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Now that FGO is dead who will take its place as the Japanese gacha king?
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>>729693830
>>729694251
Uma crossover when?
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>>729694028
Horsefucker gacha is mid as fuck, we need something better.
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>>729694204
No but they had an ending and they're praying it's a fakeout for a real ending Jan 1st.
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>>729693830
The bottom pic is literally a reference to the top pic. It's explicitly stated that she never learned how to swim because she can walk on water.
>>
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>see some retard make slight variances of this thread over and over for the past few days
>had to chatgpt to see what the fuck it is
>it's some tranime mobileslop
OH NO! who the fuck cares faggot? try a different board that gives a shit no one here plays it.

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This basically places the next game to be either in High Rock, Summerset Isles, or Valenwood.
>High Rock
It would be a comfy combination of Oblivion and Skyrim's world. They would probably include references to Daggerfall. Maybe the north coast of Hammerfell would be accessible.
>Summerset Isles
This would make an easy game world GTA style with a big island that has no invisible walls. Also has the most plot potential with the Thalmor.
>Valenwood
Not a lot going on here with story potential, also might have to compromise in-game lore to get the game to run smoothly. An extremely dense jungle land with walking trees that have cities on them would probably be inaccessible to console players and make most consumer PCs explode. But Bethesda is obviously not cautious with retconning things. Either way I don't think there's a lot of potential here. But I haven't played ESO so I don't know how they handled Valenwood there.
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>All the trees are just far off background elements on another piece of continent you see from the border
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>>729692248
>Cyrodiil for TES 6 after already releasing a remaster of Oblivion
I don't think Bethesda are that retarded anon
>>
>>729687380
Elsweyr has forests.
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>>729692332
In elder scrolls online their excuse was that all the giant tree cities and monkey people and other cool things decided to literally take an extradimensional vacation before the game's events
And iirc they already established in lore that the city-trees stopped walking and are stationary, probably specifically to cut out that problem in case they ever decided to have a game take place in valenwood, in the same way they most likely made up the void knights to write the multiple khajiit forms out of the lore
>>
>>729687380
It can just have multiple biomes

Skyrim should have been a complete tundra if going by the old lore

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>Wake up in Smurf Village
What do ye smurf?
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>>729690898
I will ask Gargamel to make me my very own Smurfette in exchange for revealing the location of the smurf village, those smurfers will smurf in hell while I smurf my very own Smurfette.
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>>729692051
I always imagined some Fungus growth experimentation or a teleportation spell that went horribly wrong
>>
>>729683501
Hanna Barbera only adapted The Smurfs, not created it. It was originally a Belgian Comic series which is probably a big reason why it lives on because it's highly regarded in european culture sort of like is the case with Asterix and Tintin. That and Smurfs as a franchise is apparently really profitable.
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>>729683214
I'm smurfing myself.
>>
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Zombie smurfs game featuring the black smurfs when? It's said to be one of the original zombie scenarios.

I love CRPGs/turn-based strategy/roguelites/etc. but what the fuck is up with this overblown overwritten combat system man, half the skills don't even feel meaningful, especially the fucking Operative, what a shit fucking class.
Am I being filtered or is this just bad game design?
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>>729692525
Thanks, sounds worth a look.
>>
>>729690104
I liked it a lot and then got to dlc... All the new mechanics making sure you can't just shoot people and win made me lose interest and uninstall. Game was great without DLC.
>>
>for every 5 minutes of gameplay you spend 30 minutes in menus
How do we fix this flaw for CRPGs?
>>
>>729693116
gatekeep
stay the fuck outta my menu games, fool.
>>
>>729647812
>your game has synergies and not just going for max dmg moves? yikes

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realistically speaking, how is this wrong?
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>>729688403
Pathfinder isn't complicated. It's just extremely frontloaded due to the way Character creation is set up, 95% of encounters are boring, and then the remainder are phenomenally tedious due to the Buff carousel.
>>
Pathfinder has the most reddit dialogue of any game I've ever played. It baffles me how this board will shit on BG3 when Pathfinder is unironically trash.
>>
>>729692008
Fighting words right there. That made me so mad
>>
>>729688403
I like all 3,
E33 and Pathfinder are some of my favorite games of the last 5 years and bg3 is pretty good but way too tumblr for me.
>>
bump

there's nothing to FUCKING play
>>
There's plenty just stop looking at AAA slop.

