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Forgotten People Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>
>>97256298
Bard is just that versatile. They can all buff each other with music which is kind of funny. Basically a travelling band and their bodyguard/man servant.

I played a game with 2 bards and it worked well in 2e
>>
Imagine running a strixhaven campaign with just dwarves
>>
>>97257793
why?
>>
>>97257852
Seven va-miners. Maybe more.
>>
>level 6
>Zealot Barbarian, Dwarf
>22 STR, 15 DEX, 20 CON, 15 INT, 15 WIS, 14 CHA
>18 AC, 77 HP
>Cloak of Protection
>Great Weapon Master
>Thunder Giant's Maul: 3d10 + STR mod Bludgeoning + 1d6 Thunder, knock Prone on failed DC 15 STR save.

Time to do 0-to-267 damage per turn.
The DM might have gone overboard with the magic items.

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This thread is dedicated to all kinds of solo games, systems, tools, and campaigns.

Fail Forward Edition.

>Last Thread: >>97062042

Resources:
https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit

More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/
or
https://desuarchive.org/tg/search/subject/%2Fsrpgg%2F/type/op/


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>>
*slaps my own ass*
*fails charisma check*
>>
Imagine playing this SOCIAL activity alone.

lol. That's it, not even an lmao
>>
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Man, I don't care what anyone says about AI. Being able to use it to create variants on the same image is so useful for creating aliens for my sci-fi game.
Life is too long to spend forever pissing around on pinterest.

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Spooky Scary Stirlanders Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>
>>97257109
>TQ
Chorfs and Ogres. Stupid to have Cathay but not the lands between Cathay and the WEM.
>>
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>>97258373
>>
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>>97258380
>>
>>97258593
>>97258593
>>97258593

NEW THREAD
>>
>>97258602
Why?

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Diabolic X edition

Previous >>97182768

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>
>>97257761
yeah
cards like wizardmon specifically provide protection for data type for example.
it isn't super common, but decks definitely do interact with it.
>>
>>97256946
Before spoilers really kick off I want to predict a long-shot that I think would be really funny.

HeavyMetaldramon's level 7 should be named after ska (punk). Because of the US movie soundtrack.

https://www.youtube.com/watch?v=w393GxgzvT0
https://www.youtube.com/watch?v=XgRVzfq_g6w
>>
>>97257899
Beelskamon
>>
>>97257761
Chamblemon and Publimon lol
>>
I am making a DM deck with all the junk carda I got from ex9

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>>97171444

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.


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>>
>>97258187
What exactly are you talking about? I've assembled like 70% of the entire M3e range for my group and most boxes were a sheer pleasure to put together.
>>
>>97257886
the issue is i prefer my wargames to be something more than "all guys are the same and one in ten gets a +1 to his d6"
>>
>>97258208

What wargames do you prefer then? I'm in the rules-light model-agnostic camp, so the rampant games are good enough for me. I feel like they offer a decent mix of command friction, differentiation between units and meaningful decisions to keep me playing them.
>>
>>97258559
the WZE discussed here is a decent enough example i guess
or Dystopian Wars, despite its alpha strike and turn 1 wipes
they got varied playstyles, quite different units...
>>
>>97243224
Oh nice, I've only seen the polygonal og models from Quake, I gotta get that one and make one myself now

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
I'm so tired of all this Edition
Previous Thread: >>97239356
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>>
>>97257846
I wish we didn't include necromancy in the threadslave curriculum
Why did we even do that anyway?
>>
>>97257854
In case a revival actually pans out like it did for MHA... 3 times?
>>
damn (damn)
>>
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>>97257736
Merry late Christmas. Still on holiday, but I got time to finish this up at least. My idea for the guys was harder than I expected it would be, so some people kinda got the short end of the stick.

Xun Yecheng in particular I couldn't think of anything for, maybe because he was last. The build is really cool though, so I see potential for future stuff that just isn't this chart. Sorry lightning nigga.

Dude update for Fei Cangqiong's Marriage Journey: https://rentry.co/mpwindychart
>>
>>97258609
What grade is the Santa hat?

Holiday Edition
Discuss and post elves. Elf lore, gameplay, and art are all appreciated.
QOTT: What are some of the best gifts to give elf-lovers? What gifts would you give to lovers of other races/species/ancestries/whatever?
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>>
>>97250670
>japanese creators are retarded and mentally stunted
not sure but they have insane issues
everything in their shit revolves around fucking school girls, school, shy and awkward loser mcs or super intelligent loser mcs that actually fix everything with being smart

Its like they got bullied and have to cope now
>>
>>97255872
Elf fetish is normal and natural. Elves are just superior in every way.
>>
>>97255872
Remember, Lodoss was a D&D* game, so it would have been Deedlit's player who came up with that.

