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Let's try it again edition

Previous thread:
>>97275454

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,

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>>
>>97391722
no one gives a fuck about your capeshit normie tournament slop
>>
>>97388860
AW is an amazing game. No one can help you if you don't actually tell us how "big" you're looking to play
>>
What happened to WGA’s Damned models? It’s been over two years
>>
>>97392422
11 sets all done, shipping to backers first

https://wargamesatlantic.com/pages/release-schedule
>>
I've got some sci-fi buildings and scatter terrain I want to finally get painted, anyone have any tips?

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Yu-Gi-Oh! General #592

"how the fuck is this deck still meta" Edition

Previous thread: >>97236634

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>97391190
This. People see the word 'Dominus' on it and just assume it is good.
>>
Is there any possible way to make Cubics work?
>>
>>97391162
This is only a 1-of IF you run priestess as another 1-of, and search her instead of veiler. Being level 10 kind of ruins the whole card, how many good level 11 synchros are there anyway? I can only think of juraishin, which came out only a couple months ago.
>>
>>97390786
best couple
>>
>>97299566
Do I need to speak English to play this game?

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Thread #008 A Storytelling Game of Personal and Collective Horror Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97367924

Previous Thread
>>97270170

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>97390043
The Malk curse takes many forms. Sadly most of them make the lives of their bearers difficult.
In some cases cringeworthy.

>Can I say Vegas is a cool place yet? Looks like the best playground for adults ever built.
It has its novelty. Especially if you are able to bounce between class and trash. But I fear the novelty would grow stale fast in the wrong places. That orb in particular, that thing is HIDEOUS and I hope someone burns it to the ground.
>>
>>97388704
Ok I borrowed some of Cope's time again and we saw the video together. Here is a selection of her thoughts and her chat's:
"It's like, a streamer has 300 people watching them, 299 are spamming congratulations and hearts in chat, and there's this one guy that tells the streamer to go fuck themself, and the streamer goes on a rant yelling at 'some people', saying their fans are bad and hate them, etc."
"Normies only focus on the negative shit, and ignore the wisdom the voices deliver."
>Time for meds!
"Bro! That voice was reminding the patient to take his medication! From the point of view of those who made that video, is that supposed to be a bad thing?"
>Stop staring at me
"The newscaster was just trying to help, it's the rare moment of self-awareness from a television channel that wishes for naught but your constant attention."
"Normies get mad when garbage tells them it's garbage, so they want all the voices to shut up."
"First you want to kill the voices, then you act pissed when they try to fight back?"
"Way to completely miss the point. They're a resource, learn to work with them."
You know what? I think she's onto something.
>>
If you ask me, that was the best gift ever, Kakophoni.
>>97390898
>I think she's onto something.
The famous last words of every victim of a Malkavian.
>>
I see that my gift went over not as I expected, granted I'm a bit different when it comes to mourning so it's my fault for not realizing others were different -Kakophoni
>>
>>97390043
I should warn you that dementation will cause you to become more insane the more proficient you become, it's why most malkavians are riddled with madness. -Kakophoni

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Should an elven wizard be more powerful on average than a human one? Explain your answer.
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>>97390369
GURPS?
>>
>>97356728
Damn! This looks like shit!
>>
>>97386643
>>97386798
>>97386945
Rules for PC creation haven't applied to NPCs since 3rd edition, and even then a lot of the writers at the time treated elves and drow and dwarfs and such as generally superior to humans even if the rules didn't always reflect this

I think the best way to look at it is that a mid-level player character could represent an above average elf, tiefling, or genasi, or a well above average dwarf, or truly exceptional human or halfling

Obviously there would be some nuance, like a mid-level gnome wizard would be considered uncommon, but a mid-level gnome fighter would very rare
>>
>>97391066
Agreed. Simply wretched slop.
>>
>>97391066
>>97391461
samefag

Silica Mutus Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>97390377
Dubs of truth, I’ve got two games and both have players that are lovely to run games for. I’m really sad I had to cancel on one of them last Friday cos I was just broken.
>>
>>97390641
>AGP discord
What system is that?