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Anyone gone from PC gaming to consoles and found it better?
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>>729684242
i dont play any online games anyway and i have a pc and a ps5
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>>729684156
Consoles will always be supplemental for me. Any wide release 3D game should be played on PC if available.
>>
>>729684156
i definitely find it easier to focus on the game when on console
on pc i always end up alt tabbing
sure people use their phones on consoles but you can always just put it across the room
>>
>>729684156
Spent my youth on PC. Geforce 2,3, Radeon 9700, Geforece 6800. Got tired of pc bullshit after a SLI build for Crysis. Went to 360/PS3 and actually played more games. Still play mostly console. Have a work laptop with a 5070 but only have games older than most of V on it.

Seeing how most of the PC master race online is brownoids and the only feature I'm missing out on is ray tracing literally no reason to come back.
>>
>>729684156
PC+handheld = master race

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Why did nobody at Squenix say that Vaan was a bad idea?
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>>729688968
Second most fuckable FF twink after Zidane.
>>
>japanese RTWP CRPG but without the CRPG
weird game
>>
>>729690417
Vaan is the third most important character to the story
>>
>>729688968
They're Japanese. They're forced to be Yes Men to their higher ups.
>>
Vaan is the heart of the team. Balthier, Ashe and Basche all feel drawn to him.

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>Have a game where you have to escape a killer
>Get mad at killer for trying to kill you

I genuinely do not understand the DBD player base.
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>>729687772
>get hired on solely because you are a tranny
>get a favorable contract and pandered to heavily
>attempt to commit libel against the studio sticking its neck out for you with fake discrimination claims
>acts smug as fuck and just spit in the dev's face
>immediately 180s when the lawyers turn up
>go full woes me posting online and cry about chuds
>an hero and leave a suicide note about how you were a depressed faggot dying of aids
>>
>>729686609
>wastes your time with three simple keystrokes
You can't really explain art to simpletons.
>>
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>>729675965
>>Have a game where you have to escape a killer
That's where you're wrong. You're not playing a horror game, you're not playing a survival, or even a killing game. You're playing a game of tag where the chaser is wearing a michael myers mask.
That's all it actually is.
>>
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>>729675965

Devs had an entire year to fix core issues. Heres the result

>Made the game buggier
>Fucked up anticheat so now gaslighting and cheating is rampant
>Their biggest stream was a shitshow where they refused to listen to the one creator most people respect until their guest celeb quit on them.
>Their most iconic license is a bland weak entry after release that just gets stomped time and time again.
>Had to rework and scrap 3 of their updates because they were awful and tone deaf.
>The one rework that had solid ideas was removed because of they believed the good ideas was bad.
>Lose the license that made them successful in the first place to fucking GUN
>Killer after Fnaf is such clunky unenjoyable garbage that the moment they stopped being OP nobody wanted to play her because she offers nothing unique
>Playerbase now frequently gives up on the spot for both roles, or plays the strongest shit possible because losing feels so bad they dont want to risk playing something for fun and get stomped.
>Every event is a rehashed letdown where the points arnt worth it and the players are incentivized to not interact with the event.
>>
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>>729675965
just play Billy
it's impossible to be mad while playing Billy
either you hit some sick curves or you learn more about hitting sick curves
it's just a chill time

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hunger...feed...on /v/...
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SURF THE WEB
SURF THE WEB
>>
>>729688738
i never thought to make the connection lmao.
if that game were released today it'd have an achievement for saving 1,000 balloons, and i'd probably have it. christ
>>
>>729687856
Fuck that electro mission man
>>
NOW I SUCK AND I'M SOAKED
GLUB... DID I JUST SAY GLUB?!
>>
>>729687856
what a kino game

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>horror game
>messages in blood on the walls
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>character write notes while fending for their life
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>cut down tree in game
>makes a sound when it hits the ground
>audio log
>>
>>729693217
>Everything is caused by the MC's trauma
>>
[**Static. Breathing. A distant metallic creak.**]

—Log timestamp… I don’t know. The clocks are looping again.

