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tiddy Barioth rider edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
Freak wars infinity seminar

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5

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>>
>>96769726
You lost, alephie
>>
Do we still know what Techorganic does?
>>
>>96770952
that the whole medipack/gizmo use on techorganic to heal them with?
>>
>>96770952
It's in Rules v5.2. Means the owner can be fixed by either docs or engies. Only works when they're unconscious though, no Engineering your HI back up to 2W.
>>
>>96768071
Kind of surprising they didn't use this update to move Infinity into CorvuSphere alongside the Warcrow one.

DAMN the Salubri look like THAT? Edition

>Previous Thread
>>96753768
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>
>>96763308
>Traditional Clan
Toreador

>Weird Clan
Harbingers of Skulls
>>
>>96772219
The hungry sisters are a very specific "sorority" of female Blood Brothers down in Mexico.
>>
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>>96772219
>hungry sisters is the term for female blood brothers
not exactly, Las Hermanas Hambrientas is a name of one specific group (circle) of female blood brothers that's endemic to Mexico City
https://whitewolf.fandom.com/wiki/Las_Hermanas_Hambrientas

there could be other female circles - card game mentions Budapest, though I've got no idea if that was ever canon in the RPG (it certainly isn't in V5)
>>
>>96772239
most vtes cards aren't, but who gives a shit they are really easy to use shortcuts for semi premade npcs
>>
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>>96772208
kinda want to do something with them but i feel like they are pretty limited story wise it's either "blood brothers looking for a way to fix their embrace problem" or "weirdo sabbat soldier"

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You ever wonder why there's so much 'church bad' stuff? Like you'd think that given how fantasy deities demonstrably exist and do indeed grant supernatural powers, there would be less basic-ass iconoclasm.
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>>96772133
I mean as a trend it gained popularity later on in the existence of TTRPGs though right?
>>
>>96771009
He colluded with foreign agents to undermine stability of his own nation.
I guess if you're American born this century you may be excused for thingking such behavior is "normal" and sensible, but for vast majority of recorded history it would be considered high treason, an offense worthy of death penalty.
>>
>>96772186
What if that foreign nation is our closest ally and aircraft carrier?
>>
>>96756108
Theres a litrpg series called "He who fights with monsters" where the protag gets pulled out of his wrld and sent to a magic world and the Gods of that worl are absolutely not distant. They actually show up in the town square at times. Its actually freaking hilarious because the guy is an atheist and is like..."well, that's atheism shot to hell. bloody gods" Worth reading or listening to
>>
>>96772186
What?

1.the queen has a lover as an english first minister. And ties to the Spanish monarchy.


All fo his actions are agains Buckingham and the queen. Bothbof which are not alligned with the interest of the country.

2. I am not a yank

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Welcome to the Old School Renaissance General, the thread dedicated to TSR-era D&D, derived systems, and compatible content.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons as played in the game's first decade — less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started.

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:
https://archive.4plebs.org/tg/thread/94994969/#95006768

>Previous thread:
>>96704041


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>>96771751
Forgot my meme arrow >

Here's a 1st-level spell, intended to be roughly on par with Sleep and Charm

Transmogrify (The Artifice of Substance)
Level: 1 R: 30’ D: 1d6 turns +1/level AoE: one object or mundane unintelligent creature that can fit in a 1.5’ cube
Target becomes another object of comparable weight and size. Reverts to original form if touched by another creature, more than 30’ from caster, or if the caster wills it.
>>
>trying to remake the b/x tables for a computer program
>realize there's no real formula to them, numbers inconsistent
like I can't just say Fighter.THACO = 19 - ((Math.Floor(level / 3) * 3)
I really don't want to have to manually write all these rows and columns, bros...
>>
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>>96771816
>numbers inconsistent
Math pro tip: Anything set that is inconsistent over a small range can be reduced to a formula, provided you're willing to make it hideous. https://www.futilitycloset.com/2021/09/02/anscombes-quartet/
I bet with a bit of work you can come up with a formula that produces the correct output every time.
>>
>>96771816
It's a table, just punch it in, nerdlinger.
>>
>>96769392
>it's literally just a Cyclopedification of B/X
It really isn't, it has too much shit bolted on to qualify for that
I mean how the hell can you argue in favor of that point of it has 3e style elements?
Its Nusr

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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e


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>>96770108
I guess if you like Shadow the Hedgehog.
>>
>>96767757
3e is the edition of insisting it is ABSOLUTELY necessary for game balance purposes that every Solaroid get one dedicated E5 Charm that does literally nothing except use an Excellency for free (as opposed to, say, making that a purchasable upgrade for Excellencies at E5 and saving the Charm space for an actually fun effect) while filling AT8D with 3-4 paragraphs’ worth of cuisine descriptions per settlement.

