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Thread failed its save overnight huh Edition

▶Previous thread:
>>97021561

▶News:
Reminder that next box is Sisters vs Raptors:
https://www.warhammer-community.com/en-gb/articles/zrjpzrms/adepta-sororitas-battle-chaos-space-marines-over-a-long-forgotten-tomb-in-kill-team-shadowhunt/

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/
▶Rules Scans
https://gofile.io/d/AinK04
▶Boxed Set Rules Scans
https://gofile.io/d/NWRByw (deprecated)

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>>97209071
I don't really understand either end of the discussion. I just want to play with my toy soldiers and hang out. That being said enough of my chaos marines are kit bashes with some loyalist bits I can build a fun narrative of the loylaist marine player wanting to kill my dudes to reclaim loyalist wargear or relics and my dudes just doing chaos shit and looting everything they can in the process.
>>
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So these guys (stealth suits, if you can't see them)
Pretty interesting against a marine team. When the enemy can move + dash + shove a heavy plasma incinerator in your face, stealth becomes a lot less safe. Ended up not controlling much on the objectives, which combined with an equal score on tac op, kill op, and primary meant a final score of 10-15.
Definitely not a conclusive game in regards to how balanced they are, I made plenty of mistakes, but the stealth was a lot less oppressive than me or my opponent expected.
What I want to see now is how they perform against a 2APL team. Losing that extra dash to reach enemies, and not having the same super reliable kill shots that a team like deathwatch has, might make these sneakers a much less fun team to face. I need to see it to confirm it though.
>>
>>97189648
Yeah, pls do
>>
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>>97208327
what a suprise....autistic lore fag complaning again that nobody takes "le epic setting" as serious as he does

relax man some guys just want to chill and throw some dice.......
>>
>>97215105
>relax man some guys just want to chill and throw some dice.......
I think that's his point.

Who would you rather play against:
>I bought canoptek because they're the strongest team in the meta right now
>Here are my Necrons, they're apparently the strongest team but I'll go easy on you! Oh you like the colour scheme? Thanks, it took me a while between helping homeless veterans and fostering abandoned grizzly bears. They're actually from my own dynasty, but I've not found a name for them yet

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OH SHIT A GOBLIN
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>>97207306
It wouldn't be a real thread without at least one guy asking "what game?" friend. Thank you for your service.
>>
>>97206550
That it is. I remember those halcyon days, when we'd spend hours digging into nonsense. Now /tg/ is a desolate ruin, but so what? It used to be kickass. One day it will be again.
>>
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>>97214146
what an S tier design for a gobbo, sexy yet scary, 80% legs and 20% everything else.
>>
>>97206287
Nothing a good bath, better jewelry, and some decent cologne couldn't fix.
>>
>>97204552
Labor 'pon thy art.

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How do you justify a "pest race" like goblins or rat people in your setting? Why wouldn't the dominant species make a concentrated effort to eradicate them if they were a problem?
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>>97215305
yes
>>
>>97215305
yeah, they need correction from softskins
>>
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>>97213989
there are a billion places for them to hide in the woods, the mountains and the underground and while you spend resources hunting them down all the other enemies of the dominant races will have a field day
>>
>>97213989
We can't even kill rats in our world, anon.
>>
>>97213989

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>author adapts his D&D campaign into a well-written, highly-entertaining animated series

Why has nobody done this since?
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>>97215689
To be fair, that was mainly because the web novel took place entirely from the shield hero’s pov, which was admittedly extremely vindictive, petty, self-pitying and outright delusional. So the wholesome heckin slave lord narrative wasn’t there initially, since we got to see the shield hero’s rather ruthless and practical viewpoint behind all his seemingly benevolent actions.

It also makes the whole “slave grows up into a hot young adult in a couple weeks” thing far less of a problem by showing he genuinely didn’t notice a difference at first due to obsessing over his own problems and not registering his slave as a person for a while. In fact, all the people saying how beautiful his raccoon girl slave was and how he was a lucky man just made him think the world was full of pedophiles trying to hook him up with a ten year old.
>>
>>97214415
Pretty sure they almost entirely ignored the actual replay. Like, Parn dies in the replay
>>
>>97194125
Ahem
>Vox Machina
>Goblin Slayer
>The Slayers
Inspired by
>Frieren
>Grimgar fantasy and ash
>Dungeon Meshi
>>
>>97215779

Wasn't meant to help make it more acceptable. I was actually trying to point out something the writer of Shield Hero likely noticed about one of the genre's tropes. Slavery in Isekai is often treated more as adopting a pet you could potentially have sex with rather than a serious social injustice.