This is Station Helios, Maintenance Ring C. If anyone finds this—don’t come looking for us. Seal the walls. Seal *everything*.

It’s not in the corridors anymore.

We thought it was moving through the vents at first. You hear it—this low scraping, like pressure shifting in the hull. Then the walls started answering back. Panels bowing. Screws backing themselves out like they’re scared.

I watched the bulkhead ripple. Not break—*move*. Like the metal forgot it was solid.

[**Loud thud. The speaker jolts.**]

It doesn’t chase you. That’s the worst part. It listens. When you stop moving, it gets closer. When you talk… it learns where you are.

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>>729694529
>progressing while the log plays
>log stops halfway through

How come this isn't a thing already?
Seems like a great idea to me.
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>>729685692
BIGGER
>>
>>729693746
Uh... Metroidvania I guess? I don't really mind either way
>>
>>729680052
the Babysitting Cream allegations are enough, do you really want to give him CP?
>>
that would require nintendo levels of creativity
>>
If you were to make a Sonic turn-based RPG, you shouldn't make them stand still in fights. Battles should still have everyone constantly engaging in motion at all times.

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>game mocks the player
>>
you have to at least hint as to what game this is anon
>>
>>729692127
>only 7 results on e6
lol no she doesn't
>>
>>729692934
timesplitters
>>
>>729692934
Timesplitters Rewind alpha. It's decent but it desperately needs rebalancing.
>>
>>729694653
>fanmade
lame
stuff like OP is only funny when it's not being done by the very same terminally online degenerate fans

What is the appeal?
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>>729690507
>asians love her
>I'm going to cherry pick to create a general opinion
>>
>>729691964
>Lolicons with anime pfp have been coming in droves to defend her
You say that as if it's bad.
>>
>>729649792
bnuy cnuy
>>
>switch 2 has been out for 6 months
>not a single mihomo game on it
you think this will change?
>>
>>729690507
even across the sea, to be called a furry is the most damning thing in existence

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Whoever locked BASIC story bits behind a pause screen or a dead social media site like Miiverse deserves to be shot.
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>>729693076
shit game nigger
>>
>>729693214
It played like Kirby, and I thought the Jambandra shit was cool. Genuinely don't know why anybody who played a Kirby game expecting it to be something that wasn't a Kirby game has any complaint about it that wasn't a borrowed opinion, not then and not today
>>
>>729692964
Nah using the pause screen is a great way to handle lore. Besides I don't think the developers foresaw Miiverse being shut down
>>
>>729693503
I don't mind if it's something out of PvZ, where it explores the characters a bit more, but the thing is that most of these "lore" speaking of are all information that should had been in the game, since they're all basic information. Triple Deluxe is the most offensive example. And it shouldn't been put via outside materials to begin with. And you don't need a hour long cutscenes either, just do like what Sonic 3 did, with it's gameplay used as a way to show the story.
>>
>>729693358
The level design is very boring, moreso than Triple Deluxe. And 70% of it's soundtracks are forgettable too. And it's a shame too because it's main gimmicks and the part where you play as the enemies are the highlight here.

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post these kind of screenshot collages
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>>729692337
holy kino
>>
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I have like 7-8 different grids for each of the individual areas of Xenoblade 2 but I'll only post one to avoid spamming the thread with the same game.
>>
>>729687750
>>729687774
well deserved goty
>>
>>729692857
xbc2 really did look nice

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Has the been any DLC announced for Octopath Traveler 0? I want to recruit the hunter from 2, bros.

