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Once upon a time, we did things.
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>>
Warning: high onions content detected below!

this got me thinking about how /tg/ is basically the Imperium, we had a glorious past, then the age of Newfags, and now after the hack heresy we might as well be living in the ever crumbling ruins of that can only hint at the glorious past that is at this point lost knowledge and something we will never get back
>>
>>96514200
Modern /tg/ would tell 2007-2008 /tg/ to go to /v/
Plus back then it was just 40k and edition wars, we have fewer creative types around now than we had back then, but it's just because 4chan is no longer the only game in town. Social media has come really far in the time this website has existed
>>
HOW MANY FUCKING BELTS DO YOU NEED!?
>>
>>96514263
Yes
>>
this is gross.

Why don't we have more urban settings set in periods of history like the Victorian era/Steampunk instead of millions of pseudo-medieval clones like Forgotten Realms?
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>>
>>96510461
>Steampunk
IT'S SHIT
>>
>>96517834
>>96517853
And who appointed you as the arbiter of what is interesting to discuss?
>>
>>96510461
Because, instead of playing the ones around, fans keep wasting their time with gay threads, or glueing cogs and goggles to tophats to see if they can score fat chicks in corsets.
>>
>>96510461

There is the game Castle Falkenstein from 1994 that predates the modern steampunk trends where you get all the things that make Steampunk steampunk without the obnoxiousness.

Terrible rule engine but wonderful world building and worth the investment to just read.
>>
>>96510461
The well got very poisoned by cosplayers. It's just not as easy to resuscitate the genre compared to cyberpunk. They both tend towards similar themes, but cyberpunk can re-adapt its aesthetic to match the times and maintain relevance, while steampunk is more locked in.

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What is your character's life philosophy?
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>>
>ooh, shiny!
>>
Barbo: A hopeless romantic that who believes in the power of forgiveness and righteousness but when you boil it all down, he'll say something like "it's wrong to kill people!"

Græinn: He would describe himself as an awakened psychic (in Gnostic terms) that's attempting to become pneumatic. In terms of personal philosophy, he's a radical individualist. For society, he'd say it would depend on the capabilities of the society and the niche that it finds itself in; he's seen far too many examples of different political philosophies both working and not, that it would take a better philosopher than him to truly describe it.

One character is a L11 Stalker (Judge archetype) or an alter ego of L9 Cleric, L2 Exalted. Started out human but I rolled the one number on a d100 resurrection roll to become a Kitsune.

The other character is an L4 Oracle, L4 Highlord, L5 Cerebremancer-but-homebrewed with a homebrewed bugman race. We're playing with background skills, so he has points in Artistry (Philosophy). Yes, I did use it to pen a philosophical treatise that our party handed off to a ruler to have her use a subject of refutation to justify her political rise to power and consolidation of several neighboring states.
>>
>>96514993
>Cyberpunk Solo
Life is short, death is certain, suffering is inescapable. The world's never gonna give you a break, so you gotta get what's yours, no matter how little of it there is. If you gotta go out, go out doing what you love.
>>
>doesn’t actually like doing bad things
>does them anyway
>>
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>>96514993
The truly brave scholar wears his shame and his triumphs for everyone to see.

Work in Progress "Rise From Your Grave!" Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>96518851
I own that exact same thing, at least visually. Works great
>>
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i'm painting my stupid kratos that I don't care about anymore but I have to because I don't want to throw it out.
>>
>>96518986
Sounds awesome anon, just deserts for buying a kit you hate.
>>
>>96519020
I deserve to suffer!
>>
>>96518070
>>96518059
Walkways, rebar, metal or wooden fences/gates, maybe something like hammocks depending on your setting? Or like, those suicide prevention nets if you have verticality and can explain it, idk. Maybe cages, or a bunch of crates in a net held up by a crane at a dock or on a landing pad?

