isn’t quite as fun when you know from experience how much the resulting injuries and punishment lashes hurt for the next few weeks
>Damn I am starting to feel old
>I am currently navigating the busy streets of New Yur, heading to a strip club where apparently one of my soldiers got mistaken for a stripper and beat the shit out of three Tallarns and two locals
>Given the soldier involved, I am pretty sure she planned things to occur that way, but that is fine, I don’t like the Tallarns either
>Every time I visit, New Yur seems to be a few buildings bigger. I remember a time when it was just a few crude buildings in the middle of the camp where off-duty soldiers and camp followers hung out. Now it is a full fledged city where a wide range of consumer goods, some of dubious legality, and assembled and sold to shady Rogue Traders and nobles in bulk, while off duty soldiers and ship crews spend their time instead in crudely built bars, casinos, and brothels
>Pretty much anything can be bought in New Yur, including goods created by Orks, Tau, even Eldar
>>
>>97229272
>I am starting to think maybe the Kriegers have a point and the Lord General is corrupt, or an outright heretic
>But on the other hand, he has increased the salaries of every Guardsman on the planet ten fold in the past year, so maybe we are all a bit corrupt these days
>Speaking of Kriegers, I notice a few sneaking out of the house of a known family of Tau sympathizers, with bloody shovels in their hands
>I don't like Tau either, but that is a bit dark even for me
>Hmmm, not my problem
>No doubt one day there is going to be a confrontation between the puritan fanatic and pragmatic/corrupt factions of the Imperials on this planet, but until then, I will try to keep both sides happy, and then pick the most likely side to win once open violence occurs
>>
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>>97229272
>Be Dracon Baessira, Coal Hearts Kabal
>And tomorrow is everyone’s favourite day of the year, Drukharimas!
>Where we round up all the bad little mon-keigh girls and boys, and subject them to ironic punishments for the rest of eternity!
>Recently we found out about something called “Krampusmas”, which is essentially the same thing as Drukharimas
>So this year we are going to team up with the Krampus Brigade and bring Drukharimas to some remote den of corruption called “Nordica II”, where you can find nearly any sort of evil individual, from jaded degenerate nobles, to abusive, miserly factory foremen, to silently murderous Kriegers, to lecherous gangs of rowdy Guardsmen!
>I am so excited, that I snuck into Nordica II’s capital city, the den of inequity known as “New Yur”, to scout out potential targets!
>Eldar Corsairs come here from time to time to sell their loot, so I don’t even have to wear a disguise
>I pick a strip club at random and head inside
>Lots of potential victims here, sly whores, lecherous thugs, a delightfully despicable owner who will force his girls to do anything if the money is good enough, a violent Guardswoman who lures others into fights, and her corrupt senior officer who pays people to look the other way
>The two Guardswoman intrigue me, so I buy some drinks and head over to their table
“I hope I am not interrupting anything?”

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How do you like your mutants?
Do you like them looking more like anthros or circus freak shows?
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>>97227263
Tiered.
>totally fucked mutants with twisted appendages, spines, short life spans
>partials, distorted, some benefits, can hide the mutation with work
>passing, easily hidden mutation and/or psychic powers to hide the mutation

>more like anthros
Fuck no.
>>
>>97227263
Traditional games?
>>
>>97229351
/tg/ - Everything But Games
>>
>>97227263
>Do you like them looking more like anthros or circus freak shows?
I have issues with both, conceptually. Radiation causing people to develop a highly specific collection of singular animal species traits is hard to suspend disbelief around. Although, animals mutating to gain some human-like intelligence and such is less objectionable, and purposefully mutated animals and human experiments are tolerable, conceptually.

Freakshow mutants schism my tism because the random orifices and facial features and giant walking tumor men would not be able to survive under any circumstances except painstaking intentional life support.
>>
>>97229563
>is hard to suspend disbelief around
I don't get why this matters.
Just play the game.

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Teclis you fucking prick- edition

>Previously in the Mortal Realms:
>>97215908 #

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, Sharty on the 'log and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>
Not buying into stormcast until Sigmar himself gets a model.

