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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e


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>>
>>97831309
That's bending the definition of the word cline something fierce, like, "having anything at all in common with Azhrarn"=an Azrhrarn clone tier.
>>
>>97831982
>cline
Or clone, whatever
>>
>>97831982
>>97832000
It is like Rakan Thulio, they gave him the "revenge for being cucked" aspect of Azhrarn, despite it making Rakan come as an incel.
>>
I’m Azhrarn! You’re Azhrarn! She’s Azhrarn! Are there any more Azhrarns in the room I should know about?!
>>
>>97829030
>general opinion
It enthused me enough to get back into the game re-learn the painstaking, agonisingly asinine mechanics, did enough right I was profoundly relieved from the impression Essence gave me of where they were taking them, and has enough lacking that there's just a little bittersweet aftertaste to it all. But god, in my entirely subjective and profoundly biased opinion it is by far the best thing 3e has ever put out both in terms of lore and mechanics.

>whether they're above or below par
If I had to sum up 3e Infernals in a nutshell (based on my own kinda flawed understanding of combat resolution), it's that they take Abilities to extremes that often give them unconventional edges at the cost of absolute mechanical supremacy that only rarely becomes a detriment. Brawl is the best illustration of this imo: If you look at Solar Brawl you get to do shit like stick people with persistent onslaught penalties, yo-yo people you punch into the horizon and just reset your rounds of control on demand. Infernal Brawl is NOT that slick, but it DOES do things Solar Brawl can't like give you scenelong permanent bonuses in exchange for penalising you stopping the fight early, sic grappling gambits out to short range, give you an Brawl-compatible heavy weapon that can inflict disease with a bite (which is...debatably useful given how long interval takes and there being no way to intensify syndromes, the best use case I can think of is sticking someone with Jigsaw Puzzle for a free Crippling effect mid-fight) and throw people hard enough to inflict fall damage. It also has what to my knowledge is the FIRST Solaroid Charm that flat out inflicts uncountable damage if it hits with enough successes, unless you count Heart-Eating Fist. Punching stuff falls far short of Solar and even Abyssal equivalents simply due to lacking anything like Fivefold Fury Onslaught or Rampage-Berserker Attack but it doesn't matter because the wrassling is that fucking sweet.

1/?

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Tree 2 Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>
>>97813902
I want a D&D tv show now

https://www.youtube.com/watch?v=WUzG8tRX0x4
>>
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>>97831192
>I wish dwarven women had more stereotypical features to distinguish them from other races
>proceeds to draw them without beards
It's not like that sort of thing can't be done with feminine features--you just actually have to pay attention to what you're doing.
I justify the ubiquity of beards on dwarves in my setting by giving them Eimer's organs around their mouths, making shaving a delicate operation that isn't worth the hassle in the vast majority of cases, but that seems to be a bit weirder than what you like doing.
>>
>>97831788
Aren't there a few cartoons already?
>>
>>97831797
I just don't think giving them beards works, its visually offputting as well as exceptionally lazy, if that makes sense, I want to find a better solution.

giving them mole feelers around the mouths is honestly a pretty neat idea, i'd love to see how that looks
>>
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>>97831928
I think it works fairly well.

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▶Previous thread: >>97697376

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/

▶Official GW KT app:
https://play.google.com/store/apps/details?id=com.gamesworkshop.kt3
https://apps.apple.com/us/app/kill-team-the-app/id6479447973

▶Rules and Resources
[Missing in Action]

▶Team Summaries for Dummies
[Missing in Action]


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You do play with your kids, right anons?
>>
>>97832072
my dad had a fireplace like that but replaced it with a massive wood stove which he replaced with a pellet stove. By the time I had a place for the wood stove he scrapped it for a few bucks
>>
>>97831823
>TQ
I'm not necessarily that interested in the nemesis operatives specifically, but they're an interesting addition and if they're a sign of things to come I can be excited for those future things.

>>97832072
My what

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Thread #012 Degenerate Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97733980

Previous Thread
>>97621954

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>
>>97829937
>>97830167
Kindred tend to get stuck in their ways. That includes their sense of fashion. Even when it was bad to begin with.
>>
>>97829937
>Who the fuck still wears a checkered suit outside of a damn Ska band?
A Malkavian? Since we're talking about Cainite fashion, in my defense, as much as I'd love to, I'm not always wearing a kimono, and when I do it's with 21st century patterns, under- and outerwear, makeup and accessories
>>
>>97826539
Atleast you weren't embraced at 600 pounds to see what happens
Lost 450 pounds by puking up fat chunks that are still moving today
I store in case it's got some value
>>
>>97803584
Thank you Seer brother-sister! Sorry I haven't been able to steal a device to commune. Tell everyone else the same, even if they won't believe you.