It's a tricky one because it looks useful but I'm not sure, keep us updated if you find a use though

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Simulated Edition

>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits
>Ashes

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i am hyped for Gothic quite a bit. Sorcery is the game that got me into TCGs. Also, really hope gundam's first set follows the way of one piece cuz i got some sealed boxes
>>
>>96518975
go to hell you bloody bastard. this is literally the only tolerable thread on this site even pol is complete trash now
>>
>>96519005
>even pol is complete trash
>now
>>
>>96519023
first started reading 4chan like 4 or 5 years ago when chimpmania shut down. it always sucked by comparison but was at least readable then.
>>
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>riftbound made a starter deck of my boyfriend Rumble
Okay, you got me, I'm getting into Riftbound. Too bad it doesn't come out until February next year.

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Elf superiority edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>96504398

Unironically this would be pretty good.

>Dwarfs of all stripes
>Skaven
>Night Goblins

would work anywhere, then you could have things like Empire Ratcatchers Vs Skaven in the sewers. Or Treasure Hunters of various breeds trying to escape a Khemri of Lizardman temple, with all it's twists, turns and traps.

It could work as a sort of Fantasy version of 1st Ed Kill Team.
>>
Anyone managed to make miners work in Expeditionary Force?
I've been trying because I love the unit and the idea of it. I may just suck at using them, but my finding is
>80% of the time they come up at a time where there's nothing to threaten, so I either put them in the back lines to be shot to death/charged and pushed off the next term or use them as a very expensive screen
>20% things go according to keikaku and an opponents unit get's sandwiched between miners and another unit, leading to them getting charged from the rear regardless of what they do
I basically have just been using them to "debuff" my list for newer opponents, giving them something to destroy (probably) and taking up points from warmachines/gunlines
>>
>>96504398
You might want to try and see if you could get a copy of Battle under Thunder Mountain
As that game is basically that.
>>
>>96518937
>Battle under Thunder Mountain
Thunder Under Mount Silence* don't know why i got the name so wrong
>>
>>96513886
Sauce on this? Looks great

Charming edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-june-30-2025

>News
The 2025 MagicCon and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>96518906
1. it's only good against oops, which doesn't have a large metashare and it keeps falling
2. it's a dimir card, dimir decks don't need help beating oops
3. oops can play around it with memory's journey for less mana than what you payed to cast it
>>
>>96518906
Leyline of the Void already insta win against Oops
>>
>>96518741
No, I suck(ed) at PVP. I only played WoW casually as a child and early teenager then here and there on private servers after but had no interest in expansions after Wrath.
>>
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How can we save this game various formats?
>>
>>96518906
You're giving them a free spy effect. It's like when a reanimator opponent thoughtseizes you OTP, sees a hand containing a spirit guide and Balustrade Spy then thinks he's clever for reanimating the spy targeting you. It's different of course if countermagic gets involved.

>>96518973
The number of times I have seen my opponent mulligan low looking for Leyline then beaten them to death with two spirit guides, or blown it up with disenchant effects, or killed them with Belcher disagree.

Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, war games, and board games alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ
Embryo Machine Translation:
https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1r
Lancehounds Homebrew:
M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRg

Previous Thread:
>>96245830

Question of the Thread:
Do you prefer mech melee weapons or bare hand brawling?


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>>96512627
Probably best done for that Lego mecha game. Since you can easily remove bricks or whole sections to show building deterioration.
>>
>>96516599
I'm pretty sure it's the head and neck base that pops up, not the torso's forward facing.
>>
>>96517390
If I remember the Tech Manual illustration correctly, it's the top of the chest that pops up, roughly the area from the chest rig's buckles to the bivy bag roll on top, and there's supposed to be a step where the lower parts of the magazine pouches are. The pilot slinks in so that their head is inside the sensor "head".
>>
Any excitement surrounding Hardwar?
https://www.scribd.com/document/885657545/Hardwar-Quickplay-PDF
>>
>>96497015
54 episodes into Legends of The Galactic Heroes, it's kind of boring not gonna lie.
>>96503620
Genocyber if you don't mind the gore. Brain Powered and King Gainer exist and those were made by the Gundam/Dunbine guy.Technically RahXephon top, but if you're not into music you might not find it appealing. Xam'd also exists, but it sucks. Galient is similar to Dunbine.