>>97389624
I've noticed that as I've gotten older and the people I know have aged is that the people who are the worst adjusted are the people who... I guess bluntly grew up on 4chan and don't know how to socially interact with people besides raging. There's no pushback with these people because they just crash out and that's the end of that, so you have to sift through the grime to find people you can actually talk to.
>>
I'm so hype. My GM who was running am DH game for ~18 years but took a break due to life stuff has decided to pick it back up again. My other GM who was running RT for ~15 years is taking a brief break while the DH GM picks it up again (same group). We're doing a Deathwatch mini game to get back in the swing of things, and we had our first session today. The energy was really great in a social session while we discussed how the Cohesion system works. We have a Lamenter Apothecary, a Salamander Techmarine, a Space Wolf wolf scout, a Raven Guard successor assault marine, an Ultramarine tactical marine, and a Black Shield librarian
>>
>>97392355
Every few weeks I see something here that makes me glad I only got on this site when I entered college and was decently adjusted to socialization.
I'm sure there's some cool people here too but honestly joining games seems like such a dice roll that it's not worth it.
>>
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Speaking of, are there any places to semi-reliably pick up a group for 40krpg's? IRL circle dissolved through the kung flu, and sites like Roll20 seem to be like sifting for corn in a river of shit.

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Time to talk about weird monsters again.

As usual, any rants about Bog will be treated as bait unless you have actual proof.
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>>
Hahaha the spastic indian poster from kiwifarms is literally pretending to be bogleech

He completely deserves it too, by the way. Imagine unironically posting on tumblr and whining as a grown ass man
>>
>>97383343
Buy an ad
>>
Not that anon and am so sure being not from kiwifarms that bawg is a coping tranny loving faggot. I am not a Mexican and not an Indian BTW. I have to post daily about bawg because he makes me ‘very upsetti’. I go to the kiwifarms when bawg makes comments on ICE because he is a sperg out, he will likely troon out soon. It is urgent to do this for me. When bawg does not post my world comes to halt. the donkey will no longer pull wagon. Grandma cries herself to sleep and dad goes to store for cigarette and never come back. Tumble weed goes in front of wooden shack house. But when trump makes him mad my world becomes full BTW.
>>
>>97392228
Look if its such an issue for you, go to another thread.
>>
>>97392088
You can give everyone arachnophobia now. Even the people who have never had it before.

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When did Magic players get so delusional? The performative outrage about UB has got to be some of the most faggy outrage ive seen in this game. If you bought/played with any secret lair cards or LotR cards then you have no room to complain about the current trajectory, this is your fault.
If you are anti UB because they dont "fit" Mtgs setting, but purchased/played Neon Dynasty, Thunder Junction, Duskmourn, Aetherdrift, or Edge then you have no media literacy because they are all basicly UB sets without an IP attached.
Stop posting like UB is the death of magic, I remember when we thought Mythic rarity was going to be the end and now look at this bullshit. Its going to keep going on until people are done playing the game and move to something else, and theres not a single TCG right now that could take its place.
>inbf I proxy so I win
You are a faggot in denial, if you play the game in anyway, you are coupable in this.

Thank you for reading my TedTalk.
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>>
>check out of mtg after they bring phyrexians back after only kind of regaining interest with innistrad
>they stopped making blocks
>they stopped making books entirely
>they made nicol bolas more than an angry footnote in the time spiral books and he was the big bad for multiple sets
>they brought eldrazi back multiple times
>none of the phyrexia shit apparently ever mattered
>there's some gay mascot character that players actively hate
>the important characters are all still just planeswalkers
>multiple fucking sets where they are just doing stupid bullshit
ub is a fucking mercy if you ever cared about this games lore, not even getting into how all the art looks like commercial slop for hollywood posters or troonslop for the modern d&d podcast audience
>>
>>97388673
>If you bought/played with any secret lair cards or LotR cards then you have no room to complain about the current trajectory, this is your fault.
I didn't.
>If you are anti UB because they dont "fit" Mtgs setting, but purchased/played Neon Dynasty, Thunder Junction, Duskmourn, Aetherdrift, or Edge then you have no media literacy because they are all basicly UB sets without an IP attached.
I didn't.

