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WIP In Progress Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>97852031
the most important thing you can do is paint cleanly without chalkyness, splotchyness, visible brush strokes, or getting paint outside where you wanted it to be. if you can do this your work will look professional no matter how simple otherwise it is. if you can't do this your models will always look amateur no matter how many advanced techniques you learned from jewtube you use.
>>
I’m so sorry for posting a non-WIP.
>>
>>97852068
apology accepted.
The bottles and sword look very nice.
>>
>>97847291
Small amounts of this stuff, applied in a very targeted fashion.
>>
>>97850110
GYATT

The /btg/ is dead! Long live the /btg/!

Wolverine edition

Previous Thread: >>97834481

================================
>BattleTech Introductory Guide & PDFs
https://battletech.com/qsr/

>Rookie Guides
https://tinyurl com/ydtr589e
https://pastebin.com/HZvGKuGx
https://files.catbox.moe/l1gjfi.jpg


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>>
>>97851731
Who won?
>>
>>97851882
BattleTech.
>>
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>>97851332
>tfw will never be one of the magestrix's man-whores
>>
>>97851882
Ghost Bears. I personally won two duels (Ostroc and Caesar) and we defeated 6 spheroid mechs, the other 6 escaping, for the loss of one Mad Dog pilot who was very dezgra and made a physical attack.
>>
>>97848454
I also noticed that they seem to have a presence in almost every part of space, according to the setting's ethnographic data.
Not just as a minority, but as a major population.

>What did FASA mean by this?

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what are some top tier sword n sorcery or fantasy series that aren't on the /tg/ wiki? i know there is hercules the legendary journeys and i will watch that, and fantaghiro film series, mythica film series, but what else?
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>>97850949
Enough about you and your retardation, nogames.
>>
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>>97845052
>>97845142
>no Bastard!!
Absolute GARBAGE
>>
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>>97845052
He-Man
>>
>>97846074
Yeah and they were for nogames wannabes even back then. Keep seething nevergames and watch another movieslop while pretending you have friends to play with.
>>
>>97845052
Peplum movies on youtube.

Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!

Last thread: >>97665641
Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: pastee.dev/p/sp2Mdb5I
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
/wbi/: https://discord.gg/6ZjEc7dy4T
Worldbuilding Hub: https://discord.com/invite/wGjxK3Y
The Writer's Forge: https://discord.com/invite/CUxHxWq
Tira: https://discord.com/invite/f52W6Kg
Dawn of Victory: https://discord.gg/hUAynC3w
Conlangerama: https://discord.com/invite/ceKjZBr2jC

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>>97846770
i was talking about "dirt and gravel" roads as shown in the pic posted that were the norm.

what you posted about is roads through hilly terrain traversing soft rock. My brother went to Malta for a few days and he told me there are a lot of cool sites around the countryside.
it\s very interesting to be sure.
I don't really know much about the Etruscans, certainly an underrated ancient civilisation.

>>97846795
i have seen the same happen to wooden stairs in old homes, obviously not as pronounced of cource
>>
I find interesting the different ways different societies handle crime and underclasses.

Service State: In a society like, for example, 17th Moscow society is like a grid where everyone must occupy a fixed square. An outcast is a a wasted resource/lost tax revenue; essentially a theft of state resources. If you fall out, you’re pushed back in to serve a master, sort off like "rehabilitated" as in: “Put him back where he belongs”, usually back to being a serf, a master, or to the army (if they couldn't find a master) unless you manage to join the Cossacks.

Moral-Economic State: In a society like Elizabethan England, society is an spectrum. Outcaste are a moral contagion/public nuisance. "Fuck the poor" vs. "Help the pathetic": You can fall to the bottom and stay there forever and become a career criminal, and entire subcultures exist outside norms “Punish and manage them”. street > jail > street > workhouse > repeat (if you didn't die of typhus in the process).
>>
Thinking about introducing a disease or curse that if left untreated can cause a sort of ogreazation, where the body slowly transforms to become more ogre like with the final stages being a slow degradation of the person's mind.

At first it seems like a boon. The person gets stronger, more durable, taller. Sure they are hungry nearly all the time but it's probably fine. But as it progresses the growth becomes uneven and ascetically unappealing. Maybe one arm becomes hyper developed, their face looses symmetry, they start growing boils and parts of their skin harden. None of it hurts but clearly something is wrong.
Then hair starts falling out, or growing where it never grew before, teeth grow to the point that some no longer fit quite right in their head, and hunger pain is the only kind of pain they even feel anymore. Damage to their body heals wrong. Their bloated hands become clumsy bloated things that make doing most trades and crafts difficult.
And the whole time they are getting bigger, not just taller but wider as well.
Until after a long time, several years usually, their mind starts to degrade, memories from before this happens to them become harder to remember, abstract thinking and higher level reasoning become nearly impossible, and who they were slowly fades as they become someone, something else.
>>
>>97840195
>puckee spamming his commission again
https://www.reddit.com/r/ImaginaryAnimals/comments/1rjuhwm/boar_by_patricia_pria/
https://desuarchive.org/_/search/image/gLH9OMs8P5G48Gjpf3RMCg/
https://desuarchive.org/tg/search/image/iRRE_rljYR2Gbx0q49XWHg/
>combined 7 times since February 2026
>>
Which type of divination would be most useful? The ability to see the past, the ability to see the present, or the ability to see the future?