*NOT SwordWorld. SwordWorld was created afterwards with the help of Lodoss' popularity.
>>
>>97257080
>Playing DND with literally pedos
Just Japan things
>>
>>97237089
The inability to hold important positions of power or inside of institutions.
Not being able to hold land.
Mutilation as well. Not just temporary, something that could never be healed.
Basically, anything that has long-lasting effects.

The DM reveals that all this time, the 'Chaotic Evil invading soldiers' you've been fighting and slaughtering were actually Lawful Good innocent untrained peasants. They were tricked/convinced into believing they were fighting for survival and defense of their impoverished homeland.

THE PALADIN FALLS AND LOSES ALL POWERS!!!

Do you feel like a hero yet?
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>>
>>97252494
I calmly place the DM in a headlock and continue the campaign as DM while ignoring his retarded reveal.
He can come out of armpit gay baby jail when he promises to behave himself.
>>
>>97257332
NATO made them do it.
>>
>>97252494
>The DM reveals that all this time, the 'Chaotic Evil invading soldiers' you've been fighting and slaughtering were actually Lawful Good innocent untrained peasants.
Irrelevant, they were "invading", as you said

>innocent untrained peasants
How come we never noticed they are untrained?

>They were tricked/convinced into believing they were fighting for survival and defense of their impoverished homeland.
Their problem, not mine. They still invaded. Being guillable does not protect you from punishment.

>THE PALADIN FALLS AND LOSES ALL POWERS!!!
No, he doesnt.

>Do you feel like a hero yet?
Yes.
>>
>>97258604
>How come we never noticed they are untrained?
You literally can't tell in the HEAT of battle.
>>
>>97258634
if i continue to fight invading soldiers, i will very quickly realize whether or not they act like trained soldiers with some discipline, or like some random people who never held a weapon before and dont know what formation is

Because if you happen to be invaded by legions of untrained farmers, chances are this wont be a long war for them

>Everyone points out that "Le demons are not evil" was a huge trend
>Can barely remember any media that doesnt' have not-evil, not-succubus demons
>The first that came to mind was devilman and they are still dicks there

What is with this weird fauxtrarian bullshit
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>>
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>>97258162
>He's a hero if you ignore all the terrible stuff he's done and refuses to acknowledge and apologize for!
He repented, though.
>>
>>97258244
what are you? a scripture expert?

>>97258242
>if God is not all good then Satan is not all evil
doesn't work that way. Both could be good or both could be evil. Is Hitler any morally good now that Israelis slaughter the Palestinians? (both Israelis and Palis can be considered evil, too)
>>
>>97257839
Pretty weird scenario you imagined there.
>>
>>97258338
>what are you? a scripture expert?
Yes. Everyone should be.
>>
>>97258338
Hitler wasn't evil, just looking out for his own while being subverted by international banking ( which just so happens to be owned by a certain demographic ), so...

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How would you implement undead PCs in a game, in a way that feels flavorful and meaningfully different from regular PCs?
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>>
>>97255834
I don't have to implement it, the system already did.
>>
>>97255834
I think I would try playing traditional games.
>>
Damn! This looks like shit.
>>
>>97256018
idk, looks like ai to me lol
>>
>>97257747
Which system?

Why did GW make them chicken nuggets instead of just putting the crotch at the knee like real life exoskeletons?

https://www.youtube.com/shorts/EC33gaqQKSI?feature=share
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>>
>>97256095
Dreads still serve their purpose as a way for marines to keep fighting as zombies.
The idea of using the frame to empower a still very abled marine isn't that farfetched at all and in fact way easier than hooking a brain to command it.
If the vehicle is destroyed you might still get a full marine still ready to fight.
>>
This makes sense from a military perspective
>Have a powerful vehicle
>But only use it for broken marines when it could be a force muiltiplier used by healthy marines.
The only stupíd thing is making it a scout with no armor.
>>
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>>97256314
yeah but
>have a powerful and incredibly precious dreadnought chassis
>shove some dead marine in it
>now you have a dreadnought on top of your other marines
The other problem is the removal of a neat grimdark concept, your marines are led to believe it's a great honor to be encased in a dreadnought but the loss of humanity is just horrible. That's also why boxnaughts are superior, they're weird clunky machines without knees or even arms, like the bag of organs piloting it.
>>
>>97256880
this image is making me sick
>>
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>>97256880
>replacing banner with antennas