In the past four years, I have only bought cards from
>Dominaria United
>Wilds of Eldraine
>Lost Caverns of Ixalan
>Modern Horizons 3
>Bloomburrow
>Tarkir: Dragonstorm
>Lorwyn Eclipsed
Unfortunately, I still appear to be being punished for all the shit I didn't do.
>>
>>97392146
Yeah, the game is unsalvageable, too much shit is canon, Planeswalkers bother me in every single level today.
>>
>>97388673
>but purchased/played Neon Dynasty, Thunder Junction, Duskmourn, Aetherdrift, or Edge
You forgot MKM
>>
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>>97388936
Caught in 4k. We don’t speak Frog here

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Previous thread: >>97295718

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: what's the best classic GURPS cover art?
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>>97376496
Absolute Timing is more automatic than the personal computer. If you wanted to know how long it takes to do something but only have the PC perk then you would need to take some effort (probably concentrate maneuvers) to bring up a "timer" application and then set and stop a timer. With absolute timing you just watch someone do something and go "that took 15 minutes and 30 seconds".
The PC timer would be more accurate, though, if seconds or fractions of a second mattered.
>>
>>97389494
Pretty sure most of the industrial scale shit has almost never been used by anyone
>>
>Enhanced Dodge costs 15 points/level because you can dodge any number of times and require no equipment to do so. Versions that work only once per turn, or that require expensive gear (like a BMW 750i E38), are cheaper: (...)
>Action 1 pp18
does that mean that in campaigns where I'm using a rule where you get -1 to dodge after every dodge that enhanced dodge should be cheaper?
Like 10/level instead of 15/level?
>>
Why can't you default a fast draw attempt?
>>
"GURPS is easy, it has only 3 main mechanics you need." they say.

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dead before bump limit edition

▶What is Kingdom Death?
Kingdom Death is a tabletop miniature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0Ac

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


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>>97385119
>But I want it sometime before 2042 tho
*2085
>>
>order my group each a set of different KDM dice as an Xmas gift.
>also got a set of stoneface bases
Almost 2 weeks later
>stone bases came in almost instantly, but none if the dice have gone past 'confirmed'
Anyone else get these problems? Bought them all together. Figured they'd ship together with the same warehouse.
>>
>>97391627
Stone face bases ship from their “regular” US warehouse, dice ship from HQ
My christmas order from HQ that I placed on december 26 still hasnt been shipped
>>
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>>97391627
My HQ order got a shipping label on the 14th and got into USPS hands on the 16th, there's a delay since they went on holiday until after the new year.
>>
>>97392467
>>97392124
I placed this order on the 25th btw, so if they're going by when people placed the orders you should see movement soon.

Previous Thread: >>97096644
For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)

>DON'T post or ask for "Looking For Group" or "Looking for Players".
>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.
>NO Shota/loli crap. Go to /trash/

>What's a Solo RPG?
1: YouTube (Season 1 of Me, Myself & Die! gives a good explanation)
2: Ask in the Solo RPG General: >>97062042
3: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos"

>Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)
https://infinityweavers.link/re-up/solo-rp-toolkit


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>>97336833
Ran into the CATastrophe thread that was up here. Got inspired and decided to do a game centered around a crew of mercenaries hunting slavers.
>>
Establishing a telepathic link with a cute girl getting bred by tentacles, I think you'd also get the feedback right?
>>
>>97390843
I mean obviously
>>
>>97390843
What game?
>>
>>97390998
Ok she handsfree nutted and wet herself
>>97391006
My game