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>97849416
>with homebrew you can do anything you want honestly.
True. I was more asking because I didn't want to make redundant homebrew, I should have clarified that intially my bad.
> in exchange do something like allowing the use of bardic music to enhance your summon spell by making it 1 spell level higher.
Do you think that'd be required to make it viable or would simply being able to summon 1 or 2 additional creatures and add +100% to the buffing from inspire courage be enough? Genuine question. I would be open to both options as they both sound really cool. But the important thing is to make the bard be able to use bardic music to make their summoning a viable option.
>>
>>97849722
>>97849247
Both good options. Although a doubled inspire courage bonus might make Dragonfire Inspiration a bit OP (I've already witnessed it become very strong even without such) so perhaps any ability that does so should be phrased as "this ability provides the second half of the bonus and does not count as part of the bonus from Inspire Courage [but somehow stacks with it, so it might have to be a circumstance bonus or something like that that represents interplanar synergistic energy]"
>>
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Bumping with an example of what I'm talking about. Would it be better to replace one of, or both of, these abilities that let you summon an extra creature, with one that lets you summon one from a level higher on the summon monster table, by spending a bardic music use? I feel like one of them letting you do that and the other letting you spend them to summon an additional creature, is cool. I like the downside that they go away if your performance ends, but that might be too much of a downside.
>>
>>97852062
I'm a little leery about that mostly because same as a Divine Metamagic cleric, turning a defining class feature into ammunition tends to have unintended interactions with other items/mechanics and also causes the class to lose identity. The allure of the summoning bard is the army in a can with the bard buffing all the summons, not a worse sorcerer.
>>
>>97849914
i think it would make it more thematically fitting. In lower to mid levels it would be viable.
You spend your first turn summoning a pack of critters and then drop some inspire onto them and the rest of your party.
Both options can work mechanically. Well having better options for creatures to summon is definitely better than the small increase that you would get from the doubling of inspire courage buff at the early levels and at high levels the opposite would be true.

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It's Da PDF Share Thread!


STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!

Previous thread:

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>>97846059
Requesting any of these for Deadlands the Weird West
Figure Flats
Figure Flats 2
Blood Drive Figure Flats
Power Cards
Map of the Weird West
Northwest Poster Map
Customizable GM's Screen
Map Pack 1 Grand Saloon
Map Pack 2 Boot Hill
Map Pack 3 End of the Line
Map Pack 4 Ambush Pass
Map Pack 5 Boomtown
Map Pack 6 Prospector's Camp

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>>
For all Savage Worlds requests lately, dont forget to check out /savagesass. Not the trovekeeper, but there is a SaWo trove again.
>>
>>97852132
Thanks so much!
>>
FINAL FANTASY XIV TTRPG ADVANCED RULEBOOK: STORMBLOOD, please
>>
>>97852184
YOU ASKED ALREADY ONCE. WAIT FOR SOMEONE TO POST IT IF THEY CAN. Dumbledore said calmly.

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>Player or GM
>Preferred System(s)
>Schedule/Times Available (include timezone)
>Voice or Text
>Method(s) of Play (Skype, Discord, IRC, roll20, etc)
>Tone/Theme Preferred
>Contact Info
>Other Notes
>>
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>Player or GM
GM
>Preferred System(s)
OSR alike (I did the classic ORS thing of taking rules and systems I like from many OSR games but I pulled from a few non OSR d20 games as well) (in order of amount of content pulled, LotFP, DCC, DnD RC, 13th age, The Black Hack, ect.)
>Schedule/Times Available (include timezone)
3:30pm EST every Saturday if enough players RSVP, no worries if you can't make a session though.
>Voice or Text
Voice
>Method(s) of Play (Skype, Discord, IRC, roll20, etc)
Discord, Theater of the Mind
>Tone/Theme Preferred
Classic fantasy, sometimes funny, sometimes serious, high death if the players aren't careful, low-mid death if they are.
>Contact Info
Smashed on discord
>Other Notes

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>>
anyone hosting hackmaster?
>>
if anybody wants to blind prog the Dungeons & Dragons Online MMO friend me on discord at @roninlord

there will be a neopronoun jumpscare
>>
Anyone playing GURPS?

