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Sheldon Edition

Previous: >>97837940

>Most recent banlist update
https://magic.wizards.com/en/news/announcements/commander-banned-and-restricted-february-9-2026

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-february-9-2026

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

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>>
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>>97845329
>>97845405
It's perfect for my Gerrard
>>
>>
>>97845483
Based Gerard enjoyer
Based Future Sight frame enjoyer
>>
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>Player before me plays omniscience
>No one reacts
>First chance I get with prio I try and remove it
>He counters my removal, oh well I tried.
>Luckily, somehow he doesn't win the game from there
>Take my turn
>Well, I need to try and gain some life, so I'm going to cast Loxodon warhammer
>The player after me counters it
>"Hold on, you had a counter spell in hand and didn't counter the omniscience?"
>"No. I hate that hammer."
>Okay. Pass.
>omniscience player gets to untap and finds his gas.
I need to stop playing bracket 3
>>
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>>97845329
>one or more
I understand why they need to balance it like this but it's still awful to see. I just wanna self mill like 80 fucking cards and then slam that on the table with Cranial Archive

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So, now you need to decide. Do you close your eyes to what you've seen and go back to sleep? Or do you come with this psycho burnout and do the impossible against the unbelievable and keep the future at bay for another day? What's it going to be? In or out?

Yeah? You dumb shit.

>Thread Question:
What’s a moment where your players genuinely surprised you and "broke" your scenario?

>Unofficial Resources:
https://delta-green.neocities.org
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>>
>>97837502
cont.d
>Nancy reveals that the guards there that she ate are now disembodied memories and consciousnesses rattling around her own brain and reveals that at least one was a child-rapist sent to the raided facility as punishment for misbehaving at a more important MJ12 facility in Puerto Rico
>mom of the PC with the disappeared dad has a mental break and goes to Alphonse's house before putting 3 slugs in his gut (he survives but is totally fucked out of field operations forever and loses control of DG at large while in the hospital)
>investigating cell goes to Puerto Rico as the PC with the disappeared dad develops full psychic abilities and reaches into a pocket-dimension containing the plane his dad disappeared on
>investigating cell raids the facility and extracts most of the other PCs
>PC with psychic powers in the pocket dimension summons the vanished plane into realspace and 9/11s it into MJ12's Puerto Rico facility while rescued PCs and the investigating cell watch from a distance

There's the Cliff's Notes
>>97834402
>>97837458
Did the mailing list ever do anything like that?
>>
>>97833671

I ran Impossible Landscapes for a dedicated group, and we all had a great time with it. It was very funny/tense to see the dynamic between the agents who wanted to keep going down the King in Yellow rabbit hole vs. those who wanted to leave at every opportunity. As the handler, knowing they would all end up in roughly the same place was a very interesting experience to play out. Of course, their actions did have plenty of consequences. They might end up at the same destination, but what happens there and how it leads into the rest of the campaign is up to them. This was especially true for each of their characters endings. I can guarantee that no one else has ever had the same experience playing this game that we did.


I have never had a game where the players had such BS luck either. They should have died so many times. They all should have been insane 15x over. They won almost every combat with incredible ease. This is a campaign where Agents can continue to play characters even after their death. It is supposed to be a meatgrinder. But they just kept winning! It was like the King himself was protecting them, ushering them all into his palace in Carcosa.

I could go on and on about how much fun it was. Just give it a try, it's the masterpiece of the Arc Dream era
>>
Just dug up something interesting. May be worth scraping if you don't like the post-kickstarter fluff. Access pre-2005 on Wayback
>semper-vigilus.tk
Btw what would be a good scenario for a game set in the 1930s meant to set up the PCs to be taken up by P4 division? I'm already considering Saturnite Chalice, and I like the opening (isolation, haunted house, ample opportunity for giving an excuse for Navy officers and employees to be doing something), but I'm not sure I like the prospects of my players being able to figure it out. The handouts may just confuse them.
>>
>>97837458
>>97837511
Well why not do it online? D20 website and what not
>>
>>97772396
Wild to see someone link the thread I made to revive horror general as a way to get rid of the DG threads I restarted like half a year ago lol. Honestly, I'm glad the DG general has stayed around this long, to the point of being more consistently active than a general for an entire genre of games.