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>dagger deals more damage than broadsword

At what point do you decide enough is enough and you won't respect a game that won't respect historically accurate weapons?
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>>97388261
Gurps has been picked to pieces countless. You are a special brand of autard who counts all of its well documented flaws a benefits. There is no need to timeloop on that shit again, because you are not receptive to the basic idea that you might have bad taste in games.
>>
>>97382230
I understood that reference.
>>
>>97388443
>the heroic OC donut steal type game
I didn't understand that reference.
>>
>>97380116
>GURPS
>pretentious
The ability of certain people to play a game that you're not smart enough to track isn't pretentiousness, but simple superiority.
I played it with my buddies for almost a decade back in my twenties and had a blast until we made the mistake of bringing in a zoomer whose attention span couldn't hack it.
>>
>>97376611
>>97376717
Use Phoenix Command Hand-to-Hand or Sword's Path Glory. They handle this and more through modelling of wound channels in a computer model of a human body with lethality and penetration resistance values assigned to different tissue types. It's a much more elegant way of handling this issue and eliminates pretty much every weird result you've ever seen.

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I'm working on a journey system with a few specific goals. One of which is to hone down on events that can happen to parties during a journey which - ideally - present the players with interesting problems to solve.

Working document is here if you'd like to peruse: https://files.catbox.moe/7hfxya.pdf

I'm curious if any experienced GMs have ideas on interesting journey complications (both positive and negative) that- ideally- might allow for opportunities for players to problem solve?

Picrel is the list I've got right now (very basic)
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>>97358910
Looking at it from completely the opposite end of schizo-kun, a completely utilitarian take would boil these down into base mechanical categories, with optional flavour available.
>disease becomes a generic hazard, which can be expanded to include natural traps (quicksand, bog, razor nettles, poisonous spores, lava pools, cliffs etc)
>animal problem/encounter becomes a generic obstacle to overcome through various checks, and also covers stuff like difficult terrain (fallen logs, uneven turf, rocky screes and so on)
>hostile encounter is already generic.
I feel like weather should be an ongoing effect though, otherwise it just becomes a weird blip instead of shaping the entire experience (like actual weather does).

It needs more tradeoffs, imo. You've got a good one there with the shortcut (a 50/50 chance of making additional progress). That's the biggest, most important choice - HOW you get there. Do you wanna climb the valley for the better view, risking exhaustion, or are you gonna follow the windy floor and take a time penalty?

I've tried my hand at a few travel systems in my time, but none ever really stuck the landing. Think it's because they need a really good core gameplay loop - something simple but evocative, satisfying and addictive without needing a shittonne of prep. Still searching.
>>
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>>97372780
This is thought provoking.
I think my current iteration is to separate journey fortunes/complications from encounters. Namely, Pathfinding specifically determines the following: Do you reach the desired destination at the end of this leg of the journey (and, if yes, how long does it take you to get there) and did you experience a complication or good fortune on the way.

A few things I've revised:
>Pathfinding rolls are now opposed rolls against a roll made by the GM (in secret). This allows for some obfuscation of the result as well as let's the pathfinder treat the roll as their character's perception of how well they know the route.
>Encounters and journey complications/fortunes will be SEPARATE.
>Encounters will include environmental choices including the tradeoffs you mention: do you choose route A or B? Do you do X or Y?

Agree that weather needs to be more pressing and its duration should matter more.

We are all chasing that white whale. I think I'm going in the right direction.
>>
>>97358910
I like what I read so far. I would suggest something I do for traveling mechanics. When it comes to disease make the players roll for that themselves. Rather than someone randomly getting it. (Horses, and other animals can be done by GM.)

I make those who aren't eating properly and are hungry/straving more likely as well as those tired, etc. Also make those without Surival dependent on others for gathering food and all. (Risk of eating posion, without something to help them tell what they can and can't eat.)
>>
>>97384184
I appreciate the insight. When you mean have the players roll, would it be a sort of "short straw" roll based on Might (my system combines strength and constitution into a singular stat). Absolutely agree with people who have certain conditions to be at a greater risk.