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Previous thread: >>96346915

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image (follow the URL to get to a folder with some files, read the files to get to the archive). Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: What is your opinion on the art in GURPS books?
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>>
>>96518602
>hurr durrr what about this singular case of a retard being unable to comprehend rules and no one else having any complaints while running the games successfully
>>
>>96518632
>no one else having any complaints
It's really easy to imagine a bunch of people that like the game and, having no complaints, have no reason to post about it. Doesn't make them real though.
>>
>>96515539
It shouldn't be a skill or an advantage. It should be a technique. And it shouldn't require ETS or Precognition if you can see the shooter. If you can see the shooter and his weapon, then you can read his body language and the orientation of his weapon to predict the moment and line of attack. It should be very difficult as to be impractical compared to just dodging or blocking, but it shouldn't require exotic advantages.
>>
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This >>96518921.
I allow melee skills to parry ranged attacks at a penalty depending on the relative SM of the projectile, to a maximum penalty of -10 to skill (-5 to Parry) at an SM difference of 10 or more (as by that point, your striking surface is larger than the projectile). You can reduce this penalty to 0 with a technique. This is difficult enough that most mundane warriors are better off not even trying, but it's a viable option for cinematic warriors.
If you can see the shooter, then there's no penalty for projectile speed, because you're parrying the line of attack. If you can't, then you get no defense, unless you have ETS, Precognition, or high Perception. If you can see the projectile, then you can make a defense at a penalty to skill equal to the Speed penalty of the projectile. Precognitive Parry is changed to Precognitive Defense, and a successful skill roll lets you ignore all penalties relating to Size/Speed when defending against ranged attacks.
Melee weapons and unarmed limbs take damage when used to parry firearms and missile weapons, but any DR on the weapon or limb counts as 5x normal against the attack. You can accept an arbitrary penalty before you parry, giving +1 to the DR multiplier per -1 to Parry.
I still have Parry Missile Weapons as a separate skill, even though any melee skill can parry ranged attacks. Its main advantage is that it's at +3 to Parry compared to melee skills, can be used unarmed or with any weapon, and has a cinematic technique (at -5 to Parry by default) that lets you reflect bullets/lasers directly back at attackers.
Pic unrelated.
>>
>>96495288
I remember these magazines. My dad used to buy them for me all the time. Came with a buildable dinosaur or something iirc

>le wizards can't wear armor cuz they movement get restricted where the finger can't be moved correctly and words said correctly to cast a spell

>somehow them wearing baggy robes and giant hats doesn't restrict shit

armor restrictions make no fucking sense. even a child can wear a anti stab vest and move in it well or just use it for 1 week at best and get comftrible with it. why is fantasy balance so fucking retarded when it comes to casters?
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>>96517825
What's funny is that the kinds of restrictions that OP is talking about are neither universal in D&D, nor impossible to overcome in cases where they exist.

I'd like to think OP is just a troll, but it's possible that he's just retarded. Not sure which is the worse outcome.

Do people still SERIOUSLY care about "balance" or "martials vs casters" in tabletop roleplaying games in the Year of Our Lord two thousand and twenty fucking five?? There are so many different options for these games where the people who care have a solution and the people who don't care also have plenty of options.
>>
>>96517489
Metal is anti-magic.
>>
>>96517489
The only good thing about this post was that it was posted before Charlie Kirk got shot in the face. So there is a chance, however remote, that you are dead right now.
>>
>>96518949
There isn't a good way to learn a man has died. But this is a pretty rough one. Like holy fuck, dude.
>>
>>96518996
You got a new core memory. You are welcome.

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Talk about pointy ears, discuss pointy ears, post pointy ears.

Last thread: >>96472063
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>>
>Dwarf thread
>people post dwarves
>Elf thread
>'people' post porno
>>
>>96518885
yeah because there's not enough dwarf porn out there!
>>
>>96516664
>That's just shit writing
Nice cope
>>
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>>96518905
>there's not enough dwarf porn out there!
My cat highly doubts it
>>
>>96518885
It's a classically elven way to pass the time, complaining about the current state of affairs.

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What exactly is wrong with them? We're living in one!
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>>
>>96514427
Yes, lore discussion is integral to /tg/, Redditor.
>>
>>96518040
Just ignore him, he's an autist that has no imagination so he gets pissed at any non-stat thread.
>>
>>96513145
A jack of all trades is a master of none.
>>
>>96513145
Kitchen sink settings rarely are true kitchen sink, instead a white tourist simple surface level take on the world. I'm pretty open to players adding most things to a base setting but we discuss if it's something we want to fully flesh out and make a core part of our story, or if it's just a passing "oh that's neat" detail.