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Urgh
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>>97840821
My dog. He doesn't bite, just posts online.
>>
>>97840821
it's weeaha, it says right there
>>
>>97840821
it's a monkey of some kind. Probably a tamarin monkey, with what the beard and claws, drawn by a dude who'd only heard descriptions from people who'd never seen it closer than 50 meters.
>>
>>97842081
why would it be a tamarin
>>
>>97770236
Im an EMT with a sample size in the dozens at this point, id agree with the 50% estimate. Only people ive seen shit themselves after they die were really old or OD'd on something

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Big Guns Edition

>Previous
>>97814612
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>5e Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>
>>97845512
>Where is that from, specifically?
The Crucible scenario in the gehenna book.
>>
>>97845433
I vaguely remember there being a BSD Hive and a Giovanni sub-family based in Vegas, but yeah as far as established stuff goes >>97845465 it's mostly Mage territory.
>>
>>97845522 (Me)
...I just looked it up and the Giovanni capo of Las Vegas is literally named Shlomo Rothstein.
>>
>>97845530
Mr Israel Goldstein immortal bloodsucking mobster
>>
>>97845415
>Breaking chain, wraps, the ear rings
Bone Gnawer, probably

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>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.

The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

>Examples of companies providing rules and/or miniatures for alternative wargames.

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>>97841555
I know someone in here will sperg out about this suggestion, but I've had success getting RL normie friends into wargaming by starting with OPR (pic related), which is exactly what you're asking for (mini agnostic, stupidly customizable, allows fantasy and sci-fi to fight each other etc.). It's babby's first wargame for a reason.
>>
A jak n daxter skirmish game, maybe small wargame size.
Don't include all the main characters, I'm not looking for a dark-mode jak hero that costs 1/4th of an army.
I just think lurkers, metal heads, crimson guard, rebels, osselots (I don't know how to spell that), and even stuff from the first game like the plant zone enemies or mine guys would make for awesome minis. Plus different types of eco would make for cool resources, VP, or mechanics.
Sadly naughtydog was taken over by male feminists like Next Guymann that push out good woman writers.
>>
>>97845260
>Warhammer with worse rules and less flavour, developed specifically for Gay Slopshop consoomers who are too afraid to try literally anything else.
Gee Billy, I wonder why some people wouldn't vibe with this shit
>>
>>97841555
A Song of Blades and Heroes. Enough expansi9n and campaign material for everyone's tastes.

>>97833434
Warcrow is alright. Main issues are model quality on the early runs, and that it's not !fantasy Infinity. Solid game, but niche. Some slight social media marketing cringe, but they're relatively earnest about it.

>>97837800
Yep. RIP the pinups.

>>97837126
Not as good as the previous one. Setting has been fucked all to hell because they wanted to base this version on their Wierd West setting, all factions suffer from it. Mechancially ok.
>>
>>97845496
What I hate about War crowd is the retarded pricing. No, I'm not paying over GW prices for less figures.

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Help Me Primarch I'm Stuck edition

Previous Heresy: >>97823299

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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>>
As a veteran breacher squad with banestrike bolters any good? I was thinking about running a squad of them but realized they have vanguard instead of line.
>>
>>97845177
is there a way of getting them for Veteran Breachers? Veteran Tacticals have the option but even Legacies doesn't add it as a general option
>>
>>97845393
I was using new recruit and it gave me the option for it. I guess it doesn't say that in legacies or FAQ
>>
>>97845393
>>97845477
Alpha legion can put banestrike on anyone who can take combi weapons
>>
>>97845508
I was doing Sons of Horus. For them it looks like Veteran Tacticals, Seeker Squad, Champions, and Command can take it.

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Been chilling on Japanese TRPG twitter and they put like 1000% times more effort into the games they run. Like this would be a pic of how polished an average VTT game looks like in Japan.
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>>
I generally feel like >>97837078 but I make an exception for >>97840922 because the Japanese are actually fucking insane with CoC scenarios, it's like you play your own VN or RPGM
>>
>>97837062
That looks like totally inflexible shit.
>>
>>97837096
As if that were the only reason. Why do chess boards exist? Are you not able to just remember where everything is, anon? Weak. Why are there even any maps of Earth??? Are you not able to just know geography??? Weak!

How about you stop making excuses for your laziness. You have to actually do work to make the game, anon. If you're not doing that work, it isn't a game. We're not here to just listen to you jack off. We're not here to play Mother May I, we're here to play an RPG. A game that takes place in a specific place, with a specific environment, and with specific rules for how to affect other things based on your distance from and position relative to them. A picture actually is worth a thousand words and we're only here for six hours or so, and that means we can't spend weeks describing a scene just because you lack the skill or discipline to make the fucking scene.

Tabletop games take place at a table for a reason. Put something on the table or don't fucking show up because there's a hundred other people who applied to sit in that chair at this table. Put in the work to be worth having a seat.