What do you think about: if disease triggers, the players roll a Might test (-D6 modifiers for each condition such as hungry, tired, etc). Any player who fails this test contracts the disease? (players can then roll what the disease is). Then it's a matter of figuring out how to treat the disease.
>>
>>97391363
That would work. I would suggest when the conditions are met for one, make "everyone" roll so no one knows who might be sick till it happens, for spreadable disease make everyone else roll daily to see if they catch it and if so how bad it will be. A extra roll or two isn't going to effect much during travel and push bonuses for good habits. (Carrying healing herbs and potions for sickness, staying well rested and fed over always tired and hungry.) Punish players traveling in bad weather, snow, rain, etc. Lack of survival skills and not letting the ones with it take those checks or help with that, ETC.

A good way to make travel worthwhile is making there be check and things for everything to do or if you going to have one person so most of it. Make them have time to shine, especially if that's the job in the team. Half the reason the Ranger sucks is they should be the guide to the wilds over just a fighter with some nature spells.

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This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.

>DO:
- Post pics of your prints be they fails or triumphs
- Keep discussion/photos about tabletop games only
- Post your resin/printer/settings for faster advice
- Help your fellow anons with advice

>TRY TO:
- Remember that this general is monitored by GWendolin and her lawyers
- Not make a new thread until old one dies
- Not encourage namefags, tripfags, fumefags and coomers
- Not spoonfeed
- Not war over Filament/Resin consoles
- Keep your model pics naked (no paint/undercoat only)

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going to work on this bony boy today
I printed a shitload of Soulblight Gravelords, Nighthaunts and Flesh-eater Courts.
>>
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>>97386975
>>
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>>97388524
>>
>>97365578
I think it comes down to what kind of aesthetic you're looking for. If you look for the Kli-San on MMF you'll find a tank that proxies to a russ rather well, and I've seen people resin print those.

>>97369149
What tanks have you printed so far?

I'm looking to print one soon, just trying to work out hollowing, and drain holes for the mini atm. It'll be a week or so until the resin I want to use is in, but I'll post an update when I do.

>>97389958
These look sick, what kind of resin are you using?

I've been looking at trying out ABS-like resin for my next purchase, has anyone had experience with it?
>>
>>97392093
These are all printed with Siraya Tech Fast ABS-Like. It's always worked great for me so it's all I use, I really like it

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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Exotic Cuisine edition

Previous: >>97304062

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>97392120
We already have trans people, gays and lesbians. You're not welcome here. Trench Crusade might be more up your alley.
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>>97392130
holy fuck no, they can keep fag trench wound crusade.
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>>97392120
https://www.atomicmassgames.com/transmission/introducing-star-wars-legion-tours-of-duty/
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>>97392120
There are certainly models, even more so if you 3d print.

God I hate these new captchas

The RPG's haven't been updated in years.
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>>97387696
your average grognard won't know this which is the worst part though so they all suck his dick for being strong

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What do you even do in a ghost rpg?
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>>97387990
You can't possibly be this lacking in self-awareness, hoooly shit
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>>97391368
Great defense of your persistently faggoty behavior. You'd think you'd have a better tactic prepared after doing this every fucking day, but I guess a retard can't help himself but to be a retard.
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>>97386874
serious question OP? are you one of the authors friends on discord or the author themselves
because i've seen the author around on discord

anyway the authors last game was a d100 take on vampire with some pretty controversial changes
so it's a no brainier this is a take on wraith
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>>97386874
Ghost blowjob
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>>97390580
>>97390530
iirc Orpheus was after Paradox took over and they weren't sure what to do. It's sort of like an attempt to make the Wraith setting more playable which sort was a half and half in terms of success. Wraith is fundamentally too baked into its themes, settings, and mechanics.


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