>>96759800
>This honestly seems pretty great
You fucking suck.

>>96757234
>Build a warstrider
Maintenance.
>Build a warstrider
The specific, numinous kind of First Age maintenance that 3e insists does not and cannot exist in the Age of Sorrows without some vaguely defined degree of infrastructure Solars have to reinvent into existence. Despite the fact that Solars are perfectly capable of creating N/A artifacts in that same age, they’re just not “First Age” N/A artifacts with no explicit loss in power or performance. It’s basically just a DLC gated skin.
>Build a factory-cathedral
It takes more effort, time and study to build a factory-cathedral from scratch than it does to simply own a Craft Charm that is suddenly building-sized. More to the point, this is automatic as a state of being for all Metropoli while Solars have to devote time and effort specifically to studying magitech to accomplish this.


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>>96769180
>How do the new Exalted types rate, especially compared to Infernals?
Frankly, they're a snoozefest, and it's entirely because they try to do something that has already existed once before. Exigents are probably the most conceptually interesting but will never be done right because it would require a much more rules-light system than Exalted could ever be to play a "make a homebrew system for you splat", particularly because 3e wants to have super dense charm trees that aren't particularly grabby either and it becomes somewhat boring to homebrew it.
>How would you have made either them and/or Infernals different in 3e?
Eject, pull them out completely and just leave them as hints that something might be going on with the Yozis and their shards. Leave Akuma in though, the way they are now is a lot more interesting than they were. Try a hard cultural reset, because how Infernals went in 2e was just all kinds of ass. Maybe 4e could have shed enough cultural baggage that they could do Exalted of Hell without everything 2e wanted to wrap up into it.
>>
>>96772168
Cuisine paragraphs are unironically great, fuck you.
>>
>>96772178
You meant to say they are the ONLY good thing about that book.

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>Professed "Christian"(Mormon)
>Threw a temper tantrum over the Book of Vile Darkness back in 3.5e because of the violence and disgusting imagery
>It really wasn't that bad desu if you consider that in context it was meant to be sister book to the Book of Exalted Deeds.

>Dead silent over WotC's depictions and glorification of sodomy and support of shit like the Trans Lifeline as of like, the last 10 years.

Why is he like this?
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>>96771713
>Nobody ever played the Dragonlance setting past the railroad as hell modules
Technically that may be true in my case since we didn't play the classic 12 modules so we couldn't play past them, but it ignores that we played Dragonlance without those modules because we liked the setting.
>>
>>96770915
Yes? Just look at trannies ruining all media.
>>
>>96769604
post the pages of D&D that shows the sodomy

post the pages of D&D that shows the "Trans Lifeline"

Fuck off to Facebook, mentally ill cuck
>>
>>96769604
>why doesn't this guy destroy his career to fight a battle that was already lost years ago
Real head-scratcher there, OP.
>>
>>96770915
Funny thing is, that quote isn’t a real Tolkien quote. It’s people misquoting a section from Lord of the Rings.

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Do you prefer to play ugly characters? Or attractive characters?
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>>96765640
Reincarnate usually only turns you into some sort of animal, so your DM is using a homebrew reincarnation table. Post it, if able. I want to judge your DM. He's clearly using the random tiefling appearance table, so he sounds based, but I need to know if the reincarnation table is shitty fetish bait or not first.
>>
>>96768137
>from RP point, it's a neckbeard in a hot chick body
LMAO
>>
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>>96768137
>How did it go from there?
Pretty awkwardly for a good while. Luckily there was some armor with the "fit the wearer" quirk on it. We had some fun with it for a bit; the other girls in the party "adopted" her pretty quick and taught her the ropes. It's been about 3 years in game since it happened, and she's kind of made her peace with it. Note also we agreed as a group not to be all weird with it and not make it a huge game focus, since it wouldn't be fair to the other 6 people at the table to monopolize the RP time.