That's the bare basic fucking minimum. It's not an extraordinary measure, it's just the basic fundamental minimum to be able to sit at this table. We haven't even discussed yet what would be "going above and beyond". We can leave that for later after we're sure you've mastered this basic minimum. You may now begin to prove that you are worth a seat.
>>
>>97837078
>how dare other people do things differently at their table!
Go fuck yourself.
>>
I used to look up games in Japanese and there used to be neat campaign and character art, but now some of them are using AI
sad

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Well, what does /tg/ think? Just watched pic rel for the first time and thought “this guy would be just fine in the goofy overpowered madness of 40k”.
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>>
the average xianxia setting is 100x more fucked than 40k
>>
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The ultimate arbite.
>>
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>>97844676
If by that you mean protagonists doing things that would make the average chaos marine ask said protagonists "What the fuck is wrong with you?" Then yes, I agree.
>>
>>97843962
>overpowered madness of 40k
40k is mostly regular humans with weapons not much better than a Colt 1911 (stub gun) or M2 Browning (heavy stubber). Those are rubbish, but not so rubbish as to be useless.

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NATO intervention edition

Previous thread:
>>97576097

>Thread Question:
What have you been working on recently?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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>>
Between Hail Caesar and Warmaster Ancients, which is the better system for 1vs1 games?
>>
>>97841070
They are roughly the same game with different goals. Warmaster is more of a game, while Hail Ceasar is much more of a method by which to push toy soldiers around.
>>
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I just asked a chat bot to help me find the most optimal way of placing minis in the unit to make it look varied with no patterns repeating among models placement. It worked well but I feel dirty now.
>>
>>97818564
Why's Pillage a meme? I got the book, it looks fine. Better than SPQR at least.
>>
>>97843302
I just took a car to reach my destination a lot faster than using the horse cart.. but now I feel dirty.

Are you retarded anon?

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I heard ChatGPT was a decent enough solo DM experience and I decided to try it

>generic human fighter whose job was to guard a princess but failed
>first session starts alright, fought some water soaked zombies and found the princess
>couple of more sessions in there's a global level system which dictates which reality is true and uses human anchors in case it can't stabilize a location
>another couple of sessions in I am now arguing logics with ChatGPT because I got some superpower which lets me create point and relationships between them
>end up this first arc building a system where synthetical ancors replace human anchors and it took me a while to cover all edge cases
>this is at level 4
>explicitly say I do not want to deal with this stuff anymore
>ChatGPT: "You're totally right!" ;^)
>next arc is about a network of reality bending doors in which couriers must transport fragments of reality from door to door to keep the reality in check
>the only way I could disrupt this was by PLACING FUCKING STEPPING STONES IN AN IRREGULAR BUT NON-OBVIOUS WAY
>my fucking god
>write explicity multiple times in the source of the project to not have any other reality bending stuff and all that happened earlier was an exception
>ChatGPT: "You're absolutely right!" ;^)

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>>97841030
Can LLMs keep context between sessions? I've been trying to use Gemini to help with a custom campaign I'm making and it's terrible at remembering context between sessions (including "rules" you laid out in previous sessions).
Having it run my campaign as DM to test it would be helpful, but building the right prompts will probably take a while.
>>
>>97844627
No, that isn't how they work.
>>
>>97844627
Over the last few years, they have significantly improved context memory, but there's still a fatal flaw in all LLMs where the longer a conversation goes, the more it has to re-read the entire thing before generating a reply, which clogs up its context, which makes it incoherent all over again.

Then a lot of them got worse because they turned on a feature where it tries to keep your entire conversation history, every chat, every question, in active memory at all times so it can "personalize" outputs to your profile, meaning it is overflowing its context memory and token limits even faster for even worse outputs. Even if you turn that feature off, it doesn't seem to fix the problem at all.
>>
>>97843503
The "entertainment purposes" line is genuinely hysterical in context. Every business rushed to inject AI into everything, even demanding employees use it, and then Microsoft sneaks in a little clause in their fine print that says
>you seriously should not use this shit for anything important, or any business, or anything you genuinely care about or intended to seriously act on.
https://www.tomshardware.com/tech-industry/artificial-intelligence/microsoft-says-copilot-is-for-entertainment-purposes-only-not-serious-use-firm-pushing-ai-hard-to-consumers-tells-users-not-to-rely-on-it-for-important-advice
>>
>>97844627
Have it make a 'continuity list' which has all the events, characters, and rules that you set for that session and then plug that in as a google doc for your next chat

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40kuck and it's consequences have been a disaster for the wargaming hobby.
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>>
>>97836118
I heard this in one of their latest videos, "The Warhammer 40,000 Tabletop Battle Game". GW doesn't even call this a wargame anymore.

The hobby you seek is out there, I made my peace with 40gay and moved on. If you haven't been trying to find a group to play old 40k or move on to greener pastures, you deserve to be stuck in this hell forever.

>>97843006
>they turned 40k into tabletop ASSFAGGOTS
agreed.
>>
>>97840546
Based accurate AI
>>
the little space dudes look cool
I might start painting some
>>
>>97836569
A former woman
>>
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>>97841547
Oh hello!