>>97803630
Thank you Igni. Sorry I wasn't myself before you left I just wanted to thank you for everything. You're a great teacher. Even if you hate that fact.

>>97814457
He isn't alright, and that's a good thing. :)

>>97820254
The moment they devoured Great Auntie Z we were destined to be crushed into nothing.

But no harm in that. We were always doomed.

>>97823503

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>>
>>97831591
>There are worse things to die in than a kimono. I should ask for one.
Why not an áo dài? I own a few myself.

I have found most systems for armor and defense unsatisfying.
I find pure damage negation doesn't represent that armor doesn't just reflect but also reduces a lot of damage too, a hammer to the helmet won't just plink off its going to have some significant concussive effect, if less than against an unhelmeted head. But on the other end, armor as pure static damage reduction often doesn't illustrate the other end, that many attacks SHOULD simply be negated, a knife thrown at a breastplate won't just deal less damage, it will ping off harmlessly.

And Barbarians of Lemuria, Specifically the Mythic version, I believe addresses both those concerns for me.

This is done by a. health and damage being kept rather conservative and relatively equal, not becoming exponential as levels go up and b. armor being a die you roll for damage reduction rather than a static number. The range of damage that armor protects just so happens to align with the damage most weapons can do. damage being 1-6 + strength and armor protecting 0-5 damage. meaning that a low roll on most attacks and a high roll on most armor saves will have the armor totally negate attacks, while a high attack roll and a low armor roll will totally bypass armor, and a medium attack roll and a medium armor roll will deal reduced damage.

This is all modified by the fact that 2 handed weapons you roll 2d6 and pick the highest damage, medium weapons you roll straight 1d6 and light weapons you roll 2d6 pick the lowest. And armor ranged from light reducing d6-3 damage (0-3 damage), medium reducing d6-2 damage (0-4 damage), and heavy reducing d6-1 damage (0-5 damage). This means a dagger has the potential to deal as much damage as a great axe if situation permits (like dagger to the eye slit), but is less likely too, and that light armor could fully protect you from a glancing blow like heavy armor, but is also less likely too.
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>>97819819
... what?
>>
I don't want to roll five to know what a hit does to some guy inside the armor.
>>
>>97829011
Yes you do. I have never seen a person not love it when they roll a wound chart.
>>
>>97817261
I'm gonna be real, I ran half a dozen sessions of it and rolling armor was really tedious. Does it simulate reality well? Maybe. Do I want to do it 30 times a combat? No.

There's also the problem that a couple of unlucky armor rolls will completely fuck your players.
>>
>>97825641

Meant that it's pretty dumb to say there is a "universally better" armor system because every game has different aims, and you should ask yourself if that way of using armor (or anything) works within the specific framework.

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Yu-Gi-Oh! General #601

"The new face of Handtraps" Edition

Previous thread: >>97788606

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>97832054
>>
>>97831877
If you really want either blue eyes or charmers go with blue eyes and get primite reprints
Tbh there are other rogue decks in a similar price range that are x1000 times better than both of those, but you'd have to hunt the singles (or get them online)

>I want to buy three copies.
I wouldn't recomend that, you'll get a lot of useless bulk, just get 1 of them and the singles you need to complete the deck
>>
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>>97832124
Buying singles is such a hassle sometimes. Even if you find them cheap, shipping costs turn your wallet-friendly haul into a nightmare.
>>
>>97832086
Fuck off, queer. It's important to make that distinction so that you don't have people calling shit like Prediction Princess or Abyss Actor "rogue" when they actually mean "casual".
>>
man there really are A LOT of these serialized cards.

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It's Da PDF Share Thread!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!

Previous thread:
>>97757836

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>>
>>97830808
Yeah, I was thinking of posting one of my own as a goof. It wasn't worth the minute and and Capcha though. Anyway it's back up.
>>
Thrilling Tales d6 please
>>
>>97829999
d/A187Os
>>
>>97832206

Previous thread.. >>97758366
>>
Requesting Down Among the Dead for Pirateborg

Also paid pirateborg VTT integration if anyone has it

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Is there ANY miniature wargame that isn't insanely expensive? I'm talking about things you can buy in a box and play immediately, not "print your own minis" bullshit or things where you're forced to use proxies cause official models don't exist.
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>>
>>97829792
army men actually come out pretty good when you sand the mold lines and paint them too, even the dirt cheap dollar store ones.
>>
>>97831474
>https://brikwars.com/rules/2010/cover.htm
Fixed that for you.
Have a stat card generator as well:
https://westnordost.de/statcard/

>>97831524
>in fact they're not even in the art anymore because they sent the creator a cease and desist apparently they trademarked the shape or some shit
It was an Image infringement thing, Mike's trademark style ironically is now property of the Lego Group, hence he had to Mega Blok/Roblox it up as seen here: >>97821241
(This only became an issue when Mike published a hardcover version for sale, because again, his original style is Lego Property.)