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>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG by R. Talsorian Games, set in a (then) future inspired by film noir and the dark science fiction films and books of the late 20th century. It focuses on simulationist gameplay and lethal near-future combat.

Cyberpunk RED is the latest edition of the Cyberpunk TTRPG, set after the devastating Fourth Corporate War. It focuses on more balanced, streamlined gameplay and is currently supported by R. Talsorian Games.

>Resources for RED:
https://datapool2045.net/

>RED has free DLC and extra content, including character sheets:
https://rtalsoriangames.com/downloadable-content/

>RED Easy Mode is available for FREE:
https://www.drivethrurpg.com/en/product/409912/cyberpunk-red-easy-mode

>Errata Pages:

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>>97847248
>a semi functional narcostate still dealing with the fallout of the second latam war
How do they manage that given there was a plague that killed all their cocaine?
>>
>>97847514
Dystopian mines.
>>
>>97847514
I don't remember. the guide to the net is really wishy washy about a lot of things but it's also our only insight into India, subsaharan Africa and latam in 2020. forlorn hope might actually get more into how that works since you burn down a plantation is Columbia or whatever. I'm pretty sure the region is just like that so you can play out classic 80s action movie plots
>>
>>97841871
Pretty sure using Interface 5, you could create pic real.

It's a SMG with SMG Cyclic Internals (Machine pistol 4) I think it would be considered an SMG because of the stock, Interface 5 adds ways to ignore the Attachment limit (You can add Scopes, and change barrel length) without using attachments slots, the only thing that effect attachments slots now is magazine changes, the rebuilds from Edgerunners, and under barrel attachments.
>>
>>97838464
I want to get into Cyberpunk 2020, where do I start? My girlfriend has been obsessed with the game and she also likes /tg/s so I figured this would be the perfect gift for her, what do I have to buy to get us started? I've seen some source books and some rule books on ebay, at least that's what I think they are, but I'm not sure what to get her. I know I can probably just print this shit out, but she likes books too and I figured buying the whole shebang for her would be a nice present. She is also insanely interested in the lore of the game, so stuff that is completely irrelevant or optional is welcome. I'm a total noob with this stuff though so idk how to play these kinda of things. Figured here would be the best place to pose my questions, thanks anons.

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>40th millennium
>Somewhere in segmentun solar an ancient stash
>Confirmed terran origin, dating back to the DAoT or even before that
>Among the relics in a sealed box was found a collection of a few hundred foils
>Each displaying disturbing images of, presumably, ancient xenos and warp entities and marked with untranslated archaic inscriptions
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>>97845382
I Play Dark Heresy, not the wargame
>>
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>>97845382
>>
>>97843673
>tells everyone to believe in the Heart of the Cards
>deep in the Warp, the Heart of the Cards begins to stir
>>
>>97851008
I am a tiny bit sad it never caught on.
I bought the deluxe starter set in middle school and played it maybe twice with another person.
Honistly wasn't great but I could kinda see potential. But I think sells were bad because they ended the line a few months later.
>>
>>97849951
Post your character sheet
>>97851008
Not yours.

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Anyone got any better than this D&D now vs then comparison pics, especially for art style?

Seeing the new MTG set look so incredibly gay and full of mediocre modern digital fantasy art is quite sad.
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>>97849555
>AI will tell the truth unless it is lobotomized to lie
Not how it works. It's just glorified autocomplete. What it spits out is consensus from what it has been selectively fed, and even that will fuck up from hallucinations and other factors.
>>
>>97849655
You are incorrect about how LLMs work and articles like you posted are ludicrous yellow journalism. However, if you do believe that AI fed the truth will autocomplete the truth and AI fed lies will autocomplete lies, my point stands. The "evil robot" autocompleting the truth is a far better thing than a bad actor trying to manipulate people to believe a lie.
>>
>>97838839
>oh no I don't want to be one of those incel guys who complain about things being bad
Why would I not want to be perceived as cool?
>>
>>97850125
kek brought me back to better times
>>
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Just remember: You deserve what you tolerate.

Repeat after me: MAKE. YOUR. POTIONS. IN. PILL. FORME!

Pills are ancient, they predate Egypt! We made pills better in medieval Europe by putting them inside purified nontoxic silver to boost power, we don't do that anymore because it's too expensive.

Whole reason why we take pills and don't drink medicine is because any medicine is just 0.1% active ingredients, putting it inside a pill is more efficient, making it a drink is wasteful.

Realistically in DND, if potions were real, they'd kill adventurers, all over the Adventures Guild you'd see newspapers like:
>SSS-rank barbarian killed in the Dungeon because drinking healpot takes too long!
>LVL 99 thief killed in the Dungeon because he choked on manapot... it went down the wrong hole!
>The Hero killed in the Dungeon because he tripped down stairs and broke all pots!