>>97215784

Which is why the Shield Hero web novel is identifiable as a deconstruction while the manga and anime verge more toward standard isekais with an edgy protagonist. Most "fans" of the series don't really get as far as the New Seven Deadly Sins arc which shows just how messed up the MC's actions are.
>>
>>97194481
Narou anime may be wish fulfillment but most of western medieval content today is gay wish fulfillment.

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Without thinking about it, entirely subconsciously, you are trained by Pathfinder and D&D to safeguard your players. You are taught to coddle them! And when does this subconscious teaching happen? Not in ANY dungeon master resource. It happens before your first adventure, before your very first D20 roll.

It happens when you create characters.

In Pathfinder, character creation takes a ridiculous amount of time. I ran it for about six years, and I saw it take well over an hour, sometimes going up to two for new players. As a GM who understood the system inside and out, I could get it done in about a half hour.

Losing a character in a game with such a painstaking character creation process is absolutely devastating. As a GM, you wonder if that person will bother to make a new character, or if they will just leave, and if they do, who will go with them? Will you even have a game afterwards?

And enemy statblocks are the same way. You look at these massive text blocks that include three different saving throws, the type of hit dice, types and sub-types of creature, and perhaps most hilariously unnecessary, ALL SIX STATS. Who on earth looks at all that and dares think “I’ll make some monsters of my own!”

Please understand, I’m not saying nobody makes their own monsters. I’m saying that it is an undertaking to make a monster with a statblock like that. Figuring out saves, stats, and heaven forbid you want to get CR correct, good luck with testing out that garbage.
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>>97215768
Pathfinder is unironically one of the worst systems ever made. They took the worst aspects of 3.5e, tripled down on them, and then pozzed it for good measure.
>>
>>97215768
>Modern game design
Pathfinder was released in 2009, bro
>>
I like all the monsters in Pathfinder and 3.5 though.
Making your own is fun because you can add class levels to existing ones, advance existing ones, or just homebrew new ones.

Stars Without Number is fun, too, I'm playing in a game of it right now. I prefer Traveller but SWN isn't bad at all.

I like DMing Pathfinder and D&D 5e,
>>
>Mork Bork
>>
>>97215839
5e's release is closer to pathfinder 1e than it is to us now
>>97215768
He's right tho, your problem isn't modern game design, it's WotCslop.

What is the best system for playing a paraplegic fantasy adventurer?
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>>97215490
*rips a greasy pepperoni fart directly in your mouth*
>>
>>97215627
>its fucking funny
It was funny when it was happening.
That was literal years ago.
And now all that's left is "HAHAHA REMEMER HOW FUNNY IT WAS, LET ME TELL YOU FOR THE BILLIONTH TIME".
All those threads are achieving is is making the wasteland of post-2020 /tg/ look even deader
>but anon wanted to know
Nah, you just wanted to tell the same joke once more, missing the memo broken records are tiresome
>>
>>97215627
>>97215712
Same shit happened when you faggots decided to run local lord threads to the ground. It was funny for the first 2, maybe 3 threads. Everything after that was just reheating of the same fucking joke and the exact same shitpost for six fucking years, day after day.
>>
>>97215722
Such arrogance.
>>
>>97215490
D&D 5e.
Having a combat wheelchair gives you a massive advantage over the non-handicapped, and you can get it with your starting equipment for free.
The GURPS wheelchairs are good, but D&D 5e combat wheelchairs are traversal, act as a spell focus and a spell conduit, and are indestructible.
They're insanely good, and you'd be stupid to not make a character with one.

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Moloch's Fun Park Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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>>97194127
Cheers for the great advice anon. Actually managed to find more than enough mini options for Stigmatic nuns.

>>97212599
In fairness, E-tool melee action is a well beloved trope, though it might risk game balance.
>>
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By chance does anybody know of some other wargames where Trench Crusade models can be easily adapted to? That uses vehicles as well?
I like the aesthetics and some of the TC fluff. I just want the scale of the wargames to be larger rather than small scale skirmishes.