>>96768990
>Post it
My DM is ok with sharing it, so here. Hopefully it's stays readable. I'll also throw in the Tiefling appearance table that he uses in the next post. Also I was wrong. It was a reincarnation side effect that gave the CHA bonus, not a tiefling ability. Still, though.
>>
>>96771377
And the Tiefling table.
>>
>>96771381
>>96771377
Tell your GM I'm stealing both of those tables. That's some great stuff.

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Previous thread
>>96745548

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, Judge Dredd, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Billhooks: Fantasia, OnePageRules, RelicBlade, Rumbleslam, Stargrave, Sludge, Urban War, Void, Warcaster, Warmachine, Xenotactics, Xenos Rampant...
...and anything else that doesn't necessarily have a dedicated thread.


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I love they have slight Scandinavian influence
>>
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>>96771183
I'm not sure if it's my favorite, compared to some of my malifaux crews, but I did enjoy painting them a lot more then I thought I would. And I'm rather proud I didn't butcher these infinity minis.
My all time favorite is probably my Ronin peasants buntai that I painted up in 15mm.
>>
>>96771501
Show the buntai and name the maker. I'm moving from 28-32mm to 10-15mm and as a continental it's tough to find something affordable. Sengoku-wise there's the new Heiho box from WGA but everybody complains about the spears so the quest keep going.
>>
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>>96772171
It's more HWG but I sometimes post HWG related stuff here instead due to the community being better.
They are by SMOL miniatures on MMF. You may be able to get them printed by MMFs printing services though.
It was a small game size, just to demo it basically so it's not many guys.
>>
Halo flashpoint is tempting me

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For discussion of D&D 3.0 and 3.5e

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> Book PDFs

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>>96772011
The good shit would be essentially D&D 3.5 core with the serial numbers filed off (that's basically what a retro clone is). You would use a "good shit" cut of the SRD (or a couple SRDs stitched together) as a baseline you can build off of and use for marketing for your game and put on a website and sell a POD book of once you flesh it out with a bit more unique stuff. Your retro clone is 1 part marketing material, 1 part a baseline to build off of. You don't need each feat to be the same, because if someone wants feats from other editions, they can take them. But the framework of the characters is similar enough that you can grab the NPCs for your adventures and run them with PF1 core rules or 3.5 core rules, using your versions of the feats, or they can swap them out and convert to their preferred 3.x very easily. You see? Not about 100% copy, but about very easy compatibility, plus your own baseline to build on, build a community and a patreon around, and get yourself a bit of recurring monthly revenue. Then when you have money maybe you commission art toward a big kickstarter + tightly targetted ad campaign to make people aware of your already finished and playable RPG that's cross-compatible with 3.5 and PF1.

> "Ambush Feats.... Fixed"?
"Ambush Feats, but Viable" might be a good idea of a supplement to go with. Sure.

But the idea is that you're not reinventing the wheel. The stuff that's already good, you leave alone, or as close as you can legally get away with. Then you fund the development of new shit your audience wants through a patreon + boosty + kofi + whatever with occasional marketing so the right people hear about your project.
>>
Firstly making a point that I am not the archive YouTube guy.

>>96771942
>And some kind of WBL overhaul or replacement would have value
Having a user cost metric like PF2e's playtest Resonance mechanic remains my own preference, lets you separate the gamist utility from the economic value.

>I personally like the idea of systems of innate enhancement bonuses on the character, which do not stack with those of items
I've considered doing this to monsters complete with slot correspondence so that using their body-parts in crafting is straightforward and stealing their raw numbers with shapeshifting is more limited.

>Too many newbie GMs don't seem to get that they're disproportionately fucking over martials by having like one +2 sword as the only magic item in a level 10 group.
This issue can be assisted by factoring out CR for common conditionals.

>>96772011
>How does this not just turn into either plagiarism or incompatibility with 3.5e to the point that I might as well just rewrite existing 3.5e options?
Rewriting the bad options is a massive part of how you raise the floor, as preventing bad experiences is a large part of how you move the average towards satisfying ones.
>>
>>96772011
If you want a more dramatic redesign (like my point buy thing without combat XP, built around my own setting, and a bunch of my own janky ideas, yadda yadda) - you could certainly do that if you have ideas. Bigger job though. I've been building my funky d20 game for a year and a half now. It's taken longer than I expected, but I can't work on it full time.