Potions? Not even once! Pills are the right way.
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>he needs a free hand to use his potions
ngmi
>>
>>97841434
grind what?
>>
>>97836999
>healing pills to explain healing during short and long rests
All i needed to hear to include them. Pop down for ten minutes to munch a salted fish or sausage, pop a healing pill, by the time you're back to tapping a ten foot pole you're wounds are knitting faster than a lion
>>
>>97835768
>Fall down stairs
>Bottle of pills goes flying
>all the pills fall down a crack in the floor
>>
>>97852181
>Fall down stairs
>Bottle of potion goes flying
>breaks on the perfectly smooth floor anyway

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B

>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128


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>>97851293
If you truly understand the DMG, which is no easy task not only because it's written in High Gygaxian, but more importantly because a large chunk of what it tells you to do is completely unclear until you actually try it at the table for months if not years, your inevitable conclusion will be that it is completely irreconcilable with 5e.
>>
>>97851293
There's a lot in there that's relevant to any game you run, and a lot that's specific to 1e. And a lot of polearms. In any event, it's worth a careful going over or three.
>>
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>>97851314
>no easy task it's written in High Gygaxian
You mean it emphasizes the need to track time
>>
>>97851906
Oh no don't bring up time tracking in this general.
>>
>>97852175
We've had many good discussions of time tracking here, though?

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I keep seeing so many third party DnD stuff with massive kickstarters and loads of books. Are there any of these that are actually good?
>inb4 no because 5e
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>>97851642
>As far as I've seen, most 5e-compatible content is fucking terrified of actually changing or improving anything. They'll tack on a handful of subclasses, but they won't make new classes or change the way the base classes work.

Mostly because they are written by wanna be novelists and not actually game designers.
>>
>>97851642
>but they'll still be 5e
Which is a good thing, considering it's the best RPG and the most popular by far.
>>
>>97851741
>Mostly because they are written by wanna be novelists and not actually game designers.
Then how come none of them ever write actual campaigns? Isn't that WotC's Achilles heel? If they like D&D so much, you'd think they'd write stories about it instead of just waiting for Paizo to convert their shit over.
>>
>>97851401
You want a shopping list?

-Flee, Mortals!
-Strongholds & Followers
-Adventures in Middle Earth
-Esper Genesis: Heroic 5E Sci-fi Roleplaying
-Why Slay Dragons When You Could Be Fishing
-Monster Manual Expanded 1, 2, and 3
-Tome of Beasts 1 and 2
-TPK Beastiary
-The Dread Thingonomicon, and Laironomicon
-Odyssey Of The Dragonlords
-Return of the Lazy Dungeon Master
-The Lazy DM's Forge of Foes

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>>
>>97852049
Let's hear about some

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn (embed)

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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What does this symbol mean on the Drive? Is Reddit doing a 'tism?
>>
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I don't know if anyone else does this, but I've psyoped myself into only making Jumps that I think I could survive as a first Jump. Like, if there's no durability perks or whatnot, so hard to find a reason to make it. It's kind of the Mass Effect problem where Shepard or Nathan Drake from Uncharted just wouldn't survive what they go through. They're extremely skilled, but in the case of Nathan his health is explicitly representative of his luck, not him actually taking damage. Other settings don't necessarily do that, so you have this often extremely capable character that by all rights should just die. I put too much thought into the actuality of settings for the types of settings I'm interested in. It's not productive.
>>
>>97852118
>I've psyoped myself into only making Jumps that I think I could survive as a first Jump.
Fascinating. You've somehow found a way to make me even more contemptuous of you than I thought possible. I am only interested in making jumps that will give me a war that can end me, or set me free.
>>
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>>97852123
>>
>>97852118
I make jumps so I can use the jumps from settings that interest me. I'm not going to go out of my way to limit what I make jumps from. Makes no sense to me, just comes off as another way to procrastinate from the story.

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Am I an autist for having my ascetic characters ask for small beers when they visit inns or taverns?
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>>97850827
What's the problem with that?
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>>97850827
Seems fine to me.

On a unrelated note.
The number one thing that made me quit playing mabinogi is that inventory and bank space was so artificially limited yet they would intentionally constantly have events, quest lines, and job paths, and literally every single mechanic in the game is designed to fill your inventory no matter what you do, and the only way to partially deal with it is buy more bags from the cash shop, ideally until your inventory is nothing but bags that are bound exclusively to your character.
Then a huge bulk of your time is spent managing inventory space rather than playing the fucking game.

I think a time when two events were running at the same time that both flooded your inventory with random borderline useless bullshit every 10 minutes made me finally snap and quit.

Talk about building a problem then selling the solution.
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>>97850827
>beer
>when they could be having WATER
unhydrated/10
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>>97850827
You're an autist for asking if what you're doing is autistic.
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>>97850827
Traditional games?


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