I plan on using WGA's The Damned for heretics.
>>
>>97210352
interesting that they just straight up steal the communicant stuff half the time.
>>
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>>97214574
>By chance does anybody know of some other wargames where Trench Crusade models can be easily adapted to? That uses vehicles as well?
Forbidden Psalm: Last War maybe? I think they have rules for letting your group salvage/build a tank and control it?
>>
>>97190110
This image causes me visceral disgust

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Thoughts on this man?
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>>
dork
>>
>>97205372
The mods. This is a mod thread.
>>
>>97167557
/Co/ regular here. That's Jim Cummings, met him last year at a con. Very sweet man, but it's pretty clear he's starting to fade away. Some kind of cognitive decline. Sad, but he's a legend.
>>
>>97208932
Glad to see a legend getting recognized, though it did take a week.
>>
>>97150745
I LOVE HIM <3333

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Whi built the dungeon?
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>>97191219
those aren't dungeons, those are just... dangerous places. what's the point of saying that they are "dungeons"?
>>
in my last setting dungeons were usually leftover holdouts for bandits, or orcs, or goblins, or kobolds.
ruins were a separate thing, usually just full of monsters, and a puzzle or two, maybe a giant ancient automaton.
but a dungeon was a trap filled slog, usually with very few wild creatures, but a few well designed combat zones that favoured the defenders.
they could be built into a cave, or into some ruins, but a dungeon had to be BUILT, usually by the folk who hid there gold/loot there.
>>
The dungeons in my setting are there mainly because of climatic upheavals. The frost giants brought about an ice age to force humans south and expand their own territory. That lasted for centuries before they were driven back and the artifact they used broken. Because of that, mankind is currently reclaiming lost cities and clearing out the strongholds of giants and their allies. The sea level also fell during the ice age, so many new ports had to be built which are now undersea dungeons.
>>
>>97207618
>those aren't dungeons, those are just... dangerous places.
Let me ask you a powerful question, "What's the difference?"
>>97207618
>what's the point of saying that they are "dungeons"?
Mechanical vernacular.
>>
>>97182523
The Dungeon Designer duh

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Anyone planning to play any Christmas Specials? One-shots or variations on your regular game? Our group often has a Christmas special of some kind, either some unique silly monsters, or the current party portalled to the North Pole, or some villain stole all their magic items for presents, that kind of thing. What does your group do for the holidays?
>>
>>97215516
I have only taken part in one christmas themed game and it was not a good game at all. It seems like it was roughly ripped off from some podcast christmas game the gm sent everyone ahead of time, ended up being a railroad with obviously no mechanical inputs based on dice at the end, didn't really feel like a game. A bit of silly fun being joke animal characters and everyone played along to not hurt his feelings but it was not a thing I would have done if I could have avoided it and holyshit did it take too long.
>>
Here are some holiday-themed monsters for Christmas, Halloween, Easter, etc. that anons can add to their games.

https://dm-paul-weber.tumblr.com/post/145528959652/a-70-page-creation-to-add-madness-and-depth-to

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Tolkien is to blame for the state of 5e and generic fantasy that you see in TTRPGs. We wouldn't have horrible big fat fantasy books, nor power fantasy / wish fulfilment, which you find in scaling levels through so-called "XP". Fantasy used to be an experimental, creative, and wild genre filled with mad imagination; now, it is all wooden and samey.
>tl;dr
Listen to this:
https://voca.ro/1Rwc7lMX0hfT
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>>97209251
Why are you singling out Kull as a power fantasy compared to say, Conan or Steve Costigan stories?
>>
>>97210903
>Josh Reynolds may be the single worst published fantasy writer
Couldn't this apply to most BL writers?
>>
>>97212112
Only good post in the thread, because it has a cute cat attached to it

>>97212515
>woman wanting to be fucked by monsters bad
>mangae BASED because lonely zillenials want to have harems of monsters!
Hmmm
>>
>>97215776
Howard really hated snakes, and compared his two faced neighbors to them.
>>
>>97208350
Moorbot detected

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Surprise Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97215825
>>97215880

Yeah, kinda harder. Some ideas.