And your ideas seem to be largely about trying to make stuff that 3.5 fans might want, and perhaps also PF1 fans - but frankly there aren't a lot of those left who are active, and I think 3.5 is older now than AD&D was when its first retro clones started popping up in the 2000s, even if you exclude Hackmaster. So, while you might get some 3.x fans who pick up your stuff, you're going to need to develop your own fanbase as well if you want sales. So if you want to have more people enthusiastic about 20 year old 3.5 content, you'll need to accept that a bunch of your customers weren't playing it 20 years ago, and they'll be finding out about it through you. In which case, "X But Better" to people who didn't experience X, can be sold as a new thing.

(I'm not a marketing expert, but I do have a 2 year business diploma, and did take marketing classes).
>>
>>96772108
Noted.

> PF2e's playtest Resonance mechanic
I didn't play the PF2 Playtest, but I did give it a skim when it was happening. How did that work?

> I've considered doing this to monsters complete with slot correspondence so that using their body-parts in crafting is straightforward and stealing their raw numbers with shapeshifting is more limited.
Interesting idea.

> This issue can be assisted by factoring out CR for common conditionals.
What, like rewriting all the monsters to have lower to-hit and damage and remove their DR? Yeah, I guess. But the newbie DM isn't going to do that either.

>>96772108
>Rewriting the bad options is a massive part of how you raise the floor, as preventing bad experiences is a large part of how you move the average towards satisfying ones.
Exactly, my man. Exactly. You're not trying to move the needle on how the better optimized players are playing, but reduce how much the newbies and unoptimized players fuck themselves over by taking trash they don't realize is trash, that more experienced players would look at, throw up in their mouth a little, and then skip. Plus, "if it ain't broke, don't fix it" will reduce the workload.
>>
>>96772146
>Plus, "if it ain't broke, don't fix it" will reduce the workload.
Well, some things are hard to tell if they are broken or not, since it is more a design decision.
The most obvious and egregious example is Power Attack. It allows to turn BAB into damage, which specifically wasn't a case in AD&D. Warriors just slapped people in the face and were expected to always deal the respectable consistent damage in the party. You had attack bonus and damage as kinda separate tracks.
And then 3.5 designers also added True Strike. And multiple ways to enhance PA damage. And ways to get around PA attack penalty. In a system that already didn't have very tight attack-defense system. Meaning that PA influence became incredibly oversized on the stage.

Was it really a good thing?

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Holgraphic Entertainment Edition

Last thread: >>96462110

Game Resources

Star Trek Adventures
-Official Modiphius Page (Rules, FAQ and Player Resources)
>http://www.modiphius.com/star-trek.html
-PDF Collection
>https://www.mediafire.com/folder/0w33ywljd1pdt/
-Character Builder and Token Maker
>https://sta.bcholmes.org/
Star_Trek_Adventures
-Homebrew Collection

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>>96770039
>Welcome to Starfleet Academy's Temporal Mechanics 101
>Please be aware, 72% of you WILL NOT pass this class. I checked. GTFO.
>>
>>96770283
"Of course you know we'll still have to bill you for the semester."
-Starfleet Bursar's Office

Sure, post scarcity cashless economy, though based on the ttrpg sourcebooks you'd likely get docked resource allowances. Or technically not given your higher resource allotment, since service in Starfleet/the Federation gov grants extra resources. Makes it more fair, really. Technically you weren't billed, you just don't receive the extra because you were booted from the class.
>>
>>96770283
>The Pakled students, confused, turn to leave
>"Except you lot, you somehow aced this course, get back here."
>>
>>96764354
IT'S COLD OUTSIDE
THERE'S NO KIND OF ATMOSPHERE
>>
>>96771285
>you somehow aced this course
>turns out they slapped together a paper on temporal theory by stealing from dozens of other cultures and cramming them all together, accidentally creating an all new model of the space-time continuum that will keep Federation scientists busy for decades trying to figure it out

I mean odds are it'll end up being crap, but for now since no one can figure it out it's being labeled pure genius.