Of the Cloaans, only Mega and Best-Lock will actually have minifig accessories, and one of the reasons I prefer 2010 is that Construction Points allow you to stat up things that are NOT Minifigures.
>>
>>97811190
>a dice-less wargame
neat.
>>
>>97810889
the trick is to avoid games with enforced monopolies. if they're just using their rules as a way to get you to buy the official minis, you are going to have a shitty time. fortunately that only describes like 20% of the hobby. it's the most visible 20% because they advertise and shill like crazy, but it's not all there is.

once you get out of that bubble playing minis games becomes very affordable. most skirmish games can be played under $40 per army. some shit like gaslands or brikwars can be played for almost nothing.
>>
>>97831664
>Of the Cloaans, only Mega and Best-Lock will actually have minifig accessories, and one of the reasons I prefer 2010 is that Construction Points allow you to stat up things that are NOT Minifigures.
Is that not covered in the 2020 MOC creature rules?

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Now that the dust has settled, is it the D&D killer it was hyped up to be?
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>>
>>97830779
Memetic over exaggeration, it tries to be edgy and absurd early Demon Lord books, it drops the poop in the later books.
>>
>>97828410
Shadows of the Weird Wizard keeps the great system but dumps the mega edgyness of DemonLord. Solid system.
>>
>>97826593
No it's not, they're principleless Californian voice actors making bank playing someone else's game poorly every week. It would be weird if they actually stuck with "their game."
It's just streamer merch. It's not even played by the people who bought it.
>>
>>97830779
Demon Lord (essential 1e) is unapologetic in how it wants to make the world an irredeemable hellscape, and there is some scat related stuff in it to push this concept.

Weird Wizard (essentially 2nd Edition to Demon Lord) files alot of the overtly over the top stuff and keeps it grounded to a more neutral fantasy that can be shifted darker or lighter as you see fit. The core rules are also largely better than Demon Lord as well, just not as much content simply due to being the newer game.
>>
>>97828410
What actually makes it different from typical D&D fare? I've heard a lot of good things, but seeing yet another d20 fantasy game made my eyes glaze over.

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Absolute Unit edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>
>>97832157
AoS already makes a ton of money, they know their fans are hogs that'll consume whatever they make. Fuck player investment, it's all an irl e-sport anyways.
>>
>>97832185
Except for skaven, daemons or chaos warriors, AoS and TOW armies use different aescethics (helsmiths of hashut look different than chaos dwarfs etc), but more importantly they use different bases because one is a skirmish game, the second is rank&flank game. YES, I know you can use trays and adpters, but many AoS models use larger round bases that would need larger adapter than TOW base.
>>
>>97832219
TOW is closer to an actual skirmish between armed forces, barely a hundred soldiers a side, absolutely microscopic battles.
AoS has even less.
>>
>>97831834
Every news we have from rumormongers is that TOW is selling way way above expectations, it’s just blind doomerism you’re responding to with nothing to back it
>>
Would it be strange for my Dwarf units to have different colored outfits, so long as my heraldry/weapons for them stays the same? I feel like Dwarves are a spiritually boomer faction, so I think their wives should dress them.

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Disc 1 Final Boss edition

Previous >>97787403

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>97832150
You only need to maintain control long enough to beat your opponent to death, and with Vulcanusmon that shouldn't really take all that long. Establishing control is usually what demands more deck space, and I don't think ToyAgumon, the two Asuna Tamers (because the promo sure ain't enough), and In-Between Theater are enough.
>>
>>97832222
>Only need to control long enough to beat your opponent to death
Given he's not OTKing his opponent with his set up, I'm going to guess he's gonna need a little more time than Merukimon to get shit sorted.
>>
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>>97832210
Of course not, she's very cute
>>
>>97832310
*super very cute
>>
>>97832324
Correct

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>new tcg is the biggest funded tabletop kickstarter at $15+ mil and growing
Will it succeed?
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>>
>>97830573
>they will naturally be disinclined to buy a new product
incorrect, that's a myth
>>
>>97831038
First mistake is thinking 300 dollars is a buy in price to play a game. You're acting a collector, own it.
>>
>>97826573
>V's face isn't censored like in the game
>>
>>97826573
That depends, did the people buy it because they are interested in playing it as a game, or are people buying it because they hope to be able to resell it somewhere down the line
>>97827082
Ah.
>>
>>97831389
Tell that to the people who insist that a few hundred dollars is an acceptable price to pay to buy enough singles to construct a meta-compliant, tournament ready deck.