1) Angels and by extension aasimars aren't necessarily loved by all people - the gods aren't that collaborating
2) Aasimars have a tendency to self-immolate for good causes. Theoretically that makes them ascend to being angels and such
>>
>>97215935
>I'm not sure what lore can make them more interesting

Have Celestials come into conflict with Adventurers more often. Half the time the Party are crossing a thin line between good natured goofs and murderhobo's who will kill if they're slightly inconvenienced
At the end of some campaigns some party members end up becoming so strong that a large Army means nothing to them, if the murderhobo's got into that kind of power it would be bad news for everyone else. Have Celestials be wary of most Adventurers and outright hostile to the more casual-murder types. As a DM acknowledge how callous your Party is and have the Celestials send some grunts to deal with them every so often and perhaps even go to a Celestial Realm to covert assassinate which ever top dog Celestial is trying to halt your progress
Also giving Celestials more designs that aren't just People with Wings and Constructs would probably help. Fiends are interesting because they all have wacky designs
>>
>>97215880
You can pull a Sailor Moon easily with the whole divine purpose + handler thing. They exist to be driven towards a story goal (almost always killing the evil). That needs to be the DM's focus, but I guess you could play with the idea of an individual engineered to be the doomslayer having to exist in society.
>>
>>97215979
Indirectly calling your players out for playing as bad people causes hurt feelings at the table - that's a cardinal sin that kills games.
>>
>>97215935
>That and the fact that Tieflings can be more interesting visually (also hotter) and being an underdog makes for a more interesting character.
The visuals are a potential factor, but are ultimately secondary in a tabletop game. But the underdog angle is what really pushes it further than other weird-looking races.

>>97215938
The point of consideration is how it translates into a player character. People don't really want to play a character who is going to martyr themselves for the first righteous cause they find, because then the character is dead and you're no longer playing.
As for a PC not being loved by all...that's really the default for most races, isn't it? But the best case scenario there is that you have NPCs treating the character as if they're stuck-up or privileged. Not exactly a lot to work with.

Why do lawful "good" players get upset when you remind them that all demons are objectively evil, and therefore must be purged?
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>>97214217
They don't. The ones who get mad are those who can't accept objective alignment i.e. They really hated Frieren.
>>
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>>97214217
>Its an "all RPGs exist in a comprehensive and internally consistent setting that just happens to conform to my assumptions and preferences" episode

Call me the buddha because if you met me on the road it'd be better to just fucking kill me.
>>
>>97215740
I hated Frieren because we go from a fun slice of life show to tournament arc #37474 where a bunch of cardboard cutouts show off their basic bitch superpowers
>>
>>97214217
Because that sounds like something a LE demon would tell a LG character in a scheme to eliminate/discourage a faltering fellow demon who is considering trying to ascend back to the angelic ranks into even considering seeking an alternate path.
Granted, if the demon fails their ascension and slips back into evil, the LG character is still going to have to bust them (likely literally), but you have to give them a shot at redemption in the case it isn't endangering anyone, since each soul you turn away from the Great Adversary(/ies) is one less resource in his(/their) repertoire, while in most settings destroying a demon's physical body at worse puts them in timeout for later mischief: you can't kill them any more then you can kill a bad idea.

Assuming your god is anything like the Abrahamic one in morals. If not, sure, go nuts to whatever their teachings are.
>>
>>97215643
Ironically, Christian-type demons are rare precisely because they're not so much a race as they are angelic criminals, which completely changes their context.

Men who make/roleplay female characters, why do you?
Why do you think it bothers /tg/ so much?

>inb4 I don't because I'm not a faggut, hurr durr
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>>97214962
have you actually met someone like that or are you just making assumptions
>>
>>97215004
Met many, mostly obvious fetish plays. Go post any ad as a GM and see what kind of characters/applicants you get. It's disturbingly common.
I also played with one for a while, and was friends with him for years outside of the game too.
He played his ideal waifu, fit into the fantasy setting we were playing. It was acceptable solely because he had no off-putting fetish things (basically he was just vanilla). It was still undeniably his waifu and he got constantly teased about it without ever denying it.
I have yet to meet or see a single female character (actually played not just theoretical) that didn't fall into this category. If I did, I'd be open to changing my mind. But the pattern has been unerring thus far in my some ~12 years of playing TTRPGs.
>>
>>97214962
What do you mean a fetish waifu? I get wanting to make a pretty female character, does it go beyond that?
>>
>>97215717
I've specifically seen lolibaba and furry stuff that was unmistakably fetish related.
I didn't play with those people though; the ones I have played with (like mentioned) were just playing their idealized version of a woman but with super powers/magic/whatever matches the setting.
>>
>>97139776
I look for character art references to give me ideas for concepts. People make interesting-looking pictures of women often because they look good. So I play female characters to use those visuals.