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Furry Elites edition

▶Previous thread:
>>96672179

▶News: Next box is space wolf phobos versus tau stealth suits
https://www.warhammer-community.com/en-gb/articles/zhqmtpi6/wolf-scouts-and-stealth-battlesuits-fight-as-quietly-as-possible-in-kill-team-dead-silence/

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/
▶Rules Scans
https://gofile.io/d/AinK04
▶Boxed Set Rules Scans
https://gofile.io/d/NWRByw (deprecated)
▶Brief team summaries if you are wondering who to try out next

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>>
>>96766149
>Kommando Big Choppa gets 5 attacks
Oh cool so now there's actually a reason to use it over the Kl-
>loses Punishing
>Klaw gets shock
O... kay?
>>
>>96766149
Didn't KT already get tweaked quite recently? All the updating is all so tiresome
>>
>>96771833
The last balance update was in september
Normally they're quarterly, but this one they put out for the worlds tournament
It may or may not even get a public release prior to the next quarterly update
>>
>>96739486
Are the Dark Wolves the only known Space Wolves traitor warband? Space Wolves aren't that interesting to me but making them Chaos mutants could be cool
>>
>>96747516
God I need to rewatch Blade

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>Previous Thread
>>96694677
>what is curseborne?
Curseborne is the newest Onyx Path Publishing TTRPG on dark urban fantasy genre. It's about being unapologetic monsters in a world where being monstrous is the least of your worries. In Curseborne, you play as Accursed, descendants of monstrous Lineages lurking in a modern world that closely resembles our own. You rebel against the ancient feuds between these entwined families, as well as against the web of curses that bind you, while fending off inhuman antagonists seeking to claim — or reclaim — your power.
>early access download (it's a zip, and the folder is in alphabetical order so go search for it)
gofile <dot> io/d/O6yTIy
>player's guide drafts/manuscripts
It's in newvola for now
>official website
https://www.curseborne.com/
>OPP forum
https://forum.theonyxpath.com/forum/main-category/curseborne


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>>
Oh my god it's already flopped isnit I sent pdf to all my wod friends and they either think it's shit or never even bothered to read beyond table of contents they said actually the table of contents made them turn off the pdf no one csn escape from the grip of Muammar Karim and his nordic conglomerate I bet he actively sabotaged this book too
btw the person who actually read it didn't like the core concept of curse's universality.
>>
How would you guys stat a key that opened into a miminality similar to the Lost Room from the show/miniseries "The Lost Room"?
>>
>>96764292
>Get all Get of Fenris again

Hell yeah fuck yeah.
>>
>>96769120
I want flesh eating undead, and masked killers like Jason Voorhes and Michael Myers.
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>>96769120
might be niche but i would like somethinglike what white wolf did with books on minor splats or vtr gargoyles

i like having minions the weirder the better and i think currently the only way to really have any right now that is to drain people into drones

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Is Witt from The Thin Red Line a good example of what a paladin should be like?
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Whats a good example of a character from movies that fits the paladin archetype?
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Why must you spam the board with this inane bullshit
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>>96772163
Xenk is a good low intensity example of a Paladin
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This guy might also be a good example.

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Have you ever mechanically justified the traps in your game instead of explaining them using magic? For example, a spring-loaded piston that launches mold, or only including melee weapon traps right next to doors/in hallways (since otherwise they need to either be an area effect sweep or magically guided to actually hit their targets). A trap I actually used in a game was a pool of water with a thin layer of oil above it, with a Kobold holding a tindertwig behind a secret door waiting for a group to wade through it.

>inb4 someone mentions the tiktok reference
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>>96746937
lel
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>Wow, that is a surprisingly deep cut!
>btw Rich Burlew has a huge dick
It took him a month to decide between these 2. Even for Burlew standards this was a bad page.
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>>96766396
s-surely he has something good planned for spooktober, r-right?!?
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Does anyone have the one with "the simpsons doh Trump 2016" and Roy doing a rap freestyle?
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thog forgot to put signature in bottom left last time, thog fix that now
thog not now if better to replace in thogonomicon or have both

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Trench Crusade General - /trench/
Let's Make A Warband Generator Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online, but are split between the website and the discord. They have all been collected here for your convenience:
https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ

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>>96748384
https://www.youtube.com/watch?v=eICijnr1k_I
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>>96770910
would
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TC discord just banned AI images lmao.
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>>96772198
good


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