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Recently I found some Humanity Fuck Yeah YouTube videos that use AI voice narration on my feed. After using them as background noise while cleaning my apartment I found that that most of them are more or less the same. Humans are the only ones who know how to fight/love sex/survive/etc. How can we save the genre or reinvent it so it isn't so stale?
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>>
>>97831281
I like how you types always try to ascribe some massive ideological gradiosity to HFY when it's just textual masturbation. You pretend it's a defiant rebel's shout against the overbearing misanthropic majority of sci-fi when save for the exception of Avatar, the vast majority of sci-fi is human exceptionalist wank. In fact, even Avatar is human exceptionalist wank, as it requires the world's dumbest marine to play white savior to these dipshit savages who can't even think of simple tactics like "attack the big chosen one dragon from above".

The biggest irony in all this is the humanity portrayed in 90% of HFY is the most misanthropic, anti-human take on our species. If you told me HFY was some sort of antinatalist cautionary tale about how humanity needs to off itself because we'd be the evil scourge of the galaxy, I'd believe you.
>>
>>97831662
I wonder if you could do a fake-out HFY with an alien commander listing off all the traits that make humans such dangerous warriors, their drive, their power etc typical HFY stuff about how they'll never give up in war and keep coming back

only to end with a "in short, they're just like us, they're warriors, and that's why I am confident they will understand why we do this"
And blows up earth
>>
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>>97831706
He's exactly like me.
I'd blow up earth too.
>>
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>Cringe HFY
Killing all the aliens because you're a pussy that can't stand the thought of having to compare yourself to anyone else

>Based HFY
Joining the alien empire and proving your personal worth and the worth of the human species by helping aliens
>>
>>97829421
He literally invented Planes and Tactics threads though
I played that shit for years after

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Reject all AI from TTRPGS!
If a player uses AI to make a character portrait of their PC - BOOT THEM FROM THE GAME!
If a player uses AI to make a character biography - BOOT THEM FROM THE GAME!
If a GM uses AI to write an adventure for a session - QUIT THE GAME!
If a GM uses AI to generate a picture of where the PCs are - QUIT THE GAME!
If a GM uses AI to generate a battle map - QUIT THE GAME!
REJECT AI FROM TTRPG!
REJECT AI FROM TTRPG!
REJECT AI FROM TTRPG!
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>>
>>97831017
why do you think that makes the under the hood process relevant?
>>
>>97818057
>If a GM uses AI to write an adventure for a session - QUIT THE GAME!
Some of us are broke and can't afford to commission a real artist. It's harmeless.
>>
>>97831037
no it's not, it harms his feelings
>>
>>97831037
You have to commission your creativity? You can't write your own adventure?
>>
>>97818057
Nah. A.I. is a tool. Wouldn't ban photoshop because the person didn't draw. But I will put my foot down for bad A.I. usage.

> Wonky inconsistent stats.
> Cursed art.
> Contradictory descriptions.

But pic-related? 0 problem.

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How high would you rank the riding skill of the average Comanche Warrior in your system of choice? Explain your answer.
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>>
>>97828651
>how absurdity good they were with bows, horse riding, and wilderness survival.
And shooting, as well. It's the one thing that annoys me about the 90's "magical Indian" trope; Indigenous Americans were insanely good sharp shooters, and by the end of the Comanches period of domination in the west, it was a pretty big part of their culture.
>>
>>97829631
What is often forgotten is that by their last days as independent nations, native warriors of tribes like the Comanche and Lakota were armed with the most contemporary weapons at the time and had fought in the ACW giving them the experience to be pound-for-pound better fighters than their typical European counterparts.
Their bowmen were one thing, but their riflemen were often the decisive part of an engagement.
>>
>>97830155
It's insane how long the military standard was firing volleys.
>>
>>97829251
yes
>>
>>97827828

In TOC? 2-4 skill points

>>97829631

I find pretty funny that the magical indian trope is almost first thing about them being better with horses because muh ancient connection, but of course indians had what? 4 centuries of living with horses at most? VS 4500 years of horse domestication in Eurasia
/syrians/iranians have a mystical connection with wild goats because they were first domesticated there)


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