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Why is it that so many fantasy writers make their evil cults unjoinable by anyone with a functioning brain cell? Like why would you worship Orcus, whose goal is omnicide? Why would you worship Tzeentch if he’s probably gonna screw YOU over as part of his grand plan?

What makes it so bizarre to me is that, firstly, it’s not like they need to be so off-putting to be evil. Orcus is a demon of undeath, his followers want to turn their enemies into the undead. Tzeentch wants the world to be in a constant cycle of chaos, his followers are gonna be masterminding world wars.

Secondly, it’s not like we don’t have plenty of examples of real-world evil cults. A lot of cults in the West don’t follow Super-Duper-Mega-Murder Satan, but are fucked-up offshoots of Christianity. Historically, goetia was practiced by people who would’ve still called themselves Christians, while committing rituals to summon and get boons from demons. Plenty of human cultures used to sacrifice humans to their gods, not to summon them to kill everyone or some shit, but to honor and/or appease them.

Like to use another example from Warhammer, I think Nurgle and Khorne present more “approachable” evil cults. Nurgle is toxic positivity, and his love will take all the pain away. Khorne is wrapped up in enough language about honor to lure people in.

Like to rework an evil deity, let’s pick Lamashtu. Instead of “We love ugliness and miscarriages and also you get to die in childbirth”, the cult targets vulnerable young women and lures them in with divine feminine language (“You have the power to bear and raise great beasts”), while promising the young men of monstrous races frustrated living among humans that what they’re scorned for is what makes them powerful (and also they get to have sex with pretty girls).
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>>97160877
The thing about the Chaos gods is that they are supposed to embody all aspects of their particular theme not just the negatives.

Like Khorne is the god of violence and destruction but he is also the god of martial prowess and warrior's honor, heck I'm not sure if it's still canon but it used to be that his followers killing defenseless innocents would piss off Khorne because there was no glory or skill in it.

Slaanesh is the god of extreme degeneracy but he is also the god of things like romance so for example if some kindly couple in the universe falls in love and has a family he also draws strength from it despite it being an act of pure wholesomeness and him ostensibly being an "evil" god.

Nurgle is the god not just of death and disease but rebirth and the cycle of life in general.

Tzeentch is probably the least outright "bad" of the Chaos gods because he is simply the god of knowledge and wisdom and planning. Not to mention that unlike Khorne, who was born during a period of lots of wars amongst mankind, or Nurgle, who was born during the time of plague, or Slaanesh, who was born due to the Eldar having a galaxy-wide murder-orgy, Tzeentch was born during a time of great scientific advancement in human civilization which is relatively benign compared to the other three.
>>
>>97173471
People in real life find solace in all sorts of petty distractions, when you're dirt poor but still have food, shelter, and community, it's not that odd you wouldn't care that some people live better lives than you. Also, those people are distant and very rare, it's far more likely that the most powerful person you'll meet on a regular basis is a town elder or magistrate, or maybe a cleric at a local church. You might not ever even see adventurers pass by, and if you do it's more likely to be weak ones that are above a commoner but not absurdly so.

I could see more of outlook like yours being a thing for superhero settings, where elite villains spring up every week and can only be thwarted by a powerful hero like Superman or Spiderman or whatever. Not only do people frequently come into contact with the supernaturally gifted, media coverage shoves it in their face every day. It's extremely hard to feel like you're in control of your destiny when the people of the city are just the playthings of demigods.
>>
>>97160964
Fpbp
>>
>>97168286
>, don't listen to any bullshit about improving yourself or changing anything... just wallow with us, let us lick your wounds!
so blackpillers are irl Nurgle cultists ?
>>
>>97160877
As someone from a third world shithole I would unironically appeal to Tzeentch if that meant a plausible way to tear down the people in power here and change the general culture of the people around here


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