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Fuck Marry Kill Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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Man, 2014 Basilisk is a motherfucker, huh? I was thinking of juicing it up for my 5 man lvl5 party but it might not need it. Probably it and an ambush of cultists should be good enough.
>>
>>97840839
I thought Lovi was sweet on Ilmater.
>>
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>>97844436
>1st level
>4d8
I beg your pardon?
>upcasts for 2d8
are you drunk?

>What if we took preserve life, increase the healing, give it an at will power boost, remove its target limiting factor, removed its healing cap, and allow it to damage undead?
>"anything else?"
>Make sure its not save or suck, god forbid any bit of this goes to waste.
>"oh wow, this is going to make a great subclass fature tyo power creep a different class"
>No, this is going to be a spell
>"a 3rd level spell...?"
>A first level spell...


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>>97845375
it's meant to be reasonable. 5e healing and scaling both suck shit through a straw
>>
>>97845473
>4d8 healing is reasonable at level 1

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn (embed)

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>97841899
Maybe I didn't express myself as clearly as I thought. I think it's important not to look down on others like you said. We all have our own journey through this life. Most people are doing the best they can. I think it would be too easy to say that someone who believes differently than you is wrong, to assume you know everything. You may know more than others but you should still leave the possibility that they might know something that you don't or that you may simply disagree if it's not a matter of fact but opinion everyone has a right to their opinion. I think god jumpers could fall victim to arrogance way to easy. In fact that may be their greatest foe at some points. Never believe your own hype.
>>
>>97844232
>Maybe I didn't express myself as clearly as I thought.
Or I didn’t grasp what you meant.

>I think it would be too easy to say that someone who believes differently than you is wrong
Both in Jumpchain and real life.

>You may know more than others but you should still leave the possibility that they might know something that you don't or that you may simply disagree if it's not a matter of fact but opinion everyone has a right to their opinion.
Yeah, it’s about respecting others. This reminds me of how C. S. Lewis said that a truly humble person is not some greasy, smarmy person who is always telling you that he is nobody, but a smart, intelligent person who was very interested in what you had to say to him. I suppose this is how you remain good as a god jumper, stay humble and treat others with respect.
>>
Test
>>
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>>97845230
>>
>>97841963
You are a lower energy, more jobby Gohanposter.

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Is your worldbuilding a cityslicker or a fancy german car type setting?
>>
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This setting was made in Guatemala
>>
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>>97845430
RPGpundit is currently hiding from the RCMP in montevideo uruguay. he comitted a double-fatal hit-and-run

Welcome to TODD!

This thread is for OPEN discussion of TSR-era D&D (up to and including 2e), TSR-era settings, and related games, such as retroclones, OSR, and OSR-adjacent games. Free discussion of house rules is encouraged.

>Games
Including but not limited to: OD&D, B/X, BECMI, AD&D 1e, AD&D 2e, For Gold & Glory, Hackmaster, Myth and Magic, Shadowdark, Into the Odd, Mausritter, Cairn, Mörk Borg, DCC, Mothership, Knave, Troika!, White Hack, Black Hack.

>What is this thread NOT for?
Meta discussions and drama related to game creators and other /tg/ threads. We come in peace.

>Resources
2e fan wiki:
https://adnd2e.fandom.com/wiki/Advanced_Dungeons_%26_Dragons_2nd_Edition_Wiki

2e archive:

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>>97844974
I like the use of the Alchemist kit as a guideline for Transmuter.
>>
>>97845027
Agreed, it's very on brand for the classic idea of a transition. It just feels right.
>>
>>97844217
>Here's a post from Geoffrey McKinney where he says he thinks the OSR started with Hackmaster in 2000
Ah, cool, so he doesn't agree with the claim that C&C is the first OSR game then?

>As a bonus, here's a post from Calithena saying some completely unrelated shit
Okay, that's nice. I'm not going to roast you for this too hard since you said it was a bonus, but it also doesn't mean anything.
>>
>>97844697
>>97844701
Lmao, rekt
>>
>>97823971
Something I haven't tried yet, but I might next time I do a session is do an XP system that is somewhere between the boring but easy 1 xp per session and the interesting, but annoying, gold for xp. Im thinking instead to do something like giving xp for each major thing done, and it can be 1,2,or 3 depending on magnitude. maybe each level is 3 or 4 xp. You might do 2 minor things (Like find a stash of 40 silver and beat a group of bandits) for 2 xp, something major like defeating a named villian for 3xp, or very little, like just buying some shit and having conversations for 1 xp.

That way I don't have to bean count every gold, but I can still have a variable amount of progress to the next level.
I wonder if any system does something like this natty? Seems like a happy medium.


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