Or at least until prime himself gets an update.
>>
>>97229356
it absolutely baffles my mind that they didnt rerelease mr prime himself for the 10th anniversary. they instead forgot about it for a month then did some articles.
>>
>>97229356
I don't care.
>>
>>97229323
>Tomorrow we’re sticking with the Mortal Realms, as Da Red Gobbo attempts to steal a prototype mechanical suit from a Hashutite inventor…
Yeah, sounds like a mercenary RoR featuring the bull robot
>>
>>97229356
Every stormcast has a bit of Sigmar

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This is a highly niche question, but: what's the best TTRPG anthology you've ever read, and what made it good in your opinion?
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>>
>>97229406
You mean like 200wRPG Anthology? or like "Seven wonders RPG" anthology?
>>
>>97229445
I had something more like Seven Wonders in mind, but I guess something indie from completely different creators (e.g. from a game jam) would also definitely count.
>>
>>97229438
So why would someone just read them, as opposed to actually playing them?
>>
>>97229406
I've only read one TTRPG anthology, because the overwhelming majority of games are standalone products, and it was the "#Feminism" collection of really faggy improv theater prompts and other retarded party games that were extremely juvenile and overly enamored with its own silly bullshit because no one who contributed to it actually knew what the fuck "game design" actually meant.

So I guess that's the best TTRPG anthology I've ever read.
>>
>>97229534
Do tell more, that sounds hilarious

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How do you justify a "pest race" like goblins or rat people in your setting? Why wouldn't the dominant species make a concentrated effort to eradicate them if they were a problem?
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>>
>>97221088
Too bad they can't do anything about it
>I'll withhold pus-
Doesn't matter. It'd make for a pretty problematic 'parasite' race.
>>
>>97213989
A combination of
>Being short-lived enough to never develop a professional skillset
>Being weak enough for an average adult to overpower them easily
>Not being sociable and relying on other races to unite them>
>Generally being retarded
While also
>Breeding like rabbits
>Low caloric intake
>Being omnivorous enough to survive on scraps
Goblins never being able to form anything more complex than a small Stone Age tribe, while at the same time reproducing out of control, makes them enough of a pest, but never able to truly threaten the other races.
>>
>>97217421
the joke is that dwarf women have bush. that's it, that's the whole joke. isn't that veird? haha you know, that thing most women trim or shave? guess what, dwarf women not only DON'T shave, they also grow it long on purpose!!

wew after a long day in the humor mines, i like to reward myself with a trip to starbucks. i've earned it, for being so funny :)
>>
>>97213989
I know this is a 1pbtID bot thread, but ive considered this before
so in my setting, the answer is that they are very widespread, numerous, and often tucked away into tight dark caves
they are used by stronger evil races as slaves, so you wont have access to all of them anyway without going against said stronger races
civilization in my setting is less widespread and more isolated from each other, so there is no real capacity to organize and man such an endeavor
elves, dwarves, hobbits, etc do pretty good at keeping them mostly out of their homelands except in low numbers
>>
>>97219810
>rats spread disease
>whites kill rats to prevent spread of disease
>red man “how will we know if there’s disease?” *chugs mouthwash*

Wasted Edition

▶Previous thread:
>>97108804

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

▶Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

▶TQ

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>>
About necromunda...is there anything close to one box army in a similar way to the one box team in BB or some kill teams? Or would I need several of the same box?
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>>97229341
if you have a bits box with a few weapons and you're ok with magnetizing or snapping of arms every few games to put in better weapons, a single box is all you need.
>>
>>97229374
Thanks! Any tips on youtube channels that focus on necromunda?
>>
>>97229419
I usually watch Necrorundown, but maybe it's a bit too gameplay focused, remember necromunda is the game where you fuck around.
>>
>>97229341
Most gang boxes except cawdor make you a workable gang 2bh, Id usually pick up another box as and when I needed them during a campaign.
I never found weapons changed frequently enough to warrant magnetizing hands and shit, I just used a second box to make new leaders when needed.
>>97229419
I like wellywood 2bh


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