Also general Octopath thread
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>>729531025
Is ochette supposed to have skin or fur? Never decided
>>
>>
>>729693075
It’s skin. The Mercantile Manuscript describes them having brown skin. They’re like the Disney dog people but with tails and pointy black ears.
>>
As someone who played all FFs, Bravely Default 1, Star Ocean 1&2, Breath of Fire 1-4, Grandia 2...will I like Octopath? The main thing I'm on the fence about is the separate stories. Like how does it handle JRPGs usual best component: character development and interaction?
>>
>>729693849
People bitch about the lack of interactions for 1 and 2. 2 has travel banters and crossed paths but generally most characters stories are very disconnected. 0 story is more of a traditional JRPG but since it’s a gacha story it suffers from pacing issues

>no new route DLC where you can make her get really fat and gluttonous
>>
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i mean the fuck

oh yeah that happened
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>>729693297
>The Nintendo DS is surely the multi-purpose handheld for everyday life. Think you're a bit thick? Crack out the brain trainer. Got a pot belly? Get with the health coach program. And now, if you're looking for a way out of lighting up cancer sticks, My Health Coach: Stop Smoking With Allen Carr (not to be confused with the seriously unfunny Alan Carr) aims to offer an easy process to kick the habit. It does this by saving a profile of your obviously unhealthy self, assessing how many cigarettes you currently smoke a day and predicts, essentially, how long you have left to live. Following that comes a string of lessons that help destroy some common reasons that smokers maintain to continue lighting up. In knocking down these 'myths' - in showing that smokers really don't enjoy the taste of cigarettes, for example - it gives the player a moment of clarity which they can use to quit. Included are 15 mini-games that all go towards debunking those things you keep telling yourself when you give up giving up. Even though a bulk of the game is dispelling 'illusions', there is a reward system that tracks your progress, so Stop Smoking With Allen Carr becomes a 'Quitter's Diary' of sorts. Once you've successfully stopped, there's reason to come back to the title and reminisce about challenging times past. "Remember that time when I found it quite hard to stop smoking on this chapter?" Hey, it can happen.
>>
>>729692793
Grim
>>
>>729688321
I had silly bands. They were so cool. No way there actually was a game through.
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>>729693138
You know, I hadn't even considered that, but that makes sense.
>>
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I understand that the technology is there.
But could anyone pull it off?
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>>729689813
The Chinks just made their own carbon copy of WoW called Taris World or whatever, it can be done.
>>
>>729692092
>Just say you hate Niggers

That wont cut it
you illiterate cretin
>>
People always forget that WoW was developed alongside Warcraft 3 and the Warcraft Pen & Paper RPG. That was honestly a huge part of why it ended up being so successful. So no, I don't really think it could be remade today. The only reason it ended up the way it did in the first place is because it was developed under really bizarre circumstances. It wasn't designed from the ground up as an MMORPG. You had a company that had made a series of Fantasy RTS games. Which over three titles created this huge sprawling world full of lore, characters, locations, etc. and then they said "What if we shrunk you down to be the size of one of the single units in this RTS and you got to walk around and interact with other people doing the same thing". At the same time before they even started on this concept they had already been developing an actual Pen & Paper RPG for the setting.

So then all three of them kind of ended up in development at the same time. So someone making a really cool map for the RTS team tells one of the MMO devs they should put it in their game and meanwhile someone working on the RPG comes up with a great class ability that they decide to integrate into the MMO.

So you didn't just have an MMO team developing a game in isolation, you had an RTS and a RPG team all developing their own project in the same setting and funnelling the best ideas into the MMO. AND when the RTS & RPG wrapped development those teams folded into the MMO team and brought everything they had just worked on with them. Then all three worked in unison for a year to take the MMO to an even higher level that, wouldn't have really been possible anywhere else.

WoW really was made under extremely unique circumstances that probably won't ever be replicated again.
>>
>>729689813
no its was something special. it was made by people born in the 80s who grew up playing dungeons and dragons and it was accessible for everyone born from 1970-1995
>>
They need to create a team of autistic 50 year old developers and force them to play pen and paper rpgs and the original everquest/daoc boomer mmos and you might just come close to recreating the original conditions that spawned vanilla WoW.

Hell - they can have a lil breastmilk as a treat, whatever helps them focus, I won't judge.


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