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Out on Patrol Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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>>
>>97254342
This reminds me we still need to add a lot of names to the geographic locations.
>>
>>97255942
Rivers as well.
>>
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>>97255942
>>97255965
Thank you for the maps, I'll try to include as much info as possible without overloading the map.
>picrel
New game map, I'm going to try and pump a number of these in the next few weeks.
>>
>>

Holiday cheer edition

Previous:
>>97223714

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

Seasonal TQ:
>How do you deal with friends&family absolutely resistent to any form of game teach?
>Will anon repeat his autistic data gathering endevour this year?

Actually interesting TQ:
>How important is winning to you? Almost noone is a mustwin-tourneyfag, but we all tend to like games we are good at more, conciously or subconciously.
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>>
>>97258074
Only played agricola, le havre, glass road and FoA

>Glass road
Was a bit meh for me, semi interesting on the surface but the card selection didn't really result in much interaction and felt somewhat unnecessary. All in all a bit too unexciting for me, still a solid game.
>Fields of Arle
Actually suprisingly good. It's a fiddly thing, of course, but I think it fills a weird niche of 2p heavy-ish but still relaxed game. It's just so pleasant all-arpund and it does clever things, but it's nothing particularly new if you have played a few rosenbergs. The game is clearly a labour of love for his home, and for some unfathomable reason it really does carry the feeling of living in a small frieslandic pastoral community over. I have no idea why.
>Agricola
Bes wp game, one oft the best games ever made. Only with drafting, that is. Admittedly the game does become ever more about the draft after some +25 plays, but it's one of the games tjat offers such deliciously hard decisions I go damn this game is good everytime I play it.
>Le Havre
I've long thought this is also in rosenbergs S tier, but I'm kinda lower on it as of late. It's relatively same-y, even with the random building order and special buildings, and what I assumed would be advanced gameplay with a constant stream of buying and selling never manifested because you lose too much money in the process. It still has good tough decisions, but the shine has really worn off.
>>
should i get cubitos or heat? or to get to the crux of my question, does deckbuilding cards of die pool building work better for racing games?
>>
>>97256260
The sections aren't numbered, so you sometimes don't know when one ends and the next one begins. Many are also egregiously misplaced.
>>
>>97258074
Feast for Odin

>not pictured
don't care
>>
>>97258166
The early versions actually were infamously bad, which is why they were completely redone multiple times.

The latest version is pretty good as far as structure goes, but still misses some edge cases and is still confusing at times.

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How do we fix Steampunk?
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>>
>>97253465
Did you miss the part were he said it "lacks the aesthetic"?

Also, Spokane's back alleys aren't nearly sketchy enough for cyberpunk.
>>
>>97253465
It's actually really easy to buy secondhand, jailbroken electronics. There's also literally an ongoing legal between people who bought cybernetic eye implants from a company that went under and the company that bought up their patents and discontinued service on said eye implants.

We're in a cyberpunk dystopia, it's just a gay globohomo slop dystopia instead of a cool neon corpofeudal dystopia
>>
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>>97250337
>the primitive culture being colonized is white
>the colonizers are “Not! Muslims”

I stand corrected anon.
>>
>>97254514
>>97255556
You still don't see how retarded you look kek
>>
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>>97196423
>How do we fix Steampunk?
Make it *vernian* rather than steampunk:
>Focus is on exciting adventures around the world (and beyond)
>Technology is dropped in a "monster of the week" fashion and mostly make sense, at least within the context of late 19th- early 20th century science

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Happy New Year’s Eve and Calibration Edition!

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats

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>>
>>97258524
>Looking back on 2025, how do you feel on the Exalted content that came out, and what are your hopes for Exalted in 2026?
I feel pretty positively about Infernals. There's nothing I particularly look forwards to left to oublish, I think.
>>
>>97258596
The books about sorcery and manses, the latter may end up artifact tier in terms of guidance.
>>
>>97258524
>TQs
>If you’ve ever had a campaign set during Calibration, what did you and the other members of your Circle do during the holiday?
We mainly did new years eve style partying. The town we were in believed that if you did reckless actions, the bad luck of Calibration would pass you by, since you were willingly engaging in what it offered.

>Have you ever used Five Days Darkness in your campaigns? Especially as god of Calibration as he deserves to be.
I have not and didn't know 5DD even existed! Are there any good pics of him?


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