>>96514650
This. If you're throwing too many things at once into the spotlight none of it gets a chance to truly shine or have meaning both on their own and in relation to each other.
>>
>>96518931
>instead a white tourist simple surface level take on the world.
Reminder: people said that about Noism's !China despite being a history teacher in China.

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These seem to be the most popular ways of doing armor in games. Which do you prefer and why? What are good alternatives you've seen?
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>>
I accept your concession.
>>
>>96515791
Dr is obviously superior, and works better when separating active and passive defenses.
>>
Hardly.
>>
>>96515908
Wait, wasn't that girl a bunny or am I confusing something?
>>
>>96515847
unironically the best

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Frog Edition
>Previous Thread
>>96475905
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders
https://pastebin.com/9i9zhydQ

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>>96515707
>>96515749


I think i've played an alright about of vampire games, but this is the one aspect about vampire I don't know if people experience the same.

I don't see people roleplay their hunger for blood and generally treats it like a resource point because personal horror rarely fits well with the chronicle. I think this might be because the storytellers are normally interested in promoting their plot or the politics of the vampires in x area. Maybe cross splat drama, but I cannot remember the last game where it focus on how vampires get food, how they feel about drinking from others, or people they care about being in danger. I guess maybe it's different in the youtube tabletop games like by night youtube channels. Did I just have a shitty vampire experience? Am I a bad player or had bad storytellers? Maybe both?
>>
>>96518537
That's normal, or even expected. Players feeding is fun to act and focus on the first few times.
Afterwards it is just a chore. Whatever it's Blood Pool or Hunger, at one point, either the player or the ST or both just goes "Yep, you fed."
>>
>>96518537
This is a matter of definitions. If someone tells me they have never seen another player roleplay out being hungry when low on blood, even something as simple as "Fuck, I'm hungry. Where's a late night jogger when you need one...", it sounds to me like they're living on another planet.

At the same time, a game that "focuses" on how a vampire gets their blood would be insanely boring, since it'd be a game entirely about subsistence and would very much feel samey, especially once you figured out a good system. Feeding, unless under stressful or otherwise extenuating circumstances, doesn't merit being focused on. It's the old "who puts new tires on the batmobile?" thing. Feeding isn't the focus because honestly, if vampires really struggled to feed themselves on the night to night, they wouldn't have grand conspiracies and Elders would be incredibly rare. The Masquerade itself becomes far less plausible. It just doesn't make for a very entertaining story and it's a storytelling game.

Still, whenever I make a player character, I go out of my way to figure out how they prefer to hunt for blood, as well as the other practical realities of their unlives. But that's because I like to flesh out my characters. Not because I expect the ST to indulge me with a unique encounter every time I roll a hunt. That's just a waste of everyone's time.

Whether or not you had a shitty experience depends entirely on if you had fun or not. Whether or not your ST is good or not depends on how much fun was had because of their choices vs. in spite of them. I can't say if you're a bad player or not because you didn't say anything about what you did in play.
>>
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>>96513602
Just do what every brujah does.
>>
I've come across some playthroughs of Changeling: the Lost on Mastodon. Does anyone have some for Mummy (any version)?

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Trench Crusade General - /trench/
Weird love Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online, but are split between the website and the discord. They have all been collected here for your convenience:
https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ

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>>
>>96514530
Nvm found it, was a dude on Ebay you mentioned earlier in the thread.
>>
>>96514364
If you want another charming one there's also Quar
You have characters like "Captain Scrimbly Bum" and they look like something out of moomin. And you read the lore and journal entries and it's like "I've seen good men die screaming their mother's names"
Very fun
>>
>>96514821
Those models are goofy in the best way possible
>>
>>96516213
They really are, it's a good time to look at models to use as proxies
>>
>>96518799
Made a promise to myself I'd never go into turnip28 until I could reliably turn the veg in my fridge into proxies. That was a terrible idea, but I'm still holding myself to it.


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